- Publisher: White Rabbit Interactive
- Release Date: Oct 31, 2011
User Score
Generally unfavorable reviews- based on 24 Ratings
User score distribution:
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Positive: 8 out of 24
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Mixed: 5 out of 24
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Negative: 11 out of 24
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Nov 1, 2011
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Nov 1, 2011
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Dec 13, 2011The gameplay is fun, the graphics are minimalistic, but fine. The soundtrack, however is excellent. The overall package definitely warrants the asking price (especially if you got it with one of the indie bundles). Personally, I those few dollars for the soundtrack alone, especially if you compare it with the usual asking price for music.
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Mar 12, 2012Completely not fun. Controls are weird, messy maps. ozgeek pretty much nailed it. It's really linear and frustrating game to play as your jump timing has to be spot on or you fall into oblivion. A lot. Pass on this one.
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Dec 3, 2012
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Jan 13, 2012If you like to fail many times, with non-standard controls, then this is for you. Nice graphics but the maps are a messy skew of blocks, nothing interesting to see and even do. All you do is jump and if you jump at the wrong time, you tend to jump off down to hell many times which is unavoidable. I am very glad I only paid a dollar for this as part of a indie pack.
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May 12, 2012It has a Xotic kind of feel to it, but doesn't offer anything remotely that good. There's supposed to be a multiplayer element, but without any people playing it, this game doesn't have anything to deliver, except disappointment.
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Mar 12, 2012This game isn't for everyone, but what game is. Great music, beautiful visuals, varied stages, and those confounded leader boards will ensure you don't get bored of the game too quickly. If you enjoyed speed running other platformers, you should probably check it out. The only complaint I have is that it lacks a friends only view of the leader boards.
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May 9, 2012
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Nov 12, 2012
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Feb 3, 2015
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Nov 9, 2015A nightmare. Feels like they took the Xen platforming sections of Half Life 1 and based a whole game around them. Clunky and awkward and miserable. Not something I could bear to force myself to play for any period of time.
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LEVEL (Czech Republic)Feb 27, 2012Promising but somehow unfinished platformer game addresses only the hardcore players who are willing to break records infinitely. [Jan 2012]
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PC Gamer UKJan 29, 2012Feels like a showcase of a brilliant game mechanic, but that doesn't excuse the sparseness of the game around it. [Feb 2012, p.99]
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PC PowerPlayJan 9, 2012A great idea with strong visuals hampered by half-realised mechanics and barely functioning online connectivity. [Jan 2012, p.54]