User Score
8.0

Generally favorable reviews- based on 382 Ratings

User score distribution:
  1. Negative: 46 out of 382

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  1. Oct 15, 2014
    9
    For dungeon crawler fans, you're simply not going to get any better than this. Clever puzzles, easy inventory system, expanded characters and fighting options - everything you could possibly want. Nice graphics upgrade since the first game too. Really enjoyable and at 1/4 the cost of a big-name release game.
  2. Oct 15, 2014
    10
    Phenomenally challenging, insanely addictive and ridiculously entertaining. Its refreshing to play a game that actually makes you think when the majority of today's games are hellbent on doing the opposite. Thank you Almost Human - you folks get it.
  3. Oct 15, 2014
    10
    its a great game. It has more character classes,new weapons,dual wielding and it adds a new race! This is a game you'll definitely play if you like old school dungeon crawlers.
  4. Oct 19, 2014
    3
    I don't get it with these "old school" games.
    I "played" this game for about ten minutes and gave up on it to to the weird movement and camera setup.
    You can only move in prescribed steps and directions in some sort of maze like way. It's so bad that moving around in this game made me nauseated. The reason people used to make games this way was because of limited resources, and, or,
    I don't get it with these "old school" games.
    I "played" this game for about ten minutes and gave up on it to to the weird movement and camera setup.
    You can only move in prescribed steps and directions in some sort of maze like way.
    It's so bad that moving around in this game made me nauseated.

    The reason people used to make games this way was because of limited resources, and, or, lack of 3D rendering facilities (the old games had pre-rendered perspective walls, etc).
    So why would anyone want to play the old way that gives you a headache?

    If this is a walk down nostalgia lane, then maybe some old ways are better of buried and forgotten.
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  5. Jan 20, 2015
    8
    I wanted to give it a 10, for this great sequel of a great game but it has some issues :
    -Although combat has been improved so much, I found it annoying that unarmed combat doesn't exist anymore.
    -Some traits are wasted opportunities to make a good party, are they traps? (for example: Rage sounds good for a barbarian trait, but 4 dmg more or less doesn't give you any gameplay change).
    I wanted to give it a 10, for this great sequel of a great game but it has some issues :
    -Although combat has been improved so much, I found it annoying that unarmed combat doesn't exist anymore.
    -Some traits are wasted opportunities to make a good party, are they traps? (for example: Rage sounds good for a barbarian trait, but 4 dmg more or less doesn't give you any gameplay change).
    -Why can't I use a light weapon and a shield and have masteries to unlock on this type of combat ??? (you either go for heavy weapon and shield, dualwielding light weapons or heavy weapon + staff/orb)
    -I must agree that some puzzles and secrets are clueless-ly hard to find (use the net to solve them), but that doesn't change the fact that you are rewarded possitively when you go on a treasure hunt exploration.
    -Was interesting in Grimrock 1 to receive stats (dexterity, will power etc) in order to unlock abilities.
    Anyway Grimrock 1 was and still is a great game, Grimrock 2 is even better at everythig that was good with the first one...but some developer choices are stupid.
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  6. Oct 30, 2014
    9
    Good stuff. More environment variety, challenging, great puzzles and map design, bosses are cool with emphasis on positioning. Unexpected bonus: AMAZING sound quality. Use a pair of good headphones, you won't regret it. Very solid sequel.
  7. Jan 8, 2015
    9
    In short - Really enjoyed this game. I hope the next instalment (I really want there to be one) includes NPC, and friendlies. At times I had to sit and think of what some of the writings and signs meant but that says more of me than the game. I enjoyed seeing something I could not get but had to work out a way to get it, not so keen on backtracking.

    Extended views: It attempts to bring
    In short - Really enjoyed this game. I hope the next instalment (I really want there to be one) includes NPC, and friendlies. At times I had to sit and think of what some of the writings and signs meant but that says more of me than the game. I enjoyed seeing something I could not get but had to work out a way to get it, not so keen on backtracking.

    Extended views:
    It attempts to bring the Eye of the Beholder (EOB) series into modern day. However the EOB series had some additions that I was hoping LoG 2 would include. In LoG 1 we brought back to life Toorum, but in LoG2 we can not play as him or can we have chance encounters with any other NPC's. I recall during the EOB series that you at times may have found other adventurers and then you decided if they were to join or not. This was a great facet as you could alter your party during game play if you thought you made an error from the start.

    I like the many of disgruntles found this game really challenging, but that is exactly what I want. Leave the mindlessness to the DA series. If anything I would like more of an emphasis on the value of living rather than resurrecting. This game has too many resurrecting points and healing methods.

    The combat and spell casting took me a bit of getting use to but I beat those 'special attack' demons. The spell casting is unforgiving. I like the rune concept but I am so slow with my intricate mouse movements that I struggled to cast numerous spells with 2 magic users. Made me wish I had another fighter/missile-refer above about NPC.

    The skill points and ability trees seem a bit limiting compared to LOG1. With spell casters I found you had to bank some skills and wait till you found spell scrolls to know which branch to follow, and then not all spells were known until much later.

    Having to work out how to get to certain places and find hidden buttons, with the aid of clues added to the uniqueness. I tired easily of back tracking to find puzzles I didn't conquer, then I realised I could mark maps and alike and so partly my fault for not exploring my 'tools' properly. I wished I had used the interactive map from the beginning.

    The best magic users weapon is only available once the game has been completed.?
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  8. Jun 3, 2015
    8
    Absolutely a worthy follow-up to the amazing reboot of the old style dungeon crawler that was Grimrock I. A few new elements, some new functions with alchemy and optional use of guns. They've made it work both in dungeons and outside which is really cool. The square-walking fighting system has been enhanced a bit so that it isn't just enough to sidestep and hit over and over anymore. SomeAbsolutely a worthy follow-up to the amazing reboot of the old style dungeon crawler that was Grimrock I. A few new elements, some new functions with alchemy and optional use of guns. They've made it work both in dungeons and outside which is really cool. The square-walking fighting system has been enhanced a bit so that it isn't just enough to sidestep and hit over and over anymore. Some monsters will jump behind you, some will hit to the side if you sidestep them to their sword-arm side. Little things like that. Still, the main objective remains the same: don't ever get surrounded.

    Only negative point at all is that a few of the puzzles sometimes seem a bit too far out, so to speak. And they can be a bit annoying more than clever but it's very rare. Usually, you can work the solution out from clues and all together the balance between too difficult and difficult enough is accurately struck.

    The game ending seems to lead to the next game in the series and so it can feel a bit unfinished, perhaps. The final boss fight comes a bit out of nowhere, it feels, but it's actually a good boss fight. It's tough, sure, but it's not just about learning all the mechanics from replaying it 100 times, it's actually just about fighting well. So all in all, a very nice game. Into RPG? Buy it, simple as that.
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  9. Jun 23, 2015
    10
    This game is so cute. Very interesting mechanics and tone of puzzles. Level are huge, compared to Grimrock 1. Had fun with this one. Good work, can't wait for next one.
  10. May 30, 2015
    9
    Plays a lot like an old dungeon crawler, with many hard puzzles and nice graphics. Rather long and difficult, especially finding all the secrets. Doesn't have that much of a story, but it's ok and the story isn't the main drive of the game anyway. Class balancing, character progression and variance could have been a bit better, but I liked playing it to the end. It even has a dungeonPlays a lot like an old dungeon crawler, with many hard puzzles and nice graphics. Rather long and difficult, especially finding all the secrets. Doesn't have that much of a story, but it's ok and the story isn't the main drive of the game anyway. Class balancing, character progression and variance could have been a bit better, but I liked playing it to the end. It even has a dungeon editor and quite a few mods ... personally, I have had enough now. Until next time. :) Expand
  11. Apr 3, 2015
    10
    How can anyone score this under 9? I mean, it deserves 10 but maybe some people just don't get the old-style dungeon crawler movement. That people will be stunned by the music, graphics and atmosphere.
    I played LoG 1 and it was an excellent game. When I bought the second I thought I was too prepared to be challenged. I was wrong. This one improves everything in the franchise (I hope it
    How can anyone score this under 9? I mean, it deserves 10 but maybe some people just don't get the old-style dungeon crawler movement. That people will be stunned by the music, graphics and atmosphere.
    I played LoG 1 and it was an excellent game. When I bought the second I thought I was too prepared to be challenged. I was wrong. This one improves everything in the franchise (I hope it will be a long franchise), even the puzzles. Yeah, this is mostly a first person puzzle game with RPG features and it excels in every aspect you can think of. Just stay away if you want an easy game, in LoG2, you must think in and out of the box. Otherwise, go buy it now. Thank me later.
    Note: I strongly recommend the use of the map (Dont check old-style mode), I did not use one in LoG1 but in this one I'm lost the whole time).
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  12. May 16, 2015
    9
    Found the first one absolutely brilliant, and this has improved on that.
    Didn't try and do what many sequels do, it stayed true to what made it so popular the first time and enhanced and tweaked it.

    Fans of the first MUST play this and anyone looking for a dungeon crawler with RPG elements should give this a go.
  13. Dec 13, 2015
    10
    Could you ask for more from the game? No. Epic loot, involved character building in the context of meaningful team/party development, interconnected level design, unique enemies and challenges, intense dungeons, excellent graphics and ambiance. As a negative, some puzzles are obscure and paths/treasures hidden by unclear means; but, overall, I highly recommend.
  14. Mar 19, 2015
    10
    The creation of this game was a glorious accomplishment. The combat (though not perfect) is a massive improvement over the previous game, the puzzles are challenging and layered, and, as in the first game, the level design is phenomenal. Big, detailed, and gorgeous, the non-linear environments of the island are masterfully designed.

    This game excels at everything it attempts to be.
    The creation of this game was a glorious accomplishment. The combat (though not perfect) is a massive improvement over the previous game, the puzzles are challenging and layered, and, as in the first game, the level design is phenomenal. Big, detailed, and gorgeous, the non-linear environments of the island are masterfully designed.

    This game excels at everything it attempts to be. Simply incredible.
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  15. Jun 4, 2015
    10
    Oh, like it so much. Good Grafik for Oldschool Gamer. The Game has no Problems with Win 8.1. Should thought to play Wizardry 8,2. But this is better. The Riddles are a littke hard.
  16. Nov 9, 2015
    9
    A huge, epic adventure that fans of first-person dungeon crawlers will devour. Designed with nostalgia in mind, but also sleek and shiny with modern graphics and great sound design. Better than the first game in every way, and worth it if you're even remotely interested in this kind of game. Play the first game before this one to help you ease into the mechanics and appreciate theA huge, epic adventure that fans of first-person dungeon crawlers will devour. Designed with nostalgia in mind, but also sleek and shiny with modern graphics and great sound design. Better than the first game in every way, and worth it if you're even remotely interested in this kind of game. Play the first game before this one to help you ease into the mechanics and appreciate the improvements.

    The challenge level is steep but fair, and difficult enemies can be taken down through tactics and manuvering rather than brute force. There are tons of secrets to find and an overall sense of mystery and wonder in every dungeon and area. Atmosphere is thick and the sound really makes the world feel alive, and threats ahead can be anticipated with keen ears. Overall the presentation makes for a immersive experience coupled with solid gameplay and combat.

    The puzzles are mostly logical and can be figured out with a little thought and experimentation, though a few are so unclear that guesswork is almost neccessary. I'll fully admit I had to consult a guide for a few spots, and while some solutions made me feel stupid, a few just made me go "really?". It's much more satisfying to work through the puzzles yourself, but some of the nastier ones can get frustrating enough to encourage cheating.

    A few minor balance issues made me rethink my initial party and start over after a while, but I'm terrible for that in any game like this. Almost any party combination can work, but some weapons are simply found more often and in better quality than others. Consulting a guide or a friend before setting out with your party can help a lot, especially since a few of the classes don't necessarily work the way you might expect them to.

    Being out in a bright, open world makes the grid-based movement seem a bit strange, where it mostly made sense in the confined halls of the first game. It's not just there for nostalgia though - the movement system and the logic that governs it is central to the combat and puzzle-solving systems and removing it would have required a complete overhaul in design. The game wouldn't work otherwise.

    The more open-ended design makes for a lot more exploration, but it can be overwhelming. Puzzles that need keys or information from elsewhere to solve don't always indicate that clearly, and if you leave the game for too long and come back to it, you'll likely be hopelessly lost. The progression path isn't clear, but that could be said to just be part of the game's philosophy. Here's an island full of monsters and traps and secrets, good luck.

    Nostalgic, polished, immersive, and challenging enough to deter some players, this is almost everything you could possibly want in a dungeon crawl and one of the only modern examples of the genre. Worth the purchase, and then some.
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  17. Jan 27, 2016
    10
    Unforgiving - sure, frustrating - sometimes but always lovable. The old tabletop roleplayer in me gets his nostalgia medicine with this game: nothing is left to random dungeon generation but instead every item and location is scripted with painstaking attention to detail.
  18. Oct 19, 2014
    10
    This game is very fun. If you love Action RPGs, dungeon crawlers, or RPGs with puzzle elements, you'll love this game. If I had paid 60$ for it, I would feel like I got my money's worth... but it's 22$. It's very polished. The opening CGI looks like it's from a triple-A title. The graphics arn't next-gen, but they're still very good. Many 60$ AAA titles don't have graphics of this caliberThis game is very fun. If you love Action RPGs, dungeon crawlers, or RPGs with puzzle elements, you'll love this game. If I had paid 60$ for it, I would feel like I got my money's worth... but it's 22$. It's very polished. The opening CGI looks like it's from a triple-A title. The graphics arn't next-gen, but they're still very good. Many 60$ AAA titles don't have graphics of this caliber (dishonored lol).

    It is a bit challenging. On normal I've died quite a few times, and I'm a pretty hardcore gamer (dark souls & dark souls 2 vet). It's never cheesy though. Most traps won't kill you outright, but some put you into very bad situations. However, traps are easily visible if you're cautious. Personally, I enjoy the level of difficulty... dying to something makes me want to beat it more. I didn't customize my party (I completely missed that option, I thought the game was a roguelike) at the start, so if you min/max it might be a bit easier. If you enjoyed Dark souls, you'll probably love this game. It doesn't hold your hand.

    There's tons of collectables and optional loot, which is fantastic. I was the guy in Diablo 2 that had to destroy everything in case something good dropped. There's a shovel, and you can dig EVERYTHING.

    My only complaint would be that some of the puzzles are a bit unclear, particularly ones that involve signs. It will tell you an adjective, and you'll get 3/4 of them, but the last one just doesn't make sense (happened to me in 4 plagues, thought "cold" should be some type of elemental item). Most of them are fun and understandable, though, so I can forgive that quirk.

    The grid movement will probably annoy some people, and it can be a little frustrating at times. However, once you get used to it you won't even notice it anymore. It's well done, and feels natural in most of the game.

    Overall I would give the game a 9.0/10 if this were sold for 50-60$, but selling the game THIS low should be a crime.
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  19. Oct 18, 2014
    10
    Haven't had this much fun in a dungeon crawler since 2001. Never played the first one, but am gonna play this one for months, for sure. I love the simple but interesting custom party settings.
  20. Oct 17, 2014
    10
    I love those guys, Almost Human is a true passionate and dedicate developer team. You can see the game is made with love and the slight flaws of the first title have been cleverly corrected. LoG 2 is a real masterpiece. A less frustrating skill system, a huge gorgeous world, a ton more variety in monsters and battle strategy, a masterful level design, hints of humor here and there, tons ofI love those guys, Almost Human is a true passionate and dedicate developer team. You can see the game is made with love and the slight flaws of the first title have been cleverly corrected. LoG 2 is a real masterpiece. A less frustrating skill system, a huge gorgeous world, a ton more variety in monsters and battle strategy, a masterful level design, hints of humor here and there, tons of secrets for careful explorers, new types of puzzles... LoG 2 has everything! Grimrock 1 was already my favorite game of 2012 and it's really impressive they were able to do even better than their first title. Expand
  21. Oct 15, 2014
    10
    Imagine Legend of Grimrock with Myst-like exploration and puzzle solving on a world with similar level deisgn to the first Dark Souls; This is Legend of Grimrock II, a true masterpiece that improves drastically over it's predecessor (which is a fantastic dungeon crawler per se). Buy it!
  22. Oct 17, 2014
    10
    A big step forward for the franchise. The original game was fun and intense, but this game takes it to a new level. If you enjoyed the first one then pick this up immediately, there is a feel of familiarity from the first game but also introduces new content keeping it fresh, with added mechanics and items that give it that extra push it needed. The environments are beautiful, as well asA big step forward for the franchise. The original game was fun and intense, but this game takes it to a new level. If you enjoyed the first one then pick this up immediately, there is a feel of familiarity from the first game but also introduces new content keeping it fresh, with added mechanics and items that give it that extra push it needed. The environments are beautiful, as well as very big. Many secrets, challenging puzzles and great enemies. Legend of Grimrock 2 is without a doubt a fantastic game. Expand
  23. Oct 24, 2014
    9
    This game is great. It definitely is directed to old style RPGers, but it has given tons of fresh air on the genre. It surpasses its predecessor in all aspects bringing a challenging experience and a wide world to explore. Balance is great and the game gives a lot of chances of exploration to those willing to find all of its secrets. Be aware that the challenges sometime are very toughThis game is great. It definitely is directed to old style RPGers, but it has given tons of fresh air on the genre. It surpasses its predecessor in all aspects bringing a challenging experience and a wide world to explore. Balance is great and the game gives a lot of chances of exploration to those willing to find all of its secrets. Be aware that the challenges sometime are very tough and that the game gives little orientation on next steps. It's all up to you and your perseverance to unfold everything it has to offer. If you liked classics like Eye of Beholder & Dungeon Master, you cannot miss this game!! Expand
  24. Oct 22, 2014
    10
    @PowerGamer

    We're living in an (crappy) age where games are scored based on their visuals, details in their textures, animations, explosions, system requirements etc... But trust me, those things are not important. I too didnt played old school dungeon crawlers and I too got pissed of by the movement system of the first LOG. That caused me not start playing LOG for long time. Now I
    @PowerGamer

    We're living in an (crappy) age where games are scored based on their visuals, details in their textures, animations, explosions, system requirements etc... But trust me, those things are not important. I too didnt played old school dungeon crawlers and I too got pissed of by the movement system of the first LOG. That caused me not start playing LOG for long time. Now I regret every second of it... I could have played that piece of art instead of wasting my time with those visually stunning but s**ty games...
    If you have never played old dungeon crawler games (like me) then you have to be open minded about LOG & LOG2. You have to prepare yourself to learn their rules. It'll be a little boring at first but all the best things about LOG will come to you once you adapt to their playstyle. Then you will realize that its unusual movement system is the best kind of movement system, and its not even among the things that makes LOG so epic...
    After you completed LOG & LOG2, feel free to to hate Almost Human for making most of the other games look/feel crap and boring...
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  25. Oct 16, 2014
    10
    It's one of the original RPG Games.
    It has Action, Suspense, Puzzles, Monsters. This Game is hard to Master. It's for Players they want a real challenge. You must use you Brain to survive and yes often your Sword or Magic. ;)
  26. Oct 17, 2014
    9
    LoG2 is a dream come true. Pure RPG fun, indeed. Newcomers should take some time and adjust to the controls and overall feel of the game mechanics, so that they can properly enjoy the game in all its splendor. Well done again, Almost Human.
  27. Oct 21, 2014
    10
    Excellent game, I love the fusion of classic dungeon crawlers with modern graphics. The puzzles are challenging and exploration is engaging. The inclusion of more diversified character creation options than the first game was a nice touch. Combat can get a little repetitive at times, but improved enemy variety and AI behavior from the first game keep things fresh. Overall, awesome game,Excellent game, I love the fusion of classic dungeon crawlers with modern graphics. The puzzles are challenging and exploration is engaging. The inclusion of more diversified character creation options than the first game was a nice touch. Combat can get a little repetitive at times, but improved enemy variety and AI behavior from the first game keep things fresh. Overall, awesome game, definitely recommend to anyone craving a challenge. Expand
  28. Nov 23, 2014
    10
    If you've just abandoned Dragon Age Inquisition and are feeling a bit sad that the age of PC based RPGs with all it's glorious subtlety appears to have passed and been replaced by mindless console based hack'n'slash games look no further. I couldn't believe how good this game was, it combines a great atmosphere with wonderful puzzles. I love the way that they've taken the best of the oldIf you've just abandoned Dragon Age Inquisition and are feeling a bit sad that the age of PC based RPGs with all it's glorious subtlety appears to have passed and been replaced by mindless console based hack'n'slash games look no further. I couldn't believe how good this game was, it combines a great atmosphere with wonderful puzzles. I love the way that they've taken the best of the old school RPGs like Eye of the Beholder and Dungeon Master but then turned them non-linear and proved that there's lots of scope for innovation with those old ideas. The puzzles are some of the most imaginative I've seen and it was a true pleasure to play. Expand
  29. Nov 29, 2014
    10
    I love this game
    It's hard to believe you could improve in anyway on the first, but they did!
    the combat is so strategic and polished,now i'm just waiting for the third game
  30. Dec 12, 2014
    10
    Absolutely amazing game from the guys who brought you Legend of Grimrock. Although I thought there wouldn't be a sequel they managed to top themselves and bring out this jewel of an indie game.

    The puzzles are great, the combat has depth and is very dynamic, and overall clearing an area full of monsters and mysteries feels really rewarding. Easily worth sinking tens of hours into.
Metascore
85

Generally favorable reviews - based on 38 Critic Reviews

Critic score distribution:
  1. Positive: 37 out of 38
  2. Negative: 0 out of 38
  1. Feb 26, 2015
    65
    If Almost Human had made a strict dungeon crawler like the first Legend of Grimrock, but with a properly fleshed-out world, better UI, redesigned combat and role-playing systems, I would have recommended such a sequel in an instant. Alas.
  2. CD-Action
    Feb 7, 2015
    80
    A traditional, well-designed dungeon crawler that requires both quick fingers and a sharp mind. [01/2015, p.72]
  3. Jan 15, 2015
    95
    Legend of Grimrock 2 will consume your mind in many ways. The puzzles will slowly tear away at your brain until they are solved, and the amount of focus needed for just about every combat encounter is through the roof.