User Score
8.1

Generally favorable reviews- based on 486 Ratings

User score distribution:
  1. Negative: 42 out of 486

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  1. Oct 4, 2021
    10
    its a beautiful game i like it nice
  2. Oct 3, 2021
    6
    A beautiful puzzle-platformer game made in a kid's animated movie art style. But you wouldn't expect it to be a difficult souls-like game. The combat gameplay has a ridiculous configuration where easy mode is extremely unchallenging and normal mode is too brutal and hardcore for the average casual gamer.

    While I found the puzzles, platforming mechanics and exploration to be a fun
    A beautiful puzzle-platformer game made in a kid's animated movie art style. But you wouldn't expect it to be a difficult souls-like game. The combat gameplay has a ridiculous configuration where easy mode is extremely unchallenging and normal mode is too brutal and hardcore for the average casual gamer.

    While I found the puzzles, platforming mechanics and exploration to be a fun activity to go through, the combat difficulty settings sucks a big portion of the fun in this game.

    If you don't like hardcore souls-like games and don't like playing extremely easy ones either, then this is not for you for its lack of in-between, no matter how good I think the rest of the game is.
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  3. Oct 3, 2021
    8
    Kena is a very nice and fun game. The story is especially involving and sometimes emotional. Maybe one of the problem is that's a bit childish but it treats very serious themes. So for adolescent but not really for children. The graphics are superb and you can appreciate the amount of details in the meditation moments. That said on PC there were some minors clipping. The progression of theKena is a very nice and fun game. The story is especially involving and sometimes emotional. Maybe one of the problem is that's a bit childish but it treats very serious themes. So for adolescent but not really for children. The graphics are superb and you can appreciate the amount of details in the meditation moments. That said on PC there were some minors clipping. The progression of the game is also well done. The fighting is challenging at times but it wasn't too unfair in the story mode. The music is fantastic, simple yet very proper to the situation. Nice sounds effect. It does take some getting use to all the different controls for the fighting. The dash though portals section, wasn't my favourite. It felt very time constrictive. I would have wish the backstory of Kena to be more clear and detailed (maybe it's for another game). I give the game 85%. I had some water in my eyes in a place or two. And I wish it would have last double that time. Expand
  4. Oct 3, 2021
    8
    For a debut, Ember Lab delivered something truly extraordinary. On the surface it's all incredible: art style, story, puzzles, combat. It works as a whole.
    At a closer look however it becomes clear that this is their first game. My main complaint is combat and the balance of difficulty. Combat does feel fine and bosses are really interesting mechanically. But while most of the game feels
    For a debut, Ember Lab delivered something truly extraordinary. On the surface it's all incredible: art style, story, puzzles, combat. It works as a whole.
    At a closer look however it becomes clear that this is their first game. My main complaint is combat and the balance of difficulty. Combat does feel fine and bosses are really interesting mechanically. But while most of the game feels like a stroll through the park, bosses equal the difficulty of the average Dark Souls boss (coming from someone who played all From Software games to completion). While any normal enemy type poses no threat whatsoever and is killed by mashing R1, bosses can hit you from across the arena, kill you with 3 or 4 hits on normal difficulty and require tacticle gameplay, mastery of all of Kena's skillset and perseverence to defeat. Then towards the end of the game you're faced with 3 humanoid bosses that are way easier than all other bosses only to be faced with two more hardcore bosses after that. The game does a really bad job in teaching you the mechanics you need for these bosses and the disparity to the rest of the game is unfathomable. On easy difficulty however bosses pose no threat at all. It seems like Ember Lab couldn't decide if they wanted to make a Dark Souls or a Zelda and decided to go Dark Souls for the bosses and Zelda for the rest.
    Furthermore the skill-tree is laughable and comprised of stuff you should be able to do from the beginning. A couple of passive skills would have been nice (quicker arrow recharge for example).
    All in all it's a 7.5 for me (which is why I'm giving it an 8) but it could well have been a 10.
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  5. Oct 3, 2021
    7
    The Bad:

    * $50 (in my country) for a game that can be completed in 9 hours is a stretch. * The pre-rendered cut-scenes run at 24fps so it feels like the whole game is stuttering and makes your eyes bleed when the rest of the game runs at 100fps (RTX 3090). * Some boss fights have piss poor balancing. Even when playing on difficulty 2/4 you can get 2 shotted. * Some really annoying
    The Bad:

    * $50 (in my country) for a game that can be completed in 9 hours is a stretch.
    * The pre-rendered cut-scenes run at 24fps so it feels like the whole game is stuttering and makes your eyes bleed when the rest of the game runs at 100fps (RTX 3090).
    * Some boss fights have piss poor balancing. Even when playing on difficulty 2/4 you can get 2 shotted.
    * Some really annoying bugs. Sometimes you can't upgrade abilities even though the ability is unlocked and you have eniugh resources. Sometimes you can't save even if you go to "Save" in the menu och select a slot (nothing happens and no explaination why). Sometimes the fast travel stops working (I use a shrine but nothing happens when you select a warp point). Restarting the games fixes these issues but it happens very often which is really annoying.
    * Everything takes place in a forest so the environment feels a bit too "samey".
    * The majority of the chests etc contain hats or currency for buying hats for the Rot. I personally don't care about cosmetics, which means there's very little value to explore for chests etc.

    Verdict:

    Had it not been for the annoying bugs, the cutscene fps and the boss balancing I would have given it a 8/10. It's a good game, even thought it's not a game of the year contender.
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  6. Oct 3, 2021
    6
    Kena Review

    Pros Beautiful Magnificient music Cons : The story makes no sense and is completly cryptic especially when you finish the game. The acting is really bad,Kena actress is out of touch everytime she speaks and so are many of the others. It’s mainly due to a poor dailogue writing and bad directing. The combat camera is unaceptable. If you look at the Witcher 3 or Ghost
    Kena Review

    Pros
    Beautiful
    Magnificient music

    Cons :
    The story makes no sense and is completly cryptic especially when you finish the game.
    The acting is really bad,Kena actress is out of touch everytime she speaks and so are many of the others. It’s mainly due to a poor dailogue writing and bad directing.
    The combat camera is unaceptable. If you look at the Witcher 3 or Ghost of Tsushima or any other melee combat game, you’ll notice that in combat, the rotation of the character is no longer oriented to the direction of the movement, the character is strafing to move, so that you have less work on the camera and can more easily focus on the opponents.
    This is not the case here, even in combat the rotation of Kena is still oriented to the direction of the movement and even though you have an option to re orient the camera toward the opponent, it does not always work or has some jitter and not pleasing movement. This is a big problem making combat hard to read, making combat harder, not because it’s more challenging, but because it’s more cumbersome.

    The dodge animation does not cancel the attack animation, meaning that if you were making an attack and suddenly need to dodge, the attack needs to finish first before being able to dodge, this is really cumbersome because you can’t dodge and therefore take damages that you would not have taken because you were trying actually to dodge...Same for parry.

    Some puzzles are hard to read also, like the fishing shrine that can be confusing even when you think you have understand in what order to shoot the different elements.

    Some part level are badly designed in the way that you’re looking for your path which is a sign of unreadable level design.

    If you’re moving and opening the map at the same time, your move input will move the map cursor, so you need to stop moving inputs before opening the map, cumbersome.

    They made a huge mistake made by other dev sometimes : forgetting that they are other games that exist.
    For instance, the double jump. In this game you need to put a delay between the first tap and the second one to double jump. The problem is that, since Mario, double jump has always been engaged by quickly tapping the jumping input two times, this has become a reflex, this is how any game should make a double jump and actually how all games make double jump except Kena, so, when you arrive to a platform, you have a high chance of dying because you did not make the double jump the way this game wants it to be done. This is really not good, you have no right when you make a game to try to change something that has been here for years. It’s the same mistake that Rockstar did in RDR2 when at some moment you need to use the right mouse button to shoot and the left one to aim......
    On top of that, plateforming is sometimes not precise enough, you jump to a ledge, she’s suppose to grab it but she doesn’t and you die, cumbersome.
    This problem becomes infuriating when you combine it with the timed puzzle platforms engaged by the bombs and you then have to wait for the platform to get back to their original position as you won’t have the time to climb them again. Unaceptable. (The 90’s want their gameplay back by the way)
    I don’t know why they decided to put so much timed platforms at the end of the game but it just not fun to play, it’s been a long time that I have not seen a timed thing in a game because everyone knows that it’s just cumbersome and not fun to play except the people at emberlab.

    At the end, the game feels very long, you just can’t wait for it to be over, I think that despite the fact that the game is short, it should have been even shorter actually.

    The platform and timed platform gameplay is really really really cumbersome and destroys all the other good things in the game, I really don’t understand who had that idea but it’s really bad. The game would have been better without the timed platforms, they are not challenging, they are cumbersome and overdone. I spend litterally 30 minutes on one of them at the end as it was nearly impossible to reach the end on time.

    6/10 mostly for the graphics and because it’s a small dev making their first game but please, fire all the designers that had the time plateform idea and that decided that the rotation stays orientend to the direction of the movement. Fire also some of the level designers that created some unreadable levels.
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  7. Oct 3, 2021
    4
    Bon jeu sympa mais qui n'a que très peu d'originalité. Gameplay basique, histoire un peu simpliste et contenu très limité. A part la mission principale y a rien.
  8. Oct 3, 2021
    8
    Amazing game very well done Ember Labs and to top it off this is their first game? Top tier soundtrack and gameplay that takes inspiration from the Souls series as well as Pikmin and Zelda whats not to love here. I will be watching Ember Lab's career with great interest
  9. Oct 2, 2021
    10
    Its a wonderful game with fantastic gameplay, visuals, music, and writing. Highly recommended.
  10. Oct 2, 2021
    10
    The game's great story comes at first but, graphics, environment, ambiance, and music are truly masterpieces. Although Kena's gameplay animations feel a little stuttering.
  11. Oct 1, 2021
    7
    Gameplay : 7
    Graphics : 8
    Story : 8
    Sound : 9
    **********************************************************************************
    Overall : 7
  12. Sep 29, 2021
    8
    I think the average for this game is pretty spot on. It's a game with a lot of character to it, similar to Breath of the Wild's sense of childishness and whimsical design. It's story is not it's strongest point, but as a package, I found it to be very enjoyable. It's not Pixar the Video Game, but it has its high and low points. The combat is not super inspired, and that's really where itI think the average for this game is pretty spot on. It's a game with a lot of character to it, similar to Breath of the Wild's sense of childishness and whimsical design. It's story is not it's strongest point, but as a package, I found it to be very enjoyable. It's not Pixar the Video Game, but it has its high and low points. The combat is not super inspired, and that's really where it draws stark comparison to Breath of the Wild. There isn't an ammo economy, weapons have no durability, and there are no real RPG elements to it. There is a skill tree, but it lacks the depth that many in the genre strive for. The effect of this, is that it's great for kids, but it's difficulty curve isn't great. This can be a brutal game at times, even on the lowest difficulties for children to engage with. The platforming here is welcome, and a lot of fun, but it's very hit or miss whether I will enjoy a section and feel clever, or be lost trying to figure out where to go next. I get it - discovery and all. If you are that type of player that just enjoys running around mostly empty areas looking for more loot, there is actually a decent amount of world here and the areas feel connected. Overall, I think this is a "wait for sale." I think it offers a lot for $40, but I also think you will find some deep deep sales for this title in the near future. I think the one takeaway that I would give, is that it is around 10-15 hours long, and there is little to no reason to replay it. While I opened showing the contrast with Breath of the Wild, I personally, would describe this game as a 3D version of Ori and the Blind Forest Expand
  13. Sep 29, 2021
    1
    A game that is made mostly for kids and young teens, if you like cartoon graphics with cute animals and rainbows and some silly story made for children well this game is probably for you so go and buy it. For adult gamers that are looking for something more realistic and something more serious and want a fascinating and challenging gameplay well sorry you should check elsewhere and stayA game that is made mostly for kids and young teens, if you like cartoon graphics with cute animals and rainbows and some silly story made for children well this game is probably for you so go and buy it. For adult gamers that are looking for something more realistic and something more serious and want a fascinating and challenging gameplay well sorry you should check elsewhere and stay away from this game Expand
  14. Sep 29, 2021
    10
    A great game, a beautiful game, one of my favorites and I hope to see more of it soon A great game, a beautiful game, of my favorites and I hope to see more of it soon, a pity is not as valued as many others, this is a hidden gem
  15. Sep 29, 2021
    5
    First, let me just say that I only played about 25 minutes of the game. In that short time, I can say that there is promise here for sure in terms of gameplay. My rating of 5 is based solely on the fact that the game does not support ultrawide resolutions out of the box.
  16. Sep 29, 2021
    10
    Absolutely masterpiece especially regarding art work and story telling. Battles are a bit repeating but challenging.
  17. Sep 29, 2021
    10
    many hat lovey, good action, i think it pretty good
    this game is so chilllllllllllllllll
  18. Sep 28, 2021
    8
    This review contains spoilers, click expand to view. Great game with a huge focus on story, characters, and world-building. I don't remember the last time when the story absorbed me so much. Yes, there are few bugs here are there, but nothing game-breaking. Usually minor visual glitches. Expand
  19. Sep 28, 2021
    5
    Kena, a young Spirit Guide, has arrived in an abandoned village in search of the sacred mountain sanctuary. He will strive to discover the secrets of this forgotten community. The flaws of the game are immediately noticed by a little varied gameplay, it is only reduced to fighting against enemies that are also not very varied. The combat system suffers from the same problem, really tooKena, a young Spirit Guide, has arrived in an abandoned village in search of the sacred mountain sanctuary. He will strive to discover the secrets of this forgotten community. The flaws of the game are immediately noticed by a little varied gameplay, it is only reduced to fighting against enemies that are also not very varied. The combat system suffers from the same problem, really too simplistic to parry and launch attacks against enemies with few special abilities. Another problem of the game is the lack of indicators to mark the point where you want to go, in fact the indicator can only be seen by opening the map. are the many references (especially to the map and art design) to horizon zero dawn. The game, however, is not a total failure. view of the animations ember lab did a great job of development. Finally, artistically, although as mentioned previously, there are a bit of copy from horizon zero dawn convinces also in this field. soundtrack is also good but well ....... only immersion works in this game. Expand
  20. Sep 28, 2021
    10
    One of the best game from 2021. Ember lab can be pride for his first game ever created. Stunning graphics, amazing narative story and yes a simple gameplay but made perfectly ! Hope everyone will play Kena at least one time.
  21. Sep 28, 2021
    8
    Ori 3D

    Yozlaşan, çürüyen orman teması, orman ruhu muhabbeti oyunlarda çok sık rastladığımız bir şey. Divinity Original Sin'de vardı, Ori'de zaten var. Miyazaki filmlerinde çok görürüz. Japon mitolojisinde böyle bir şey var galiba. Oyuna geçersek Ori'nin üç boyutlusu gibi olmuş. Tema benzer, amaç benzer, geçtiği ortam neredeyse aynı. Çiçeğe ok atıp kendini çekme aynı. Tabii bunlar
    Ori 3D

    Yozlaşan, çürüyen orman teması, orman ruhu muhabbeti oyunlarda çok sık rastladığımız bir şey. Divinity Original Sin'de vardı, Ori'de zaten var. Miyazaki filmlerinde çok görürüz. Japon mitolojisinde böyle bir şey var galiba.

    Oyuna geçersek Ori'nin üç boyutlusu gibi olmuş. Tema benzer, amaç benzer, geçtiği ortam neredeyse aynı. Çiçeğe ok atıp kendini çekme aynı. Tabii bunlar problem değil. Oynanışı basit, skill sistemi basit, combat basit. Bunlar da kötü değil. Daha önce gördüğünüz ama bazı skilleriniz olmadığı için geçemediğiniz yerleri sonradan geçebilmek hafif metroidvania havası vermiş. Bu açıdan harita dizaynı başarılı.

    Oyunun açık dünyası boş. Arada bir iki sandık falan var ama onun dışında yaşayan hiçbir şey yok. Ortasından sonra her köşeye bakmayı bıraktım ve direkt hikayeye odaklandım. Hikaye de öyle aman aman değil zaten, sıkmıyor ama merak da uyandırmıyor.

    Oyunun en öne çıkan özelliği boss savaşları. Combatlar ne kadar basit olsa da boss dışindaki düşmanlar ne kadar kendini tekrar etse de boss savaşlarının çoğu zorlayıcıydı. Normal zorluk seviyesinde oynamama rağmen 10-15 defa öldüğüm boss'lar oldu. Ama ben kolsuzum, pek ölçüt sayılmam. Boss'lar çeşitliydi, zorluk seviyesi de tam kıvamındaydı. Ne kolay, ne de Souls oyunları gibi pes ettirecek düzeyde.

    Bulmacalar ortalama, bir iki kez youtube'a baktım ama bu tamamen benim üşengeçliğim ve körlüğüm yüzünden. Normal bir insanı zorlamaz.

    Grafikler iyi ama ben bu tarz şirin gözükmeye çalışan görselliği sevmiyorum. Büyük gözler falan pek bana göre değil. Ufaklıkları her bulduğumuzda çıkan animasyon sinir bozcuydu. Bazı fight'larından 30 saniye önce çözdüğüm bulmacayı her öldüğümde tekrar çözdürmesi salakçaydı.

    Sonuçta gerek süresi gerek de oynanışı ile tadımlık bir oyun olmuş.
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  22. Sep 28, 2021
    8
    In the first times I saw Kena and Bridge of Spirits, my first impression was something of a cross between The Legends of Zelda: Breath of the Wild and Horizon: Zero Dawn, plus a bit of a… Disney feel. print more kernel shapes!

    After 2 days of launch, most players have the same feeling: This is a very "lovely" open-world game with neat and elaborate content "to the minute". “Elaborate to
    In the first times I saw Kena and Bridge of Spirits, my first impression was something of a cross between The Legends of Zelda: Breath of the Wild and Horizon: Zero Dawn, plus a bit of a… Disney feel. print more kernel shapes!

    After 2 days of launch, most players have the same feeling: This is a very "lovely" open-world game with neat and elaborate content "to the minute". “Elaborate to the minute” is an extremely sharp assessment that can make any open world game proud! Remember that the nature of open world games means you can do whatever you like regardless of whether it's in the main story or not. So it's understandable that… having a few boring minutes in some silly side quest is understandable, even if it's super hype games with millions of fans around the world like Assassin's Creed II…

    Look my full review: https://5atm.art/game-console/danh-gia-kena-and-bridge-of-spirits-game-danh-cho-nguoi-yeu-hoat-hinh-disney/
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  23. Sep 27, 2021
    10
    One of the most beautifull games. Perfect gameplay and mechanics! I was crying a bit :) its a Masterpice thank you!!! really! thanks
  24. Sep 27, 2021
    10
    Kena is a masterpiece and (for now) my game of the year.

    Let's talk the "bad" things first: the game is short, yes. You probably read or heard that it's around 8 to 10 hours long. Well I'd like to nuance that a bit. The game has 4 difficulty settings (1 of which is unlocked after completing your first run), I personnaly always play my games in the higher available difficulty (with some
    Kena is a masterpiece and (for now) my game of the year.

    Let's talk the "bad" things first: the game is short, yes. You probably read or heard that it's around 8 to 10 hours long. Well I'd like to nuance that a bit. The game has 4 difficulty settings (1 of which is unlocked after completing your first run), I personnaly always play my games in the higher available difficulty (with some exception if I find the challenge too high). Kena took me 18h to beat on my first playthrough because I had some hard time with some fights (first trying those fights can shave around 3 to 4 hours to the total game). But I still have some challenge (and a second run in the highest difficulty) to achieve if I want to 100% the challenges.

    Some critics say the game is not original or that "you have already played this game"... This is a very partial take on what has been accomplished by a 15 people studio which is releasing its first video game. Let's talk optimisation, my gaming rig is running a Ryzen 5 2700X and a 1080Ti which is not the absolute best for next gen gaming but I managed to play the game in ultra settings (only turned off motion blur for personal preference) in 1440p @144FPS and encountered very few frame drops (mostly around transitions between cinematics and gameplay). This is something that must be noted, too many recent games have been released in a very poor state (sometimes barely playable) and often from AAA studios with large teams and fundings. Ember Labs is is clearly throwing some shades on these studios as they pulled off something incredibly gorgeous, functionnal and polish on their first attempt. And don't forget the price, I paid 39€ on Epic Games Store for that game and I will gladly say it was worth it.

    As journalists like to compare games between them even though their scopes are not the same here's what a clever journalist could say about Kena: "Kena is the perfect cross-over between well loved games like The Legend of Zelda for the exploration, Pikmin for the management of your Rots (the small black creatures you find in the world and that help you in your journey), Spiritfarer for the theme, Pixar for the plain gorgeous settings and animations and music, and Dark Souls for the difficulty of the combat" (even I'm not found of placing Dark Souls here, I just don't have another game in mind with parry and evasion windows this tight and this punishing when you execute them poorly). Fights and bosses are not hard in understanding what to do, they are hard in the execution. Not because the controls are janky, but because enemies hit hard (very hard) and heals are scarce (some fights can even have no healing possibilities). This is a game that must played and enjoyed, not rushed. Like a good meal, savouring this one makes it better than rushing through it in order to play something else.

    I strongly recommend Kena: Bridge of Spirit,
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  25. Sep 27, 2021
    9
    Story, 9.5/10
    World, 9/10
    Characters and cinematic quality 10/10 The only reason I would rate this game an 8 is because although combat is good, its not great. Although the platforming is good it's not great all though the puzzles are fun they are fairly simple. I would HIGHLY recommend this game to anyone. One thing I will note if the developers are listening I played on "hard"
    Story, 9.5/10
    World, 9/10
    Characters and cinematic quality 10/10

    The only reason I would rate this game an 8 is because although combat is good, its not great. Although the platforming is good it's not great all though the puzzles are fun they are fairly simple.

    I would HIGHLY recommend this game to anyone.
    One thing I will note if the developers are listening I played on "hard" and I found the game fairly easy, than the second last boss went from 0 to 10. That was a massive difficulty spike for me.
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  26. Sep 27, 2021
    9
    Kena: Bridge of Spirits is a light hearted adventure, with amazing graphics, simple but great gameplay and fantastic exploration. Kena is the first work of Ember Lab, a small indie studio, and from what I say with this game, I can't wait to see what they do next.

    Graphics: After playing this game for more than 24 hours, I still can believe that this game looks so good. The characters,
    Kena: Bridge of Spirits is a light hearted adventure, with amazing graphics, simple but great gameplay and fantastic exploration. Kena is the first work of Ember Lab, a small indie studio, and from what I say with this game, I can't wait to see what they do next.

    Graphics:
    After playing this game for more than 24 hours, I still can believe that this game looks so good. The characters, the enviroments, the particle effects... everything looks great. If you can run this game on max settings (PC) you are going to enjoy the view for sure. And it also runs great! I'm playing with an i7 6700k and an RTX 3070, and I've had zero issues and zero crashes.

    Sound:
    The music of this game is triple A level. The mix of enviroment music and boss themes are amazing. It follows the game and changes seamlessly depending on the situation. Even the small talk that Kena does with the Rot whenever you find them is lovely.

    Gameplay:
    Kena offers a small but full and highly detailed world to explore. It is not as big as some open world games, and in a way, that is one of my negatives with it, that I wanted more of it. Finding collectibles, finding secret pasages, fighting enemies to complete challenges. It has a bit of everything.

    The combat is simple but very enjoyable. It does not take a long time to learn and it can be really fun to fight bosses. The only reason I'm not giving it a 10/10 is that sometimes, the encounters are a bit unbalanced. I think that the developer needs to fix some things to make it just perfect.

    Conclusion:
    For the price tag of this game, this is a MUST BUY. Buy it, enjoy it, wish there was more of it, and finally, join me on waiting for Ember Lab's next project!
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  27. Sep 26, 2021
    9
    This game gets a solid 9 without reservation. The only reason it didn't get a 10 is because cut scenes are choppy and dip below 30 frames at times as well as the button tutorials with the video preview. Not sure why that is but I'm sure that can be fixed with an update or just prerendering the video. As for the game itself, it's a charming game with gorgeous graphics. Using a 3070 andThis game gets a solid 9 without reservation. The only reason it didn't get a 10 is because cut scenes are choppy and dip below 30 frames at times as well as the button tutorials with the video preview. Not sure why that is but I'm sure that can be fixed with an update or just prerendering the video. As for the game itself, it's a charming game with gorgeous graphics. Using a 3070 and changing everything to ultra including advanced I had no issues. They rely did a fantastic job with capturing a serene yet tense when it calls for it atmosphere. The gMe is a bit short but pricing it at $40 and not being greedy was the right move. I hope to see some DLC in the future. While the simplistic action adventure aspect may not appeal to all, I can't wait for more. If they fix the cuts cutscenes it will get a 10/10 Expand
  28. Sep 26, 2021
    10
    ⡴⠑⡄⠀⠀⠀⠀⠀⠀⠀ ⣀⣀⣤⣤⣤⣀⡀
    ⠸⡇⠀⠿⡀⠀⠀⠀⣀⡴⢿⣿⣿⣿⣿⣿⣿⣿⣷⣦⡀
    ⠀⠀⠀⠀⠑⢄⣠⠾⠁⣀⣄⡈⠙⣿⣿⣿⣿⣿⣿⣿⣿⣆ bão ⠀⠀⠀⠀⢀⡀⠁⠀⠀⠈⠙⠛⠂⠈⣿⣿⣿⣿⣿⠿⡿⢿⣆ ⠀⠀⠀⢀⡾⣁⣀⠀⠴⠂⠙⣗⡀⠀⢻⣿⣿⠭⢤⣴⣦⣤⣹⠀⠀⠀⢀⢴⣶⣆ ⠀⠀⢀⣾⣿⣿⣿⣷⣮⣽⣾⣿⣥⣴⣿⣿⡿⢂⠔⢚⡿⢿⣿⣦⣴⣾⠸⣼⡿ ⠀⢀⡞⠁⠙⠻⠿⠟⠉⠀⠛⢹⣿⣿⣿⣿⣿⣌⢤⣼⣿⣾⣿⡟⠉ ⠀⣾⣷⣶⠇⠀⠀⣤⣄⣀⡀⠈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇pó comprar ⠀⠉⠈⠉⠀⠀⢦⡈⢻⣿⣿⣿⣶⣶⣶⣶⣤⣽⡹⣿⣿⣿⣿⡇ ⠀⠀⠀⠀⠀⠀⠀⠉⠲⣽⡻⢿⣿⣿⣿⣿⣿⣿⣷⣜⣿⣿⣿⡇ ⠀⠀ ⠀⠀⠀⠀⠀⢸⣿⣿⣷⣶⣮⣭⣽⣿⣿⣿⣿⣿⣿⣿⠇ ⠀⠀⠀⠀⠀⠀⣀⣀⣈⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇ ⠀⠀⠀⠀⠀⠀⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ Um dos jogos mais bem feitos que já joguei, ele chega a
    ⡴⠑⡄⠀⠀⠀⠀⠀⠀⠀ ⣀⣀⣤⣤⣤⣀⡀
    ⠸⡇⠀⠿⡀⠀⠀⠀⣀⡴⢿⣿⣿⣿⣿⣿⣿⣿⣷⣦⡀
    ⠀⠀⠀⠀⠑⢄⣠⠾⠁⣀⣄⡈⠙⣿⣿⣿⣿⣿⣿⣿⣿⣆ bão
    ⠀⠀⠀⠀⢀⡀⠁⠀⠀⠈⠙⠛⠂⠈⣿⣿⣿⣿⣿⠿⡿⢿⣆
    ⠀⠀⠀⢀⡾⣁⣀⠀⠴⠂⠙⣗⡀⠀⢻⣿⣿⠭⢤⣴⣦⣤⣹⠀⠀⠀⢀⢴⣶⣆
    ⠀⠀⢀⣾⣿⣿⣿⣷⣮⣽⣾⣿⣥⣴⣿⣿⡿⢂⠔⢚⡿⢿⣿⣦⣴⣾⠸⣼⡿
    ⠀⢀⡞⠁⠙⠻⠿⠟⠉⠀⠛⢹⣿⣿⣿⣿⣿⣌⢤⣼⣿⣾⣿⡟⠉
    ⠀⣾⣷⣶⠇⠀⠀⣤⣄⣀⡀⠈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇pó comprar
    ⠀⠉⠈⠉⠀⠀⢦⡈⢻⣿⣿⣿⣶⣶⣶⣶⣤⣽⡹⣿⣿⣿⣿⡇
    ⠀⠀⠀⠀⠀⠀⠀⠉⠲⣽⡻⢿⣿⣿⣿⣿⣿⣿⣷⣜⣿⣿⣿⡇
    ⠀⠀ ⠀⠀⠀⠀⠀⢸⣿⣿⣷⣶⣮⣭⣽⣿⣿⣿⣿⣿⣿⣿⠇
    ⠀⠀⠀⠀⠀⠀⣀⣀⣈⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇
    ⠀⠀⠀⠀⠀⠀⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿

    Um dos jogos mais bem feitos que já joguei, ele chega a lembrar um pouco o GoW 4, com alguns menus, golpes, estilo de gameplay, etc, só que não como uma cópia, é como se fosse um jogo único mesmo. Ele é muito divertido, ótima jogabilidade, dificuldade razoavelmente média, (joguei no hard, mas pode ser que seja mais difícil, pois sou um hiper fan de god of war e me acostumo facilmente com altas dificuldades), ótima trilha sonora, jogo na minha opinião MUITO bonito, gráficos excelentes, parece realmente um filme da Pixar, ótimas expressões faciais, um dos jogos mais bonitos que eu joguei. Um jogo bem único. A única coisa que chegou a fazer falta foi a "Over Shoulder Camera" (camera por cima do ombro), algo que estava presente em GoW 4, mas nesse ela fica atrás mesmo, não influencia na gameplay, mas acho que seria bem legal se tivesse, talvez em algumas updates próximas.
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  29. Sep 26, 2021
    8
    Un muy buen juego, bonito a mas no poder, con unas mecanicas muy divertidas y una historia entretenida aunque algo infantil para mi gusto.
  30. Sep 25, 2021
    7
    I will start with the good stuff first the game graphics are amazing the art style is good the world is fantastic to look at so when it comes to visual i will give it and 8.
    Now i gave the game a 7 for a couple of reasons first of all don't expect a fascinating story i don't know if the dev's Were aiming for younger generation or what but its kinda childish game from every aspect for the
    I will start with the good stuff first the game graphics are amazing the art style is good the world is fantastic to look at so when it comes to visual i will give it and 8.
    Now i gave the game a 7 for a couple of reasons first of all don't expect a fascinating story i don't know if the dev's Were aiming for younger generation or what but its kinda childish game from every aspect for the game play it self the combat is basic and get boring so fast which lead me to the next thing the game is $40 and you can finish it in 10 to 15 hours max so when you compare what you pay to what you get it's not worth this price because you do everything over and over again without feeling that there's any new things so if you want my advice wait for sale then buy it for half the price that way it would be kinda worth i
    t
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Metascore
83

Generally favorable reviews - based on 13 Critic Reviews

Critic score distribution:
  1. Positive: 11 out of 13
  2. Negative: 0 out of 13
  1. Dec 2, 2021
    87
    The strongest feeling I got from Kena: Bridge of Spirits is that it is "eclectic". It extracts the folk culture and religious culture, and then injects them into the Disney-like art style, creating a wonderful chemical reaction that is shocking enough.
  2. Oct 4, 2021
    90
    From the very first moment till the very end of your journey, Kena: Bridge of Spirits is a heart-warming experience and a real pleasure between the visuals, puzzles and combat. Atmospheric music, beautiful lively graphics, believable heroes and cute little Rots - each little element is woven into the amazing whole that is the gaming experience provided by Kena.
  3. Sep 29, 2021
    86
    Kena: Bridge of Spirits is "to the point": visually it's a feast for the eyes and with an interesting percussion-based musical score. It's fun, thoughtful, made with care and inspiration, even if it doesn't offer anything original in its individual areas. Especially considering that this is Ember Lab's first effort, the future is bright, and we can already imagine an even better sequel.