- Publisher: BancyCo.
- Release Date: Jun 1, 2012
- Also On: iPhone/iPad, PlayStation 4, PlayStation Vita
- Critic score
- Publication
- By date
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Sep 11, 2012Do you feel like a helping of Edgar Allan Poe? Do you feel like experiencing a quiet, but complex storytelling? A creative developer demonstrates how much atmospheric force can be put into one pixel.
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Sep 14, 2012Home is an unmissable journey into the deepest human fears, a crude painting of the most gloomy corners of the human psyche. An experience that can not be missed, especially at the price proposed.
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games(TM)Sep 10, 2012Home is a must play. Its brevity matches its ambition - it's a game everyone should play, if only to see what's possible with a creative vision and stringent commitment to atmosphere. It's not the scariest, the smartest or the most ambitious game you'll ever experience, but it's also one you're very unlikely to regret. [Issue#125, p.105]
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Jul 4, 2012Home's aesthetic minimalism blends with its quiet, creepy story to great effect, creating the kind of psychological horror that may not haunt your nightmares outright but will stick in your subconscious for months.
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Pelit (Finland)Oct 13, 2012Home offers an intriguing concept, but doesn't quite pull it off. The story isn't very satisfying and the choices game forces you to make rarely have meaningful consequences. It's an okay little horror experience, but it could've been much, much more. [Aug 2012]
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Jun 16, 2012As a horror game, Home doesn't succeed fully, but the dark retro style is worth a compliment. Thanks to the fun design, potential freedom of choice but also the limited execution of it leaves players with an unsatisfied feeling.
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Jun 13, 2012If you think all good mysteries should offer their own solutions, Home may feel like hollow entertainment. But by allowing you room to interpret, Home keeps you intellectually engaged even when you aren't playing it, and that's a triumph worth celebrating.
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Sep 11, 2012The game invites you to think about the story and to take care of every weak sound but then, when the story comes to an end, it leaves you with more questions than answer. Anyway, for lovers of the horror atmosphere, it's worth the price.
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Sep 6, 2012If you're at all interested in the interactive fiction genre, knowing full well that there's not a whole lot of actual interaction, that's an eminently fair price.
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PC PowerPlaySep 16, 2012Like finding out your happy childhood home was full of asbestos. [Sept 2012, p.60]
User score distribution:
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Positive: 25 out of 74
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Mixed: 26 out of 74
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Negative: 23 out of 74
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Sep 2, 2012
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Nov 24, 2012
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Jan 12, 2013