- Publisher: Brain Slap Studio
- Release Date: Jun 21, 2013
- Also On: Xbox 360
- Critic score
- Publication
- By date
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Jul 12, 2013The story is boring, the action not fast-paced enough. And in the end even the good ideas like the boss fights, the upgrades and the nonlinear dimension structure are all in vain.
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Jul 30, 2013The addition of the utterly pointless narrative and the run-of-the-mill gameplay just make this game unnecessary. Sure it kills some time and is, on occasion, enjoyable, but if it had dropped the dead weight it could have achieved much more.
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Jul 25, 2013Hexodius’ dungeon sections aren’t involved enough to offer interesting choices or exploration, but last just long enough to qualify as clunky menu screens.
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Jul 23, 2013Hexodius is the kind of game that you’re likely to forget a week after finishing it. That is, if you're not bored to tears by the time you do finish it. Trust me when I say that there are many more experiences that are better worth your time and money, because this is the kind of game that will make you ask yourself “Why did I buy this again?”
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Jun 30, 2013If you have a hankering for some twin stick fun on the PC go play Geometry Wars or Waves. They're far much better than this game.
User score distribution:
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Positive: 4 out of 13
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Mixed: 5 out of 13
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Negative: 4 out of 13
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Nov 12, 2016
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Aug 30, 2013