User Score
6.3

Mixed or average reviews- based on 111 Ratings

User score distribution:
  1. Positive: 64 out of 111
  2. Negative: 37 out of 111

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  1. Apr 1, 2017
    0
    Don't bother with this game. It is a clone of MTG but it has some serious flaws. First the game requires a lot of grinding if you play for free to try to get any cards you need to win. Second the good OP cards are pretty much unavailable now as old sets are phased out. Third, the Auction house can be hit or miss. Apparently there are fake cards for sale and if you buy one of them you canDon't bother with this game. It is a clone of MTG but it has some serious flaws. First the game requires a lot of grinding if you play for free to try to get any cards you need to win. Second the good OP cards are pretty much unavailable now as old sets are phased out. Third, the Auction house can be hit or miss. Apparently there are fake cards for sale and if you buy one of them you can get banned from using the Auction house.
    Overall, a bad experience for a new player. Stay far away.
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  2. Sep 11, 2016
    0
    The game itself is decent enough for a TCG. Given that there are bucket loads of games out there in the genre, having good mechanics and well thought out cards is mandatory. The game gives you that. It also gives you a campaign that is fun and addictive until you beat it a few times.

    You've actually got to adjust your deck for the campaign to beat certain challenges. I dig that. Makes
    The game itself is decent enough for a TCG. Given that there are bucket loads of games out there in the genre, having good mechanics and well thought out cards is mandatory. The game gives you that. It also gives you a campaign that is fun and addictive until you beat it a few times.

    You've actually got to adjust your deck for the campaign to beat certain challenges. I dig that. Makes you think beyond using the same old deck every time.

    You also get to wear equipment to boost certain cards, and you level up a character to give you certain perks, much like hero powers in other popular card games.

    Note that you only level up your character to level 9 in the campaign. There is no character devleopment outside of the campaign and you don't use campaign characters vs other players. The campaign is not finished and there is only 1 "act" to go through. Also, only half the classes are implemented at the time of this writing.

    That's all great....for a week or so. Then the bad starts.

    You will not have enough cards from the campaign or currency, which is gold collected as you play the ai, to build a decent deck. Despite what other player's in thier community want you to believe, going into this game FTP is going to cost you weeks of time before you even get enough to get your first booster, much less play a competive deck against a human being.

    People will argue this to their death and point you at various guides...all of which I did for 75+ hours. I still have yet to have enough gold to get my first booster pack. They expect you to buy cards with the gold you earn in the campaign to progress through the latter parts of the campaign. Many of the cards you will be after cost 20 to 30k gold, while you are earning around 2k per evening. They then want you to sell cards you got in the campaign, which do not sell, because everyone wants to sell the cards from the campaign. They then want you to buy packs from other players. which currently cost around 19k gold, draft, win, open reward packs, repeat. Not feasible. Not at all.

    The biggest downer is the market model. You cannot spend gold directly to get _anything_ from the game. They sell everything for platinum, which is real money currency. The one and only thing gold is used for is to roll bonuses on booster packs for a chance to win extra cards....those booster packs being bought by someone else or won in tournaments of course. There is nothing in the game you can get from playing that _someone_ didn't had to pay for.

    Yes, you can trade on their auction house, but as a new player, expect that 98% of the cards you get in the campaign do not sell, or sell so low that it isn't even worth clicking your mouse. Why would they? Everyone is playing the campaign and already has those cards.

    Which brings me to the other downer. The cards you win in the campaign are not randomly drawn from all cards in the game. There is a specific set of cards in the adventure packs that are drawn from. You get the same rares based on your class/race for challenges. So expect the market to be flooded with those particular cards. They only have a bit of value if they take 10+ hours to get...and I mean little value.

    This model of not having the game directly give players any product for the currency earned with their playtime will leave you having to replay the campaign several times and that gets damn boring. Then you might, and I say might, just come up with something that you can progress to the arena with. YOu then have to play that Arena over and over for countless hours with a deck you are bored of playing to acquire enough gold to buy packs from other players to draft with. Good luck following the guides! They all contain cards that cost at least 30k gold that you will have to buy via auction house from other players.

    The game is clearly built to hook you, bait you, then frustrate and bore you until you fork over your cash.

    I wouldn't have a problem with forking over $50-$100 for a few months of fun, but it's going to cost _alot_ more than that to get anywhere. They want MTG money. Not having a means to spend gold directly to buy boosters makes that obivous.

    Don't listen to thier community. They get pissy when you argue it's taking too long to get anywhere without spending money. I spent 75+ hours on this game and have been successful in many online and paper TCGs. I am not about to go and spend thousands on another one. Never again after Magic.

    It is not 1990 and most of us should know better than to get involved in the old TCG model of spending hundreds on cards just to continue playing.

    We have viable alternatives now. Living card games for paper and many many TCGs out there that reward you cards for play, with minimal investment for a tournament every now and again.
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  3. Jul 25, 2016
    2
    I just change my review, now there is a poor ladder system implemented so i'll add one more point, its still pay2compete, still a mtg rip off, pve is still poor and they announced pve will be hugely delayed.

    the ladder system give a max of 7 pack and some gold if you reach the higer rank, you get no reward per game and if you reach the highest rank which is possible with a 35% winrate,
    I just change my review, now there is a poor ladder system implemented so i'll add one more point, its still pay2compete, still a mtg rip off, pve is still poor and they announced pve will be hugely delayed.

    the ladder system give a max of 7 pack and some gold if you reach the higer rank, you get no reward per game and if you reach the highest rank which is possible with a 35% winrate, you get nothing for playing ladder.

    even worse it take 3 days to reach this rank and 2 months to get reseted

    avoid this game at all cost, they dont want to improve.
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  4. Apr 5, 2016
    1
    well... the install was smooth. Unfortunately that's all i can actually review because the game simply goes to a black screen forever when i run the game. reinstalled 2 times in 2 diff dir..ya know what i dont need to list what i did here. the game should just work , or its garbage. and this was garbage.
  5. Apr 27, 2016
    0
    Quite possibly the "worst" card game out there as far as "grind" goes. In a game that requires 120 gold to 1 plat and it take 500 plat to buy a pack of cards (17) and you only get a handful of gold per "win" in Arena battles 100 to be exact and that's if you "win". The scripted AI decks are hilariously overpowered vs a new player. Now maybe the Vets can defeat them easily but I could alsoQuite possibly the "worst" card game out there as far as "grind" goes. In a game that requires 120 gold to 1 plat and it take 500 plat to buy a pack of cards (17) and you only get a handful of gold per "win" in Arena battles 100 to be exact and that's if you "win". The scripted AI decks are hilariously overpowered vs a new player. Now maybe the Vets can defeat them easily but I could also if I had a 2 year head start.

    Having played Magic the Gathering for 15 years I'm just not into this grind thing or Paying to Play/Win. PVP is definitely pay to play/win unless you have a lifetime on your hands. Vets have cards a new player will have never seen before and get this they don't charge you 100 gold to play PVP they charge you 100 Plat!!! You know how long it will take a casual player playing 1-2 hours a day to get that much gold. Just to give you an example I played for 5 days and didn't even have enough gold to buy 1 plat let alone 100 plat.

    Now for a PVE game role playing it's ok there. You can take all the time you need to complete the campaign but be forewarned the scripted AI is pretty hard in that part of the game as well. You'll swear the cards are generater "per turn" vs being randomly drawn but that's pretty much what scripted is. The program seems to have a % chance that progressively goes up as you progress through the campaign that lets the player win. You're not really strategizing against the AI you're merely waiting for the % chance to come into your favor. The closer you get to the end the harder it gets to where it would seem like they only give you maybe 10% chance to win..

    Never have liked scripted AI's but that's the only way devs can program a game to make it seem like it's intelligent. It's well known they've always had the ability to program an ai to beat you and beat you constantly but by cheating of course and scripting each move.. This game appears to be the one that stepped over that line whereby they make you lose more often than win and early in the game I might add. I like to have never gotten out of the last battle of the tutorial even.

    The starter deck is horrible and the cards you get in the campaign ain't that much better and you can pretty much forget new cards after the campaign unless you can build a deck out of trash and beat some of the veterans. They say they match you with players with alike rank and cards. Ha, I played a guy that had cards a newbie could only wish for and he was suppose to have cards like mine. Newbie cards not legendary or veteran decks. So, that's pretty much a lie about that also.

    I DON"T recommend this game to any "new" players. It's fine for a vet but new players will get crapped on for year(s) to come building up their decks and spending precious real life money to get there. Don't fall for the free word there because overall it's not free as it costs you countless amount of time and money if you really want to be competitive early.
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  6. Apr 20, 2016
    0
    When I come here and read about a game and I see a ton of 10's, I know the game is not very good then. It's just trolls trying to beef up the score and not giving the real value of the game. Therefore they turn me into one just to make the scores fair on the negative side. So, this game gets a big fat ZERO because it wouldn't surprise me none if these weren't PAID for reviews. No game getsWhen I come here and read about a game and I see a ton of 10's, I know the game is not very good then. It's just trolls trying to beef up the score and not giving the real value of the game. Therefore they turn me into one just to make the scores fair on the negative side. So, this game gets a big fat ZERO because it wouldn't surprise me none if these weren't PAID for reviews. No game gets that many 10's and the sooner everyone stops doing it and giving honest reviews the better. Including me of course but that's what they force us to do to get the right score on the screen above.. This game is certainly no 10 and it's certainly not a 0 but that's the way everyone wants to vote or the majority rather so there you have it.

    As far as the game. It's just Magic the Gathering with some twists. Game mechanics are the same, names have been changed on things that are sill in MTG. like Gems are land cards basically. You still have to have so many of the correct color to play the card just like in MTG does with lands.

    Game is a Pay game and don't let them make you think it's free cause it isn't. Not unless you want to spend a lifetime getting all the cards. Just like all the other free ones out there the gimmick is free to play but not free to compete in a fair manner. If you wan to advance fast to PVP you're gonna have to spend some money if you want to be a viable player at all. The veterans will toast you with their paid for decks.
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  7. Jun 20, 2016
    3
    The game felt too slow, one battle takes ages. Waiting for your opponent takes minutes. This game is a Mtg rip, so I haven't seen much originality. From the positive side, they have enough players to be sustainable at least at the moment.
  8. Sep 4, 2016
    0
    Reason why I am giving this a zero because it is just like Magic the Gathering but asking you for more money in order to do anything. It is so bad that the gold value is nothing and useless. If you want to build a good deck to do PvP, you need to put in real money to do so or you will get your butt handed to you. Because it is so strongly pay to win, I have to give this a zero. I can spendReason why I am giving this a zero because it is just like Magic the Gathering but asking you for more money in order to do anything. It is so bad that the gold value is nothing and useless. If you want to build a good deck to do PvP, you need to put in real money to do so or you will get your butt handed to you. Because it is so strongly pay to win, I have to give this a zero. I can spend real money on a real game that won't keep asking me to buy membership. Expand
  9. Apr 20, 2016
    0
    Just another Pay to Play game folks. It's so much like Magic the Gathering I'm surprised WotC hasn't gone after them yet with a copyright suit. In fact unless you are new to the tcg or ccg it's very boring. It puts too many restrictions on deck building also. I wanted to use a card I got for this socalled FREE thing and it wouldn't let me said it was for PVP only lol what a joke.

    If you
    Just another Pay to Play game folks. It's so much like Magic the Gathering I'm surprised WotC hasn't gone after them yet with a copyright suit. In fact unless you are new to the tcg or ccg it's very boring. It puts too many restrictions on deck building also. I wanted to use a card I got for this socalled FREE thing and it wouldn't let me said it was for PVP only lol what a joke.

    If you are a newcomer you might like it but Magic the Gathering is still the BEST tcg/ccg out there bar none. They have more cards, more players and more tournaments. Fun for everyone all the time.

    There also appears to be some hanky panky goin on on the forums on Steam, closing posts and deleting some very interesting ones with good information about how the game really is.

    Just be warned. I wouldn't buy anything if I were you. Play for free but don't fall for the trap that is called Free to Play, Pay to Advance.
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  10. Apr 25, 2016
    3
    the game is just trying to cash out. there is literally no advancment to the genre. i mean even hs has more. whether you agree with their design philosphy they at least have one that is very very different from magic. i like hs because you can just go in, enjoy and lights and sounds, play whatever card is on your curve, win and lose randomly and games go by quickly and it is just fun,the game is just trying to cash out. there is literally no advancment to the genre. i mean even hs has more. whether you agree with their design philosphy they at least have one that is very very different from magic. i like hs because you can just go in, enjoy and lights and sounds, play whatever card is on your curve, win and lose randomly and games go by quickly and it is just fun, besides i can play it on my ipad or phone. i even played it on a trans-oceanic flight and it was a lot of fun. but yea if you want to play competitive nail baiting games then you play magic. there is no niche that hex fills with mediocre art and user interface, poor cards and mechanics, stale meta and infrequent updates, and a tiny user base.

    note: the 3 score is because any ccg is better than most other games and they at least tried but with the wrong motivations or just overestimated their skill.
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  11. Sep 21, 2016
    0
    Have to agree this game is pretty much garbage and just another money grab game disquised by 'free to play but still a pay to win/advance game. It would take you a lifetime with the grind this game has. 1000's of matches for a paultry sum of cards at best and then those aren't really the good ones. You'll be PAYING for those with either plat pak buys or some other form of BUYing forHave to agree this game is pretty much garbage and just another money grab game disquised by 'free to play but still a pay to win/advance game. It would take you a lifetime with the grind this game has. 1000's of matches for a paultry sum of cards at best and then those aren't really the good ones. You'll be PAYING for those with either plat pak buys or some other form of BUYing for dollars.

    I don't recommend this slow roller at all. Get something like Combat Monsters instead. Much faster getting what you need and the pvp is awesome.
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  12. May 10, 2016
    0
    This is my review based on another user's comment.

    It's not even close to the only similarity being flipping cards side ways. It's flipping cards side ways to activate actions, flipping cards sideways to attack, you un-flip all cards at the beginning of your turn. The turn structure is exactly the same(untap, upkeep, draw, main, combat, main, clean up). Creatures are full healed every
    This is my review based on another user's comment.

    It's not even close to the only similarity being flipping cards side ways. It's flipping cards side ways to activate actions, flipping cards sideways to attack, you un-flip all cards at the beginning of your turn. The turn structure is exactly the same(untap, upkeep, draw, main, combat, main, clean up). Creatures are full healed every turn, hand size and drawing is the same. Deck limits are the same. Resources work the same, you can only play one resource a turn, and you can tap resources to cast spells. You can tap resources the turn you play them, but not other card types. They have the same types of cards, enchantments, artifacts, sorceries, instants. All their key words are the same(first strike, life link, trample, etc...). The way cards enter and exit the stack upon cast is the same.

    The colors are the same and are themed the same. The green deck is long eared humanoids that spawn more of their same type of creature, and give buffs and have effects based on the numbers of said creature. In hex long eared humanoid is rabbits, in magic it's elves. They have VERY similar power efficiency, IE a 2offense/2defense creature with an ability is going to cost the same between games.

    This all ignoring the super super obvious ones where the cards are exactly the same(3 mana black card called murder that destroys target creature is in both games).

    I don't really care which side of the argument people are on, but saying "aside from turning cards side ways they don't seem the same at all" shows a huge lack of understanding.

    To me it would be like if capcom made super street fighter two, and then some other company made super street fighter 2 turbo with redrawn sprites. That's the level of similarity between the two games.
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  13. Feb 5, 2016
    0
    The game is mostly, unadulterated garbage. I played for quite a while, blinded by the many promises of the company, and for the lack of a better alternative in the CCG/TCG market. (I'll list those in a second)

    First off, the company was under legal litigation from Wizards, the company that produces Magic: The Gathering. Hex has a nasty reputation among card games for being "Magic 2.0",
    The game is mostly, unadulterated garbage. I played for quite a while, blinded by the many promises of the company, and for the lack of a better alternative in the CCG/TCG market. (I'll list those in a second)

    First off, the company was under legal litigation from Wizards, the company that produces Magic: The Gathering. Hex has a nasty reputation among card games for being "Magic 2.0", but not in a complimentary fashion. To put it bluntly, Hex stole from Magic. They went to court, and lost, having to settle with several major changes to their game, and for a monetary settlement. Because of this, the "beef" of their production (PVE content) was put on hold.

    That's probably stuff you don't care about. Fair enough. Professional reviewers haven't spent as much time in the game as I have, so their scores are a little off. Bottom line: this game has an antiquated resource system (stolen directly from Magic), the art is uninspired, the PVE is atrocious (something like 4 years of development for a roughly 10 hour campaign. It's VERY P2W if you're interested in PVP (just be forewarned, the meta consists of ramp/control ad naueseum, aggro is nonexistant) and bugs galore. The best cards cost something like 30 dollars a pop?! For digital cards. Horrible. (Reviewers were given free cards for reviews, so bear that in mind)

    And quite possibly the worst offender-their shuffling system is completely wack. Feedback was given back to Cryptozoic from thousands of players imploring them to fix their shuffling system. Hex denied any problems with it, and it continues to suffer. Out of any TCG/CCG I've ever played, it's shuffling system is by far, I repeat, BY FAR the worst I've ever encountered, likely the result of faulty code which seem to favor some accounts over others.

    So-better options. Depends where you want to go. The two best I've encountered in the modern market are Duelyst (think Hearthstone, but on a grid, without the cartoony crap from blizzard, and more strategy to boot) and the newly released Spellweaver, which is sure to take the market for storm. Now THAT is quite possibly the best TCG I've ever played. I looked for a professional review that compares both games, and here's a snippet of what this reviewer said

    " If you are at all familiar with how Magic: the Gathering plays, you’ll be well equipped here to have an idea of how Spellweaver plays, but hold your horses. This is no craven “fly-by-night” Magic clone that has been done to dust already – this is the purest evolution of the Magic-style of gameplay currently in existence, in my opinion, based on including all the modern design elements that we have come to expect from more recent games such as Hearthstone. If Cryptozoic’s HEX: Shards of Fate feels a bit like “Magic 2.0”, Spellweaver would be light-years ahead at “Magic 3.0” – such is the innovation shown here in updating and evolving so many of Magic’s dated design flaws."

    That's why me and thousands of others have decided to drop Hex---blatant lies from its developer, a small contingency of supporters with very limited card game experience defending the shoddy product that's been produced, and mechanics that are hugely detrimental to competitive and long term success to prospective buyers. If you want to PVP, forget it. The game is as we say, "dead." Their drafting system hardly ever fires, and your "quick match" (proving grounds is what Hex calls it) is awful. People routintely wait for 20 minutes to experience a match, usually from the same 20 supporters of their forums. It's a giant mess. The couldn't even get something right like double backs, something promised from the very start of the kickstarter. Guilds, not here. Raids, not here. Co op, not here. A "campaign" that forces you to use the auction house for any long term success.

    Stay far away from this. Far FAR away from this game. You've been warned.
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  14. Feb 4, 2016
    0
    I recommend you to wait until this game has finished development. The download and patching took ages, saying it was downloading at 3.6MB/sec, while in fact it was taking half a minute to download a 100kb file. Then, ingame, I have to squint to read anything. As a result, I have to lower the game to a resolution which isn't native to my wide screen laptop. What year is this, 2002? The flowI recommend you to wait until this game has finished development. The download and patching took ages, saying it was downloading at 3.6MB/sec, while in fact it was taking half a minute to download a 100kb file. Then, ingame, I have to squint to read anything. As a result, I have to lower the game to a resolution which isn't native to my wide screen laptop. What year is this, 2002? The flow of actions in the cardgame itself feel very choppy. I will rerate this game when these very basic things get fixed. I'm rating 3/10 now because I just don't play games that miss these basic features like having a readable font at a normal face to screen distance. The TCG itself seems good, but who cares about the game itself when everything around it feels unfinished and choppy?

    If developers read this, please I would love to like your game, so please fix your basics before you start going to the big public. I will adjust my rating accordingly when this happens.

    This game has a lot of potential, so I find it really 'unfortunate' to see its current state. Great detail in cards and artwork etc, so I don't understand why basic stuff like font size, resolution and smoothness of play is basically ignored.
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  15. Feb 6, 2016
    0
    To say I had high hopes would be an understatement.

    Hex has been in development for about 4 years now, and I was an early backer. Development was fine at first, but little by little, the company is showing how inept they are at managing schedules and player expectations. One of the trademark phrases the team uses is, “Soon.” Ask them when you can expect a certain feature to be
    To say I had high hopes would be an understatement.

    Hex has been in development for about 4 years now, and I was an early backer. Development was fine at first, but little by little, the company is showing how inept they are at managing schedules and player expectations.

    One of the trademark phrases the team uses is, “Soon.” Ask them when you can expect a certain feature to be implemented, and that’s always the answer. Absolutely no timeline provided for anything.

    On the official forums, I’d asked for help with technical issues (the game is frustratingly buggy) and the response from their rude player base was always something along the lines of “Upgrade your computer, that’s gotta be the issue.” Umm no. My computer was custom built last March, and runs any game I throw at it without a hitch except Hex. Why was this game released to the public as such a buggy mess? Sadly, that’s what’s to be expected around the culture of negativity perpetuated by the players. A small, vocal minority of them are just lost in their own world, with an elitist attitude. Why do they have to be like that?

    Hop on over to the campaign portion of the game and it’s frustrating encounter after frustrating encounter. Why do the Hex programmers force fights on us that we have to do 20 times over sometimes to have the ideal draw? Hex uses the very old mana system that Magic uses where you have to draw lands (shards in this game) in order to get anything done. I routinely go entire matches without drawing a single shard after the game has started. That’s not the kind of game I want to play. Hearthstone and Infinity Wars are my favorite card games and they’ve solved that problem and their customers are happy people. The starter decks are really, really bad, which are clearly trying to force people to use their Auction House to get better cards (be prepared to pull out your credit card though to get anything decent) Right now, it’s a blank screen where you click on the dots and fight some monsters. This doesn’t feel alive at all. I feel really let down waiting for four years to click some dots.

    And what’s really frustrating is calling this an MMO. What makes this an MMO? We don’t have anything we can do with other players except PVP, but that part of the game is completely dead. There are no Guilds and we don’t have anything Co-op either. They promised us we would have it, and it’s not here. It’s been FOUR YEARS. Why? What has been taking so long? Magic sued them and won in court, but they promised us it wasn’t a big deal, despite having to change a large core of the game as a result. Magic: The Gathering just feels like a better game. Why wouldn’t I just go play that? Stupid.

    And for the really embarrassing part: I just went to their reddit forum to ask a question about one of the encounters, and I see a thread imploring people to head on over to metacritic to give this game 10’s. So as I’m typing this, they’re rigging the site to make the bad game look better than it is, literally inflating the scores! Check it out if you don’t believe me. Not only that, but they’re attacking people for having different opinions and raising very valid points about what’s gone astray with the game. I just unsubbed from there. Why can’t people just open their ears for once and stop making excuses?

    Just a really sad situation. This review is me making a stand against corrupt people and a corrupt game.
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  16. Feb 6, 2016
    0
    me and my girlfriend were at Friday night magic and people in our group said to try this game out when we got home so we did. it’s supposed to be like magic so we gave it a chance, we really did, but it doesn’t seem that good to be honest. it feels like the game is ripped off and my girlfriend checked and apparently this game got sued from wizards (the company who made magic) and i thinkme and my girlfriend were at Friday night magic and people in our group said to try this game out when we got home so we did. it’s supposed to be like magic so we gave it a chance, we really did, but it doesn’t seem that good to be honest. it feels like the game is ripped off and my girlfriend checked and apparently this game got sued from wizards (the company who made magic) and i think the game might be dead. we were in queue’s trying to play people, but we only got two matches all night and played for like five hours. i think we’re going to uninstall and try another game. some friends of mine said to play shadow era and spellweaver and see what we think. those games don’t look dead, but we’re pretty sure this one is. and my girlfriend thought hex broke her computer because it froze up in the middle of a game and she had to restart everything, so it has bugs, be careful.

    the pve parts we played were bad too. the piranhas encounter made us think it was a joke, but maybe it’s just bad game design. i don’t see how that is fun whatsoever. this is a bummer. they said it was an mmo but there’s no multiplayer at all (we checked, but maybe the company lied. game informer says they don’t have it, but we don’t understand because how does an mmo not have multiplayer stuff? oh well, guess we will try the others. we don’t recommend this game at all.
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  17. Oct 18, 2017
    1
    Piece of **** game, upon dragging through the tutorial and losing the last step, I had to restart the entire thing?? text is too small. No options menu? Much of the text is too off screen to even read and It can't be fixed. Just another dumb online card game.
  18. Feb 6, 2016
    0
    While a step above Hearthstone in terms of complexity, Hex is, sadly, just another digital TCG that will come and go without much fanfare.

    If you're familiar with Magic then you will be able to pick this game up pretty quickly (they were so similar Wizards of the coast sued Hex and forced them to make some very large changes to the game), unfortunately Hex is mostly a sub-par imitation.
    While a step above Hearthstone in terms of complexity, Hex is, sadly, just another digital TCG that will come and go without much fanfare.

    If you're familiar with Magic then you will be able to pick this game up pretty quickly (they were so similar Wizards of the coast sued Hex and forced them to make some very large changes to the game), unfortunately Hex is mostly a sub-par imitation.

    There are already three card sets released (with a fourth on the way "soon") so good luck picking up competitive staples for a reasonable price. The length between sets is also way too long, currently averaging about six months. This makes for a very stale meta game. The tournament scene is all but dead. you will wait for hours in a draft queue if it fires at all.

    They just released their first large PvE content but it is extremely short and there is very little incentive to do it more then once.

    They have also given up on some of the unique aspects of the game promised in the Kickstarter campaign (double back cards for one) as the developers are unable to actually program them into the game. Card bugs also exist for an unacceptable amount of time and make tournament play exceedingly frustrating.

    When you combine the amateurish development schedule with the obvious lack of expertise in the design department, Hex simply isn't worth spending any real money on.
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  19. Oct 25, 2017
    4
    It's a good game that is Yu-Gi-Oh mixed with MTG. Which is awesome my to favorite card games but it really hurts that the only way to get descent cards is by spending $$. There is in-game currency but it goes to a Booster Pack that ONLY CONSISTS of common cards which is disgusting. The PvP is great just stay away from the Vs. Ai as the Ai will have the best hand in game to wreck you withIt's a good game that is Yu-Gi-Oh mixed with MTG. Which is awesome my to favorite card games but it really hurts that the only way to get descent cards is by spending $$. There is in-game currency but it goes to a Booster Pack that ONLY CONSISTS of common cards which is disgusting. The PvP is great just stay away from the Vs. Ai as the Ai will have the best hand in game to wreck you with lol and that is no joke. The first couple structure deck duels really made me stray away from the game as well as the shop it makes me feel saddened cause you have all these other great card games that are out that do the card shop so much better so this game literally gets thrown back to the shelves for later in hopes the team can maybe be a little less GREEDY with the shop. Expand
  20. Nov 6, 2018
    3
    Your always pressing yes yes yes for the next phase in PvE so many trivial bits and so little fun.
    The format is surprisingly boring PvE
    PvP is paywalled not sure if p2w as of yet dont see how one can have fun playing this but one never know this might be one of those games that are pretty fun if you willing to shell out hundreds of dollars and spend hours in theory on how to build
    Your always pressing yes yes yes for the next phase in PvE so many trivial bits and so little fun.
    The format is surprisingly boring PvE
    PvP is paywalled not sure if p2w as of yet dont see how one can have fun playing this but one never know this might be one of those games that are pretty fun if you willing to shell out hundreds of dollars and spend hours in theory on how to build decks.
    Not casual friendly
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  21. Jun 11, 2020
    1
    This game crashed everytime I went into deck builder (with the deck I made). I tried making a new deck and I was missing cards (that I paid for). That didn't work so I deleted the deck I had made to make another to realize that most of the cards were still gone. It was a fun game until my cards just dissapeared, the crashes, and me basically throwing money away. I dealt with the other bugsThis game crashed everytime I went into deck builder (with the deck I made). I tried making a new deck and I was missing cards (that I paid for). That didn't work so I deleted the deck I had made to make another to realize that most of the cards were still gone. It was a fun game until my cards just dissapeared, the crashes, and me basically throwing money away. I dealt with the other bugs in the game, but me losing money was the breaking point. Expand
Metascore
87

Generally favorable reviews - based on 7 Critic Reviews

Critic score distribution:
  1. Positive: 7 out of 7
  2. Mixed: 0 out of 7
  3. Negative: 0 out of 7
  1. Jul 18, 2016
    84
    Hex: Shards of Fate is unquestionably a brilliant card game that’s complex, rewarding and addictive. I often feel confused, out of my depth and in desperate need of help and yet I wouldn’t want it any other way. Cryptozoic Entertainment have masterfully blended two genres with finesse and polish, to the point where PvE and PvP offer serious longevity.
  2. May 4, 2016
    78
    Hex doesn't want to make a revolution in the TCG world. It's a classic but valid experience, and, as a free-to-play, offers a great number -and quality- of content, becoming one of the best TCG-online together with Magic The Gathering.
  3. Mar 16, 2016
    85
    We all know the ingredients, but we've never seen a recipe like this. HEX is a great game, fun, deep and with a very promising future in the competitive scene.