User Score
8.5

Generally favorable reviews- based on 1873 Ratings

User score distribution:

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Apr 30, 2023
    8
    Существуют просто Зло и Большое Зло, а за ними обоими в тени прячется Очень Большое Зло. Очень Большое Зло, Геральт, это такое, которого ты и представить себе не можешь, даже если думаешь, будто уже ничто не в состоянии тебя удивить. И знаешь, Геральт, порой бывает так, что Очень Большое Зло схватит тебя за горло и скажет: «Выбирай, братец, либо я, либо то, которое чуточку поменьше»Существуют просто Зло и Большое Зло, а за ними обоими в тени прячется Очень Большое Зло. Очень Большое Зло, Геральт, это такое, которого ты и представить себе не можешь, даже если думаешь, будто уже ничто не в состоянии тебя удивить. И знаешь, Геральт, порой бывает так, что Очень Большое Зло схватит тебя за горло и скажет: «Выбирай, братец, либо я, либо то, которое чуточку поменьше»
  2. Aug 22, 2023
    8
    Cool game with awesome vibe. Best part of the game, is music. Interesting/tricky plot. Game mechanics isn't best, some control are bugged. But it's a vibe-game.
  3. Jan 16, 2013
    7
    Hotline Miami is a fun but difficult game in which you sweep through levels from a top down view and kill everyone you find. One well placed bullet or lucky swing by an enemy is enough to kill you but respawning is simply a matter of pressing a button and then you're set to try and clear out the floor again. The visuals are eye-bleedingly retro neon and the soundtrack is pretty good. TheHotline Miami is a fun but difficult game in which you sweep through levels from a top down view and kill everyone you find. One well placed bullet or lucky swing by an enemy is enough to kill you but respawning is simply a matter of pressing a button and then you're set to try and clear out the floor again. The visuals are eye-bleedingly retro neon and the soundtrack is pretty good. The mask system allows you to choose what minor perks your character will have, though why anyone would use anything other than the mask that makes gunshots silent is beyond me. The one tip I would suggest is make liberal use of the auto target feature as it will point you in the direction of offscreen enemies and clue you in to their locations to avoid any nasty surprises. Expand
  4. May 9, 2019
    7
    I have to say, I haven't seen so many 10 ratings on a game since The Last of Us on the PS3!
    Yet there are so many negative reviews. I don't get it.
    So here's the deal.... We have a top down shooter with NES style graphics, a high level of blood, gore, violence, and even some brief nudity (8-bit style!), and a stylized soundtrack of some low end "wub wub"... So what's not to love?!?
    I have to say, I haven't seen so many 10 ratings on a game since The Last of Us on the PS3!
    Yet there are so many negative reviews. I don't get it.

    So here's the deal.... We have a top down shooter with NES style graphics, a high level of blood, gore, violence, and even some brief nudity (8-bit style!), and a stylized soundtrack of some low end "wub wub"... So what's not to love?!?

    Well, I have to admit I was really enjoying the first few levels. I was dying pretty often at first, but that's part of the learning experience and there is no penalty or 3 lives per game business.

    What I didn't like is the difficulty spike around level 5. It goes from only a couple enemies having weapons to EVERY enemy have fully automatic guns along with rabid dogs darting at you.
    So basically it plays like this... If a gun toting enemy sees you YOU ARE DEAD!

    It quickly becomes a game of "Don't throw the (with apologies to Q•bert) controller at the TV!
    It's a bit like being sniped by someone you can't see over and over again.

    Very frustrating IMO and I grew up playing, and in most cases, beating some of the harder classics such as Ninja Gaiden 1-3, Ghosts 'N Goblins, & Battletoads.

    Had they oven the player a fraction of a second to see and respond to an enemy it would have helped. O even a lesser difficulty option, but no, it plays like its on Maniac mode all the time.

    Perhaps the developer can add a slightly easier difficulty via an update. I've seen this happen before. I would definitely jump back in and play if they evened up the odds a bit.
    Expand
  5. Sep 5, 2013
    7
    Despite its minor technical issues regarding the engine, bugs, and glitches, the game manages to impress on all fronts. The action is engaging and loads of fun even when it gets slightly frustrating. The music is great and compliments the atmosphere perfectly. The various masks are also a nice addition.
  6. Aug 19, 2013
    7
    Awesome game, amazing soundtrack. Fast paced, very challenging, will have you trying to beat the same level 20 times.

    Only one complaint. It crashes, a lot. I'm on Windows 8 and certain levels crash almost every time. Seems like when too much is going on, the game will crash. This has made it very hard for me to get through the game.
  7. Jan 28, 2013
    7
    This game is fun, and the tension is good. The soundtrack is particularly interesting as it is modern, but still manages to capture the flavor of chiptune without the grating tinny sound. The graphics are of Commodore 64 quality -- and this isn't an exaggeration -- so I can't really say anything good about them. But the game's greatest weaknesses are its repetitiveness and linearity. TheThis game is fun, and the tension is good. The soundtrack is particularly interesting as it is modern, but still manages to capture the flavor of chiptune without the grating tinny sound. The graphics are of Commodore 64 quality -- and this isn't an exaggeration -- so I can't really say anything good about them. But the game's greatest weaknesses are its repetitiveness and linearity. The levels are all different and progressively more difficult, but only in the way that levels in Sokoban change: ultimately, they are the same thing, but just organized differently. Which is ok. It works. But it isn't spectacular. Some people love the instant death without penalty (one shot kills you, but you just restart the level), but I find that it ruins the tactical aspect of the game. Instead of planning out your moves and playing it intelligently, you'll find that it's a lot easier just to do trial and error. One of the first things the game tells you is, "don't be afraid to die," and pretty early into the game, you really won't be and that detracts a bit from the mood. But for all its flaws, my overall impression is positive. The game does what it's supposed to do: it entertains. Just buy it when it's on sale. Expand
  8. Mar 21, 2013
    7
    Well, this game is nowhere near as hyped online, but it's still good for some good ol smashing. Visually, a retro look is becoming quite normal and is starting to get pretty old, but it's fitting for the plot. Learning the mouse is a pain at first, but after a while you get the hang of it. Enemies are ruthless, and I love the challenge. Trying again is as easy as hitting "r', so it's easyWell, this game is nowhere near as hyped online, but it's still good for some good ol smashing. Visually, a retro look is becoming quite normal and is starting to get pretty old, but it's fitting for the plot. Learning the mouse is a pain at first, but after a while you get the hang of it. Enemies are ruthless, and I love the challenge. Trying again is as easy as hitting "r', so it's easy to keep going. Everyone kept hyping the music too. I didn't think it was much to sneeze at, but hey, that's how it goes. It wasn't thrilling, but it felt, once again, for the plot. Worth a shot, I'd say no more than $5 worth though. Expand
  9. Jun 20, 2013
    7
    Pretty great game. You can tell its indie though. The soundtrack is fantastic. The art style and animations are great. The story was pretty cool, weird and novel. The gameplay is kind of niche: you will have to play the same level many times often until you finish it. So, the game involves memorization. The repeated play has some issues, because there's some levels that have "new" gamePretty great game. You can tell its indie though. The soundtrack is fantastic. The art style and animations are great. The story was pretty cool, weird and novel. The gameplay is kind of niche: you will have to play the same level many times often until you finish it. So, the game involves memorization. The repeated play has some issues, because there's some levels that have "new" game mechanics that are sometimes not obvious to figure out, resulting in a lot of play throughs up to this one point until you figure it out (I think they should have offered gameplay tips at these obstacles). Some combat bugs, such as doors getting in the way of bullets oddly, which can become very frustrating, and the hit detection sometimes being odd. Expand
  10. Jan 2, 2013
    7
    Hotline Miami just oozes with atmosphere. The soundtrack is amazing and the simple graphical style looks surprisingly great. The story and setting is bizarre and grotesque and its casual use of extreme violence really sets the mood in place. The gameplay works great in its simplicity and it is as rewarding as it is challenging to succeed in the perfect way. The game has some minor flaws.Hotline Miami just oozes with atmosphere. The soundtrack is amazing and the simple graphical style looks surprisingly great. The story and setting is bizarre and grotesque and its casual use of extreme violence really sets the mood in place. The gameplay works great in its simplicity and it is as rewarding as it is challenging to succeed in the perfect way. The game has some minor flaws. Checkpoints placed before cutscenes is one of them. Its biggest flaw if you can call it a flaw is that the game isn't very long. Most will probably beat the game in about 5 hours or less. But if you take into account the very low cost of this game that is hardly a real problem. And i would wholeheartedly recommend everyone to pick this one up since the game offers some really quality gameplay for a cheap price. Expand
  11. Dec 13, 2012
    7
    Drug-fueled Tactical Espionage Action in the 80s. You have to beat each level without being hit, rewarding stealth and planning versus run & gun. While short, it's a very unique action game and worth picking up at a reduced price.
  12. Jan 6, 2013
    7
    Hotline Miami is a good game but the graphics is really bad. The story was great although the game can be finished pretty quickly (4-5 hours in my case).
  13. Nov 8, 2012
    7
    NOT FOR EVERYONE - if you have a low tolerance towards any of the following: "bad" graphics (retro 16 bit), extremely cheap enemies (insane reflexes, often clairvoyant), bare-bones story (albeit a somewhat thought provoking one), and/or are susceptible to rage, stay the hell away from this game as you might very well suffer a stroke. The joy of successfully completing a level after 100+NOT FOR EVERYONE - if you have a low tolerance towards any of the following: "bad" graphics (retro 16 bit), extremely cheap enemies (insane reflexes, often clairvoyant), bare-bones story (albeit a somewhat thought provoking one), and/or are susceptible to rage, stay the hell away from this game as you might very well suffer a stroke. The joy of successfully completing a level after 100+ deaths (you die in one hit from anything unless you equip a certain item) cannot be overstated, but you might go insane in the process. Expand
  14. Dec 27, 2012
    7
    Hotline Miami is hypnotic. The score based, fast-paced arcade style action set to a pulsing background and thumping music produce an experience that's really unique. The game play is very trial and error; it takes several runs through a level to learn what works, yet alone what yields a high score. There's a very fulfilled and rewarding feeling gained when a section is cleared, however,Hotline Miami is hypnotic. The score based, fast-paced arcade style action set to a pulsing background and thumping music produce an experience that's really unique. The game play is very trial and error; it takes several runs through a level to learn what works, yet alone what yields a high score. There's a very fulfilled and rewarding feeling gained when a section is cleared, however, the same game play factors that produce the aforementioned satisfaction also produce frustration. The controls are finicky, there's a very thin line between sliding around the level racking up a score and bopping from corner to corner until someone ends your misery. If I had a nickel for every time that I was shot down by an enemy off screen, I would have enough money to pay for this game twice. It's worth noting that this fun arcadey-romp has a story, which is interesting enough to keep your attention and make all of your actions feel a little more bad-ass. Bottom line: With Hotline Miami, you get your cake and eat it too, except your cake has no icing. A great experience with A LOT of room for improvement. Expand
  15. Jan 2, 2013
    7
    It's a great time for Hotline Miami to stand between the indie games, as lots of them are getting rewarded by its premise (The Walking Dead and Journey for example). These games were acclaimed by their compelling story or beautiful imagery. The problem is this game doesn't have any beautiful images or an interesting story. You just have to do one thing: KILL. That's right! Remember GTA andIt's a great time for Hotline Miami to stand between the indie games, as lots of them are getting rewarded by its premise (The Walking Dead and Journey for example). These games were acclaimed by their compelling story or beautiful imagery. The problem is this game doesn't have any beautiful images or an interesting story. You just have to do one thing: KILL. That's right! Remember GTA and GTA II, well, this is exactly the same. Hotline Miami is a fun game, but it's not as original as it claims to be. The gameplay is simple. Kill everything that moves quickly before it kills you. You can grab guns and knives and you can throw some weapons too. Each head will reward us with sort of XP Points and at the end of the level we will see our efficiency. Cool, right? Now, the story. You are a man who dreams about other men with masks talking to each other about you. You wake up, you get a phone call about the "job" you have to do, and once you do the "job" you go to a bar and drink. It gets repetitive. Really repetitive. But this games is all about fun. Hotline Miami is a little bit of GTA mixed with the "Do it fast" theme of Bloody Trapland. The game, though, still is fun to play. Trying to improve our record will have us replaying levels many times, and even though it doesn't have a long duration, we have lots of level. Prepare to die...a lot! Hotline Miami's difficulty is insane. You must be fast, and good, and tactical. You have to look well before getting into trouble. Hotline Miami has those 2D RPG graphics that got lost in the past, but that look so stylish it's impossible not to fall in love with them again. It's also cheerfully violent. The fun, the style and gameplay of the game is what makes it worth it, enough for a good 7. Expand
  16. Apr 23, 2019
    7
    Story is non-existent, graphics and art style are ok if they are your cup of tea. Not mine though. I have no interest in the 80s-esque purple palette, 8-bit look and "vaporwave" music (ugh I freaking hate this term). The game is basically an endless trial-and-error process... So after the 100th time you finally cleared the stage but you would feel "relief", not "satisfaction", and youStory is non-existent, graphics and art style are ok if they are your cup of tea. Not mine though. I have no interest in the 80s-esque purple palette, 8-bit look and "vaporwave" music (ugh I freaking hate this term). The game is basically an endless trial-and-error process... So after the 100th time you finally cleared the stage but you would feel "relief", not "satisfaction", and you would think to yourself "why did I spend so much time on this damn thing..."

    There are some notable control issues as well. For example you often get killed by enemies outside the screen. Perhaps this is intended by the developers but I don't understand what the point is. I mean, the enemies can see you so it makes no sense you can't see them. The worst is the awkward aiming/rotation issue - you can't melee enemies if they are close to you. In fact I've died many times from this way. On another note, It's very easy to miss with the guns and throw weapons because of the aforementioned aiming issue and the tininess of the projectile path (without exaggeration it's just a thin line), but enemies have 100% accuracy and will kill you with one bullet so it's pretty unfair. Weapons are hard to pick up and they sometimes get stuck under walls and furnitures... And these are just the few of them.

    If you are a masochist, there are other interesting and difficult games that actually give you satisfaction when you complete them so I find no point playing this game.
    Expand
  17. Jwv
    Jan 9, 2014
    7
    Hotline Miami's simplistic graphics and concept feels refreshing in a time where a lot of releases focus on complex game mechanics and life-like graphics. Simple but one of the most addictive games I ever played. I also liked the myriad of approaches to each level, especially with the masks, that makes for a high replay factor. A confusing and open storyline, but that just let's you focusHotline Miami's simplistic graphics and concept feels refreshing in a time where a lot of releases focus on complex game mechanics and life-like graphics. Simple but one of the most addictive games I ever played. I also liked the myriad of approaches to each level, especially with the masks, that makes for a high replay factor. A confusing and open storyline, but that just let's you focus on the nutty gameplay more. Utterly fun. Expand
  18. Feb 9, 2015
    7
    Hard. This game is hard. Visuals are nice, old retro style to them. Plays very arcade like, and completely balls to the walls hard. I didn't enjoy the game a whole lot. Mostly because I'm not a fan for the Hard is the selling point type of games. But do I see why this is considered a good game? Yes of course.
  19. Dec 26, 2018
    7
    Don't even try to understand the plot. Just enjoy the game.

    It's just some unimaginable dance of death. They successfully conveyed the atmosphere of '80s movies and' 90s. Perfect music perfectly adds to the entourage of the madness. Dozens of options for killing enemies. Think, plan, fight your way through crowds of enemies.
  20. May 7, 2017
    7
    Muy buen videojuego. Trepidante y adictivo. La banda sonora es excelente. Además, su trama onírica y delirante es un concepto bastante bueno e interesante, que incita a reflexionar más allá de lo que es común ver en los videojuegos.
  21. May 9, 2020
    7
    Клёво.
    Разнообразие оружия - тут вам и бейсбольная бита, и кирпич, и катана, огнемёт, пулемёт, гранаты, и конечно же бензопила! вообщем все для зрелищной мясорубки.
    Маски - они тут играют важную роль. В зависимости от надетой маски, которую выбираешь перед началом уровня, изменяется какой-то аспект геймплея. Например, Тигр - летальные кулаки, Лошадь - убиваешь дверью, если за ней
    Клёво.
    Разнообразие оружия - тут вам и бейсбольная бита, и кирпич, и катана, огнемёт, пулемёт, гранаты, и конечно же бензопила! вообщем все для зрелищной мясорубки.
    Маски - они тут играют важную роль. В зависимости от надетой маски, которую выбираешь перед началом уровня, изменяется какой-то аспект геймплея. Например, Тигр - летальные кулаки, Лошадь - убиваешь дверью, если за ней находится враг, Пантера - делает вас быстрее и т.д. Есть даже маска, которая переводит все диалоги на французский.
    Сюжет - ну такой простенький, да он тут особо и не нужен, так для галочки.
    Битвы с боссами, довольно сложные, как и вся игра впринципе.
    Если вам нравится стилистика 80-ых, то сие творение для вас.
    Expand
  22. Feb 22, 2021
    7
    The concept for the game was pretty good and the game play was hard and mostly fair, I say mostly because sometimes the controls didn't function that well and when throwing objects they went into a slightly different direction which in most cases resulted in you being dead. The story starts surprisingly well and kept you guessing for what the reason is for you to kill people and who givesThe concept for the game was pretty good and the game play was hard and mostly fair, I say mostly because sometimes the controls didn't function that well and when throwing objects they went into a slightly different direction which in most cases resulted in you being dead. The story starts surprisingly well and kept you guessing for what the reason is for you to kill people and who gives you these phone calls , but unfortunately the ending was a pretty generic and a boring ''F You'' which was disappointing for me personally. The soundtrack and the trippy retro visuals were a big plus for me and the bloodyness of the kills was also nicely done 7/10, Expand
  23. Jul 9, 2020
    7
    I like this game. It is very good for empty times. But sometimes this game has too much repeats. Sometimes it is just can be hard.
  24. May 23, 2021
    7
    The music and great and the gameplay is quite fun, until you finished the final chapter. After that, it was a really hard post-game, and it made me rage quit instead. I had fun in the main story though.
  25. Oct 7, 2021
    7
    Quiet cool, but is not that great when Katana ZERO exists. Nevertheless, it is quite short and cheap, so recommended.
  26. Apr 23, 2020
    7
    Adictivo gráficamente perfecto muy creativo cyberpunk pero muy difícil hay que tener buenos reflejos, en momentos es frustrarte pero es muy adictivo te obliga a ser mejor cada juego logra el poderlo re jugar y siempre sacarle provecho
  27. May 4, 2021
    7
    Прошёл чисто кампанию, без доп уровней. Игра своеобразная конечно же, и довольно крутая, но на мой взгляд не допиленная до 100%.
  28. Jan 26, 2022
    7
    ⠀ ⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀ ⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀ ⠀⠀ ⠀⠀⠀⠀⠀⠀ ⠀
  29. Jan 12, 2021
    7
    Fun birds eye view shooting game i compelted it in around 6-7 hours it very simple nothing complicated only negative is the enemies that can only be killed with guns :/ also its good how masks are not just cosmetics but grant a competitive advantage.
  30. Aug 31, 2023
    7
    Hotline Miami is a violent game with a very simple gameplay. Add to that some catchy music and a well thought out map design and you have a fun game.
  31. Dec 31, 2022
    7
    Sometimes I worry that my tastes in games are a little too typical, but every now and then I find myself staring down the barrel of a game that's critically adored, and I just can't gather enough enthusiasm to reach that level of appreciation. Hotline Miami is a game that does just that. This is a really tight and pulse pounding game, but ultimately, I don't really understand the hype theSometimes I worry that my tastes in games are a little too typical, but every now and then I find myself staring down the barrel of a game that's critically adored, and I just can't gather enough enthusiasm to reach that level of appreciation. Hotline Miami is a game that does just that. This is a really tight and pulse pounding game, but ultimately, I don't really understand the hype the title garnered. To me, this is a title that could have easily been a free flash game ten years ago, I don't really understand the ways this has grabbed people. Expand
  32. Sep 1, 2022
    7
    Recommended
    3.9 hrs at review time
    Gameplay 8/10
    Music and sound 8/10
    Screenplay 5/10
    Technical 4/10
  33. Oct 2, 2014
    6
    Theme, art direction and adio are very well done and i like them. Sadly, the controls are horrible. Absolutly dreadful. Most of the time, deads are caused by the controls being unresponsive or the painsickingly bad mouse aiming.
  34. Oct 29, 2012
    6
    It's a decent game. At its best, it feels really good; At it' worst it's a gamer's worst nightmare. I'm still fighting the controls despite many hours of gameplay. Notable issues are line of sight (you'll die from enemies you can't even see more times than you'd like, awkward character rotation (especially noticeable with a melee weapon) means you'll miss your swings like you're some kindIt's a decent game. At its best, it feels really good; At it' worst it's a gamer's worst nightmare. I'm still fighting the controls despite many hours of gameplay. Notable issues are line of sight (you'll die from enemies you can't even see more times than you'd like, awkward character rotation (especially noticeable with a melee weapon) means you'll miss your swings like you're some kind of drunk brawler (missing a swing = death 99% of the time). I keep dying because I don't feel comfortable with the controls. I long for a gamepad, and that's really not a good thing when I'm playing on my computer. It really feels like one of those twin-stick shooters on XBLA. It could certainly work great with a mouse, but in this case it's barely functional, never mind reliable or enjoyable in the midst of the action (also, your cross-hair isn't visible enough, which adds insult to injury). The game is also quite full of other really weird oversights (or were they design decisions? I honestly can't tell). For instance: if you occupy the same space as an enemy, that enemy can't hit you (melee or gun), neither can you hit him. That alone could be fine, but when combined with the awkward controls and the lack of enemy friendly fire it's quite a **** pain. Also, the doors keep getting in the way, opening and closing wildly when touched with anything (bullets included), sending enemies in a concussion (i.e. not killing them), but blocking your precious bullets. Also, it's quite a shock when an enemy rises from a pool of blood because he was knocked unconscious by the door and not killed by your bullets, and then he kills you (of course). There's also the most horrible boss in recent history [*spoiler?*] : the one with the motorcycle helmet. He's fully invincible (of course you don't know that until he kills you 3 times as you're standing in disgust) until he trows his **** knife, at which point you can bash him; also, he rotates around you, sort of not attacking you outright even though's he's faster than you and he's **** invincible. It feels so wrong with how the rest of the game plays, I felt cheated. [*/spoiler*] Oh and then there's that "stealth" section, which I don't even feel like describing. However, the game does build up quite an atmosphere. The story is engaging, the music is pretty damn awesome and the graphics work fine, despite inducing confusion in pitched battles (the screen kind of moves about, scorepoints clutter the screen, blood everywhere, flashes of light -oh, you're dead aren't you, I bet you didn't even notice. I sure haven't.) So in the end, pros: cool atmosphere, aesthetics are poignant and engaging. cons: the controls don't do the game justice, some horrible bosses and a god-awful stealth sequence. Still a decent game, though I'm confused by the incredibly high scores. Expand
  35. Jun 5, 2013
    6
    I get it. The style of this game really delivers with what it set out to be. An 80's gruesome bloody shlock. It does just that though, then just stops. After half an hour I felt I had saw everything Hotline Miami had to show. Which is really a shame.

    I would recommend it, as what it does provide is quite enjoyable and unique. Shame it doesn't delve deeper.
  36. Jan 2, 2013
    6
    Funny retro-looking game, but you have to be the king of hipster to even consider it a GREAT game. Wake up, guys. Nothing is "amazing" just because it's indie.
  37. Apr 26, 2013
    6
    Hotline Miami has a unique, depressing, ominous atmosphere structured by trippy. dated visuals, and solid music. In saying that, the repetitive game play does begin to drag after a few chapters. Some frustrating bugs, on top of ridiculous boss levels that seem purposefully built to annoy, take the overall shine off of the game.
  38. AWG
    Jul 19, 2013
    6
    Hotline Miami starts from a good point but it fails to deliver a continuosly interesting game experience. It's not like you're playing BIT.TRIP RUNNER (i.e. you die 45 times in a row, spend one hour on one, single level, finally beat it and feel like a God): here you die 45 times in a row, spend one hour on one, single map, finally beat it and you feel like an idiot for wasting so muchHotline Miami starts from a good point but it fails to deliver a continuosly interesting game experience. It's not like you're playing BIT.TRIP RUNNER (i.e. you die 45 times in a row, spend one hour on one, single level, finally beat it and feel like a God): here you die 45 times in a row, spend one hour on one, single map, finally beat it and you feel like an idiot for wasting so much time of your life. I guess it's just a matter of atmosphere; they wanted them to be stylish and witty but in the end they're pretty plain. Expand
  39. Sep 22, 2020
    6
    So, to be honest. I really don't know why this game got so high scores. The storyline is strange and not obvious, in some games - it is very good, but here you don't understand anything. The gameplay is monotonous but funny and also very hard because everyone dies from one bullet or hit. Also, I like the style of this game and music. Characters are unmemorable and I repeat - we don'tSo, to be honest. I really don't know why this game got so high scores. The storyline is strange and not obvious, in some games - it is very good, but here you don't understand anything. The gameplay is monotonous but funny and also very hard because everyone dies from one bullet or hit. Also, I like the style of this game and music. Characters are unmemorable and I repeat - we don't understand what is happening in this game.
    So, if you want to chill after a hard day - you can play Hotline:Miami
    Expand
  40. Apr 1, 2021
    6
    интересная задумка за скромный бюджет, еще один представитель пиксельного нашествия последних лет . любителям подобного жанра должно понравиться
  41. Oct 15, 2022
    6
    простенкий инди мусор на вечер пойдет но точно уж не ихра хода нахуй высрали вторую часть непонятно
  42. Feb 9, 2013
    5
    For a small little game that focuses mainly on gameplay you'd think they don't make it repetitive. But they did. You get bored of rooms and rooms of bad guys which you have to kill by positioning yourself well and mashing space or whatever. The story is pretty dull too in my opinion. A pretty disappointing game after what I expected seeing those reviews and ratings.
  43. Dec 7, 2012
    5
    It's a top down shooter. You'll get bored of this like you got bored of Smash tv or the old Gauntlet games. Not that this is a bad game, it isn't, just this has all been done before.
  44. Dec 7, 2012
    5
    I'm fine with the 8-bit retro look. But there doesn't seem to be any real gameplay here. Just a very stylized look and increasingly graphic violence.

    You pick up the weapon on the ground, and use it to kill the next guy. Then you repeat those 2 steps ad infinitum. Theres not even much of a puzzle to it. You just have to click faster than the enemy.
  45. Mar 28, 2015
    5
    I love the soundtrack but that's about it. The combat was incredibly repetitive and frustrating. Find something else to waste money on amongst the sea of indie games.
  46. Jan 4, 2013
    5
    It's not great, but it seems to do what it intended to... It's a Nintendo hard game in the overdone retro style. The only way it could be more cliche is if the enemies were zombies.
  47. Aug 24, 2013
    5
    A really silly game. Which also has bad graphics. Which also has really warped humor. Which is also kind of mediocre and very much 1987 in terms of design. Give this a miss probably unless you really like this style.

    THE GROT REVIEW CRITERIA: After a long time writing reviews like an anus, think its time to set a few bad habits straight: Stop insulting designers. Show some respect for
    A really silly game. Which also has bad graphics. Which also has really warped humor. Which is also kind of mediocre and very much 1987 in terms of design. Give this a miss probably unless you really like this style.

    THE GROT REVIEW CRITERIA: After a long time writing reviews like an anus, think its time to set a few bad habits straight: Stop insulting designers. Show some respect for the design process and getting games in circulation. Hence (1) No Red scores. (2) Game scores as follows: Bad Game 5/10. Poor Game 6/10. Mediocre Game: 7/10. Good Game 8/10. Great game 9/10. Stella Game 10/10. To get 10/10 it must be a game that can be (theoretically) play-able for 1000+ hours. Not only great but near endless fun. Games may be bad or poor but making them should earn respect. Thus even the worst POS will still be a 5/10. 0/10 no longer exists in my vocabulary. Yellow is the new red. For the sake of accountability: you can reply if needed: Orctowngrot: Tim Rawlins: timtimjp@yahoo.com
    Expand
  48. Oct 14, 2015
    5
    Useless overrated game with poor graphics, great soundtrack add tedious gameplay. On the other hand, if you have fun killing superdumb enemies and dying 10000 times to get past a level, buy it.
  49. May 30, 2013
    5
    I was expecting that Hotline Miami wouldn't be that good, but I tried it because of good critics and many people who suggested me to play.

    Pros: Idea Story: I found the whole idea not so unique, but there are some new elements. The story line is nice and it's gets better after a while. Cons: Graphics: The perspective and the graphics remind me of GTA, the one published back in
    I was expecting that Hotline Miami wouldn't be that good, but I tried it because of good critics and many people who suggested me to play.

    Pros:
    Idea Story: I found the whole idea not so unique, but there are some new elements. The story line is nice and it's gets better after a while.

    Cons:
    Graphics: The perspective and the graphics remind me of GTA, the one published back in 1997 and even that one had better graphics. We live in 2013, I don't see any point, why developers can't make proper 2013 graphics.
    Music: Boring music after some point, especially if you get stuck in one level.
    Gameplay: I found the gameplay weird and it doesn't really suits me. Weird movement and bad weapons design.
    AI: AI is totally random and it's really bad. Enemies can see their foes bodies and they don't react, but they can hear me killing someone with a knife 2 rooms away.

    The game itself has some unique ideas, have some potential. Well if it had some 2013 graphics this would be far more better.
    Expand
  50. Mar 14, 2015
    5
    Firstly, the game is HARD. But not unbeatable random like FTL, but it is hard, especially boss fights but this is expected from a retro game. If you dedicate yourself, you can learn pretty quickly and the game will become much much easier and that's where the real problem is. Repetition is the biggest problem of the game. Also it should have explained mask and weapon attributes, it didn't.Firstly, the game is HARD. But not unbeatable random like FTL, but it is hard, especially boss fights but this is expected from a retro game. If you dedicate yourself, you can learn pretty quickly and the game will become much much easier and that's where the real problem is. Repetition is the biggest problem of the game. Also it should have explained mask and weapon attributes, it didn't. I've learned that masks had attributes from Youtube. There are also bugs where weapon don't attract attention, hits don't register and etc.

    OST is awesome, pixelart is awesome. But this is not a 10$ game in 2015. If it's 1-2$ you can buy and try it, you may like it. I quit after chapter 7's boss fight and I have no intention to return. Some levels really take up your time (30 mins on more in a single level, I've seen really good players die 100 times in a row). There are many great indie games out there. Don't waste any more than couple bucks to this game. Overall, watch the videos. If you like it, buy: But only if it is very very cheap. Otherwise, stay away and spend your 10 $ on something else
    Expand
  51. Jul 4, 2016
    5
    SO much potential but a simply bad game.

    PROS
    -variety of weapons
    -interesting theming

    CONS
    -Extremely frustrating .
  52. Feb 3, 2013
    4
    Personally, I didn't enjoy this game at all. I won't begrudge the devs the $2.50 I spent on it given the obvious care and attention that's been put into the music and aesthetic, but the gameplay style just left me cold. It really requires an absurd level of repetition to get through any part of the game in order to just learn the mechanics, and that's just not my cup of tea.

    The
    Personally, I didn't enjoy this game at all. I won't begrudge the devs the $2.50 I spent on it given the obvious care and attention that's been put into the music and aesthetic, but the gameplay style just left me cold. It really requires an absurd level of repetition to get through any part of the game in order to just learn the mechanics, and that's just not my cup of tea.

    The in-game brutality is matched only by how brutally the game treats the player. If that sort of gaming masochism is your thing, then have at it.

    For reference sake, I think Super Meat Boys is hard too. But this is harder a LOT harder. I enjoyed SMB up to a point. This, not so much.
    Expand
  53. Jan 7, 2015
    4
    The game looks like a bad acid trip, sounds like a bad acid trip and aims to appeal to the hipster crowd.

    Horrible mouse/keyboard controls which kill any good dynamics because the enemies can see you from way off-screen, so you have to carefully look and target before moving, because, obviously, you can see through walls. This does NOT add to immersion. And one more thing... You
    The game looks like a bad acid trip, sounds like a bad acid trip and aims to appeal to the hipster crowd.

    Horrible mouse/keyboard controls which kill any good dynamics because the enemies can see you from way off-screen, so you have to carefully look and target before moving, because, obviously, you can see through walls. This does NOT add to immersion.

    And one more thing...

    You can not shoot knocked down enemies. If you shoot the door, it swings open, stunning anyone on the other side, but not killing. From there you have to either wait for the enemy to come to their senses or engage in bwutaw mewee finishews, which get you killed by a dude with a shotgun conveniently placed outside your vision range.
    Expand
  54. Jan 27, 2014
    4
    This game is so frustrating and empty. It's beyond me that it got such a high score.

    - To begin with, Hotline Miami has no customization beyond ''masks'' that give special abilities, no cinematics and no story whatsoever. I know it's not a 60$ game but it looks cooler than it is. - Devoid of a godmode, the game requires to start over a zillion times. It sucks. There is no
    This game is so frustrating and empty. It's beyond me that it got such a high score.

    - To begin with, Hotline Miami has no customization beyond ''masks'' that give special abilities, no cinematics and no story whatsoever. I know it's not a 60$ game but it looks cooler than it is.

    - Devoid of a godmode, the game requires to start over a zillion times. It sucks. There is no justification to this.

    - Excluding the restart annoyance, the game is very short.

    Really beyond cool sounds and soundtrack, you will not find much in this one.
    Expand
  55. Mar 9, 2013
    4
    Like others have said, it would have been a very good Flash game. If you're willing to pay for that, and have a very strong stomach for relentless and pointless gore, then this may be the game for you. I was willing to pay for it and I liked the few hours I played, but even as someone who's played and enjoyed FPS and fighting games (not to mention the GTA games) for twenty years theLike others have said, it would have been a very good Flash game. If you're willing to pay for that, and have a very strong stomach for relentless and pointless gore, then this may be the game for you. I was willing to pay for it and I liked the few hours I played, but even as someone who's played and enjoyed FPS and fighting games (not to mention the GTA games) for twenty years the unpleasantness of this game makes me unwilling to keep playing it. Expand
  56. Mar 30, 2021
    4
    Insanley overhyped. hoping for a cool tripped out 80's Miami semi pulp fiction vibe? Get ready to hear the same trashy modern edm song pumped at you over and over as you try to fight your way though clunky controls and cheap levels that then start to randomize as you start to figure them out.
  57. Mar 23, 2015
    4
    A good game crippled by game breaking bugs. I know this isn't as massive an issue with most, but I have to go from my personal experience. There was probably 10+ crashes in this short game, and a similar number of graphical bugs which made the game unplayable and forced me to quit. The graphical bugs also appear to be a fairly frequent problem among users as well, with it never beingA good game crippled by game breaking bugs. I know this isn't as massive an issue with most, but I have to go from my personal experience. There was probably 10+ crashes in this short game, and a similar number of graphical bugs which made the game unplayable and forced me to quit. The graphical bugs also appear to be a fairly frequent problem among users as well, with it never being fixed. The problem with this is that the game is separated into chapters, with multiple stages each chapter and the game only saves after a chapter is finished. So, if your game crashes or the graphics bug out, you have to redo the entire chapter even if you're on the last stage, and this is a tough game, so it often takes a LOT to get to the end of some chapters.

    In terms of the gameplay, it's very entertaining if a little trial and error-ish. Your enemies die in one hit and so do you. So you have to find the perfect path in each stage to take out the enemies without getting hit, essentially making it a puzzle top-down shooter. It's very punishing but for the most part fair and requires multiple split-second decision making to pass a stage.

    The story is intriguing at the start but goes nowhere and no questions are actually answered until the sequel, so don't expect much there. However, not much emphasis is put on the story anyway so it doesn't really affect the game that much, the sequel focuses on it much more. The soundtrack is also stellar and arguably the best part of the game. However, the gameplay is so intense and adrenaline inducing that I often didn't particularly notice the soundtrack despite it being so good.

    Overall, this is clearly a decent game at least, with the pure game probably getting a 7 or even 8, but my version (being the most up to date version) was riddled with bugs that made it very difficult to play and highly rage-inducing due to it being already difficult and having no saves between stages. This was barely playable for me.
    Expand
  58. Nov 11, 2020
    4
    This game makes me feel bored because of trying out the same levels over and over and over again... 3hrs on record.
  59. Feb 25, 2022
    4
    Тупо хардкорная флэш игра, но только не в браузере. Первый же уровень уже непроходимый.
  60. Jul 23, 2013
    3
    The game play is sub par at best. The controls are awful, the hit boxes odd and the NPCs have a penchant to sometimes be dead eyes and sometimes have worse aim than a storm trooper. This is besides the point of the horrible semi moving screen that makes anyone who thinks this game is skill based sadly mistaken. The point is this game just doesn't click on any levels. It isn't a fun topThe game play is sub par at best. The controls are awful, the hit boxes odd and the NPCs have a penchant to sometimes be dead eyes and sometimes have worse aim than a storm trooper. This is besides the point of the horrible semi moving screen that makes anyone who thinks this game is skill based sadly mistaken. The point is this game just doesn't click on any levels. It isn't a fun top down, it isn't a fun shooter and it makes little sense at all. Overall I have honestly played better quality flash game. I understand the concept of retro but polish your retro up. This game just fails on so many levels it makes me want to cry. Expand
  61. Sep 1, 2013
    3
    I like retro games, but didn't like this particular one. You always die. Always. Any hit on you and you die. But the game is fast, so you replay every single mission for 50 times. 30 seconds and you're dead, and all over and over again. Completed 2 chapters and didn't like it at all.

    Music is quite annoying. Played on the gamepad and didn't like controls (aiming) also. The game is
    I like retro games, but didn't like this particular one. You always die. Always. Any hit on you and you die. But the game is fast, so you replay every single mission for 50 times. 30 seconds and you're dead, and all over and over again. Completed 2 chapters and didn't like it at all.

    Music is quite annoying. Played on the gamepad and didn't like controls (aiming) also.

    The game is quite cheap, but don't worth it anyway.
    Expand
  62. Jul 23, 2013
    3
    Gameplay is fun... for about 30 minutes. At that point it starts to become incredibly repetitive. I was glad that it was over after 3-4 hours, as the gameplay couldn't even support that much. It's also as eye-straining as it is ugly. It may be that way by design, but that doesn't make it any more appealing.

    Bottom line: There are plenty of great indie games out there. This isn't one of them.
  63. Sep 26, 2015
    3
    Good idea, very poor implementation.

    Horrible controls, you have to aim with the mouse but frequently is difficult to distinguish the crosshair from the background. When there is a lot of movement and enemies, everything is a mess and you end up attacking at random directions. Enemies are immune to friendly fire. They have zero AI. If they see the floor full of corpses they don´t
    Good idea, very poor implementation.

    Horrible controls, you have to aim with the mouse but frequently is difficult to distinguish the crosshair from the background. When there is a lot of movement and enemies, everything is a mess and you end up attacking at random directions.

    Enemies are immune to friendly fire. They have zero AI. If they see the floor full of corpses they don´t care. If they hear other enemies gunshots they don´t care. If they get hit but don´t see you they don´t care. They just react sometimes at player gunshots, in that moment they flock to the player as if there was no tomorrow.

    Gameplay is ruined by the bad controls and a lot of glitches.

    Graphics are a joke. Game plot is ridiculous.

    Game is very short, with very small levels. Very poor level design. No replayability. Levels are always with the same enemies at the same places, with just 2 or 3 kind of enemies in the entire game. The game relays just on high difficulty to offer longer game time.

    No strategy or tactics to follow in this game. It´s just try again and again and again until you complete the level or you get the achievement you were looking for just by pure luck.

    Don´t spend more than $1 on this.
    Expand
  64. Sep 2, 2013
    2
    I bought Hotline Miami on the Steam sale, tempted by good reviews. This game is just bad. Indie-retro-80`s style is only irritating( I`ve seen lesser pixels in HoMM 3). The controls reacts weird, and the game itself is ALL about killing. Maybe it has some plot, but it always follows the same template you are in your house, you pick up the phone, blah blah blah, you go to your car, loading,I bought Hotline Miami on the Steam sale, tempted by good reviews. This game is just bad. Indie-retro-80`s style is only irritating( I`ve seen lesser pixels in HoMM 3). The controls reacts weird, and the game itself is ALL about killing. Maybe it has some plot, but it always follows the same template you are in your house, you pick up the phone, blah blah blah, you go to your car, loading, you arrive and kill everyone, you take something "important", you go back to the car, you buy something in the shop, you go back to your house, answer the call, blah blah blah, repeat. A lot of unnecessary violence isn`t fun either. The AI is completely unpredictable sometimes you shoot and nothing happens, second time everyone is running at you. Quick summation A LOT OF killing, next "retro" style, unsatisfying gameplay. Enemies can kill you, being "outside" the screen, so you can`t see them at all. And I`m not complaining because of the difficulty. SMB is harder, but more in a challenging way. One more thing the game is bugged some way and music doesn`t play (all other sounds do). This is irritating turned off after 20 minutes. Don`t buy it. Expand
  65. Oct 24, 2012
    1
    I can handle top-down shooters. I can handle terrible eye-straining graphics, I can even handle trial and error gameplay, but one thing I will never understand is when everyone in the game has a life meter but you. For the life of me you will die, no less then 300 times, in ONE-SINGLE-HIT with anything even a door. Yet enemies take two, three, sometimes five hits to die. The screen rotatesI can handle top-down shooters. I can handle terrible eye-straining graphics, I can even handle trial and error gameplay, but one thing I will never understand is when everyone in the game has a life meter but you. For the life of me you will die, no less then 300 times, in ONE-SINGLE-HIT with anything even a door. Yet enemies take two, three, sometimes five hits to die. The screen rotates as you move, it shakes constantly and the controls are completely broken. It would have been a hit in the year it's taking place in (1989) but for 2012, the eye strain, the aggravation and the urge to drive to the developers and beat them within two inches of their lives is not worth it, and $9.99 is defiantly not worth it. Again yet another pile of trash that will go straight to the top of the charts. Expand
  66. Oct 27, 2012
    1
    This belongs on Newgrounds, not Steam. This would've been average at best 10 years ago, now it's just sort of pointless, nostalgia will only take a game so far. There's a ton of free game websites full of this stuff.
  67. Feb 17, 2014
    0
    I had this game gifted to me on Steam and I thought it would keep me amused for a while, it didn't though it's the most overrated game I have played in a while.

    The graphics style and music are good but it stops there. At first glance looking at the steam page you might think this is an action game like Smash TV or Zombie Shooter, it's nowhere near as good as those and nowhere near
    I had this game gifted to me on Steam and I thought it would keep me amused for a while, it didn't though it's the most overrated game I have played in a while.

    The graphics style and music are good but it stops there.

    At first glance looking at the steam page you might think this is an action game like Smash TV or Zombie Shooter, it's nowhere near as good as those and nowhere near as much fun, you basically have limited ways to kill the enemy who rush and one hit kill you all the time.

    The aim of the game is to die non stop and keep trying until you win and feel rewarded - just a shame the devs and all the fanboys forgot that games are supposed to be fun to play.

    In short - an overhyped game with a high difficulty to hide a shallow game underneath.
    Expand
  68. Jan 4, 2013
    0
    This game is not retro, although it tries very hard to be so. The controls do not feel like an 8-bit or 16-bit console. The music is something out of Pink Floyd and sounds nothing like the chip tunes of the era. Overall it feels like a retro game from someone that has only heard about them second hand. I only paid $4.99 yet I feel cheated.
  69. Feb 26, 2013
    0
    This game is absolutely god awful. I played 5 minutes of it, rage quit, and broke my keyboard. I hate this game and I hate the people who made it. I was so enraged by this game I felt the need to create a metacritic account just to express to everyone just how bad of a game this is. DON'T PLAY IT
  70. Apr 9, 2014
    0
    Hotline Miami is a poor game that suffers from a long drag of trial and error approach. This game presents itself as a gritty, top down, action arcade game, but the game forces players to play exactly the way the game was supposed to be designed and leaves no room for spontaneity, experimentation or replay value.

    It's only a matter of minutes before you understand the A.I. pathways and
    Hotline Miami is a poor game that suffers from a long drag of trial and error approach. This game presents itself as a gritty, top down, action arcade game, but the game forces players to play exactly the way the game was supposed to be designed and leaves no room for spontaneity, experimentation or replay value.

    It's only a matter of minutes before you understand the A.I. pathways and exploit it to reach the objective. Every level is exactly the same with no variation.

    The story is juvenile at best. The music is mundane. And the trippy art style that constantly flashes colors at you and swerves the screen is literally sickening.

    So much for a game made using 'Game Maker'... *sigh*
    Expand
  71. Mar 27, 2017
    0
    Encore une petite merde indé avec ses graphismes hideux, sa jouabilité bancale et son opportunisme néo-rétro pour appâter les rétrons refoulés. C'est l'un des ambassadeurs -rien de nouveau ici- de la lutte des classes : d'un côté les méchantes multinationales impérialistes et leurs Triple A, de l'autre les sous-merdes indés écologogoles roulées sous les aisselles dans une étable. TropEncore une petite merde indé avec ses graphismes hideux, sa jouabilité bancale et son opportunisme néo-rétro pour appâter les rétrons refoulés. C'est l'un des ambassadeurs -rien de nouveau ici- de la lutte des classes : d'un côté les méchantes multinationales impérialistes et leurs Triple A, de l'autre les sous-merdes indés écologogoles roulées sous les aisselles dans une étable. Trop rebelles que vous êtes à jouer -ou tenter de jouer pour suivre le troupeau gauchobobo- à un sous-produit qui pollue les yeux et les oreilles ! Expand
  72. Aug 23, 2023
    0
    Yes, I love hurting other people. Hello to the losers of this game who are jealous of a masterpiece like Baldur's Gate 3. On the release day of Hotline Miami, we will give this trash game a 1-day temporary game of the year award.
  73. Nov 7, 2021
    0
    the game means that it is constantly replayed due to specially added bugs, for example, non-registration of hits / hits, instant death of enemies and the like that makes the player freeze in the game and spend all his nerves, unplayable and nasty sight
  74. Mar 19, 2021
    0
    Me arrependo de ter conhecido Hotline Miami apenas em 2020, no começo do ano, mas não me arrependo também de depois me aprofundar muito nesse jogo, eu amo pixel art, e estilos retros, esse jogo é perfeito pra mim, adoro coisas desafiantes, a soundtrack desse jogo te vicia que nem cocaína, você se sente um sociopata igualmente ao Jacket, eu fico com um sorriso no rosto enquanto explodo aMe arrependo de ter conhecido Hotline Miami apenas em 2020, no começo do ano, mas não me arrependo também de depois me aprofundar muito nesse jogo, eu amo pixel art, e estilos retros, esse jogo é perfeito pra mim, adoro coisas desafiantes, a soundtrack desse jogo te vicia que nem cocaína, você se sente um sociopata igualmente ao Jacket, eu fico com um sorriso no rosto enquanto explodo a cabeça dos mafiosos (meio psicopata da minha parte mesmo). Mas não importa, Hotline Miami tem uma história íncrivel, muito confusa e que vai ter deixar super curioso, ambientação do caralho, gráficos lindos que combinam com as cores fortes e o sangue fluído na tela, sem dúvidas, é um jogo que marcou a minha vida, é um dos únicos jogos que me deixa melhor enquanto estou jogando, eu entro no personagem, me sinto como o Jacket, gasto toda a minha raiva nos mafiosos, me sinto melhor, esse jogo acaba virando a minha salvação de anti estresse, foi uma experiencia única para mim, eu fiquei em choque quando não podia comprar o jogo, jogava a versão pirata todo dia, e hoje me orgulho de poder ter comprado, Hotline Miami pode mudar a sua mente, talvez até a sua vida. Expand
  75. Nov 28, 2021
    0
    My psychology is broken, don't buy it, you can replace this game, but you can never replace your psychology
  76. Feb 10, 2023
    0
    New PC Game Releases by DateBest Recent Releases for PCUpcoming PC Game Release CalendarVideo Game Awards2023 High Scores - PCAll-Time High Scores - PCAll PC Games: A-Z Index
    Best PC Games of 2022Release Dates for All Notable Upcoming GamesNew Free & Subscription GamesMore
  77. Dec 26, 2022
    0
    This game is the best example of an excellent indie game, the soundtrack is magnificent, the gunplay is satisfactory but with its difficulty and the art of the game is beautiful
  78. Aug 23, 2023
    0
    Delusional fanboys(or bots) of this game review-bombed numerous games with 0
    Get what you asked for
Metascore
85

Generally favorable reviews - based on 51 Critic Reviews

Critic score distribution:
  1. Positive: 48 out of 51
  2. Negative: 1 out of 51
  1. PC Master (Greece)
    Feb 6, 2013
    87
    From the get-go, Miami’s presentation has a unique style, with vivid colors, generous amounts of post-process filtering and a stunning soundtrack (you will just let the game play on, only to hear the tracks). But at the same time, all notions of continuous fast-paced action gameplay disappear. Hotline Miami is essentially a top-down stealth game, that rewards the player with imaginative (and quite violent) kill animations. [January 2013]
  2. Games Master UK
    Dec 18, 2012
    88
    A stylish slice of retro carnage. This is the bloodiest, least forgiving game of the year. [Jan 2013, p.85]
  3. Hyper Magazine
    Dec 17, 2012
    90
    A drug-induced coma of violence, strategy, death and rebirth. [Jan 2013, p.67]