The more game-like activities you perform, the less you’re immersed in the narrative. Meanwhile, simple environmental touches and voice work do wonders for your heart rate. I was at my most unsettled when I treated the game like a pure walking simulator. Doors never open to the same room twice, shadows and sudden noises stalk your footsteps, and your deeds grow ever worse. If you haven’t played the original game, the VR version is a good entry point. That is, so long as you keep your interactive actions to a minimum. In spite of the usual technical barriers, Layers of Fear VR still manages to scare the crap out of you more often than not.