- Publisher: Fatshark AB , Fatshark
- Release Date: Jun 12, 2012
User Score
Mixed or average reviews- based on 211 Ratings
User score distribution:
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Positive: 126 out of 211
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Mixed: 47 out of 211
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Negative: 38 out of 211
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- User score
- By date
- Most helpful
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Jun 16, 2012
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Jun 13, 2012The game looks really good. The gameplay takes a while to grow accustomed to, but it gets fun after like 2 hours of using it. Only down side is the game takes a while to pick up with customization, but it does get there.
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Jun 19, 2012
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Jun 12, 2012Been playing since beta. Really fun, squad oriented ARPG with beautiful graphics. Just make sure you have Windows Vista or 7. It's a DX11/10 only game. It's really hardcore too.
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Jun 12, 2012
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Jul 29, 2013Very repetitive game play and uninteresting missions makes this game very disappointing. I played it for about 10 hours and just couldn't bring myself to continue.
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Sep 26, 2012
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Oct 6, 2012
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Sep 25, 2012My only complaint is the combat......I just felt like it was a little clunky, unintuitive but that wasnt so bad. The reason I gave it a 5 is the simple fact that the combat is just plain repetitive. I like everything else about the game, enough so that I would have given it an 8 or a 9. But the same old grindy feel just killed it for me.
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Jul 31, 2013Krater starts as a promising RPG but it gets boring and ripetitive very soon. Also, it's apparently impossible to join a co-op match and many achievements are bugged. Not very funny.
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Aug 8, 2013Playing in the background of the demo version was a PJ Harvey cover of, This Is Love, which is what attracted me to this game (and incidentally PJ Harvey herself). Although the $2.99 sale price on Steam, colorful graphics, and apocalyptic road warrior IKEAishness helped to send my hand flying toward the add to cart button.
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Jun 22, 2012
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Jun 16, 2012
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Jun 16, 2012
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Dec 11, 2012
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Jan 17, 2013
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Jun 14, 2012
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Jun 19, 2012
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Jun 14, 2012
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Jun 19, 2012The professional reviews for this game are absurd. It's fun, addictive, well supported (thus far) and very promising. A lot will depend on Fatshark's continued support and followthrough, but even as it stands now there is no way in hell this game deserves an average of 38.
Game Journalism indeed. -
Sep 23, 2012
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Jun 14, 2012A refreshing game-- refreshingly vibrant post-apoc setting, refreshingly "mercenary" take on ARPG character development conventions, and refreshingly challenging compared to a few other ARPGs I could name.
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Jun 18, 2012Great game, even if they are still plenty of bugs n stuff. FatShark is putting out steady patches since release though and promises free DLC and in a few weeks they will have coop in the game which is a big part of the reason I bought the game. No idea why the critic reviews are so low this game is a diamond in the rough.
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Jun 13, 2012The skill system could use some workout but it is a polished and enjoyable postapocalyptic actionrpg. There are not so much around, so you must play what you get.
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Jun 18, 2012Fantastic, game. Superb graphics, interesting story, fresh mechanics, awesome atmosphere and really good music. Worth more than $15. Must have for all RPG fans!
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Jun 18, 2012I like it, well worth $20 (collector's edition)! Running it on Windows 8, got it through Steam. It actually reminds me a lot of the old syndicate game (not the current suckage), or even wasteland to a certain degree.
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Jun 29, 2012
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Dec 4, 2012
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Dec 8, 2012
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Aug 7, 2012
Awards & Rankings
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Pelit (Finland)Oct 13, 2012Krater has a lot of good things going for it: an original setting (post-apocalyptic Sweden!), a fresh take on ARPG leveling mechanics, a moody soundtrack… Sadly, the monotonous and boring combat makes playing it a chore. Kudos for Fatshark for actively patching their game, but only time will tell whether the potential will ever be fulfilled. [Aug 2012]
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Sep 25, 2012This game will bring you only pain and humiliation. It will drive you insane, filling your nightmares with many-colored bears.
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PC Master (Greece)Aug 31, 2012Mixed emotions… Krater tries to be a squad-based action RPG, but ultimately it does not fully deliver, neither as squad-based, nor as action-hack/slash, nor even as an RPG- and that is truly a shame, for there was something really brilliant here. Still, it remains a fun way to pass many game-hours. [August 2012]