Metascore
87

Generally favorable reviews - based on 7 Critic Reviews

Critic score distribution:
  1. Positive: 7 out of 7
  2. Mixed: 0 out of 7
  3. Negative: 0 out of 7
  1. Feb 1, 2016
    95
    HEX Entertainment has found success by blending the strengths of traditional trading card games with the possibilities of a digital platform.
  2. Feb 10, 2016
    90
    Hex: Shards of Fate is a complex, engrossing, highly rewarding online trading card game that's incredibly fun to play. Its surprisingly deep PvE aspect offers a great introduction to the game, but it's the PvP/tournament side of the game where its long-term appeal really lies.
  3. Feb 1, 2016
    88
    Hex lacks some of the features initially promised in the Kickstarter campaign, like multiplayer raids, guilds, mercenary allies, and “endgame” PvE content. Even without those features, it is a well-designed, robust digital trading card game with a wealth of exciting content offerings.
  4. Mar 16, 2016
    85
    We all know the ingredients, but we've never seen a recipe like this. HEX is a great game, fun, deep and with a very promising future in the competitive scene.
  5. Jul 18, 2016
    84
    Hex: Shards of Fate is unquestionably a brilliant card game that’s complex, rewarding and addictive. I often feel confused, out of my depth and in desperate need of help and yet I wouldn’t want it any other way. Cryptozoic Entertainment have masterfully blended two genres with finesse and polish, to the point where PvE and PvP offer serious longevity.
  6. Mar 4, 2016
    82
    The difference between HEX: Shards of Fate and other digital card games is its rich and changelling PvE campaign.
  7. May 4, 2016
    78
    Hex doesn't want to make a revolution in the TCG world. It's a classic but valid experience, and, as a free-to-play, offers a great number -and quality- of content, becoming one of the best TCG-online together with Magic The Gathering.
User Score
6.3

Mixed or average reviews- based on 111 Ratings

User score distribution:
  1. Positive: 64 out of 111
  2. Negative: 37 out of 111
  1. Feb 5, 2016
    7
    The Good - Hex takes the mechanics of the most popular trading card game (Magic, duh) and builds on it. PvP play has a very familiar feel toThe Good - Hex takes the mechanics of the most popular trading card game (Magic, duh) and builds on it. PvP play has a very familiar feel to any Magic veteran. This is essentially a Pay2Play environment. Formats include constructed, draft and sealed. The PvP additions (well, game) are champions and permanent effects (buffs) which remain in all zones. Shard (land) screw/flood is still an issue. Threshold (color) screw is a lessened by the mechanic, which is good. The Hex system removes the occasional skill involved in tapping lands, as well as allowing for better recovery due to not requiring each specific colored cost to be paid. In short, you could cast 4 Lightning Bolts with 1 Mountain 3 lands. The price model is also a benefit as limited PvP costs about half as much as Magic.

    PvE is the 'free to play' content. PvE has released its second update, but first installment of the Hex world. It is a limited taste, but shows potential. There is a lvl 9 cap - up to lvl 30 currently planned - and not all classes and races are available. There are talents for each race and class to add to the RPG feel of the game. Opponents abilities are interesting, making for some interesting (and frustrating puzzles). There are PvE only cards in addition to the PvP card sets. Most cards also have equipment to increase their power level. In PvE, a player can 'grind' gold, PvE packs, cards, equipment to trade for PvP currency to participate in that side of the experience (packs and platinum).

    The Bad - DEVELOPMENT - The world of Hex moves at a glacially slow pace. Original plans were 4 PvP sets per year. This has been reduced to 3 sets already. Current PvP rotation is >7 months on average through 3 sets. The first PvE world content was finally release 20 months after the Beta started and over a year after the Arena (first PvE experience). These cycles need to drastically improve before Hex can be considered a serious contender in the online TCG market.

    Bugs are also an issue, which is expected. However, the quality control on patches appears to be low as old bugs tend to reappear or previously working cards get 'broken' The code for some things is poorly written as demonstrated when champions for Set 2 could not be removed from the Champion pool for Throwback drafts involving only Set 1. These are mostly growing pains. Typically customer support is fair in resolving any issues.

    Final Thoughts: Hex has potential to be very successful. If you enjoy Magic the Gathering, you should give Hex a glance. As with any game, its success will depend on the frequency and quality of expansions. This is a growing sector of online gaming with new competitors frequently appearing. Hex has the vision to succeed well into the future. However, vision without execution makes for lost promise.
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  2. Feb 2, 2016
    10
    This game is outstanding! No other trading card game on the market is as playable without spending money. The game has a robust combinationThis game is outstanding! No other trading card game on the market is as playable without spending money. The game has a robust combination of TCG elements as well as RPG and puzzle elements. It has an active tournament scene and allows pro players to win lots of money from the $100,000 tournament.

    Ultimately, the best part of the game is the melding of RPG and TCG elements. You get to build a character with a talent tree that effects your deck. You also have sockets in your cards that change what the cards can do which is very innovative and interesting. Your champion can equip items that change what your cards do and improve them. There are dungeons that you can run for free that give you cards you get to keep. As you play through the game you level up and gain access to more talents and a wider variety of strategies.

    HEX is an amazing game if you like deep strategy trading card games, in addition to the RPG elements one of the major ways it distinguishes itself from other digital card games is that your cards have real value. HEX has a fully functional auction house that allows you to sell and trade with other players freely unlike Hearthstone which requires all cards to be acquired through grinding dust or getting lucky in packs.

    The other advantage of HEX over other digital card games is that the community is really helpful. Most new players are able to get cards without a problem from helpful members of the community. Even if a player wanted to play "solo" the game offers wonderful opportunities to grind for gold and cards totally free.

    10/10
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  3. Jul 25, 2016
    2
    I just change my review, now there is a poor ladder system implemented so i'll add one more point, its still pay2compete, still a mtg rip off,I just change my review, now there is a poor ladder system implemented so i'll add one more point, its still pay2compete, still a mtg rip off, pve is still poor and they announced pve will be hugely delayed.

    the ladder system give a max of 7 pack and some gold if you reach the higer rank, you get no reward per game and if you reach the highest rank which is possible with a 35% winrate, you get nothing for playing ladder.

    even worse it take 3 days to reach this rank and 2 months to get reseted

    avoid this game at all cost, they dont want to improve.
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