User Score
4.9

Generally unfavorable reviews- based on 24 Ratings

User score distribution:
  1. Positive: 8 out of 24
  2. Negative: 11 out of 24

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Mar 12, 2012
    0
    Completely not fun. Controls are weird, messy maps. ozgeek pretty much nailed it. It's really linear and frustrating game to play as your jump timing has to be spot on or you fall into oblivion. A lot. Pass on this one.
  2. Jan 13, 2012
    1
    If you like to fail many times, with non-standard controls, then this is for you. Nice graphics but the maps are a messy skew of blocks, nothing interesting to see and even do. All you do is jump and if you jump at the wrong time, you tend to jump off down to hell many times which is unavoidable. I am very glad I only paid a dollar for this as part of a indie pack.
  3. May 12, 2012
    1
    It has a Xotic kind of feel to it, but doesn't offer anything remotely that good. There's supposed to be a multiplayer element, but without any people playing it, this game doesn't have anything to deliver, except disappointment.
  4. Feb 3, 2015
    3
    This game had everything to catch my attention, but so poorly made it's not even funny. It should be stated that it might attract extreme platformer fans and speed runners willing to go over the fact that the controls are broken. It's not that the simplistic approach is bad, a game can have simple yet functional design. InMomentum is simple but it's not in the least functional. Au contrĂ¡reThis game had everything to catch my attention, but so poorly made it's not even funny. It should be stated that it might attract extreme platformer fans and speed runners willing to go over the fact that the controls are broken. It's not that the simplistic approach is bad, a game can have simple yet functional design. InMomentum is simple but it's not in the least functional. Au contrĂ¡re my dear folks.

    I simply can't excuse poor design. we all know indie developers are trying to convey their existence through nifty ideas and concepts. Those are more than welcome, but just because a game is simple doesn't mean it should be praised as "underground masterpiece" because it's rudimentary and obscure. I sure as hell won't compare it to Mass Effect in terms of production value, but it must serve its primary focus of providing a good gaming experience. InMomentum feels too unpolished for an idea that could work pretty well.
    Expand
  5. Nov 9, 2015
    2
    A nightmare. Feels like they took the Xen platforming sections of Half Life 1 and based a whole game around them. Clunky and awkward and miserable. Not something I could bear to force myself to play for any period of time.
Metascore
59

Mixed or average reviews - based on 8 Critic Reviews

Critic score distribution:
  1. Positive: 1 out of 8
  2. Negative: 1 out of 8
  1. LEVEL (Czech Republic)
    Feb 27, 2012
    50
    Promising but somehow unfinished platformer game addresses only the hardcore players who are willing to break records infinitely. [Jan 2012]
  2. PC Gamer UK
    Jan 29, 2012
    59
    Feels like a showcase of a brilliant game mechanic, but that doesn't excuse the sparseness of the game around it. [Feb 2012, p.99]
  3. PC PowerPlay
    Jan 9, 2012
    60
    A great idea with strong visuals hampered by half-realised mechanics and barely functioning online connectivity. [Jan 2012, p.54]