Metascore
60

Mixed or average reviews - based on 10 Critic Reviews

Critic score distribution:
  1. Positive: 2 out of 10
  2. Negative: 1 out of 10
  1. May 26, 2019
    58
    Jump Force is an interesting experiment, but for its handful of merits there is a ton of annoying shortcomings.
  2. Mar 18, 2019
    75
    The combat is beautiful and flashy enough to make any fighting game or JRPG fan feel satisfied and while the graphics may seem a bit stiff, none of that matters during the fast-paced matches where you'll probably pay more attention to the ratio between your HP bar and your enemy's. Jump force allows players to finally answer those age-old questions, such as Who would win in a fight between Goku and Naruto Uzumaki?, which have been the subject of debates in forum discussions, memes or video commentaries, and that alone should be enough of a reason to make fans of the genre interested in the game.
  3. 30
    While a fighting game featuring a wide variety of Weekly Shonen Jump characters seems like a no-brainer, the shoddy execution and surprisingly limited roster hinder JUMP FORCE from being the all-star it wants to be.
  4. Feb 21, 2019
    80
    The biggest let down comes in the online play and horrid connections.
  5. Feb 20, 2019
    50
    Despite having 50 years of legacy to work from, this manga mash-up feels like a rush job. The combat offers basic fun, but as a complete package Jump Force proves to be a flop.
  6. Feb 19, 2019
    50
    Considering Bandai Namco's experience in creating fighting titles, Jump Force is a disappointing release that is not worthy of WSJ magazine's name.
  7. Feb 19, 2019
    55
    An epic clash between the some of manga’s most famous characters shouldn’t be this dull, frankly.
  8. Feb 14, 2019
    68
    Jump Force excels at fanservice, at showing what battles between all these characters would look like. It does not excel as an actual fighting game however. Unbalanced mechanics and poorly designed UI make Jump Force a chore to play, despite the exciting visual trappings.
  9. Feb 14, 2019
    55
    40 playable characters and a huge fan service isn't enough for a fighting game. The game is technically disappointing with confusing camera management and a screen that often overdoses with visual effects.
  10. Feb 13, 2019
    70
    Jump Force is a worthy celebration of the legacy of Shonen Jump manga, but it honors its source material a little too well with how filler-heavy the middle of its story arc is.
User Score
4.2

Generally unfavorable reviews- based on 186 Ratings

User score distribution:
  1. Positive: 45 out of 186
  1. Feb 15, 2019
    2
    Shonen Jump, if they wanted to, could stand up there next to Marvel. Unfortunately not with this game.

    I want to get this out of the way -
    Shonen Jump, if they wanted to, could stand up there next to Marvel. Unfortunately not with this game.

    I want to get this out of the way - bugs. They happen and I'm usually very forgiving with them, as bugs can get fixed with patches but this game can at times be unplayable for reasons beyond my understanding. My PC is well above recommended specs and yet I seem to be unable to avoid occasional frame drops, despite going to such lengths as lowering all the settings as low as possible and lowering the resolution. Crashes seem to occur for no apparent reason, as the game can crash because you took a step... This is an unoptimised game. Worse yet, it's a Japanese game and that means you don't get the options menu until you're about an hour into it and upon reaching said options menu you'll find out that the game's graphics have been set to the max from the get-go, meaning people with weaker computers will get a terrible first impression of the game while approaching the refound time's limit. That was a stupid decision, but most Japan made games do that, hiding the options from the user... Stupid, stupid design philosophy, especially on PC.

    Another thing is the graphics themselves. Set in a realistic looking world it looks amazing, the scenery, costumes, props, weapons all look amazing! And then you see the characters and... the art direction was misguided at best. While designs like Kenshiro, Light Yagami or Cell work perfectly with the style and Piccolo's model is a thing of beauty... Goku, Vegeta, Trunks and all characters from One Piece are a thing of nightmares. I just don't know what's wrong with Goku's head/neck but I do know that it made me not want to go to bed... ever... again. That and his sausage arms. Seriously. Bad art direction.

    But all that is what you see, bugs and even models can be changed, improved, what cannot be changed are two most important parts: story and gameplay.

    The story is simple, Shonen Jump characters are from parallel universes, and someone is attacking all of us, while mixing realities, go stop them. Barebones story to set up a crossover. And it would be fine if the writing was good, but it's not. Most characters lack their character beyond the skin-deep tropes. Goku and Luffy like to eat, the first time it was charming. 24234 time it was not. Those aren't characters we know and care about, those are puppets that cannot be anything more because every second a new one appears. It's just bad fan service. But all that can be forgiven because the gameplay is solid, right? Right? It's solid, right?

    Ever played Xenoverse? Maybe those Naruto games or the My Hero Academia one? They all play the same and here it's even more basic due to the variety of skills from mismatched universes that simply weren't designed to work alongside each other. Unless you're trying to tell me that City Hunter protagonist can survive Goku's punch and that his bullets are more than enough to damage Goku. Goku, who as a child got shot by Bulma and had a small scratch. Even if you suspend your disbelief the gameplay is the same old Xenoverse variant, only more limiting as you can't fly and all these heroes have the stamina of a chainsmoking obese man. The combat looks really nice but plays predictably and is boring...

    There's a character creator and it's limiting beyond reason. I wasn't able to recreate myself, I wasn't able to recreate any anime character that I felt was missing from the game. There are 5 or 6 maps that are reused all the time. The lack of English voice acting is yet another thing... And those things just add up to a subpar game. Sadly, I can't recommend this game to anyone. Yet, not even Shonen Jump readers should pick this game up.
    Full Review »
  2. Fuz
    Feb 24, 2019
    1
    No. Just no.
    Horrible.
    **** up control scheme on PC, unskippable cutscenes and you can't change options until you see all the damn prologue,
    No. Just no.
    Horrible.
    **** up control scheme on PC, unskippable cutscenes and you can't change options until you see all the damn prologue, dull combat, bad graphics and animations...

    I am a huge fan of Jump Ultimate Stars, I loved that game on DS. So, I had big expectations for this. And I am really disappointed. The game doesn't look so good and the combat is bland and generic. I miss the "comic creator" of JUS and its pure joyful fun.

    Why change something that worked so well?

    Most of all, the worst thing about this game on PC is that the keyboard controls are absolutely horrible. Are you kidding me Bandai?
    Full Review »
  3. Feb 22, 2019
    9
    It could have been a perfect 10 it it weren;t for the lazy animations. It's a good fightng game similar to UNS4.