User Score
3.3

Generally unfavorable reviews- based on 24 Ratings

User score distribution:
  1. Positive: 6 out of 24
  2. Negative: 16 out of 24

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  1. May 21, 2021
    7
    The new progression system and camera are interesting features but it works poorly with Immortals' main mechanics, so DLC is disbalanced, especially after silver enemies appear in the world. Also climbing mechanics are not working well with a new top-down camera because you never know how big the mountain is.

    But when I lowered the difficulty to easy for faster progression for a while,
    The new progression system and camera are interesting features but it works poorly with Immortals' main mechanics, so DLC is disbalanced, especially after silver enemies appear in the world. Also climbing mechanics are not working well with a new top-down camera because you never know how big the mountain is.

    But when I lowered the difficulty to easy for faster progression for a while, the game became really enjoyable. The combat system just blossomed and gave even more fun than the main game. So when you will play this DLC do not be afraid to change the difficulty :)
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Metascore
72

Mixed or average reviews - based on 7 Critic Reviews

Critic score distribution:
  1. Positive: 4 out of 7
  2. Negative: 0 out of 7
  1. Aug 9, 2021
    75
    A little surprisingly, Ubisoft released the third DLC of Immortals Fenyx Rising: the Lost Gods. A variation on the theme that was needed, but with some little mistake.
  2. May 4, 2021
    80
    The Lost Gods is the best expansion released by Ubisoft for Immortals: Fenyx Rising. It features the same type of dad joke humor prevalent in the main game and A New God while utilizing the open-world and the addition of new characters and locations that set the Myths of Eastern Realm apart from the rest of the game. There are certain problems and shortcomings, but altogether the DLC provides a lot of fun.
  3. Apr 30, 2021
    85
    Immortals Fenyx Rising: The Lost Gods is a great piece of DLC because it’s entirely unexpected. Who would have thought an open world game of this nature could be distilled into an isometric platformer with great combat? As far as experiments go, this is one of Ubisoft’s stranger ones. And I really hope its a sign of things to come. Personally, I probably won’t ever reach a point of fatigue with open world games. They are easy to get lost in or put down for a long period of time and come right back to. The Lost Gods isn’t short by any means but it’s also unique enough that it may act as proof that new genres and new IPs can amount to something special for the publisher. I truly believe Fenyx will be back in all her godly might.