User Score
8.1

Generally favorable reviews- based on 723 Ratings

User score distribution:
  1. Negative: 53 out of 723

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  1. Apr 11, 2012
    10
    one thing what i can say...MASTERPIECE
  2. Apr 19, 2012
    8
    A brilliant game in the spirit of the Eye of the Beholder series that captures all of the puzzle-solving, action, and adventure of the games in this genre of the RPG with a graphical update and a new system of character generation and development. Legend of Grimrock improves on the formula by adding small touches like automatically picking up throwing daggers/stones/arrows that you haveA brilliant game in the spirit of the Eye of the Beholder series that captures all of the puzzle-solving, action, and adventure of the games in this genre of the RPG with a graphical update and a new system of character generation and development. Legend of Grimrock improves on the formula by adding small touches like automatically picking up throwing daggers/stones/arrows that you have fired when walking over them. I have a few complaints about the game, namely the inability to swap between ranged and hand-to-hand fighting without rummaging around in your inventory to swap weapons in and out of the action bar while monsters are fast approaching/beating your face in. I feel they would've been better served having sets of items to equip which you can swap between with a base amount of time required to switch. Inventory management gets tedious due to the weight management system and sometimes having to throw items you might want to keep makes for long pauses in the action. Overall a great game, and definitely worth the $15 asking price. Expand
  3. Apr 25, 2012
    8
    Ahh it was a great pleasure to crawl in that dungeon! It remember lot of good rememberings, with DM, EOB etc etc.
    I really have joy to play it and finished it. I think it is a little short. But the price is really short too ;)
    I hope the adventure will continue with add ons. If you loved DM style, I think you can't miss LoG!
  4. Ajh
    Apr 16, 2012
    10
    What Grimrock is: Old School Dungeon Crawl.

    What it isn't: Final Fantasy, Skyrim, Zelda and so on. The 'flaws' people complain about are designed into the game on purpose. Yes the game is brutally hard. I'm not finished but I'm close, having taken a break from wandering level 13 to write this. Magic is a click fest, but when your main spell only uses two runes...it's not that big of
    What Grimrock is: Old School Dungeon Crawl.

    What it isn't: Final Fantasy, Skyrim, Zelda and so on.

    The 'flaws' people complain about are designed into the game on purpose. Yes the game is brutally hard. I'm not finished but I'm close, having taken a break from wandering level 13 to write this. Magic is a click fest, but when your main spell only uses two runes...it's not that big of a deal. If you want a challenging puzzle game that is incredibly immersive, this is a great game. Occasionally I found myself reloading a save spot for upwards of 30 minutes to get the puzzle solved. The sense of accomplishment when you finally solve it is worth the trouble. There is no hand holding in Grimrock. Best of all, they're releasing an editor to add more dungeons into the game.
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  5. Apr 17, 2012
    9
    The game is an amazing trip to the past for people who have played dungeon crawlers many years ago. The gameplay revolves around two main aspects, combat and puzzle solving. Combat is pretty easy as long as you have some freedom to move around (Hint: You really shouldn't stand still during combat). The puzzles can be hard (especially ones that are not obligatory but give you extraThe game is an amazing trip to the past for people who have played dungeon crawlers many years ago. The gameplay revolves around two main aspects, combat and puzzle solving. Combat is pretty easy as long as you have some freedom to move around (Hint: You really shouldn't stand still during combat). The puzzles can be hard (especially ones that are not obligatory but give you extra equipment) but that's the whole fun of it. Be prepared to spend much of your time looking for a secret button on a wall and such. The story line is nothing fancy, but still enjoyable. Expand
  6. Apr 30, 2012
    8
    One of the best features of the LoG is its respect for the player's intelligence. The game style may not be for everyone, but anyone tired of games telling them 'press LS to move' might enjoy a break with some interesting puzzles, strategic combat and old school RPG fun. The game is not overly hard, and may only lightly challenge veterans of games such as Bard's Tale or the old AD&DOne of the best features of the LoG is its respect for the player's intelligence. The game style may not be for everyone, but anyone tired of games telling them 'press LS to move' might enjoy a break with some interesting puzzles, strategic combat and old school RPG fun. The game is not overly hard, and may only lightly challenge veterans of games such as Bard's Tale or the old AD&D games, but amid the wash of glorified cut scenes that modern gaming has become, this is a rare and brilliant gem. Expand
  7. Apr 30, 2012
    8
    I agree that spell casting is seriously flawed. And there're not enough interesting spells. But I still love the feeling of the dungeon crawling and the puzzles.
  8. Apr 17, 2012
    10
    This game is perfect. No, I insist, it *IS* perfect. It is not skyrim or Battlefield 3. It is an old-style dungeon crawler and it is extremely good at what it does. It takes a LOT for a single-player game to grab and keep my attention. This one achieves that, hour after hour. I'm 12 hours in and I know I'll want to start it all over again once I'm done my first playthrough.

    Grimrock's
    This game is perfect. No, I insist, it *IS* perfect. It is not skyrim or Battlefield 3. It is an old-style dungeon crawler and it is extremely good at what it does. It takes a LOT for a single-player game to grab and keep my attention. This one achieves that, hour after hour. I'm 12 hours in and I know I'll want to start it all over again once I'm done my first playthrough.

    Grimrock's gameplay is very simple. You are stuck in a dungeon and you need to get out through the bottom. Puzzles and combat are your main focuses during the game, and you have loot, inventories and skills to manage. The graphics are very good, the audio too. And the game is F-U-N. There are no bugs that I can tell, either. So, to sum up: A very fun game with no bugs that looks and plays great. Where's the downside? Right, there is none. It would get a 9.5 because of its un-innovative nature, but who cares, this game IS an old-style dungeon crawler. And possibly the best ever.
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  9. Apr 13, 2012
    10
    Outstanding! My favourite Genre from 20 years ago updated with beautiful HD graphics, and they havent dumbed anything down! Very indepth, fairly hard, exploration is a dream, combat fun, the mechanics behind it are very solid. Can't recommend this one enough, especially at such a low price!! GET THIS GAME!
  10. Apr 13, 2012
    10
    I will say that this game is meant for gamers of a different genre: the oldschool, dungeon-crawl lover. I've literally been waiting 7 years to see this game come to fruition, being hooked on Dungeon Master (SNES) and DM2 (PC/DOS). This game has it all, it's longer than previous titles with all of the features that I've fallen in love with from past years. Legend of Grimrock has a stellarI will say that this game is meant for gamers of a different genre: the oldschool, dungeon-crawl lover. I've literally been waiting 7 years to see this game come to fruition, being hooked on Dungeon Master (SNES) and DM2 (PC/DOS). This game has it all, it's longer than previous titles with all of the features that I've fallen in love with from past years. Legend of Grimrock has a stellar nostalgia feeling while being hip and new, blending the best of both worlds in an excellent way. With the ability to introduce new dungeons, Almost Human adds tremendous potential for expansion in this game. I simply cannot wait to see how this game progresses in the coming months. From Dungeon Master 2000 to Escape from Dragon Mountain and now Legend of Grimrock, I am simply thrilled with this game. Expand
  11. Apr 12, 2012
    9
    If you never played through Eye of the Beholder,Dungeon Hack, or Dungeon Master, you may not really appreciate this game for what it is. The developers of this game managed to bring back the essence of Dungeon Master and Eye of the Beholder from the grave without losing the nostalgia and fun of playing those games. The feel of the game is very early 90's, but the updated UI, graphics, andIf you never played through Eye of the Beholder,Dungeon Hack, or Dungeon Master, you may not really appreciate this game for what it is. The developers of this game managed to bring back the essence of Dungeon Master and Eye of the Beholder from the grave without losing the nostalgia and fun of playing those games. The feel of the game is very early 90's, but the updated UI, graphics, and sound make it well worth the time to play. Never heard of the three games I mentioned at the beginning, you may want to play something else if you're really concerned about your $15, but if you long for the days of maps that you could plot on graph paper or $15 isn't that much of a hit, by all means give this one a go. Expand
  12. Apr 15, 2012
    9
    I'm giving this such a high score because it scratches my nostalgia bug, and does it with style. Anyone who played the old Dungeon Master type games will feel right at home, but the modern graphics really bring it to life. It is hard, at times brutal, and you'll spend as much time banging your head over devious puzzles as you will carving up tasty monsters (anyone for a dino steak?). InI'm giving this such a high score because it scratches my nostalgia bug, and does it with style. Anyone who played the old Dungeon Master type games will feel right at home, but the modern graphics really bring it to life. It is hard, at times brutal, and you'll spend as much time banging your head over devious puzzles as you will carving up tasty monsters (anyone for a dino steak?). In the end, you win or lose due to your own skill not because of some random stats that make you invincible at level 3000. This should be on every RPG gamer's list. Expand
  13. Apr 13, 2012
    10
    Ok maybe not a 10 but a 9 would fit better, but the extra point goes with a reason, when u'r over 30 u've been playing games for decades and memories...oh sweet memories
    Great game, you just have to take it for what it is, a dungeon crawler not a RPG (besides RPG on pc/consoles do not exist, playing with customization is not role playing, following a pre-written story isn't role playing
    Ok maybe not a 10 but a 9 would fit better, but the extra point goes with a reason, when u'r over 30 u've been playing games for decades and memories...oh sweet memories
    Great game, you just have to take it for what it is, a dungeon crawler not a RPG (besides RPG on pc/consoles do not exist, playing with customization is not role playing, following a pre-written story isn't role playing either...ok enough hehe)
    What i liked most of this game?the atmosphere, is amazing
    4 guys made a real gem, every old gamer should have this and the younger ones..well give it a try, but beware this game doesn't babysit you ;)
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  14. Apr 22, 2012
    9
    AAaIF = Absolutely Amazing and Incredibly Fun

    Based on Dungeon Master game, Legend of Grimrock goes the same way as its ancestor from 1987 and adding a bit more. Starting with 4 party characters, almost naked without weapons and hope, we r cutting through stages exploring story of Grimrock behind, secret rooms, deadly traps giant crabs, pissed skeletons, hungry ogres etc... must say am
    AAaIF = Absolutely Amazing and Incredibly Fun

    Based on Dungeon Master game, Legend of Grimrock goes the same way as its ancestor from 1987 and adding a bit more. Starting with 4 party characters, almost naked without weapons and hope, we r cutting through stages exploring story of Grimrock behind, secret rooms, deadly traps giant crabs, pissed skeletons, hungry ogres etc... must say am new in this type of RPG and am probably fell in love with it. Of course i cant argue with "Elite Old School Gamers from past ...", but i realy like it because of great puzzles and action fighting.

    BTW: Who sais copying whole idea aint gonna work? .-)
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  15. Apr 24, 2012
    10
    The game is fantastic. It's the perfect throwback to the dungeon crawlers of old, but without feeling old. It looks gorgeous, the difficulty is spot-on (easy on "Easy", challenging on "Normal" and hard on "Hard") and the puzzles are very, very cool. If you want a challenge, I recommend playin it on "Old School Mode", but if you don't think you'd have that kind of patience, the game doesn'tThe game is fantastic. It's the perfect throwback to the dungeon crawlers of old, but without feeling old. It looks gorgeous, the difficulty is spot-on (easy on "Easy", challenging on "Normal" and hard on "Hard") and the puzzles are very, very cool. If you want a challenge, I recommend playin it on "Old School Mode", but if you don't think you'd have that kind of patience, the game doesn't become boring with the automap turned on. Almost Human found that perfect balance that most developers can't reach. You owe it to yourself to try this game. Expand
  16. Apr 22, 2012
    9
    I absolutely love it ... it is fun, fast, has some of that just-one-more-monster feeling, game-mechanics are clear and make sense. Sure, the combat is not everyones style and some of the riddles are maddeningly complicated, but all in all, this game is great (and there are walkthroughs and char creation guides out there). Beginning my second play-through now ...
  17. May 9, 2012
    9
    Legend of Grimrock is a classic-style dungeon crawler along the lines of Eye of the Beholder and Dungeon Master. You control a part of four characters and work your way through the levels of the game fighting monsters, solving riddles and exploring. The riddles are absolutely amazing - they dare challenge the player, and not just for finding secrets or such - if you want to get through theLegend of Grimrock is a classic-style dungeon crawler along the lines of Eye of the Beholder and Dungeon Master. You control a part of four characters and work your way through the levels of the game fighting monsters, solving riddles and exploring. The riddles are absolutely amazing - they dare challenge the player, and not just for finding secrets or such - if you want to get through the main story you will actually have to solve some pretty challenging ones.

    In some aspects LoG has a better design than the old games it's based on. For instance having a lifestone in each level that will revive any dead characters means that you have to load your game when your last character dies, not the first one. The classes also offer you a wide range of options for specializing your character. Also LoG has the best alchemy game play I've ever seen. When you drink a potion you end up with an empty bottle. Then you can put something new in it and you'll have a new potion. The amounts of bottles you find determines the total number of brewed potions you can have at any particular time, not the total number you can expend during the game. Makes potions much more usable. The magic system is rather badly implemented though. Casting a fireball is a five click operation. First you have to open the spell interface, then click the three runes constituting a fireball and then click the "cast" button. In comparison swinging an axe is a one-click operation, which makes magic a bit useless. Why the spell interface isn't linked up to the num-pad is odd - it has the same shape and seems to be designed for that.

    Combat works fine - some people seem to dislike the harder fights where you actually have to dodge around the enemies, slam doors in their faces, lure them into traps and jump on top of them through pits in the floor. I, however, found that very entertaining and I doubt my interest in the game would've been as high if you could just stand-and-fight every battle in the game.

    In conclusion Legends of Grimrock is an absolutely fantastic game. There are no bugs, very few annoyances, lots and challenge, pretty graphics and I had a very hard time putting this game down before I got through it. I consider it worth every cent, and if the magic interface gets fixed I'll up the score to 10.
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  18. Feb 4, 2014
    8
    I bought Bard's Tale so I could play the original Tales of the Unknown. That was a masterpiece and an incredibly difficult game. I have always wanted to play the same game with updated graphics and newer RPG elements. This appears to be it. A lot of the negative reviews are criticizing some of the game elements such as movement and magic. I assume these are done on purpose, they want toI bought Bard's Tale so I could play the original Tales of the Unknown. That was a masterpiece and an incredibly difficult game. I have always wanted to play the same game with updated graphics and newer RPG elements. This appears to be it. A lot of the negative reviews are criticizing some of the game elements such as movement and magic. I assume these are done on purpose, they want to force you to move strategically and use your environment to your advantage. They don't want you to stand in front of a monster and just hit buttons. Same with magic, they don't want you just to be able to spam fireballs, there is a penalty for setting up and using spells.
    I hope this is the start of an old school revolution in gaming.
    No game is perfect, but this is exactly the type of game I have been waiting for.
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  19. Mar 15, 2013
    9
    I was really skeptical about this game until I played it. This was actually my first "old school RPG" as other people are referring to it. I really enjoyed it. The story was really interesting, the secrets and puzzles were challenging, and the combat was player skill based rather than solely chance-based. And FYI, to the retard who spent 90% of the game sleeping to regain HP, there areI was really skeptical about this game until I played it. This was actually my first "old school RPG" as other people are referring to it. I really enjoyed it. The story was really interesting, the secrets and puzzles were challenging, and the combat was player skill based rather than solely chance-based. And FYI, to the retard who spent 90% of the game sleeping to regain HP, there are GIGANTIC GLOWING CRYSTALS that refill your HP and energy for you and recharge every 5 minutes. Expand
  20. May 24, 2013
    8
    Aaah! Now there is a good Dungeon Crawler! Really Liked this game. Played about 20 hours. Enjoyed. Few major dislikes: 1. I want ability of turn-based RPG (not digging the click-on-hero type of attack at all!), 2. Becomes a little too repetitive on the 20th hour of game-play, given of course identical graphics and similar mazes (obviously). Other than that the game possessesAaah! Now there is a good Dungeon Crawler! Really Liked this game. Played about 20 hours. Enjoyed. Few major dislikes: 1. I want ability of turn-based RPG (not digging the click-on-hero type of attack at all!), 2. Becomes a little too repetitive on the 20th hour of game-play, given of course identical graphics and similar mazes (obviously). Other than that the game possesses character, fun to play, has a built-in dungeon editor and something that's called Classic Mode (if i remember correctly) which sets you down with pencil and paper as in classical D&D Board Game i guess (i am yet to try it). To all the lovers of Wizardry and RPG's must try! Expand
  21. Nov 27, 2012
    8
    Great game,reminds me of when I used to play Dungeon Master and all the other gems.Magic could do with a bit of work,and sometimes you do become slightly outnumbered in combat, which can be a bit of a downside to the game.Overall fun,addictive,well designed and well worth a sequel in my book.
  22. Dec 2, 2013
    10
    Maybe the best game i played in the last 3 years. It's old schooled eye of the beholder-like. I want the android version, please.

    I'm seriously waiting for the second part. And I want some healing spells.
  23. Jan 10, 2013
    9
    This was the game that reminded me of those games my brother and I played in the 80's on our PCjr. Wizardy, Bards Tale, Might&Magic, etc. Those of you that remember will know exactly what I'm talking about. The puzzles, beasts, and dungeon are all top notch. It was nice to get away from all the over the top 3d imagery and explosions of today. My brother, sadly, passed away this summerThis was the game that reminded me of those games my brother and I played in the 80's on our PCjr. Wizardy, Bards Tale, Might&Magic, etc. Those of you that remember will know exactly what I'm talking about. The puzzles, beasts, and dungeon are all top notch. It was nice to get away from all the over the top 3d imagery and explosions of today. My brother, sadly, passed away this summer so I played this game for him. He would have been glued to his computer if he were still alive. My only negative, and it's not really a negative, was the ending. Thanks Almost Human crew!!! I'm ready for another. Expand
  24. Mar 7, 2013
    9
    My first gaming love was Dungeon Master. Legend of Grimrock is basically an updated version. Explore the dungeon, solve puzzles and level up your characters. Whats not to like. The only reason its a 9 and not a 10 is that i completed it fairly quickly. Can't wait for more dungeons to crawl through!
  25. Apr 11, 2013
    9
    Graphics: 9/10 Nicely bump mapped high-resolution textures. Lighting and shadow work are fantastic. Loses one point for not having more variety between tiles (vs same thing every single tile). Overall quite aesthetically pleasing.
    Gameplay: 10/10 Excellent balance between fighting mobs, and solving puzzles. Nothing too complex puzzle-wise, and it the puzzles make sense (vs some point
    Graphics: 9/10 Nicely bump mapped high-resolution textures. Lighting and shadow work are fantastic. Loses one point for not having more variety between tiles (vs same thing every single tile). Overall quite aesthetically pleasing.
    Gameplay: 10/10 Excellent balance between fighting mobs, and solving puzzles. Nothing too complex puzzle-wise, and it the puzzles make sense (vs some point and click games of yonder).
    Controls: 8/10 Rudimentary 90-degree turning system is used for controls, which some may not like (and others may become quite dizzy because of!). However most can get used to them. They also offer "mouselook" (hold right-click to pan into a new direction). An alternative method (albeit less practical), which can help with this. The system does work in terms of gameplay, in which, you can avoid enemy attacks, by moving to a diagonal block away from the enemy.
    Audio: 7/10 Good atmosphere and mood. Enemy sounds are also good. However it really misses out having no real music (but the benefit to this is you can play your own whilst playing).
    Multiplayer: NA
    Replay-value 10/10 The single player alone has room for playing it again (finding all secrets, getting all items/achievements, trying different builds). Where it really shines is not only providing access to a level-editor, it's featured in Valve's latest, Steam Workshop. New content for (at least) months, if not years to come.
    Overall 9/10 Almost Perfect
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  26. Apr 9, 2013
    9
    Captures all that is good of the old-school RPGs. It got also got graphic and an awesome soundtrack! It has also map editing that you can get from steam if you want another map to play on, and for such a low price, you should get it!
  27. Aug 30, 2013
    9
    A good-looking dungeoncrawler with replayability and an intriguing story. The story is not a big thing in the game but it still hooks you. The combat is in real-time and quite fun. Its not overly complex but you have to be careful. The focus in the game though is in its puzzles. The puzzles are hard, some very hard and there is plenty of secret rooms and items to find in your exploration.A good-looking dungeoncrawler with replayability and an intriguing story. The story is not a big thing in the game but it still hooks you. The combat is in real-time and quite fun. Its not overly complex but you have to be careful. The focus in the game though is in its puzzles. The puzzles are hard, some very hard and there is plenty of secret rooms and items to find in your exploration. If you decide to try this game my biggest tip is to not look the puzzles up. The feeling when you finally crack it is worth its time and you will crack it eventually. Expand
  28. Sep 2, 2013
    9
    It`s a great game! Although I haven`t played any dungeon crawlers before, it was a lot of fun. An inventive magic system, real-time (but still tactical) fights, ingenious riddles and secrets, and steam workshop with ample dungeons. Why not 10? Textures and monsters are quite repetitive, and there is a small delay between pressing the button and game`s reaction, which is irritating when itIt`s a great game! Although I haven`t played any dungeon crawlers before, it was a lot of fun. An inventive magic system, real-time (but still tactical) fights, ingenious riddles and secrets, and steam workshop with ample dungeons. Why not 10? Textures and monsters are quite repetitive, and there is a small delay between pressing the button and game`s reaction, which is irritating when it comes to some riddles. Expand
  29. Sep 30, 2013
    9
    Great game, I really love games that are exactly what they say they are. Fun game and such and such, if your in the mood for a nice little classic RPG then here ya go, It'll fill that little empty spot in you better than any male pornstar
  30. Oct 11, 2013
    9
    Legend of Grimrock is a pretty good game. I've just finished it, and I feel like money weren't
    spent in vain. The challenge level is just right, most puzzles are not dumb, nor too difficult to
    solve. People complain here about controls. May be they are right, it was a pain sometimes, but for some reason I think that this game wasn't that good with more comfortable combat. Look, there
    Legend of Grimrock is a pretty good game. I've just finished it, and I feel like money weren't
    spent in vain. The challenge level is just right, most puzzles are not dumb, nor too difficult to
    solve. People complain here about controls. May be they are right, it was a pain sometimes, but
    for some reason I think that this game wasn't that good with more comfortable combat. Look, there is this aura of despair, food is.....bugs, first armor is sandals and weapon stones and knives. So, this controls issue adds up somehow. In my opinion.

    The only problem with this game is replay value. Well, it's like in quests, the minute you know solution the reason to play another run disappears.
    Solid 9
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  31. Apr 11, 2012
    9
    Its really really bad, the movement lags, you cant move forward perpetually, just one tile at a time. what is this **** chess? most of the game is just puzzles, yea screw that, i came to PLAY, not think, the combat looks turned based but its not you cant even see your weapon and the enemies look like mushrooms get skyrim instead its a much better game this game doesnt even have a story howIts really really bad, the movement lags, you cant move forward perpetually, just one tile at a time. what is this **** chess? most of the game is just puzzles, yea screw that, i came to PLAY, not think, the combat looks turned based but its not you cant even see your weapon and the enemies look like mushrooms get skyrim instead its a much better game this game doesnt even have a story how can you play a game without careactors that you care about, why do you think they are called CAREacters anyway? play skyrim, play mass effect 3, but dont play this game

    just kidding, Legends of Grimrock is freaking awesome. If you are on the fence you should play Dungeon Master first, its a free game originally made in 1987, there are plenty of reskins and remakes that run on pretty much every platform. If you enjoy Dungeon Master, you will LOVE Grimrock! If you enjoyed Dungeon Master but found it a bit too challenging, then you will still love Grimrock. Legends of Grimrock brings the old school first person dungeon crawler style into the 21st century, because the graphics are up to date, you will find yourself getting lost a lot less as you wont be mistaking one area for another, there is also an automap and a tutorial to help newer players, but overall, this is a classic dungeon crawler. Those "fake" criticisms i laid out are true, the movement is tile based, the combat is real time, and you cannot see your weapon. However this gives the game a certain feel that you either love or hate, combat will involve you sidestepping your enemies and using the mazelike environment to attack them off guard, taking advantage of the fact that if they are not facing you, they have to take the time to turn toward you before attacking, it may not be "realistic" but it lends itself to a certain playstyle that you will have to get used to. Like I said earlier, there is not a huge focus on story here, you are prisoners who must fight through grimrock to be pardoned, thats about it, no whining party members, no loyalty quests, just the creaking sound of the dungeon and the soft cackling of a torch, just how I like it. You can create your own party or select a premade party. Creating a party is the best way to go as you can select from a number of races and skills and 3 classes. I chose an entirely nonhuman party, Insectoids, Lizards and a Minotaur, not enough games let you play as monsters. Once in the dungeon you are on your own, you are given no starting weapons or items and must forage for everything yourself. This gives the game the "survival" element of classic dungeon crawlers. Unlike Dungeon Master, torches are much more abundant and last longer, darkness is not entirely crippling (partially due to the updated graphics) this gives the player much less of a ticking clock when trying to figure out the games many puzzles, some more hardcore guys might think that makes things too easy, i for one welcome it. Oh yes, and the puzzles, they are really challenging and you will spend much of the game solving them. Of course this is not 1987, you can go online for walkthroughs if you get stuck, but I do feel challenged by this game, and Im loving it. I probably would give this game around an 8.5, it brings an abandoned genre of role playing into the 21st century with amazing success in my opinion, its smooth, challenging, and a joy to play. I was hoping for a dungeon editor, I dont think it would be too hard to make as it is a tile based game, but i heard that they may be working on something like that, so one can only hope. Again, I reccommend you play Dungeon Master before you buy this game, but if you are looking for that type of thing, its well worth the money.
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  32. Apr 16, 2012
    9
    This game is everything that old school dungeon crawler fans could ask for. The environments are atmospheric, the puzzles are diverse and complex, the enemies are terrifying. With the game's combat however, the sooner you learn to kite enemies around the better.
  33. Apr 13, 2012
    10
    If the phrases "Eye of the Beholder" or "Dungeon Master" mean something to you, then this is a must. I've been playing it for two continuous days now and apart from being nostalgic, it's fun, full of puzzles and has a very nice spell system. OK, it's not super 3D or anything similar, but I really - really like it (and it's price too...).
  34. Apr 13, 2012
    9
    Legend of Grimrock is an old school dungeon crawler straight to its core - you are basically thrust in a labyrinthine dungeon with no help, no equipment, and only your wits to rely on to make it out alive. Your hand will not be held and may in fact be smacked a couple of times. Honestly, this kind of game is refreshing in this age of 'tap X repeatedly' QTEs and objective markers. TheLegend of Grimrock is an old school dungeon crawler straight to its core - you are basically thrust in a labyrinthine dungeon with no help, no equipment, and only your wits to rely on to make it out alive. Your hand will not be held and may in fact be smacked a couple of times. Honestly, this kind of game is refreshing in this age of 'tap X repeatedly' QTEs and objective markers. The only complaint I can really dredge up is that the controls are a bit clunky and combat may take some getting used to. Even then the game is really engaging, and totally worth the bargain bin level price of admission. Expand
  35. May 9, 2012
    10
    As an oldschool PC player in the age of console ports, this game made me feel home, I loved it! And the execution is really outstanding, it mixes best parts of the classic and modern gaming, a masterpiece.
  36. Jan 4, 2013
    10
    A fantastically made modern take on the old-school, grid movement styled dungeon crawler. Customize your party, then delve into a dungeon filled with monsters, treasures and devious puzzles. All of it taking place in a beautifully rendered world. This isn't the best RPG of 2012, nor the best indie game of 2012. It's simply the best game of any kind in 2012.

    Not only is the game cheap as
    A fantastically made modern take on the old-school, grid movement styled dungeon crawler. Customize your party, then delve into a dungeon filled with monsters, treasures and devious puzzles. All of it taking place in a beautifully rendered world. This isn't the best RPG of 2012, nor the best indie game of 2012. It's simply the best game of any kind in 2012.

    Not only is the game cheap as Hell, but comes complete with a powerful dungeon editor, letting Grimrock's players create custom dungeons that you can download and play.
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  37. Mar 1, 2023
    8
    Well, the game can definitely be frustrating, but like in the old days quick save and doors are your best friend :) Party customization is never too complicated (like in some modern RPGs imo) but pretty straightforward. In the end I had a good time exploring the dungeon, solving puzzles and gear up my party.
  38. Jan 11, 2017
    8
    I'm not from the oldschool RPG period so pardon me if I'm not so nostalgic here. Kinda makes me a little more confortable with the truth about this game. So, Grimrock is a new oldschool role playing-game, you have a party in a dungeon with one mission: get at the bottom of it. It could be that simple, but the way down is filled with traps and monsters. This game is simple amazing and theI'm not from the oldschool RPG period so pardon me if I'm not so nostalgic here. Kinda makes me a little more confortable with the truth about this game. So, Grimrock is a new oldschool role playing-game, you have a party in a dungeon with one mission: get at the bottom of it. It could be that simple, but the way down is filled with traps and monsters. This game is simple amazing and the most surprising thing here is that he isn't boring at all (except for mages). I enjoyed it most of the time (and I'm not even a fan of games like that). The graphics are pretty good and optimized for low-end computers. Controls are fine except for some movement issues when you keep pressing the buttons instead of pressing them consecutively then your team just take one more step, what could mean falling into a pit or stumbling in a monsters chest and take a lot of damage. Story is fine, but most of it come from notes wich you may not find if you are not a perfecionist. On the downside (let's put some effort here cause I'm expecting the 2nd game to be a lot better on those aspects...) Well, the game let you figure out almost everything for yourself (and I'm not saying that someone should take your hand all the way but there are things that are simply IMPOSSIBLE for figuring out without a walkthrough and I'm being f***ing serious here). And it isn't just the puzzles, but the game mechanics are a bit... confusing. Take me 9 hours of playing to discover that I could put 2 staffs on my mage hands. And talking about the mages, they should really, like REALLY put some effort on variety of spells. You can only use 1 or maybe 2 spells on entire game, making magic a bit boring. And I'm not even talking about protection, almost an useless mechanic since evasion is so much better. In overall, this is a very nice game that deserves to be played even by people that may not like this style. Expand
  39. Nov 9, 2015
    9
    Playing this with the sequel in mind, it's a much simpler, more confined experience, but that's not necessarily a bad thing. Where the sequel is much more open and encourages exploration, this one's more about overcoming the dungeon before you, going deeper and deeper, floor by floor, as challenges and rewards alike escalate. You won't get lost, but you'll find plenty of secrets if youPlaying this with the sequel in mind, it's a much simpler, more confined experience, but that's not necessarily a bad thing. Where the sequel is much more open and encourages exploration, this one's more about overcoming the dungeon before you, going deeper and deeper, floor by floor, as challenges and rewards alike escalate. You won't get lost, but you'll find plenty of secrets if you poke around a little. It's shorter, but there's much less time spent wandering.

    Played without the sequel in mind, this is God's gift to dungeon-crawl fans, taking all the old-school things you enjoyed and decorating them in modern graphics and sound. It's not as hard, even on hard, as those older games, but it captures the spirit of them perfectly with solid mechanics and atmosphere. It's a fantastic adventure, even if the final act is a bit of a letdown, and well worth playing even if you've already played the fancier second game.
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  40. Jan 3, 2018
    8
    8.5 out of 10
    Legend of Grimrock is a great dungeon crawler. The genre is clearly not for everyone, even some RPG-fans might not like it because it has no actual roleplay, story or characters.
Metascore
82

Generally favorable reviews - based on 51 Critic Reviews

Critic score distribution:
  1. Positive: 46 out of 51
  2. Negative: 0 out of 51
  1. Hyper Magazine
    Jun 13, 2012
    80
    A relic of the RPG's golden era, revived and refined for the modern age. [July 2012, p.71]
  2. May 30, 2012
    90
    Classic dungeon-crawling brought back to life. [June 2012, p.52]
  3. Games Master UK
    May 28, 2012
    88
    A delightfully nostalgic, but harsh, RPG treat, oozing old school charm. [July 2012, p.90]