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6.7

Mixed or average reviews- based on 1215 Ratings

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  1. Feb 11, 2012
    10
    Kingdoms Of Amalur: Reckoning is one of the best rpg iv'e played in YEARS. From the combat all the way to the lore and story it is UNRIVALED. Every side quest i have done i can recall and explain why the side quest needed to be done. They each have their own unique short story to them. I actually WANT to do them unlike many other RPGS where i would do the side quests for the sake of doingKingdoms Of Amalur: Reckoning is one of the best rpg iv'e played in YEARS. From the combat all the way to the lore and story it is UNRIVALED. Every side quest i have done i can recall and explain why the side quest needed to be done. They each have their own unique short story to them. I actually WANT to do them unlike many other RPGS where i would do the side quests for the sake of doing them. The combat is strategic and challenging if you are playing on HARD difficulty and not playing a full mage. I've gotten beat from lower level monsters if i stopped playing tactically and started mashing. The world also offers much content,exploration, and variety in environments. The dungeons are amazing for the most part and the loot is even better as there are certain sets you can get which urges you to explore and try to get them all and not to mention the fact they look amazing! There are some issues like FOV and control rebinding but those are negligible considering the fact the interface works amazingly well for PC despite looking a little hideous. The npcs might stand around and the towns might feel dead but overall the story,lore,combat,variety,loot,quests,dungeons and so much more makes up for every flaw the game could have. This game definitely deserves more recognition and I recommend this to any fan of RPGS. Expand
  2. Feb 13, 2012
    3
    CONS : This game fails to deliver anything that resembles a compelling atmosphere/story, the difficulty level is also so easy that you can just mash your way to victory. MMO'ish experience, a hamster wheel if you will. I still cant name any of the NPC's after beating the game, because no-one cares about the plot. Just grind endless quests (pick this, kill that) and manage your inventoryCONS : This game fails to deliver anything that resembles a compelling atmosphere/story, the difficulty level is also so easy that you can just mash your way to victory. MMO'ish experience, a hamster wheel if you will. I still cant name any of the NPC's after beating the game, because no-one cares about the plot. Just grind endless quests (pick this, kill that) and manage your inventory every 5 minutes or so, because there is too much loot. The voice acting is also very mediocre. PROS : The graphics are quite nice Expand
  3. Feb 12, 2012
    8
    This is a good game in my opinion. Graphics are nice (Not amazing graphics, but the art style was obviously deliberate to those who say the graphics are bad), No bugs runs smooth as a whistle. Decent enough story to go upon (Again i don't get the complaints about the story, its if not the same in decency as a few other RPG's). I got skyrim and only played a few hours and haven't touched itThis is a good game in my opinion. Graphics are nice (Not amazing graphics, but the art style was obviously deliberate to those who say the graphics are bad), No bugs runs smooth as a whistle. Decent enough story to go upon (Again i don't get the complaints about the story, its if not the same in decency as a few other RPG's). I got skyrim and only played a few hours and haven't touched it since, i've already played this more and enjoy it more. The combat is extremely well done, which comes out looking impressive.
    As others have stated, you can tell this was to be an MMO at some point, and it would fit in well as an MMO. It sorta does feel lacking without any online play.But overall is an enjoyable game.
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  4. Feb 13, 2012
    8
    i understand that most of the negative score is from people that simply trolling i for one enjoy every moment of this game and despite several despite several flaws this game give an outstanding performance and worth every penny i invested in to it.
  5. Feb 12, 2012
    7
    Excellent game all around, a rich and vibrant world with a deep lore backbone. The combat is very satisfying with great animations and hit detection, and the sound effects are absolutely perfect.

    It is on the easy side, no dark souls here difficulty wise, even on hard it is pretty easy for me, ymmv of course based on how good you are at these types of games or just generally at games in general.
  6. Feb 18, 2012
    7
    KOAR is a good RPG with a lot of fun to be had but it does have its flaws. The combat is superb, but the game is let down by the sheer overdose of quests that are thrown at you. More than often you feel compelled into completing every last quest in your log before continuing, but doing so will only lead to more and more side quests which will ultimately lead you to finding the gameKOAR is a good RPG with a lot of fun to be had but it does have its flaws. The combat is superb, but the game is let down by the sheer overdose of quests that are thrown at you. More than often you feel compelled into completing every last quest in your log before continuing, but doing so will only lead to more and more side quests which will ultimately lead you to finding the game extremely repetitive as all quests are either kill X amount of monsters or loot these items then return to quest giver. There's a very big world to explore but it does lack the depth of quest variation like titles such as Skyrim or WoW. On that note, be prepared for A LOT of looting as this game is looting galore. However, if you enjoy paying attention to the silly plots of the hundreds of side quests then rejoice as you will have hundreds of hours of content for you to play with.

    The profession trees are levelled by talents points gained each level and they not very innovative. You will find most of them not very useful save for the crafting ones in which luck will decide whether you will have the mats to make a better item than what you are currently wearing.

    The voice acting is moderate at best, and the camera can sometimes be extremely frustrating and bug out, and there's also no option to adjust the field of view.

    Wrapping up, if the developers had put more time into enhancing main quests and making them a little more innovating rather than throwing in hundreds of side quests this could've been a great game. However, if you truly wish to enjoy this title, follow the story of the faction quest lines and the main quest line and only do a handful of side quests in each area before moving on to keep the experience exciting and fresh. Don't bore yourself before you get to the end.

    To wrap things up, KOAR has good character customization, great combat, too many quests to keep serious track of, an overload of looting, and can get very repetitive. If you pace yourself the right way and not hang around in the one area for too long you should make it to the end.
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  7. Feb 15, 2012
    8
    8 out 10

    The Good: An odd mix of Oblivion (world), WoW (combat and graphics) and Batman Arkham Asylum (combat). The combat smacks of Batman Arkham Asylum - fast paced but always in control. At to that the fun spells and attacks and you have a fun game on your hand. Especially the ability to mix and match the three talent builds (Might, Finesses and Magic) adds a lot of versatility to this
    8 out 10

    The Good: An odd mix of Oblivion (world), WoW (combat and graphics) and Batman Arkham Asylum (combat). The combat smacks of Batman Arkham Asylum - fast paced but always in control. At to that the fun spells and attacks and you have a fun game on your hand. Especially the ability to mix and match the three talent builds (Might, Finesses and Magic) adds a lot of versatility to this game. Graphic style is beautiful and lots of great looking weapons.

    The Bad: Suffers heavily of consilitis and poor graphics. The RPG elements in the open world are not fleshed out and feel gimmicky. Cliche high fantasy story.

    All in all a entertaining game with a playtime of about 70-100 hours depending on whether you do the side quests or not.
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  8. Feb 15, 2012
    8
    The game is enough atmospheric and interesting. Cons it is almost there. The only thing that really upset me - the lack of Russian language. Well, at least the text translated! What kind of disrespect for the Russian. :( The rest of the game is good, style of WOW, the gameplay Oblivion. Also in the game there is a good dinamic, which is very important. In the absence of the RussianThe game is enough atmospheric and interesting. Cons it is almost there. The only thing that really upset me - the lack of Russian language. Well, at least the text translated! What kind of disrespect for the Russian. :( The rest of the game is good, style of WOW, the gameplay Oblivion. Also in the game there is a good dinamic, which is very important. In the absence of the Russian language will not reduce the assessment. It would be unfair. Expand
  9. Feb 16, 2012
    9
    Kingdoms of Amalur is a great action-RPG. It's pretty much the game Dragon Age 2 should have been and compares favorably to Skyrim. I really don't understand the harsh reviews, so I'll focus on what many have listed as it's short-comings.

    -Generic fantasy world. I didn't really find this to be the case. It's much less generic than the setting of the Elder Scrolls. It's at least as
    Kingdoms of Amalur is a great action-RPG. It's pretty much the game Dragon Age 2 should have been and compares favorably to Skyrim. I really don't understand the harsh reviews, so I'll focus on what many have listed as it's short-comings.

    -Generic fantasy world. I didn't really find this to be the case. It's much less generic than the setting of the Elder Scrolls. It's at least as original as the Dragon Age setting. Sure it uses traditional fantasy races like elves and gnomes. But it also draws elements from other traditional folk lore that hasn't been touched as much. -Not open world. Of course it is! Movement isn't as free as it is in Skyrim, but it's close to Fallout. Really, navigation is pretty much identical to Dragon Age - you can't jump and the areas are fairly "narrow." For example, you'll run through a forest and have to stick to paths. But you have the freedom to go anywhere you want at any time - that's open world. Saying this game isn't open world is like saying that the GTA games weren't open world since there are buildings that force you to stay on streets. The first region of the game does feel a little flat and claustrophobic, but this changes later in the game. You'll find a desert canyon area that has plenty of dimension, a plains area that is much more wide open, etc.

    -Weak story, characters, and side quests. I really like the main plot. The whole fate is a really interesting aspect, and it definitely has that epic feel without being too cliched. I think the characters are also very interesting. There's the traditional wizened world-guide character, but he's much different from the stereotype as he has personal issues that make him very interesting. I think the other main character is enigmatic and compelling. I've played a ton of RPGs, and the side quests in this game are very original and don't feel very repetitive. Yes, there are a fair share of "go here and get this item," but there are others which don't fit the traditional mold and most have good plots and twists that make you want to do them. If we're comparing KoA to Skryim, I feel that KoA has the vastly superior plot, deeper and more original characters, and side-quests that are at least as good and in many cases better than those found in Skyrim.

    -Graphics. I actually agree here. They're serviceable, not amazing. Definitely cartoonish, which does seem to clash a little with the somewhat dark nature of the setting. Probably 6/10 for these.

    -Camera. This can be annoying. You can't manually zoom, which leaves you really close in to your character when exploring. This contributes to the sort of claustrophobic feel, and if you could zoom out you might be able to enjoy the surrounding environment a bit more. In combat, the camera doesn't rotate to give you a good view of your enemies enough. Sometimes it will zoom waaay out to try to give you a view of an enemy that is far enough away that it's not a threat, and giving you a poor view of the enemies you're actually engaging. Not game-ruining, by any stretch, but plenty of room for improvement.

    In conclusion, KoA is a great RPG. The combat is fast-paced and interesting. Character customization is really flexible, letting you mix and match abilities rather than confining you to narrow character classes. The main plot and side quests are engaging. Again, compared to Skyrim, it has better story, characters, and combat. It is less immersive due to weaker graphics, camera, exploration, and interaction with the environment. I'd say they are about on the same level, a solid 9/10. I feel like giving it a 10/10 to balance out those ridiculous 1/10 reviews, but I'll just be honest with my score.
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  10. Mar 15, 2012
    8
    Almost as good as skyrim in my opinion,while the world is not as large as in skyrim they really nailed an awesome story to this game,also a good graphics design and a better combat system(hack n slash ftw).Now the bad sides:the camera is a bit weird at times but that really aint a problem and there aren´t too many intresting side quests.So overall a pretty epic rpg.
  11. Feb 18, 2012
    3
    To me, this game is what would be the result if Skyrim and WoW had a baby. And that baby was premature and retarded. They leave all the great things about both on the wayside.

    The combat is nice at first, but it gets old fast. If this were a multiplayer game, it'd be a lot more fun. And I tend to hate multiplayer games, but AI is entirely too predictable. It doesn't hurt that there are
    To me, this game is what would be the result if Skyrim and WoW had a baby. And that baby was premature and retarded. They leave all the great things about both on the wayside.

    The combat is nice at first, but it gets old fast. If this were a multiplayer game, it'd be a lot more fun. And I tend to hate multiplayer games, but AI is entirely too predictable. It doesn't hurt that there are only about a dozen different enemies. Bandits, Bears, Tuatha, Ogres, Bolg, Sprites, Brownies, Boggarts, Bog Threshes, those undead Faer things, those banshee things, and then the fishman things and their spawner. Might be another one or two things, but that's seriously it. And all of these things have predictable fighting styles. Within some of those creature types are 2-3 other soldier types, but it makes little difference in the end.

    Quests are simple. "Go there, kill that." And that's pretty much it, aside from the Fed-Ex quests. The main story isn't anything special. Some of the plot-line battles are fun, but few and far apart.

    Also, one of my biggest pet peeves... this game has armor sets, but it's a single player and most of them are random drops. So, you end up running around with a several incomplete sets, and no way to trade for what you're missing. Honestly, if you're on the fence... I'd wait until it's on sale on Steam for around $20. I had to force myself to finish it because I had lost all interest, but felt like I should wait until I'd finished it to actually critique it.
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  12. Feb 23, 2012
    2
    Best combat? Is it some kind of joke? Enemy can't even hit you once on hardest difficulty level. You just lock on him and keep clicking until he's dead! Game includes each and every fantasy cliche. Bad guys are just bad, they just woke up one day and decided to kill everyone. Graphics -WoW. Combat - Korean MMO.
  13. Feb 15, 2012
    3
    VERY simple and streamlined game. For first 10 or so levels it MIGHT seem like some good crpg ,but I simply realized how MUCH simplification and streamlining this game has.
    No real dialogues - every character just have 2-4 things you can ask them about ,but it is not real conversation with question and answers.
    Later in levels like from 15 level or so ,game changes into slasher like game.
    VERY simple and streamlined game. For first 10 or so levels it MIGHT seem like some good crpg ,but I simply realized how MUCH simplification and streamlining this game has.
    No real dialogues - every character just have 2-4 things you can ask them about ,but it is not real conversation with question and answers.
    Later in levels like from 15 level or so ,game changes into slasher like game. Game throws on you sometimes 8-10 mobs which you slash in matter of seconds in flashy manner. I play on hard difficulty and while in beggining there might be some tough fights if you play "weaker" builds , then later on you just faceroll everything.

    OP crafting, insane amounts of XP for quests and kills so you will find yourself very OP quickly if you do most quests in areas, money after level 10 is not an issue - I just bathe in it.

    Game CLEARLY made for consoles. It just scream console !

    Don't treat it like Skyrim , The Withcher 2 or older crpg's (Baldur ,Fallout) with action combat.

    While in beggining it might seem like it - after level ~ 10 you will be stripped away from those "dreams".

    Just slasher / action game with some very limited RPG's-ish mechanics cause that's 'trendy' now and increase potential audience.
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  14. Feb 11, 2012
    6
    Played the demo after reading all the hype and watching the video trailers. I've been playing RPG's since Super NES and Final Fantasy II. As an artist, I expected much more than the cartoon characters and the watery, expressionistic backgrounds. The Combat System Rocks! That same system should be used in a better world, with better art, better story line, not so many side questsPlayed the demo after reading all the hype and watching the video trailers. I've been playing RPG's since Super NES and Final Fantasy II. As an artist, I expected much more than the cartoon characters and the watery, expressionistic backgrounds. The Combat System Rocks! That same system should be used in a better world, with better art, better story line, not so many side quests (GEEZ!), yes, yes a better game would do the combat system justice. Just so you know, I'm using a one year old top of the line Alienware computer to play this demo. I'm sorry, I just expect more from the artists in 2012. Expand
  15. Feb 15, 2012
    8
    Although we do not bring any novelty to the world of RPGs, Kingdoms of Amalur: Reckoning is an experience that can entertain for hours. This is due mainly to the combat system and the way the controlled hero evolves â
  16. Mar 15, 2012
    10
    I think this game defines the term 'a gem'. It's absolutely not ground breaking, everything has been done before, but seldom has it been done so well. It really has ticked every action rpg box there is to tick and done it to perfection. Many of the the things that endear me to this game are tiny little things that just show a care and attention to detail that is rare. It's a gem of aI think this game defines the term 'a gem'. It's absolutely not ground breaking, everything has been done before, but seldom has it been done so well. It really has ticked every action rpg box there is to tick and done it to perfection. Many of the the things that endear me to this game are tiny little things that just show a care and attention to detail that is rare. It's a gem of a game, nothing new, but everything there is, done just right. Expand
  17. Feb 23, 2012
    10
    I`m giving this game 1 point score higher for the simple reason that 99% of all the negative ratings are because they are idiots who don't like EA and the entire Origin program.

    That being said, the game is fantastic. Ignore all of the negative ratings, most of the people who have written those haven't even played the game and are just harping on it because they can. This game is fun,
    I`m giving this game 1 point score higher for the simple reason that 99% of all the negative ratings are because they are idiots who don't like EA and the entire Origin program.

    That being said, the game is fantastic. Ignore all of the negative ratings, most of the people who have written those haven't even played the game and are just harping on it because they can. This game is fun, simple, has an incredible world and story, and is just beautiful to look at. Not nearly as deep as say... The Witcher, but it's also not trying to be the same sort of game.
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  18. Feb 19, 2012
    8
    I've bought the game after 7 hours of demo-gameplay regardless of the bad user score over here at metacritics. 30 hours in the game, probably at the middle of the main story line, i do not regret it. Combat is great, especially if you mix the different talent trees AND use an xbox-style gamepad. The button mashing and interface does not fit a Keyboard/Mouse setup very well. Quests areI've bought the game after 7 hours of demo-gameplay regardless of the bad user score over here at metacritics. 30 hours in the game, probably at the middle of the main story line, i do not regret it. Combat is great, especially if you mix the different talent trees AND use an xbox-style gamepad. The button mashing and interface does not fit a Keyboard/Mouse setup very well. Quests are good, some very creative, others more like the typical kill-this/loot-that side quests. The main story and setting may not be as immersive as Skyrim or Mass Effect, but it's very good for a hack & slay game like this.

    Speaking of Skyrim, you should not make the fault to compare these two games. The only thing they share is the major flaw of both: It get's dull once you start fast-travelling a lot. From my POV, this may just be a sign that games are getting too long these days to stay entertaining from start to finish. Anyways, for me this is a solid 8 if you use a gamepad, maybe only a 6 when playing with a keyboard. Go give it a try and see for yourself - if you like the demo a lot, don't let the bad reviews keep you from buying the full game.
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  19. Feb 8, 2012
    9
    Ah ah people who put 1 or 2 make me laugh.
    You are not giving a note to the game, you are punishing the advertising and the fact that reviewers gave a good score ...
    The game is not bad at all, the only real bad thing I dislike is the face expressions ... the NPC seems emotionless ... but the rest of the game is fun, even without the "open world", what the point of having an open world if
    Ah ah people who put 1 or 2 make me laugh.
    You are not giving a note to the game, you are punishing the advertising and the fact that reviewers gave a good score ...
    The game is not bad at all, the only real bad thing I dislike is the face expressions ... the NPC seems emotionless ... but the rest of the game is fun, even without the "open world", what the point of having an open world if it's empty as in Skyrim ...
    It's been a long time since I played a good RPG ...
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  20. Feb 10, 2012
    10
    I have to say this is the game I have been waiting for. It has been a long time since I've played a single player RPG that has held my attention for longer than 10 hours. I'm 30 hours into the game with no sign of slowing down (still in the first area since I'm a bit of a completionist). The combat is much more in depth than I originally thought when I first played the game. It seemsI have to say this is the game I have been waiting for. It has been a long time since I've played a single player RPG that has held my attention for longer than 10 hours. I'm 30 hours into the game with no sign of slowing down (still in the first area since I'm a bit of a completionist). The combat is much more in depth than I originally thought when I first played the game. It seems as if layer upon layer is added to combat the deeper that you get into the game. I wonder if anyone else has noticed that most the negative reviews are first time users or douches who don't have a review higher than a 3 in their review history. Expand
  21. Feb 10, 2012
    10
    From the first time you set foot in Amalur, you will see that 38 Studios has created an immersive and wonderful fantasy RPG that will appeal to many. The world of Reckoning is vast and sometimes might overwhelm players with the mass amount of things to do. The graphics are stunning, the voice acting is great and the combat system is very fluid and feels natural.

    Overall a must buy for RPG
    From the first time you set foot in Amalur, you will see that 38 Studios has created an immersive and wonderful fantasy RPG that will appeal to many. The world of Reckoning is vast and sometimes might overwhelm players with the mass amount of things to do. The graphics are stunning, the voice acting is great and the combat system is very fluid and feels natural.

    Overall a must buy for RPG fans even though the mix reviews. Skyrim, WoW, God of War...etc, this game can stand on its own and will be played for time and time again.
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  22. Feb 9, 2012
    10
    Ok, lets start by slaying a few naysayers real fast..

    Dont complain about "cartoon graphics" if you are THE moron that just bought a game that is HYPED AS using the artistic direction of a "COMIC BOOK ARTIST" it really makes you look stupider than you can possibly be (i also find it kind of amusing that these same idiots complaining about the graphics creamed their jeans over skyrim
    Ok, lets start by slaying a few naysayers real fast..

    Dont complain about "cartoon graphics" if you are THE moron that just bought a game that is HYPED AS using the artistic direction of a "COMIC BOOK ARTIST" it really makes you look stupider than you can possibly be (i also find it kind of amusing that these same idiots complaining about the graphics creamed their jeans over skyrim having dx9 recycled fallout textures.. way to go humanity). Dont complain about a game being a console port because it uses a controller, if you own a pc but dont have a controller hooked up to it at this point you are not a pc "gamer" you are just a pc owner who plays games. Lastly dont look at what is essentially a prequel to an orpg that is intended to introduce players to the world, combat system and lore and start complaining about "missing features" because it shows exactly how little you know about the game.

    Onto what they did right... This game is what happens when you pay talented people to get creative and make a game, as opposed to hiring people to make a game. To me it represents a new era in gaming where it will no longer be acceptable to just hire a bunch of wankers with degrees in game design and tell them to "Get creative" because the way they are educated pretty much stamps creativity out of them since they all learn the same material and unless they want to fail (and thus not have a degree) they will answer just like everyone else in said course. The world, characters, and gameplay are all beautiful. Sure there are quests to "go kill things" but what the hell else would you do in a game which is primarily about... you know killing things? Should there be quests to go knit a scarf? ..daft **** you are also supposed to go find things but because that just gives you perks i suppose it doesnt count as a quest, do achievements count as quests because theres those too.. and twists of fate. Even when you think you have a really good understanding of what is going on in the game you realize you are just getting through the outer layer.

    The combat system is AMAZINGLY fun and intuitive, if you dont like the camera angle boo hoo give up on video games because there is no way to make this kind of game where the camera angle will satisfy everyone (do in large part to the number of skill-less players who would just zoom out 100% so they can see everything for 200 yards around them so they dont have to rely too much on their reflexes). If i had to find something wrong with it i would say it is TOO easy and they should implant the ninja gaiden black AI to make the enemies more interesting.

    The story is obviously REALLY good aswell, but then again you wouldnt expect a best selling author to write a turd to base a video game on now would you? Again, the quests make sense! Yes you are the hero, YES you kill things, and YES that is an in demand skill in a world full or monsters and treachery! Personally i think 80% of people who consider themselves gamers are secretly aspiring needlepoint masters which is why they cant get over the quests involving killing things caveat.

    The best thing i would have to say is that Ken Rolston is THRIVING away from bethesda, this world layout is fantastic. While im sure some people would rather it was more "open" im pretty sure it was a design decision to keep the idiots from wandering too far and then complaining about how they wasted 2 hours running only to die. The nice high ceilings indoors and the amount of space you have to work in all fit together really well. Not that anyone needs to tell him but Ken is Da' Man. Even if bethesda had hired 30 migrant workers (instead of the 9 they claim to have used for skyrim) it would still just be a pale imitation of what Ken does.

    Overall this game demands attention from people like bethesda (can they go any further down the **** only time will tell) and bioware (aka. blablabla ware) because it shows that their formulas for making rpg's are dead. We dont HAVE to sit through 72 hours of boring voice acted dialog to know what is going on in a game, nor do we NEED a pseudo FPS control scheme to explore a world. We can have FUN controlling our character and have a sense of urgency in out interactions with NPC's. Finally, if you are playing this game with a keyboard and mouse you are a moron, spend the 30$ and leave the stone ages behind you (or stick to wow). If the game looks like crap to you maybe you need to play on a 47 inch 3D screen so the pixels have some room to breathe. If you were expecting realistic world and character models you are just a dumb ass for not picking up on Todd McFarlane having his name all over this game. The one and only legit reason to hate on this game is that it is published by EA so we have to give them more $ to make all the crap games they make, i bet alot of the fools reviewing this game only played the demo and have no idea what the actual game is like.
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  23. Feb 11, 2012
    8
    The thing that keeps me playing this game is the combat. I'm glad somebody finally made a game that isn't a button masher but has all the fluff of a traditional RPG. Another strength is the loot system, if you like loot this game is for you. I found that it does take awhile into the game before you start to get a grasp on the lore within Amular. This isn't really a complaint though as itThe thing that keeps me playing this game is the combat. I'm glad somebody finally made a game that isn't a button masher but has all the fluff of a traditional RPG. Another strength is the loot system, if you like loot this game is for you. I found that it does take awhile into the game before you start to get a grasp on the lore within Amular. This isn't really a complaint though as it is expected from any new IP.
    The story isn't going to grab you and make you have to "just play one more hour". it's not bad but it's not great either, which was disappointing as R.A. Salvatore had a hand in the story.
    Technically I haven't run into any major bugs. The game is quite solid with 2 exceptions. 1.) The camera needs some work on the PC version. PC users should be able to zoom the camera out a little bit. 2.) The KB&M is super awkward due to the combat system. It is much more enjoyable to play this game with a controller, if you're on PC due yourself a favor and get a USB Xbox 360 controller.
    In conclusion, this game is perfect for people who like RPG's but want some real "action" to the combat.
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  24. Feb 11, 2012
    9
    I really love this game, i enjoy more this game then Skyrim. I'm very happy and love the combat, and everything, remind me of a mmorpg but solo :-)
  25. Feb 11, 2012
    9
    Okay, so the environment and character graphics (Including foliage and 2d rendering areas of it) are "Outdated" as I've seen many state; keep in mind this IS a port from console world, which leaves many things left to be desired for PC gamers. WE are serious people about our games, though most of "Us" whine when games tax our systems, and we whine when they do not; go figure. TheOkay, so the environment and character graphics (Including foliage and 2d rendering areas of it) are "Outdated" as I've seen many state; keep in mind this IS a port from console world, which leaves many things left to be desired for PC gamers. WE are serious people about our games, though most of "Us" whine when games tax our systems, and we whine when they do not; go figure. The controls are clunky with aiming, again due to CONSOLE porting, it leaves the accuracy and what we are "used to" as PC gamers out. So that's the bad, or most of it from my standpoint. The good?

    It is FUN! It is a "hack and slash" RPG, though in some ways more hack and slash. The RP elements are very strong when you look at the differences in class and character builds that can be done. It is HUGE on build potential via the mechanics. I've been playing for about 30 hours thus far, and have seen VERY few bugs (That's impressive, since even the worst games suffer from perennial bugs on day 1 releases) aside from an install issue, I've had 0 issues with it. The gameplay and fighting isn't "Japanisized" as most "action" games seem to go toward lately, which is terribly annoying, though the swords are a tad huge, they aren't the size of cars like FF and the others that give me nausea. The story line is GREAT and gripping, if you take the time to invest your thought in it at the beginning of the game. Sure, some concepts are tired, but...what more is there for RPGs or any other game for that matter? It isn't as if there are thousands of "New" ways of adding role playing elements to any gaming structure. Did I mention the fighting is fun? It is, though my mouse finger is TIRED! The game is smooth, no stuttering at all with everything maxed, sure that's because of the consoleesque textures, but still, I've played uglier that ran MUCH worse. Has all the "Usual" characters, but they are a necessity in most all RP style games in a not-modern environment. The voice acting though a bit stiff, is good. The lip syncing is outstanding, the company that did the facial animation is top-notch at their profession it seems. People comparing it to Skyrim are silly, it looks and feels nothing like it. If you don't like a game because it is "Different" then that is your issue, not the developers' fact is, without those differences we'd be even more bored and all be playing some nonsensical Reality TV based RP or WoW instead. It is rich, well written and if you don't click through everything it will grab your mind. Play with it, the options are endless and differ well enough to give anyone a challenge in some way.
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  26. Feb 17, 2012
    1
    It's not a bad game but when you leave out the tooltips from the shop windows making it tedious to view items when buying and selling then you fail at the most simple of designs.
  27. Feb 14, 2012
    1
    I am played many rpg games and I try to play this game but its too boring .i cant get addictive for this game quest are too similar and level design make this game boring.Some people cant play this game because graphics are annoying.weapons are nice and there is much weapons but there is only four class and that is sad also Lockping is too easy.maybe some team member make this game funny.I am played many rpg games and I try to play this game but its too boring .i cant get addictive for this game quest are too similar and level design make this game boring.Some people cant play this game because graphics are annoying.weapons are nice and there is much weapons but there is only four class and that is sad also Lockping is too easy.maybe some team member make this game funny. there is only temporarily team members and that sucks also game is too easy for any difficulty Expand
  28. Feb 9, 2012
    10
    I have not played this game, but I'm pretty sickened by the number of obvious trolls down voting this game just by reading positive reviews. In fact I made this account only to comment on this. I briefly went through the user reviews and found numerous trolls giving this game a poor review even though they've never played it! Granted some of these are certainly intelligent people, butI have not played this game, but I'm pretty sickened by the number of obvious trolls down voting this game just by reading positive reviews. In fact I made this account only to comment on this. I briefly went through the user reviews and found numerous trolls giving this game a poor review even though they've never played it! Granted some of these are certainly intelligent people, but many of these reviews read like they came out of a close-minded conspiracy theorist. Anyway, I thought I'd give it a 10 to offset the bad reviews from others who haven't played it. Expand
  29. Feb 9, 2012
    10
    Really liking this game. It has a cartoony style such as in WoW mixed with a nice engine and feel ala Sykrim. The combat feels fast paced but not too complicated. Story may lack or not, but that is up to everyone else. Don't be upset.
  30. Feb 11, 2012
    10
    Awesome game one of the best WRPGS I have played for a long time and certainly alot more exciting than Skyrim which I also gave a long playtime but its combat leaves alot to be desired. This game has the best combat system around and a ton of content to use it in. It seems there is a huge number of trolls trying to drag the game down on metacritic by scoring it down but give this game aAwesome game one of the best WRPGS I have played for a long time and certainly alot more exciting than Skyrim which I also gave a long playtime but its combat leaves alot to be desired. This game has the best combat system around and a ton of content to use it in. It seems there is a huge number of trolls trying to drag the game down on metacritic by scoring it down but give this game a chance and you might be surprised. 9/10 in my book with Skyrim being an 8/10 but giving it a 10 to counter the trolls! Expand
Metascore
81

Generally favorable reviews - based on 25 Critic Reviews

Critic score distribution:
  1. Positive: 22 out of 25
  2. Negative: 0 out of 25
  1. Apr 5, 2012
    60
    Fast and flashy combat in a shallow fantasy world. For the solo MMO player only. [Apr 2012, p.62]
  2. Mar 27, 2012
    80
    For all the things that don't work well, the exciting combat and deep world make KAR a very worthy game to play. It's a shame Electronic Arts is doing such a poor job of promoting it, as there is enough here to make the foundation of a very solid franchise.
  3. Mar 21, 2012
    74
    Great combat and mountains of loot can't compensate for Amalur's generic world design and familiar story. [May 2012, p.72]