- Publisher: Electronic Arts , 38 Studios
- Release Date: Feb 7, 2012
- Also On: PlayStation 3, Xbox 360
User Score
Mixed or average reviews- based on 1215 Ratings
User score distribution:
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Positive: 614 out of 1215
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Mixed: 345 out of 1215
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Negative: 256 out of 1215
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Aug 20, 2023
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Apr 17, 2023
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Mar 20, 2023This game is a lot like Fable, even the music sounds the same, it just hasnt any of the little things that made Fable so unique back then.
When i first played this in 2012 i ran into a game breaking bug and gave up. It never was a marvel but the graphics still hold up well, just do yourself a favor and turn off the awful post processing. -
Sep 12, 2020Buy this over the remaster. Use ENB if you really want the improved shadows.
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Sep 26, 2018
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Sep 11, 2017
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Mar 20, 2017
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Jan 11, 2017This review contains spoilers, click expand to view.
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Dec 2, 2016Feels like single player wow with different mechanic and RPG elements, that is all. Story is ok but kind of "cliche". Game is too easy on hardest difficulty so it does not provide enough satisfaction.
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Dec 24, 2015This game is a decent hack'n'slasher with a decent story.
There character building is good enough to continue playing without getting bored.
They call this a role-playing game, but it's actually a hack'n'slasher power-gaming one with a linear story.
I don't think you should pay any more than 10$ for the complete game. -
Nov 16, 2015
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Feb 20, 2015
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Oct 22, 2014Reckoning is a game that took me by surprise. Went into this game expecting very little and I was pleasantly surprised. This might be one of the most beautiful games I've played in a while.
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Oct 19, 2014
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Awards & Rankings
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Apr 5, 2012Fast and flashy combat in a shallow fantasy world. For the solo MMO player only. [Apr 2012, p.62]
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Mar 27, 2012For all the things that don't work well, the exciting combat and deep world make KAR a very worthy game to play. It's a shame Electronic Arts is doing such a poor job of promoting it, as there is enough here to make the foundation of a very solid franchise.
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Mar 21, 2012Great combat and mountains of loot can't compensate for Amalur's generic world design and familiar story. [May 2012, p.72]