- Publisher: Gathering of Developers
- Release Date: Jan 15, 2001
Buy Now
- Critic score
- Publication
- By date
-
Not to say it's a bad game, but each of the elements - RTS and Action/RPG - are only shadows of the best of breed in their genre.
-
It shamelessly copies two Blizzard classics, "WarCraft II" and "Diablo." The problem is that it doesn't copy from either classic particularly well, and the result is a flat, lifeless experience that quickly becomes more of a chore than a pleasure.
-
With a boring story and uninspired game play, there is hardly reason to recommend this game, especially with the market filled with RTSes and RPGs that stand head and shoulders above KUF.
-
CNET GamecenterIf you could save the game anywhere you wanted during the RTS and RPG modes, it'd be easy to put aside its lack of originality and recommend it as a reasonably entertaining game, something to tide gamers over while they wait for the next really big RTS or RPG.
-
Since the entire title is built around the concept of gradual character development through combat, the lack of a save option instantly nullifies any and all value that the innovation might have brought.
Awards & Rankings
User score distribution:
-
Positive: 12 out of 16
-
Mixed: 1 out of 16
-
Negative: 3 out of 16
-
AlecB.Jun 20, 2006
-
FrankB.Aug 22, 2005
-
JulioB.Nov 2, 2001