- Publisher: Myelin Media
- Release Date: Nov 8, 2004
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PC FormatThe challenge of maintaining your reputation in the face of a weak Nile, defending the city from attack and completing the scenarios is gratifying, but there's not really enough here to justify long-term play. [March 2005, p.99]
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Despite some minor flaws and an occasional frustrating bug (that will hopefully be resolved in a patch), Immortal Cities: Children of the Nile keeps many of the classic elements of city-building strategy that made its predecessors so much fun to play, and innovates in ways which make the game much more interesting and involving.
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I still enjoyed playing Immortal Cities a good deal, yet I was content to help the Pharaohs out for a far shorter period of time than I would have given them in the past.
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Micromanagers and fans of "Pharaoh" have cause for celebration with the arrival of Children of the Nile, and should be thanking the god of their choice for the abundance that has been provided.
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If you're the sort who, when presented with a river, like to crouch and examine the eddies, this may be for you. If you just want to know what's downstream... well, less so.
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games(TM)The city-building genre has been crying out for a boost, which is what Children Of The Nile delivers. Unlike many games of this ilk, it caters for both micro- and macro-management, allowing for as series of small challenges to take place within a much bigger story arc. [March 2005, p.120]
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The basic problem is they were too ambitious with this game and put too much into it. If they had trimmed it down and focused and made a few things really well they would have had a better game.
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Computer Gaming WorldEverything from basic commerce to trade has been significantly revamped. [Jan 2005, p.105]
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When taken as a whole, Children of the Nile is a disappointment. It's not that it's a bad game. In fact, buried under the rubble of the game's interface is the germ of a classic.
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If you're a patient gamer who can ignore the tedious aspects, you'll find COTN a good city building game with several original ideas. For the rest of us, the good background music and pleasing graphics make it feel like a very good interactive screensaver.
Awards & Rankings
User score distribution:
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Positive: 26 out of 39
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Mixed: 8 out of 39
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Negative: 5 out of 39
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UnzarJ.Feb 21, 2005I was looking forward to this game but found it to be more work than pleasure.
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MaccM.Nov 18, 2004
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TomV.Nov 15, 2004This game has really moved CB's ahead. cool graphics, very cool gameplay.