User Score
6.7

Mixed or average reviews- based on 1215 Ratings

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  1. Aug 20, 2023
    6
    It's an average game. Everything about the game is just average. It can entertain you for a while if you give it a chance, but it takes way too long to explore and finish the whole game. The game is made too long to be interesting. With a shorter and smaller experience and a good deeper story, it could have been a more memorable game. They tried to make too big a game and didn't work onIt's an average game. Everything about the game is just average. It can entertain you for a while if you give it a chance, but it takes way too long to explore and finish the whole game. The game is made too long to be interesting. With a shorter and smaller experience and a good deeper story, it could have been a more memorable game. They tried to make too big a game and didn't work on the details enough. Too much empty and poorly thought out content to fill the game. There were too many changes of ideas during the development of this game and you can feel it while playing. It had potential and good ideas, but they were only on paper. They couldn't reflect that in the game. Expand
  2. Aug 14, 2023
    10
    Underrated gem, I really wished this game have had more success. Great action combat (as great as non-soulslikes goes) and a cliche but good plot. Loved it back in the day!
  3. Apr 17, 2023
    7
    Overall I had some fun with the game, but it is really enough for me to do only some side quests. It is a good game, no more and no less.

    Pros - Nice art style - Combat is satisfying, especially in mid game and end game - Badass skills - Overall story is ok but not the greatest in the world. - Fast Travel - Quick save and quick load work very well - Good skill system - Variety
    Overall I had some fun with the game, but it is really enough for me to do only some side quests. It is a good game, no more and no less.

    Pros
    - Nice art style
    - Combat is satisfying, especially in mid game and end game
    - Badass skills
    - Overall story is ok but not the greatest in the world.
    - Fast Travel
    - Quick save and quick load work very well
    - Good skill system
    - Variety of weapons
    - You can swim

    Cons
    - Graphics look dated although art style is good
    - Invisible walls, only at certain points you can drop down from a ledge
    - Side quests are lame (mostly fetch or kill quests)
    - Ingame map looks ugly
    - Inventory management is a pain
    - Feels like an MMO for 1 player
    - All villages look the same
    - All dungeons look more or less the same
    - Repetetive fights
    Expand
  4. Mar 20, 2023
    5
    This game is a lot like Fable, even the music sounds the same, it just hasnt any of the little things that made Fable so unique back then.
    When i first played this in 2012 i ran into a game breaking bug and gave up. It never was a marvel but the graphics still hold up well, just do yourself a favor and turn off the awful post processing.
  5. Oct 14, 2021
    9
    Um RPG com uma ótima mistura de Hack'n Slash e que se parece muito com algum tipo de MMO.
    Muito divertido, a história é ok e a criação do personagem é bem fraca, mas o jogo é cheio de conteúdo e de missões... É algo que eu valorizo mais do que um enredo interessante pelo menos.
  6. Aug 5, 2021
    8
    Je suis assez mitigé sur ce jeu, c'est un open world avec pas mal de quêtes, sorts et attaques à votre disposition, les dialogues proposent différents choix, l'histoire est sympa et on peux choisir plusieurs manières de combattre (plutot magie, corps à corps, discrétion, équilibré...) du même genre que skyrim mais en plus limité.
    Donc à choisir prenez skyrim, mais si ce jeu est en promo
    Je suis assez mitigé sur ce jeu, c'est un open world avec pas mal de quêtes, sorts et attaques à votre disposition, les dialogues proposent différents choix, l'histoire est sympa et on peux choisir plusieurs manières de combattre (plutot magie, corps à corps, discrétion, équilibré...) du même genre que skyrim mais en plus limité.
    Donc à choisir prenez skyrim, mais si ce jeu est en promo ça peux être une bonne expérience ;)
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  7. May 20, 2021
    9
    Story is interesting. You die, reborn and try to find who killed you. We are also not affected by fate, which is why they call us the fateless one. Lore is also interesting. Almost everything has a story to tell.

    It gives you nice rpg experience. Collectibles actually adds something to the game. Combat is thrilling and there are many different combos. There are many enemies to
    Story is interesting. You die, reborn and try to find who killed you. We are also not affected by fate, which is why they call us the fateless one. Lore is also interesting. Almost everything has a story to tell.

    It gives you nice rpg experience.

    Collectibles actually adds something to the game.

    Combat is thrilling and there are many different combos. There are many enemies to fight and it is not just spamming.

    Special abilities are amazing. You feel like a invincible warrior.

    You can craft your own weapons and armor. You can make overpowered stuff and break the game.

    Max level is 40 and this is not enough.

    We run everywhere. There should've been horse.

    World is really special. It pleased me. The music, atmosphere, locations. It is not like other soulness open world games.
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  8. Sep 12, 2020
    7
    Buy this over the remaster. Use ENB if you really want the improved shadows.
  9. Jul 27, 2020
    8
    Extremely underrated RPG. It had a rocky disastrous development fore sure, but it's a lot of fun nevertheless, you should check it out.
  10. Jun 5, 2020
    10
    As an Animator and a game artist I must say this is the best game in terms of both animation and combat mechanic, this game is a bible for us in game development industry. You should watch their documentary in youtube and witness what is actually game developing is. When someone mentions this game we feel sadness inside because we know what they endured during the creation of this game.As an Animator and a game artist I must say this is the best game in terms of both animation and combat mechanic, this game is a bible for us in game development industry. You should watch their documentary in youtube and witness what is actually game developing is. When someone mentions this game we feel sadness inside because we know what they endured during the creation of this game. Fortunately they announced the remastered version (thanks nordic). Yes better than skyrim, just less open world. Expand
  11. Apr 17, 2020
    3
    Подача истории, мир персонажи, конечно хорошо сделаны, но боёвка, прогоны по карте, сбор предметов и так далее, не очень. Как будто специально затягивают что бегать туда-сюда подольше. Вообще как-то не тянет возвращаться.
    -
    О блин. оказывается уже отписывался в августе 2016-го. Значит пытался дать игре второй шанс и.. Впервые оставляю отзыв на игру которую не прошел. Не смог. И мой
    Подача истории, мир персонажи, конечно хорошо сделаны, но боёвка, прогоны по карте, сбор предметов и так далее, не очень. Как будто специально затягивают что бегать туда-сюда подольше. Вообще как-то не тянет возвращаться.
    -
    О блин. оказывается уже отписывался в августе 2016-го. Значит пытался дать игре второй шанс и..
    Впервые оставляю отзыв на игру которую не прошел. Не смог.
    И мой любимый сеттинг - мечи, магия, хорошая графика.. Но просто скучно. Хоть и ненавижу так говорить о играх. По другому не могу, я мастер расписывать детали. Когда видишь очередной курсор за пять экранов в черной зоне карты, всё просто падает. Ощущение после игры "лучше б не играл", хоть и время пролетает незаметно.
    То ли выскакивающие из-под земли противники и нормальной музыки так портят погружение. То ли отсутствие каких-либо загадок, но факт - слишком всё банально. Не моё.
    4/10
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  12. Apr 7, 2020
    8
    This is the second time I've played KoA: Reckoning, but this time I managed to finish it. I've decided to give this game the rating of 8, because it isn't such a bad game and also, I respect the work of the developers, even if it wasn't put enough effort in the making of it.
    The story of the game is not simple, but not complex either. The beginning of the game is very promising, because
    This is the second time I've played KoA: Reckoning, but this time I managed to finish it. I've decided to give this game the rating of 8, because it isn't such a bad game and also, I respect the work of the developers, even if it wasn't put enough effort in the making of it.
    The story of the game is not simple, but not complex either. The beginning of the game is very promising, because there is a lot mistery there... You don't know who you are, you don't know what you will do and most importantly, you don't even know who you have been, because it seems that you have been revived by some gnomish invention. The number of the main quests is very small, compared with the side quests and tasks you will have during gameplay. The game is huge, but not because of the main quests, but the side quests which are a lot, around (250-300).
    The graphic of the game is beautiful, of course, but it isn't realistic. There is kinda animated and is very similar to that of World of Warcraft. The special effects are good too.
    The customization of the character is detailed enough and the best thing is the diversity of the destinies and fates you can choose of. You can just be focused on might, finesse or sorcery, or you can combine all of this skill trees, even being a jack of all trades type of person. Moreover, after some important steps or milestones of the game, you unlock a new fate and that fates gives you other benefits. The lore of the game is immense and you can find different scattered lorestones during the world and if you can find all of some set, you receive another benefits.
    There are some things I didn't like of this game too, unfortunately. First, the slience of the protagonist, made the dialogs boring after a while. I would have wanted that the bosses to be a little more difficult, because overall, the game is very easy. The combat is easy too, that's why it got boring for me, personally, after a while.
    These being said, the game is not bad, and definitely should be played, especially by the RPG lovers. There are some missing parts of the game, but the lack of these doesn't make the game bad.
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  13. Apr 4, 2020
    10
    It is strange how such a seemingly simple game can create an atmosphere of a fairy tale and adventure.
  14. Jan 15, 2020
    8
    This review contains spoilers, click expand to view. Ken Rolston, (Morrowind, Oblivion) was one of the designers for this game, so it comes as no surprise that KOAR (Kingdoms of Amalur: Reckoning) is good; very good. It plays a little like Fable and The Elder Scrolls, but also has its own flavor and flare. Here is my list of Pros and Cons...

    PROS:

    Very detailed world, and large.
    Nice graphics for 2012.
    Great musical scores. Fits very well.
    Decent character creation; Male & Female.
    Four Races: 2 Human, 2 Elf.
    3 main classes; Warrior, Mage and Rogue.
    Classes can be mixed to make unique classes.
    Fateweavers can reset your destiny at anytime.
    Can pick gods and goddesses to worship.
    Great Main Quest. Unique & intriguing.
    Tons of side quests. Not boring or repetitive.
    Thousands of characters to talk too.
    100+ hrs can be dumped into the MQ alone.
    Crafting. This is one of the best parts. GREAT!
    DLC adds new land, quests, a keep, & marriage.
    NPCS are voiced and it was done very well.
    One of the most bug free games I've ever played.

    CONS:

    Little to no weather effects. Takes away realism.
    Despite all the taverns, you can't order food or drink.
    There's no alignments. It's like TES IV: Oblivion.
    A level cap increase should have been added.
    Quest items sometimes get stuck in inventory.
    Sprinting forever? A fatigue meter was needed.
    Jumping from 10 story cliffs unhurt? Very odd.

    -----

    That's about it. KOAR is a hugely underrated game and was well put together. 8/10.
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  15. Nov 14, 2019
    10
    For the year 2012 this game deserves a 10.. The story is dull lot's of characters it's really easy to forget them but the game focused on the most important thing GAMEPLAY the movements are flawless spells combos everything about it was great . The visuals in the world were amazing for that time and even today , shame this game won't live to fight another day anymore but maybe they willFor the year 2012 this game deserves a 10.. The story is dull lot's of characters it's really easy to forget them but the game focused on the most important thing GAMEPLAY the movements are flawless spells combos everything about it was great . The visuals in the world were amazing for that time and even today , shame this game won't live to fight another day anymore but maybe they will surprise us with remastered version of it or with better story. Expand
  16. Aug 31, 2019
    10
    One of the best RPG games i have ever played, hands down !

    +Lots of quests
    +The story
    +The various characters
    +A great combat system, which i hope more games would use, instead of just clicking on an NPC and pressing buttons
    +Classes
    +Great big open world
    +Level design
    +Weapon enchantment
    And much more...
  17. Oct 30, 2018
    9
    The only problem I had with this game was that you could not jump. I did not understand why this game received such low marks. I thought it was great. If you liked Fable 1, or games like this, I would definitely suggest this one.
  18. Sep 26, 2018
    6
    ENG RU
    Probably one of the longest single rpg with elements of mmo, that's just not enough peta.
    At first it is interesting to explore, listen to dialogues, to pump the character, to beat out new equipment and to carry out the next quest about the help to peasants and not only. But when you spend on the implementation of all of the above in the first location and you still do not know,
    ENG RU
    Probably one of the longest single rpg with elements of mmo, that's just not enough peta.
    At first it is interesting to explore, listen to dialogues, to pump the character, to beat out new equipment and to carry out the next quest about the help to peasants and not only. But when you spend on the implementation of all of the above in the first location and you still do not know, but guess how it can be delayed and whether you need it. And it becomes not so interesting to run back and forth, perform the same type of job, run through the same dungeons and listen to all the chatter that you pour into your ears and this applies to the main plot, which is also safely skipaesh. For a single game too "big world", a lot, a lot of jobs, the same type of village, the same applies to enemies. Comes the realization that the game is certainly good, exactly until you realize how big and empty at the same time. Personally, I do not want to sit for half a hundred hours, or even more just running around doing tasks, knock out clothes and other delights of mmo, to which I am absolutely indifferent. Definitely the game is interesting and unusual in its own way, but it is not worth the time and heaps of everything, and the graphics could make it prettier, and not in the "style" WOW.
    Наверное, одна из самых долгих single rpg с элементами mmo, вот только очень не хватает peta.
    По началу интересно исследовать, слушать диалоги, прокачивать персонажа, выбивать новое снаряжение и выполнять очередной квест про помощь селянам и не только. Но когда ты потратишь на выполнение всего выше перечисленного в первой локации и ты еще точно не знаешь, но догадываешься, насколько это может затянутся и нужно ли тебе это. И становится уже не так интересно бегать туда-сюда, выполнять однотипные задания, бегать по одинаковым подземельям и слушать весь треп который тебе льют в уши и это касается основного сюжета, который так же смело скипаешь. Для single игры слишком "большой мир", много, очень много заданий, однотипные деревушки, тоже самое касается и врагов. Приходит осознание того, что игра конечно хороша, ровно до того момента пока не понимаешь, насколько велика и пуста одновременно. Лично мне не хочется сидеть пол сотни часов, а то и больше просто бегая выполняя задания, выбивать шмотье и прочие прелести mmo, к которому я абсолютно равнодушен. Однозначно игра интересна и по своему необыкновенна, но она не стоит того времени и нагромождения всего, да и графику могли сделать посимпатичней, а не в "стиле" WOW.
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  19. Sep 24, 2018
    8
    This game actually deserves a sequel.First of the story becomes boring and annoying at times but its decent worths finding out at least.Gameplay is a mix of Elder Scrolls, Witcher and Darksiders but it's fun anyway.Graphics are awesome the best aspect of the game.Combat also is one of the best aspects of the game independently of the class you play.There are some minor problems about theThis game actually deserves a sequel.First of the story becomes boring and annoying at times but its decent worths finding out at least.Gameplay is a mix of Elder Scrolls, Witcher and Darksiders but it's fun anyway.Graphics are awesome the best aspect of the game.Combat also is one of the best aspects of the game independently of the class you play.There are some minor problems about the game like the camera you can't control sometimes and unfortunately the player character is not voiced kinda disapointed but not every game is the best..To sum up in my opinion worth playing the game but don't expect the worse and not the best.It's a very good game with minor problems. Expand
  20. Jul 31, 2018
    8
    I was expecting something else looking at title and cover, but I was pleasantly surprised. I like dark hard games, however even though it's easy and bright (atmosphere) game it's quite pleasant. Nothing amazing, but still really well done. The combat is great when you learn how to combo normal hits with your abilities so you get a chain of attacks that obliterates everything on your path.
  21. Jan 14, 2018
    10
    So user friendly and beautiful, intuitive controls... Cant wait until someone makes second "KINGDOMS OF AMALUR: RECKONING " its pity that people who made it bankrupted ! :(
  22. Sep 11, 2017
    7
    BARELY Made it into the green.

    Story-wise - a meh. Weak. And it's a huge factor for an RPG. Here's a sample of the writing: "She's not a God. She's much, much worse!" While silly things take away from submersion (such as bodybuilding models, who are supposed to portrait 70 year-old wise and weary men), the gameplay and mechanics (character development, skills, combat system) are
    BARELY Made it into the green.

    Story-wise - a meh. Weak. And it's a huge factor for an RPG. Here's a sample of the writing: "She's not a God. She's much, much worse!"

    While silly things take away from submersion (such as bodybuilding models, who are supposed to portrait 70 year-old wise and weary men), the gameplay and mechanics (character development, skills, combat system) are pretty solid.
    A bit Buggy, has quite some backtracking, and finally - no matter how good the Voice Actors - voicing the game with just three of them simply does not work. Hire more actors! Hell - hire me - i'll voice a monster or something!

    Suggestions for further playing:
    Divinity II, Dragon Age: Origins, Shadowrun.

    En Resumen:
    Weak on Story, Good in Mechanics.
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  23. Jun 19, 2017
    2
    I know you want play a cool RPG game. But this one, should be good in 2012 not in 2k17. Go better play some Dragon Age or Witcher, planty of any other RPG. This on is WoW like graphics. Really large world. HUGE! Lot a side-quests, thats make u run 5 times same spot. Go find something another. Really dude
  24. Apr 19, 2017
    9
    This game is very underrated because most of the people did not give it a proper chance. And most of them keeps comparing it to other big RPGs like Skyrim. The game lost because it was released a few months after the release of Skyrim and everyone was just playing Skyrim and using mods and stuff.

    This game is more like a SinglePlayer MMORPG. Its massive with a big map and lots of stuff
    This game is very underrated because most of the people did not give it a proper chance. And most of them keeps comparing it to other big RPGs like Skyrim. The game lost because it was released a few months after the release of Skyrim and everyone was just playing Skyrim and using mods and stuff.

    This game is more like a SinglePlayer MMORPG. Its massive with a big map and lots of stuff like side quests and things to collect and uncover. The story is alright, The world is so beautiful and colorful. The gameplay is really nice you have some good solid combat with lots of moves and abilitys and you wont get bored anytime soon. Some people complain about the voice acting but its not that bad to be honest. Its a lot better than the games we are getting today like the trash DA:Inquisition and such.

    Don't listen to everyone telling you that this is bad game because its not and its probably very cheap now. Pick it up and give it a chance. Don't give up after a few hours because the game is very big and it will only get better.
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  25. Rem
    Mar 20, 2017
    6
    Kingdoms of Amalur: Reckoning had the tools to create a truly unique rpg. With highly revered members involved in its development, Reckoning manages to be far from bad, but it commits a sin of a similar magnitude, it's boring. It's boring in its world design, characters, lore, and eventually its combat. It makes solid first impressions but ultimately overstays its welcome by a long shot.Kingdoms of Amalur: Reckoning had the tools to create a truly unique rpg. With highly revered members involved in its development, Reckoning manages to be far from bad, but it commits a sin of a similar magnitude, it's boring. It's boring in its world design, characters, lore, and eventually its combat. It makes solid first impressions but ultimately overstays its welcome by a long shot.

    The plot isn't terrible, and instead has a good setup. You're resurrected from the dead and discover you're fateless in a world bounded by fate trapped in the middle of a war between mortals and evil immortals named the Tuatha. Beyond that, the story tries desperately hard to fall back on the lore these developers have created and it becomes a pitfall. The crazy amount of jargon the game requires you to remember makes it cumbersome to connect the story threads together. You'll be scratching your head as you hear "House of Ballads, Winter Fae, Mel Senshir, and The Great Cycle for the nth time. The biggest problem with the storytelling is that its always exposition heavy. Rather than seizing the opportunity and exploring the amount of lore they crafted for this universe, the characters that inhabit it tell rather than show. They lack interesting depth, most of them feeling outright boring. It doesn't help that most of them are assigned one character trait and even that's a stretch. The people that inhabit this universe exist solely for the purpose of either spewing something you already knew/could infer or giving you quests. By God, the amount of quests in this game is absolutely massive, so much so that it's a negative. It's not so much the amount, but rather how much of it is mundane and is a variant of either a "go here fetch/kill this" sort of quest. Even the people handing you the quests all feel the same. You accept quests not to learn more, but only to rid the exclamation point from your map and to gain some exp.

    The saving grace of this game is strangely the combat, which is great for an RPG. It's a satisfying blend of number crunching and skill for the first dozen or so hours. Building your character is also enjoyable, with the mix of skill trees, abilities divided among three classes, and destinies that you choose and develop that provide passive bonuses. It's significantly better and instantly more enjoyable than most open world RPGs because of how responsive and fluid it is and how you always feel the impact of your strikes. Despite this, the combat and skill system eventually fizzle out towards the end because enemies don't quite scale to your level as you progress, ultimately making the game laughably easy towards the end. Creating your own weapons and gear is remarkable, giving use to most items in the world and the ability to name your own gear is a nice bonus. Loot is constant and while a good amount of them you just sort to the junk pile, the variety of weapons ensures that you can tinker with any playstyle you desire, so far as to providing stealth as a valid option at times, which works well enough. Wanna be a stealth mage? A pure warrior? All three? It's up to you, and it's refreshing and why I kept pushing through the end despite any setbacks. Other than that, gameplay is relegated to exploration and talking to people the former of which is spent in fairly open MMO like zones peppered with enemies and loot and the latter being drowned in exposition and a dialogue wheel that has little effect on the outcome. The former is much enjoyable, but outside of combat, the game offers nothing else to keep your interest for very long.

    Kingdoms of Amalur: Reckoning on the visual end, is a decent looking game. While the textures and geometric detail are nothing to marvel at, the color palette and art style is striking, for the first several areas. Eventually the overly WOW inspired look becomes monotonous, and its not until near the end does the setting shift enough to ease your eyes of the overstaying colorful palette. The music is even more forgettable, consisting of terribly vanilla RPG tracks that is serviceable at best. One good note I can point out is that Kingdoms of Amalur is generally bug free, keeping the experience as polished as possible and it runs like butter, a nice bonus.

    If I told you that you can easily spend over 60 hours in this game, you might imagine a thoroughly engaging game throughout, but truth be told, a good chunk of that time was spent in autopilot, breezing through battles and skipping every piece of dialogue after the 20 hour mark. There is obvious love and hard work put into this project, but Kingdom of Amalur's main weaknesses of poor writing and the general averageness of everything else besides the combat ultimately keeps the experience from becoming anything more than vanilla. It might not be bad, but it sure can be boring.
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  26. Jan 11, 2017
    6
    This review contains spoilers, click expand to view. we need surpport korea language. today 2017 year.
    I hope we can build up mutual trust through communications like this.
    we cordially ask you to think again before filing an official complaint report.
    Expand
  27. Dec 11, 2016
    10
    i love this game the combat is very fun.

    still looks great in 4k max out on nvidia drivers for enchance games graphics. :)

    i want the second game !! xD
  28. Dec 11, 2016
    9
    I simply loved this game in a way i cannot explain. Don't know exactly what got me, but i had really fun with this, i remember avoiding playing it afraid of finishing it too fast.
  29. Dec 2, 2016
    7
    Feels like single player wow with different mechanic and RPG elements, that is all. Story is ok but kind of "cliche". Game is too easy on hardest difficulty so it does not provide enough satisfaction.
  30. Sep 27, 2016
    0
    This is the absolute worst game I have played so far in my life. I want to be entirely clear: I got this game as a gift from a friend, and I really WANTED to like it. I went in with optimism, prepared to look on the bright side and try to see whatever my friend saw in this game that she liked. But I found absolutely nothing of any redeeming quality whatsoever; This is one of the few gamesThis is the absolute worst game I have played so far in my life. I want to be entirely clear: I got this game as a gift from a friend, and I really WANTED to like it. I went in with optimism, prepared to look on the bright side and try to see whatever my friend saw in this game that she liked. But I found absolutely nothing of any redeeming quality whatsoever; This is one of the few games where I absolutely DREADED having to play it - and after I stopped playing, I would literally have more fun sitting in my chair, doing nothing, than I had playing the game that session.

    "Kingdoms of Amalur: Reckoning" is a tiresome slog of a game. It's colours are so bright and garish that it never failed to give me a headache. Every environment was essentially a room or a hallway, with some trees and water, surrounded on all sides by blatantly artificial impassable cliff faces. Every environment was like that, a field, or a swamp, or a forest, sunken into some kind of canyon, for no goddamn reason but to railroad the player, and to make sure they can only go in the direction that the devs point them. It looks ugly and incompetent, and reeks of the worst fantasy-flavoured corridor shooters that the mid-to-late aughts could spit out.

    The NPCs are bland, boring and empty, and come equipped with obnoxious, bright red exclamation points that hover over their heads to single them out as quest-givers, shattering any immersion the player could have had, and singing from the hilltops KoA:R's legacy as a failed MMORPG, repackaged as a single player game. The combat is dull and terribly easy; I was able to get through it by literally just mashing the attack button and nothing else through every random encounter - encounters, by the way, with the same three cookie-cutter enemies, repeated ad nauseam through the whole length of the game.

    The story and lore and writing is patched together out of the same generic, warmed-over Tolkienisms and power fantasies that plague the rest of the fantasy genre, coupled with some pseudo-philosophical tripe about the player character being able to "choose their own destiny" and being "free from the shackles of fate." Why? Don't ask why. The game holds no answer for you; The only conceivable answer is simply because you are the player character, and the player character has to have super powers, right?

    I can't stress this enough: I can see absolutely no reason why any person on this sordid Earth would ever, ever enjoy "Kingdoms of Amalur: Reckoning." Please take my advice, that no matter what you enjoy, or what kind of person you are, and no matter how masochistic your tendencies, there is absolutely no reason to ever purchase this game. It has nothing for you. You deserve **** better.
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Metascore
81

Generally favorable reviews - based on 25 Critic Reviews

Critic score distribution:
  1. Positive: 22 out of 25
  2. Negative: 0 out of 25
  1. Apr 5, 2012
    60
    Fast and flashy combat in a shallow fantasy world. For the solo MMO player only. [Apr 2012, p.62]
  2. Mar 27, 2012
    80
    For all the things that don't work well, the exciting combat and deep world make KAR a very worthy game to play. It's a shame Electronic Arts is doing such a poor job of promoting it, as there is enough here to make the foundation of a very solid franchise.
  3. Mar 21, 2012
    74
    Great combat and mountains of loot can't compensate for Amalur's generic world design and familiar story. [May 2012, p.72]