User Score
7.3

Mixed or average reviews- based on 173 Ratings

User score distribution:
  1. Negative: 28 out of 173

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  1. May 21, 2016
    8
    Enjoy able game. I think what makes this game so much fun is the community created maps. You don't see many games today that give out a map editor. I really wish that was common with the shooter genre again.
  2. Feb 20, 2019
    8
    Been playing this one for two weeks, really like it. I actually didn't buy it, my friend shares his steam account with mine, so I'm just playing his games. My first impression of the game was great. Because it's basically KF1 with better soundtrack, better graphics and the same gameplay. The thing I can't understand though are the lootboxes and paid skins. WTF is this s**t? As far as IBeen playing this one for two weeks, really like it. I actually didn't buy it, my friend shares his steam account with mine, so I'm just playing his games. My first impression of the game was great. Because it's basically KF1 with better soundtrack, better graphics and the same gameplay. The thing I can't understand though are the lootboxes and paid skins. WTF is this s**t? As far as I know this is not a F2P game. This stuff shouldn't even appear in the game as something that you should pay for additional costs. I feel disgusted, shame on you, Tripwire. Remove lootboxes or make the game F2P. You can't have it both ways and expect people to be happy. Still, I enjoy the game. Pickens approves. Expand
  3. Jul 10, 2016
    8
    Muy buenos gráficos, muy divertido, es una gran continuación del primero trayendo nueva comunidad, ya que gente como yo que viciamos mucho al primero queríamos ver una segunda parte. Le falta contenido aun pero con los parches lo van mejorando mucho, así que muy bien por ellos. Recomendable y a buen precio.
  4. Apr 2, 2020
    2
    Added microtransactions in early access, cannot skip loot crate scenes in "vault". Game is repetitive and anti consumer
  5. Jun 18, 2019
    10
    TLDR: You kill clones with classes that use certain weapon types and improve those classes to get better performance. Playing with friends makes things harder but also you have friends with you to (hopefully) help. Rinse repeat.

    The name of the game says it all, Killing floor. What is killing floor? Well, it's an FPS where you must survive waves of clones called zeds. You do this by
    TLDR: You kill clones with classes that use certain weapon types and improve those classes to get better performance. Playing with friends makes things harder but also you have friends with you to (hopefully) help. Rinse repeat.

    The name of the game says it all, Killing floor.

    What is killing floor? Well, it's an FPS where you must survive waves of clones called zeds. You do this by shooting, slicing, burning and exploding them to tiny pieces. That alone is fun but they make things interesting with a class system they call perks.

    Each perk is specialized in some form of combat. For example, you can be a Firebug which specializes in weapons that set enemies on fire or Support for some shotgun action. How about a Berzerker who loves slicing and smashing through zeds? (My personal favorite) By using these perks they get bonuses with their weapon type and as you use them they level up to a max of 25.

    Every level your perk gets a percentage based boost to certain things depending on what perk you're using. Such as damage with perk weapons, maximum magazine size or increased movement speed. But that's not all you get, Evey 5 levels you also get the choice between two skills for your class which can massively change your play style. For example, the Medic can choose to make their heals also buff their friends or to make their weapons do more damage.

    BuT wAiT tHeReS mOrE. When you're enjoying making zeds disappear sometimes when something cool happens such as a headshot or explosion you might enter slow motion known as Zed time. This lets you line up the next few shots, Heal really quick or just get a quick look around to see what's going on. Also, every class at max level gets to choose a skill that only works in zed time and these skills are usually really powerful. For example, Berzerkers can move in almost real time letting them slice away at slow-moving zeds or they can cause nearby Zeds to flee in fear while automatically healing themselves. Another fun one is Gunslinger who can either shoot in near real-time allowing you to unload into a zed face or have a bottomless clip so you always have ammo to shoot in zed time. MY POINT IS, There's plenty of perks to try and different way to play each perk.

    Then there's the gameplay which admittedly can get very repetitive. You start off with a starting weapon for your class and start off killing easy small zeds. As you kill you'll earn dosh, Not money DOSH (Basically money). This lets you get higher priced weapons which will (usually) be better than whatever the cheaper option is. You're going to need those big weapons cause as the waves progress you'll fight harder enemies from the basic clot to the devastating fleshpound. After 5, 7 or 10 waves depending on how long you set the game you will fight a random boss beat them and you win!

    At first, the game is fairly easy but the game can become crushingly hard if you want it to be. Playing on Normal you'll have to deal with the lowest of stats for the Zeds. Lower movement speed, Health, and damage so you can get used to the game. However, as you go up to Hard, Suicidal and Hell on earth difficulties Zeds get faster, stronger and hit harder but that's not all. They may also gain new abilities and movement patterns. For example, The Husk is a ranged zed that on Normal sticks back and occasionally shoots a fireball at you or your friends (And sometimes other zeds which they don't exactly let slide). However, on higher difficulties, they can use the cannon as a flamethrower to roast you up really quickly or even kill themselves by overloading their weapon to try to take you down with them.

    But of course what is suffering without friends? You can have up to 6 people (Even more in a modded server) join you. Doing this changes a few things but the main thing it changes is zeds get more stats to make up for all of your friends. At 6 friends enemies that could be killed easier alone are now a 6 man chore to take on that'll absolutely destroy someone alone ESPECIALLY the bosses. However, if you and your squad can work together it can be a hectic, fast-paced but fun fight for survival.

    Overall it'll keep you entertained for at least an hour or two for each of the 10 perks and is worth at least trying.

    OH also at the time of writing it's on sale for 66% off so now may be your time to buy since it's out of beta and very much full of content.

    (And for god's sake buy a medic pistol in multiplayer on anything higher than normal it'll save lives)
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  6. Aug 6, 2020
    6
    Fun to play with friends but gets repetitive after awhile, sometimes has some game breaking bugs
  7. Mar 31, 2022
    0
    Was an amazing PVE co op shooter in 2014. Since its release it has become feature bloated to hell, including mtx which they promised would never be in the game, mediocre gamemodes that added nothing meaningful to the core game loop, unoriginal and boring to fight enemies, and cringeworthy bosses. sigh.
  8. Sep 3, 2016
    9
    This is the Killing Floor game that every fan of the game expected to see! In addition to the first game this one has a lot of improvements like game mechanics,new animations for zeds,graphics,soundtrack and more. I'm writting this in the early access stage and I'm sure that tripwire will improve our game experience for this title(the game is amazing right now to play but it will beThis is the Killing Floor game that every fan of the game expected to see! In addition to the first game this one has a lot of improvements like game mechanics,new animations for zeds,graphics,soundtrack and more. I'm writting this in the early access stage and I'm sure that tripwire will improve our game experience for this title(the game is amazing right now to play but it will be better).I really recommend this game because it is a team-based game so you can have fun with your friends and also the price is very good! The game really worth it even if it is in early access. Expand
  9. Feb 23, 2016
    10
    I love this game, very special and great.
    The classes are unique and i like specialy the firebug is the beta but people would love the final version I guess... It needs more atention by the developers but i like see games involved. Great for gaming with friends
  10. Apr 3, 2016
    8
    An excellent HD sequel to the original KF game, KF2 brings an excellent graphical overhaul to the team based co-op shooter. Tripwire sold an early access with KF2 that left several of the old classes out and later added them in. The final build as it stands today still hasn't added back in some of the old weapons I had loved with KF1 (most notably being the Flare Revolvers for the Firebug)An excellent HD sequel to the original KF game, KF2 brings an excellent graphical overhaul to the team based co-op shooter. Tripwire sold an early access with KF2 that left several of the old classes out and later added them in. The final build as it stands today still hasn't added back in some of the old weapons I had loved with KF1 (most notably being the Flare Revolvers for the Firebug) but has drawn me to other classes (the Gunslinger) with new additions. Expand
  11. Jan 19, 2016
    10
    Вообщем буду краток и понятен(краткость сестра таланта всё такое)-это игра реально совершила множество шагов в лучшую сторону по сравнению со своей предыдущей И ДА это Kf в новом обличии с умопомрачительным гемплеем и весьма неплохой графикой я как фанат первой части могу с гордостью сказать СПАСИБО TRIPWARE INTERACTIVE за
    то что подарили мне долгожданное продолжение на которое ни капли
    Вообщем буду краток и понятен(краткость сестра таланта всё такое)-это игра реально совершила множество шагов в лучшую сторону по сравнению со своей предыдущей И ДА это Kf в новом обличии с умопомрачительным гемплеем и весьма неплохой графикой я как фанат первой части могу с гордостью сказать СПАСИБО TRIPWARE INTERACTIVE за
    то что подарили мне долгожданное продолжение на которое ни капли не жалко потратить свои 12 долларов и плевать
    на то что игра в раннем доступе она уже замечательно смотрится и играется прямо сейчас...
    11/10 (Но моя видеокарта не поддерживает nvidia flex ))) так что 10/10)
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  12. Mar 23, 2016
    8
    Finally a survival horror shooting game which offers a lot of fun when you play it with friends. Monsters are scary enough and after a recent updates there are many great maps. Cooperation with team is crucial if you want to be successful (mainly in higher difficulties). Personally, I really like the soundtrack.

    Nice game.
  13. Apr 22, 2015
    8
    As it stands right now, judging it as if it were a full game, I already think a 8 is a fair grade for this game, and that's when you pretend three maps is all you're going to ever get.

    At the moment it is in the very first early access build, and the game feels like a completely overhauled and massively upgraded killing floor, except very skinny on the actual content. The basics are
    As it stands right now, judging it as if it were a full game, I already think a 8 is a fair grade for this game, and that's when you pretend three maps is all you're going to ever get.

    At the moment it is in the very first early access build, and the game feels like a completely overhauled and massively upgraded killing floor, except very skinny on the actual content. The basics are there, you have 4 perks with 3-4 weapons each and your full set of freaks, including 2 more variants of the cloth compared to the first game. It isn't a lot, but you have to consider that Tripwire supported the original Killing Floor standalone for close to six years with new maps, weapons and characters. I have no doubt that by the time this game hits the shelves officially, it will have more than triple the content it has now. And over the years to come I expect Tripwire to live up to their name and add yet more maps and weapons (probably paid skins too, but that shouldn't bother anyone) to their game.

    Anyway, the core game is already there and it feels very complete. The trademark authentic weapon feel is an example of the attention to detail this early access already has, each weapon looks and feels amazing, with the high-framerate animations making them incredibly satisfying to shoot and reload. They may not have a massive selection yet, but the guns they do have are absolutely amazing. The perks are limited at the moment, but still offer enough variety to keep the game interesting for at least a few more months, and by that time the game should have more content already. The game now covers melee, shotguns, rifles and some futuristic medic versions of those, and given how good every class feels I don't suppose anyone will get bored quite yet. The limited range of maps might be your biggest complaint in this early access, but three maps still do the job. You can play all three on any of the four difficulty settings, which adds some longevity to the maps. The different attacks and tactics zeds have on different difficulties should keep things fresh.

    Altogether this build feels very complete in what it has, it just doesn't have a lot yet. But for €26,99 I think you are getting a good experience quite already, and given Tripwire's track record I feel safe to recommend this game to anyone who can enjoy some co-op wave survival. The game is already very solid, and if Tripwire delivers on their promises it will offer the most bang for your buck since Skyrim.
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  14. Oct 22, 2018
    2
    Playing with friends is practically impossible without buying a server. Unacceptable
  15. Nov 21, 2018
    1
    Bought at a discount and still feeling that I was scammed. Overall impression that it is a free-to-play game which however cost money for some reason. Bad performance, bad localisation, bad servers, bad maps, bad weapons/skills/difficulty balance, extreamely slow exp gain and progress (like worst f2p-style). All this leads to unfun boring gameplay (though I played KF1 and liked it in theBought at a discount and still feeling that I was scammed. Overall impression that it is a free-to-play game which however cost money for some reason. Bad performance, bad localisation, bad servers, bad maps, bad weapons/skills/difficulty balance, extreamely slow exp gain and progress (like worst f2p-style). All this leads to unfun boring gameplay (though I played KF1 and liked it in the past). And the most that pisses me off - unforgivably long launch time, probably longest in all game history of this world!
    So what Tripwire have done in these two years? Well mostly nothing except 50 Gb of skins and loot boxes.
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  16. Jul 9, 2020
    0
    German here. For an beginner this game is completely confusing for how to start a private game with a friend. After a half hour of searching I don't get it. I randomly joined into a group of people. After the first wave the connection broke from dont know where and the game crashed. If I try to browse the lobby the game freezes and I have to delete the process in another desktop. So afterGerman here. For an beginner this game is completely confusing for how to start a private game with a friend. After a half hour of searching I don't get it. I randomly joined into a group of people. After the first wave the connection broke from dont know where and the game crashed. If I try to browse the lobby the game freezes and I have to delete the process in another desktop. So after a completely wasted hour I delete the game and never will get back to it. Wasted money. Expand
  17. Jan 31, 2016
    4
    This review was written on day one of the public release, April 22nd 2015; I'm aware that a lot has changed, hence why you might find discrepancies between the actual state of the game and my review, however: I do believe that the key elements that should help you understand whether or not spend money for this game haven't changed yet.

    The graphic and the sound department are okay: the
    This review was written on day one of the public release, April 22nd 2015; I'm aware that a lot has changed, hence why you might find discrepancies between the actual state of the game and my review, however: I do believe that the key elements that should help you understand whether or not spend money for this game haven't changed yet.

    The graphic and the sound department are okay: the zed's animations are beautiful, the way the blood stains cover up the entire map, the interaction with the surroundings (think that a siren can destroy the light bulbs with her scream, making a zone dark and forcing you to use the flashlight). I've my complaints about the voice commands, which are not as fun to hear as they were in Killing Floor, but I hope that the community and the workshop will be able to remedy to what the developers didn't feel was worth a further improvement.

    ...So far, so good.

    Things start going worse when we open the option sub-menu: very few options, missing controls from KF1, as you can't switch to "last weapon" anymore, there is a whole page dedicated to the controller, with a fancy picture of an xbox 360 controller. But that's all fine! I want to pretend that this is all okay, that the controller picture is there to make the thing pretty, that they removed controls to..... I don't know! But another reason other than "console users can't map too many buttons so let's just remove functions"!

    Then you jump in a game, and the game turns out to be blatantly console friendly; if you get hit from behind or from a side, you instantly turn in the direction the hit came from: go figure how fun is to play the berserker, or even how this can help you getting killed on HoE: Flesh Pound in front of you, stupid clot behind, 180°spin *dead*.
    I spend my 3 hours zerking, as I used to do, turns out that it's not as easy as it was to head-shot a zed, and it looks like it's more luck than skill, as I still haven't found the right angle to decapitate a clot with a katana every time I want.
    But hey, am I forgetting something? As the fact that you can sprint (!?!) now? Sprinting? That's right folks! And almost no zeds can outrun you.
    Also the difficulty is much lower than it was in Killing Floor, and while this isn't necessarily bad, if you think that it's easy without perks, I imagine that having a bunch of extra fancy abilities would make the game even easier.
    As a final note, now we have eight (8) and only eight vocal commands: we can't Thank a mate (It's triggered automatically each time a mate helps you. Cute to hear, but this way you don't understand who's actually grateful for the help and who isn't), we can't Insult our mates, we can't give directions other than Follow Me. You must be wondering why... Well... the vocal commands are now accessible through a wheel that shows up when we hit the bound key. Yep. Hooray console friendly games!

    I was very hyped for Killing Floor 2, I craved it for a long time, I couldn't wait to slay zeds with hundreds of new fancy animations, HD graphic and stuff, but now that I've tried this release, I can't hide you feel such a terrible nostalgia of Killing Floor, I want to open the app 1250, load up KF-Bedlam, pick up Foster and a nice perk, and slay zeds on Hell on Earth as we've always meant to do.

    Final Thoughts:
    Killing Floor 2 is a game that shows the full potential of the Unreal Engine 3, unfortunately, it isn't as flowing and catchy as Killing Floor used to be.

    If you need ratings:

    Graphic: 8/10
    Sound: 5/10
    Longevity: 5/10
    Gameplay: 3/10

    Overall: 5/10

    Buy it if you are a Call of Duty fan seeking for something new and more challenging, skip it if you want a Killing Floor successor: this is nothing like Killing Floor 1.
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  18. Feb 5, 2016
    6
    Used to be on of the fines coop games which could remember the days of Doom. Yet Developers shoot themselves in the foot when they thought microtransactions would be nice in an early access state game. Tottally unaccaptable. Now they try to change the DLC formula into MTs just to milk even more money from the consumer. Its optional bla bla. Last game ive ever buy from this company. GamesUsed to be on of the fines coop games which could remember the days of Doom. Yet Developers shoot themselves in the foot when they thought microtransactions would be nice in an early access state game. Tottally unaccaptable. Now they try to change the DLC formula into MTs just to milk even more money from the consumer. Its optional bla bla. Last game ive ever buy from this company. Games from gamers my ass. Expand
  19. Apr 27, 2019
    10
    Killing floor 2 is a game we expected from Killing Floor one. With many improvements to the systems we already loved and better graphics, this game was a great successor. It's fantastic for long sessions with friends, or quick games to pick up and play, then move onto the next thing. The custom maps and community are fun to play with and the continual updates bringing new guns, cosmetics,Killing floor 2 is a game we expected from Killing Floor one. With many improvements to the systems we already loved and better graphics, this game was a great successor. It's fantastic for long sessions with friends, or quick games to pick up and play, then move onto the next thing. The custom maps and community are fun to play with and the continual updates bringing new guns, cosmetics, and features give this game a lot of replay-ability regardless of it's repetitive initial style. Expand
  20. Dec 22, 2018
    9
    Killing Floor 2 is probably one of the best co-op shooters as of late 2018.
    This is a excellent game driven by great developers and an awesome community. You get to play as one of ten perks, gaining exp by playing with that perk and by using perk specific weapons. Each perk offers different play styles to fit everyone. There are also many weapons ranging from a shovel to a .50 cal to
    Killing Floor 2 is probably one of the best co-op shooters as of late 2018.
    This is a excellent game driven by great developers and an awesome community. You get to play as one of ten perks, gaining exp by playing with that perk and by using perk specific weapons. Each perk offers different play styles to fit everyone. There are also many weapons ranging from a shovel to a .50 cal to complement those perks. The difficulty scaling is also one of the best I've seen. Zeds gain new abilities and get noticeably more aggressive, making teamwork a must in higher difficulties. Whether you want to play casually or dive deep into the hardest difficulties, this is definitely an experience worth your attention.
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  21. Jan 27, 2022
    7
    This review contains spoilers, click expand to view. fffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff Expand
  22. Oct 18, 2016
    7
    For an early release game, Killing Floor has definitely been doing quite well in terms of its player base, community and developer support (which some have claimed that it has been lacking in recent times). On the technical part, the game runs very well (I feel is even better than the original KF) and is extremely smooth at all times even when I'm running it on the higher settings andFor an early release game, Killing Floor has definitely been doing quite well in terms of its player base, community and developer support (which some have claimed that it has been lacking in recent times). On the technical part, the game runs very well (I feel is even better than the original KF) and is extremely smooth at all times even when I'm running it on the higher settings and never have I once encountered any game breaking glitch/bug that hinders my experience. However, one has to keep in mind that the game at its current moment (10-18-16) has been in early access for quite some time thought I suppose it is pretty close to being released, as there's only one more perk that hasn't come out yet, but that's just a mere speculation.

    Honestly, I think it's worth the price if you enjoy the original KF, but one thing I really dislike the most is the sale of cosmetic items which feels like an absolute lift from Valve's games, It's just me but man is it a huge eyesore. But with that said those cosmetic items have zero impact on the game of course, and it's not going to given a player an any sort of an edge over others. This is going to be an even greater game when it's release, but currently all we can is keep our eyes peeled and our hopes high.
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  23. Apr 19, 2020
    10
    I got into this game just recently and i love the chaos around it. I love the character progression, the abilities. The soundtrack is amazing, it goes really well with the action. You have a lot of maps to choose from. I recommend playing it with friends, it's a lot of fun.
  24. Apr 28, 2016
    9
    If the game were to be called "finished" today, I would only lower the score to 8. It's a ton of fun, a great co-op game. The new versus mode needs balancing, but it's awesome. I have 100 hours in the game and I predict at least 200 more before I get bored of it. Completely worth the $30 I spent on it.
  25. Apr 28, 2016
    9
    I am a fan of the original mod and stand alone release of Killing Floor. I loved that game and this game as well. As it stands right now, this game is well worth the price and continues to become a great value for the amount of time I have put into it.

    Pros: -Fun and varied classes -Many community made maps and items -Great co-op fun -Challenging gameplay and a good sense of
    I am a fan of the original mod and stand alone release of Killing Floor. I loved that game and this game as well. As it stands right now, this game is well worth the price and continues to become a great value for the amount of time I have put into it.

    Pros:
    -Fun and varied classes
    -Many community made maps and items
    -Great co-op fun
    -Challenging gameplay and a good sense of progression
    -Great visuals

    Cons:
    -Updates are moderately slow
    -Cancerous fanbase
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  26. Sep 9, 2021
    10
    Я обожаю игры от Tripwire! В Killing Floor 2 наиграл 1800 часов!
  27. Jun 13, 2019
    7
    The original Killing Floor is one of my favorite online fps games. The game had character. It was dark, it was sinister and -at times- brutal. It required you to choose a perk and play it well. The maps were unique and fun. The sequel, however, despite having much better graphics, did not click with me the same way the original game did. From the way Killing Floor 2 is designed, it isThe original Killing Floor is one of my favorite online fps games. The game had character. It was dark, it was sinister and -at times- brutal. It required you to choose a perk and play it well. The maps were unique and fun. The sequel, however, despite having much better graphics, did not click with me the same way the original game did. From the way Killing Floor 2 is designed, it is apparent that the game wants to appeal to more casual gamers and reach a wider audience. Yes, the graphics are good (the first game did not have good graphics but it had good visual style). But the sinister atmosphere is lost. The game is less claustrophobic, less scary. The metal soundtrack is still good. And the gameplay is easier in comparison to the first game. In the original, even if you played in the normal difficulty, all players had to play their perk well to survive. You had to have a strategy. In Killing Floor 2, zeds are coming from pretty much everywhere, leaving little room for strategic team play. Now you can use any weapon from any perk, and consequently perks lose their significance. The majority of maps -with some exceptions- do not feel the same. Gunplay, on the other hand, is still very good.

    Do keep in mind though that the above criticisms come from someone who liked the first game with a passion. I was very excited about Killing Floor 2 and it did not live up to my expectations. That said, if you are a newcomer to Killing Floor, I still think you will have great fun. However, if you are coming from the original who loved Killing Floor 1 for the same reasons that I did, you may find yourself disappointed. Killing Floor 2 reminds me of how I felt about Diablo 2, as a fan of the original Diablo. Diablo 2 was more popular, offered smooth gameplay, had better graphics. But it did not come anywhere close to Diablo 1.

    6.5/10
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  28. Nov 21, 2021
    7
    The enemy AI, animations and attack patterns are different enough and well done. The game encourages tactic and cooperation. It rewards skill.

    The best part are really the enemy AI and design. Really well done. The weapons are decent enough. Of course they ain't as nice as in some AAA games, but really not bad. The player animations look a bit weird, at least partly. The
    The enemy AI, animations and attack patterns are different enough and well done. The game encourages tactic and cooperation. It rewards skill.

    The best part are really the enemy AI and design. Really well done.

    The weapons are decent enough. Of course they ain't as nice as in some AAA games, but really not bad.

    The player animations look a bit weird, at least partly.

    The objective mode is uninspired and boring sadly, because objectives and quest could have made the game more rich in variety. I mean the standard mode is fun, but there are no other objectives than killing everything.

    So it's a game to play every now and then with longer breaks inbetween.
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  29. Jul 12, 2020
    8
    The game looks and plays well. The repeatability is a little bit of a miss. You see every possible enemy within a game and cover most bosses in just an hour or so of playtime. However, the mechanics and gun dynamics are fantastic and keep you coming back for more.
  30. Apr 21, 2019
    8
    Killing Floor 2 felt like a far more entertaining FPS than Killing Floor 1 ever was.
Metascore
75

Generally favorable reviews - based on 20 Critic Reviews

Critic score distribution:
  1. Positive: 12 out of 20
  2. Negative: 0 out of 20
  1. Feb 7, 2017
    75
    While it's a shame Tripwire didn't improve enemy variety or add a new co-operative mode, Killing Floor 2 has some of the most satisfying shooting around as the old formula holds up well thanks to high levels of polish, good perk variety, and solid maps.
  2. CD-Action
    Jan 13, 2017
    75
    The game might not be very friendly towards newbies (it doesn’t teach you how to play and therefore forces you to resort to trial and error) but once you get hold of it and gather a reliable team you’ll spend many enjoyable evenings with it. [01/2017, p.42]
  3. Jan 4, 2017
    80
    Cooperative action Killing Floor 2 pleads for attention with richer content, explicitly displayed violence and perfectly optimized technology. It is nearly like the previous installment, but we could expect anything else. The attractiveness of the game increases the creativity of its community.