Iron Storm Image
Metascore
69

Mixed or average reviews - based on 16 Critic Reviews

User Score
5.8

Mixed or average reviews- based on 30 Ratings

Summary: Western Germany, March 1964...The last Great War continues to rage on. All you have ever known is the madness of the front lines and of men butchering each other. War-torn Europe stands ripped apart by a front line that runs straight through the heart of Germany where American and Western European troops battle against enemy forces. In an eternal war that seems to have no end in sight, opposing forces mercilessly attack each other with unrelenting force, claiming small victories one day only to lose them the next. As Lieutenant James Anderson you must infiltrate and destroy key enemy positions deep behind enemy lines using your sharpened combat skills and stealth where necessary. If successful, your mission could finally put a stop to the carnage and restore what everybody has long since forgotten about: peace. Alternative history: between reality and fiction, Iron Storm takes place in an imaginary environment which has been inspired by real events. Iron Storm takes real elements from the First World War; trenches, barbed wire fences, mines, gas warfare, snipers?and combines them with more modern elements from the Second World War; automatic weapons, radar, tanks, flame throwers? as well as elements inspired by modern warfare; helicopters, lasers, electronics and more. [DreamCatcher Interactive]
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Rating: M
Developer: 4X Studios
Genre(s): Action, Shooter, Shooter, First-Person, Historic, Historic, Arcade
Number of Players:1-32 Players
ESRB Descriptors:Blood and Gore Violence
Cast Credit
Nicolas Carre Level Programming Editor
Roman Vincent Artistic Director
Roman Vincent Studio Director
Cedric Laloux Production Manager
Clement Beurais Game & Level Design
Clement Beurais Game & Level Design
Emmanuel Courosse Gameplay Engineer
Emmanuel Courosse Head Programmer / Gameplay Engineer
Emmanuel Courosse Head Programmer / Gameplay Engineer
Arnaud Clermonte Main Programmer
Beranger Deswaziere Main Programmer
Antoine Guillon Script Language Programmer
Francois Baranger Artistic Director
Thomas Monti Head Graphic Artist
Bernard Bittler Character & Scenery Designer
Bernard Bittler Character & Scenery Designer
Designer/Producer/Programmer credits provided by GameFAQs.
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