- Publisher: LA Cops Ltd
- Release Date: Jul 30, 2014
- Also On: PlayStation 4, Xbox One
- Critic score
- Publication
- By date
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Mar 14, 2015Somewhat similar to Hotline Miami, L.A. Cops is still fun and takes advantage of its cooperative mechanics and its great settings.
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Mar 10, 2015LA Cops is a heap of fun. And although the missions are all somewhat similar, they are a joy to complete.
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Jul 8, 2015The perfect collection of police cliches that entertains with its exaggeration and with grace admitting its sources of inspiration. Unfortunately, it is only a nice cover the core is missing. Despite its potential, the game offers just an average action entertainment, entertainment that vanishes with repeatable use of the same mechanics.
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Mar 10, 2015As it stands, it’s hard to recommend LA Cops when you can pick up the next slice of Hotline Miami’s gory abstraction at a similar price point.
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Mar 9, 2015From the vibrant visuals and the pitch perfect 70s cop theme to the fast and snappy buddy cop action, LA Cops has a lot of great ideas, but hasn’t really done enough with them.
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Apr 7, 2015With an unreliable partner, inconsistent enemy artificial intelligence and poor game mechanics, missions are a chore more than a pleasure. The concept is solid but it rarely hits the mark.
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May 18, 2015LA Cops is built on an amazing concept, but ends up being nothing more than mediocre due to repetitive levels, design misses and bugs.
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Mar 17, 2015LA Cops takes its inspiration from Hotline Miami and as such it could be described as a light version of that indie gem. Unfortunately this description corresponds to every component of the game, because LA Cops is light on violence, story, gameplay, graphics and replayability.
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Mar 9, 2015LA Cops has some cool ideas, but the frustratingly shoddy execution works completely at odds with the experience the game is trying to create.
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Jun 22, 2015LA Cops is a gorgeous piece of art design which, by all rights, should have served as the foundation for a classic indie shooter. The utter failure of its gameplay to deliver on that potential frustrates to no end. This is clearly a game with a lot of talent behind it, but I have no idea how they botched things so badly.
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May 21, 2015L.A. Cops is a sloppy game. The controls lack finesse in almost all areas, and the shooting is randomized enough to feel unsatisfying.
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May 3, 2015Controls feel a little unwieldy. [Issue#160, p.105]
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CD-ActionApr 30, 2015The most interesting premise of LA Cops – the fact that you control two policemen – is squandered by your buddy’s poor AI and the lack of co-op mode. Said AI is unpredictable in a bad way, so tactical planning is basically out of the picture unless you call hiding behind a corner with a shotgun and sending your partner as a bait a tactic. [05/2015, p.67]
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Apr 1, 2015All the levels have the same basic objectives; kill all the goons, destroy all the drugs, and repeat. In later levels the game will add hostages who will get in your way. Killing hostages will understandably lower your score, but have very little value to add to the experience beyond that.
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Mar 16, 2015Definitely more bad cop than good cop, but LA Cops could at least be a fair cop, guv, if given a bit of post-release polish.
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Mar 15, 2015While there was clear opportunity in the buddy cop formula LA Cops attempted to create, the end result is a mess. Totally undermined by poor teammate AI, the central strategic hook is lost, resulting in a bland game confused about what it wants the player to do.
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May 15, 2015Just like Hotline Miami, LA Cops also requires planning, excellent reflexes and never forgives a mistake. But here, you also have to babysit a stupid AI partner, wage war against an unwieldy camera, trying to rotate it to see an enemy in time, and deal with hordes of dumb, but sturdy, speedy criminals. Scary, right?
User score distribution:
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Positive: 7 out of 16
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Mixed: 5 out of 16
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Negative: 4 out of 16
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Mar 20, 2015
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Jan 16, 2016
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Jul 27, 2015