User Score
6.3

Mixed or average reviews- based on 1580 Ratings

User score distribution:
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Mar 18, 2019
    10
    The game is actually great to play, lots of great content and no toxic community, You need to try for yourself.
  2. Jun 28, 2015
    6
    I rated this at a 7 because I think it is good intro to the genre. It is like Mario Kart for serious racing games. Except take out the shells, the power ups, and any speed boosts you might get. Also take out any crashing. This gets boring really quick. HOTS has close to no depth at all. Don't know what your skills do? THATS OKAY!!! Just click the one that says it will deal more damage. YouI rated this at a 7 because I think it is good intro to the genre. It is like Mario Kart for serious racing games. Except take out the shells, the power ups, and any speed boosts you might get. Also take out any crashing. This gets boring really quick. HOTS has close to no depth at all. Don't know what your skills do? THATS OKAY!!! Just click the one that says it will deal more damage. You never have to last hit. You can suck as much as you want. As long as other people on your team just cooperate with one another, you will most likely win. The objectives in the match are nice... But really really gimmicky. I wanted this to be so much more. Its great to introduce to your friends who have either a) never played video games before or b) suck soooo bad at video games but they want to play something together that this is what you have to deduce to because you don't want to lose a friend. Solo play gets boring REALLY quick. To unlock anything you do have to grind it out a bit. Being a support is a joke. Keep in mind that this is still new and they can change many of this... But as it stands, I give it a 6/10 Expand
  3. Apr 13, 2017
    10
    Better than League of legendsBetter than League of legendsBetter than League of legendsBetter than League of legendsBetter than League of legendsBetter than League of legendsBetter than League of legendsBetter than League of legendsBetter than League of legendsBetter than League of legendsBetter than League of legendsBetter than League of legendsBetter than League of legendsBetter thanBetter than League of legendsBetter than League of legendsBetter than League of legendsBetter than League of legendsBetter than League of legendsBetter than League of legendsBetter than League of legendsBetter than League of legendsBetter than League of legendsBetter than League of legendsBetter than League of legendsBetter than League of legendsBetter than League of legendsBetter than League of legendsBetter than League of legendsBetter than League of legendsBetter than League of legendsBetter than League of legendsBetter than League of legendsBetter than League of legendsBetter than League of legendsBetter than League of legendsBetter than League of legendsBetter than League of legendsBetter than League of legendsBetter than League of legendsBetter than League of legendsBetter than League of legendsBetter than League of legendsBetter than League of legendsBetter than League of legendsBetter than League of legendsBetter than League of legendsBetter than League of legendsBetter than League of legendsBetter than League of legendsBetter than League of legendsBetter than League of legendsBetter than League of legendsBetter than League of legendsBetter than League of legendsBetter than League of legends Expand
  4. May 22, 2016
    5
    All the good things this game has build with one hand, get removed with the other in the name of Greed. Good things: a fun game with fun maps for a moba, never seen in other games before. Heroes from the blizzard universe make this moba unique and awesome.
    Here is the bad:
    -The games runs on an old engine that can give fps problems to people due to bad cpu utilization and because
    All the good things this game has build with one hand, get removed with the other in the name of Greed. Good things: a fun game with fun maps for a moba, never seen in other games before. Heroes from the blizzard universe make this moba unique and awesome.
    Here is the bad:
    -The games runs on an old engine that can give fps problems to people due to bad cpu utilization and because network affect fps in this game.
    -Activision's Greed is present in this game more than ever, more than Destiny, WoW, CoD, or whatever othe tittle. Every hero, skin or mount in this game costs 10 usd, bundles who are presented regularly go for 40 usd. Unlocking heroes in this game is painfully because of slow gold gain.
    -The matchmaking in the game is absolutely BAD. When I started playing the game I did mostly vs AI games and some VS and it felt ok. But now the matchmaking is full of mirror games filled with "unconventional" heroes that make each one of those games sooooo frustrating.
    -The competitive mode has stayed in "PreSeason" for more than a year since it's "official" release, it's like 2 years of preseason most likely, and you know why?? because the matchmaking is so terrible, that it punishes playes to such low mmr ratings and because of how the game is designed getting out of there is impossible, which makes people create new accounts and spend more money to take advantage of the "exploit" of duo queueing using a fake MMR account to boost another account to the highest rank. This is greedy and unacceptable from Activision.
    -The game is full of illuminati references on maps, art, etc. Yes Illuminati
    -They have been releasing heroes that are either severely overtuned or undertuned, they just cannot find the middle ground. It is absolutely terrible.

    This game is fun but at the same time can be SOOOO frustrating and ACTIVISION has it's claws in it.
    Expand
  5. Jun 16, 2015
    8
    Like many others, i've been on HotS since Alpha, reaching Rank 1 in Hero League and one of the few with a level 20 hero. (LiLi). I've amassed over 2000 games now so id like to think i speak from experience.

    So, il start with the bad first. My main gripe with Heroes of the Storm is the microstutter / freezing, especially when you on connected to the EU8 server. If you push Ctrl+Alt+F in
    Like many others, i've been on HotS since Alpha, reaching Rank 1 in Hero League and one of the few with a level 20 hero. (LiLi). I've amassed over 2000 games now so id like to think i speak from experience.

    So, il start with the bad first. My main gripe with Heroes of the Storm is the microstutter / freezing, especially when you on connected to the EU8 server. If you push Ctrl+Alt+F in game you can see which server you get connected to. There is a way to block this server via your firewall, however it tends to increase your matchmaking time exponentially.

    Another issue is due to the sound quality / channels and it pushes your game out of sync, however this is fixed by simply reducing your sound quality down to medium and increase your channels from 32 to 64. A small fix but from a Blizzard game, i expected more.

    Lastly, the match making, It's difficult to give a general opinion as being Ranked 1 Hero League, i will always be matched with lesser ranked opponents, that and my community always mix and match groups, so sometimes il be teamed up with lesser ranked friends. What i find shocking is when i enter Hero League or Quick match and absolutely roll the enemy comp who clearly don't have a clue. The matchmaking definitely needs some work.

    Now the good:

    Heroes of the Storm (HotS) is everything you would want from a team-orientated casual MOBA and if you loved Diablo, Warcraft, Starcraft then you will enjoy pitting your favorite Heroes from these worlds against each other. It's a Blizzard fans wet dream. It removed the tedious mechanics found in DOTA/LoL like last hitting, it gives you shared xp so no benefit for that early game carry to get a quick kill and run away with the leveling. You lane on HotS just to "soak" xp, this is still an important mechanic in the game as if you neglect it, the enemy will soon run away with the levels, abilities and damage outputs, putting you at a disadvantage in teamfights.

    The maps: There is a generous amount of maps, each with their own spin, all unique with their own unique primary objective (asides from destroying the enemy core). With a new map coming at the end of the month, there is alot to look forward to. All the maps are themed on the Blizzard games.

    Graphics: I like them, maybe not for everybody but they are true to Blizzard with their slightly cartoonish fashion. The animations are solid, the visuals are appealing and the sound affects are fantastic.

    In short, if you couldn't get to grips with the other MOBA's, want something a little more action packed, and more catering to casual (with pro-gamer sect) then this is for you. Being blizzard game, you can expect full support and i'm positive they will iron out the nagging issues in the near future.
    Expand
  6. Apr 27, 2017
    9
    EDIT: the Heroes 2.0 update has really breathed fresh life into this game, glad they put it back on the map. I'm pleased with getting loot boxes for each hero level up, although it's too bad I didn't get some for all the hero levels I already gained!! But yeah this is a compelling little experience, even more now, makes me also curious about playing SMITE again, basically it reawakens myEDIT: the Heroes 2.0 update has really breathed fresh life into this game, glad they put it back on the map. I'm pleased with getting loot boxes for each hero level up, although it's too bad I didn't get some for all the hero levels I already gained!! But yeah this is a compelling little experience, even more now, makes me also curious about playing SMITE again, basically it reawakens my love for MOBAs.
    This game has been such a pleasant SURPRISE! As a longtime casual SMITE player, I thought it would be too boring & simple after about a week of trying it.... but then I realized that when it forgoes the meta of "standard item builds" for your class and replaces this with hero-specific talent trees this creates a very personalized sense of build and progression for each hero. Then you realize how the objectives subtley change how the game plays on a map-to-map basis, and you see what a gem this MOBA is.
    Expand
  7. Jul 8, 2015
    10
    Great game.

    Easy, fun, and addicting. Prices are a little high for my taste, but gold gain is easy if you play on average 2 hours a day, also there are a a lot of free bonuses/incentives the more you level up your profile and specifics heroes. Games are quick, too, which is a huge change from LoL/DotA. No items, but the logic is the same: "talents" in HotS function as "items"
    Great game.

    Easy, fun, and addicting.

    Prices are a little high for my taste, but gold gain is easy if you play on average 2 hours a day, also there are a a lot of free bonuses/incentives the more you level up your profile and specifics heroes.

    Games are quick, too, which is a huge change from LoL/DotA.

    No items, but the logic is the same: "talents" in HotS function as "items" in LoL/DotA because of the restrictive nature of certain "builds" in LoL/DotA; the system is just more streamlined; you don't need to bother with annoying formulas, and you don't need to look at or buy items that will be useless for your hero; you simply pick which "talent" you'd like, and it improves your hero to your liking. The system is great, in my opinion.
    Expand
  8. Jul 17, 2015
    10
    It would be fair to think of Heroes of the Storm as a 'Super Smash Bros.' of MOBAs -- more fun and enjoyable than its serious counterparts, yet surprisingly deep strategically with lots of content.

    The strategies are different than those in LoL or DOTA2, and if you like those games the way they are, HotS may not be for you. But if you've been frustrated by mechanics that seem
    It would be fair to think of Heroes of the Storm as a 'Super Smash Bros.' of MOBAs -- more fun and enjoyable than its serious counterparts, yet surprisingly deep strategically with lots of content.

    The strategies are different than those in LoL or DOTA2, and if you like those games the way they are, HotS may not be for you.

    But if you've been frustrated by mechanics that seem out-of-place, if you're tired of being carried or trying to carry, and tired of 40+ minute matches, HotS could be perfect for you.

    Items are gone, replaced by Talents and a variety of well-balanced maps. There's less emphasis on personally ensuring your team's victory and much more on creating synergies within your team and controlling the battleground.

    The graphics are gorgeous, though the game still needs performance polishing for team-fights where FPS can dip by 20 or more.

    HotS feels like everything MOBAs always should have been. If you've never tried a MOBA, this is definitely the place to start.
    Expand
  9. Jun 13, 2015
    9
    It is the perfect game for long time Blizzard fans while you fight in an epic battle between starcraft, warcraft, etc. heroes. Though despite some bugs ( from my side) I will be playing this for a long time
  10. Jun 23, 2015
    10
    Amazing game, with lots of depth and plenty new content every month. The game is team oriented, which is great. Games are usually short, and heroes all have a very unique feel to them. Art direction is great.
  11. Jul 4, 2015
    9
    Speaking from experience with other MOBA games, heroes of the storm is an invitingly fresh and fun game. The gameplay encourages and rewards teamwork and is a lot more easy to get to grips with than dota 2 or LoL, which I see as a positive.
  12. Jul 5, 2015
    10
    Heroes of the Storm encourages team battles. Team battles require players to make judgments repeatedly about problems that change on a millisecond basis. Thus team battles require far more skills than copying another player's item build. Also, more than likely, players commit to the same item build, over and over. This does not take any special skill. And it's not fun watching otherHeroes of the Storm encourages team battles. Team battles require players to make judgments repeatedly about problems that change on a millisecond basis. Thus team battles require far more skills than copying another player's item build. Also, more than likely, players commit to the same item build, over and over. This does not take any special skill. And it's not fun watching other players go back to shop. Repeatedly. People like watching players make the big decisions. You probably get the most with this game. Expand
  13. Sep 10, 2015
    10
    This review contains spoilers, click expand to view. This is the first MOBA I actually have over 200 matches played, and I am still playing it a lot. It is not necessarily a casual game, it is accessible to players new to MOBAs ,or veterans for the matter ( Ranked Mode ). It is also very unique since it uses the Talent System, and it has no items. The game is also full of nice little details and easter eggs ( such as heroes talking to eachother before the match actually starts ) .
    Also, the heroes are all from the different Blizzard games. And just as it was with Hearthstone, this game is also simple,and simple is something Blizzard does well.
    Expand
  14. Jul 7, 2020
    1
    This game is pure garbage because it doesn't know what it is. It was obviously designed for tablets but runs on PC.
    Garbage controls (cause tablets design, garbage meaningless heroes, every game feels the same, garbage cartoonish visuals).
    Try DOTA2 instead, every game is unique and your choices matter all the time. in HOTS nothing what you do is actually matters.
  15. May 20, 2016
    10
    First, try it for yourself. It's free to download and play the weekly free heroes or the starter pack which includes three pretty strong characters is only $5.

    I've been playing for about 6 months now and I think it's great. I can boot up and play a few solo games or team up and get serious if I have the time. It's probably not as attractive to the serious gamer who has hours upon
    First, try it for yourself. It's free to download and play the weekly free heroes or the starter pack which includes three pretty strong characters is only $5.

    I've been playing for about 6 months now and I think it's great. I can boot up and play a few solo games or team up and get serious if I have the time. It's probably not as attractive to the serious gamer who has hours upon hours to dump into a game (think LoL), but that's not me.

    I don't understand how people can complain about the costs especially if you compare it to other MOBAs, especially because nothing you have to buy with real money affects your ability to play the game at high levels. You can unlock heroes with gold earned in game, pay real money, 10 heroes are free to play each week and heroes are always on sale. You can pick up some tier one heroes for less than $4. Mounts and skins aren't cheap and some can't be bought with gold, but you can get them on sale too. If you don't find the value in buying them, don't
    Expand
  16. Oct 10, 2016
    9
    This game ia very underrated for the genre its in. I believe the reason for this is that the MOBA genre consisted of 2-3 games (lol and dota) who all copied the same mechanics giving this whole moba field a concrete outline for game makers. Now HOS comes along and celeverly fixes a lot of issues the other 2 games -mainly dota- had by developing a new fresh format. You dont have to fightThis game ia very underrated for the genre its in. I believe the reason for this is that the MOBA genre consisted of 2-3 games (lol and dota) who all copied the same mechanics giving this whole moba field a concrete outline for game makers. Now HOS comes along and celeverly fixes a lot of issues the other 2 games -mainly dota- had by developing a new fresh format. You dont have to fight with your team for farm because gold and items are irrelevant. You all share exp therefore u cant just afk farm and kill steal your way into making this a solo oriented game. The game removes item building in order to reduce the stupidly long match durations that dota has. It has a ton of map varieties unlike dota and lol (ik league has other maps but 99% of time you play the standard map anyways) which adds a lot to a game that is all about repetition. HOS is also rich with lore thanks to Blizzard bringing characters from its other 4 top games. (Bonus for the fanboys like me) The devs actually work hard and release new heroes and patches quickly unlike dota2 which gets major patches every 6 months and adds a hero every 1-2 years zzzz. One problem the game has is that the talents dont quite make up for the lack of diversity and skill this game compensated by removing items and other louzy and unfun yet skill demanding mechanics like last-hitting, microing etc. I hope Blizzard will come up with a solution for that or just add more to the talent tree of the heroes to give the game more complexity Expand
  17. Nov 14, 2016
    6
    I had pretty high hopes for this game starting out, and while I've played it regularly for about a year and a half now, I must say it hasn't lived up to expectations. First, while I really enjoy the vs AI matchmaking of the game, and can congratulate them on a fairly regular stream of heroes being released, it unfortunate that they overlook several big aspects of the game.

    First, they
    I had pretty high hopes for this game starting out, and while I've played it regularly for about a year and a half now, I must say it hasn't lived up to expectations. First, while I really enjoy the vs AI matchmaking of the game, and can congratulate them on a fairly regular stream of heroes being released, it unfortunate that they overlook several big aspects of the game.

    First, they treat most of their loyal players like **** They regularly give away heroes that people paid real money for for free during promotions. While it absolutely makes sense to soften the burden of new players into a constantly evolving games, giving away heroes that are month or so old for free is basically a big middle finger to active players.

    Second, things like this that dissuade regular players from sticking around often leads to a bigger problem of insanely long queue times. Playing ranked frequently requires queue times near 5-7 minutes, which is rediculous, because half the time you actually join a game the gap between MMR rating is pretty huge. 1 Diamond, 2 gold, a silver, and a bronze or so.... If they're doing that, then why did I wait so long?? Just throw me into the first 5 people that queue, right? -.-

    Third, I would argue that this game is less toxic than League of Legends. That's pretty important, since LoL is pretty terrible in that regard. It is nice to have a play system where an accidental death isn't the end of keeping up. On the otherhand, the player base is maybe only minorly better, and most toxicity tends to dwell near ranked like most games, which takes forever to join games in.

    Fourth, and finally, the skins in this game are huge missed opportunity. The design team and the production managers are honestly just really weird. They sign off on weird skin designs regularly. Everyones style and appeal is different. There is surely some you'd love. But even on the ones that are good and appealing to you, they end up choosing just the ugliest alternate colors; All solid green, all red, no darker tones and weird designs kind of ruin it. The best ones tend to be the Master skins that are available for in-game currency only and have high level requirements. It's nice, but begs the question of why. If they had any sense, they'd just tap into Blizzard's trove of original game gear sets, designs and themes and double their skin inventory just based off that.

    All in all, its a fun game if you're a bored Blizzard fan. Otherwise, it's just a strange MOBA that fails to live up to its potential and doesn't treat their loyal players well. I'd avoid it if you haven't already.
    Expand
  18. May 29, 2017
    9
    Most moba's are boring as hell but I am having a blast with this one , the graphics , actually fun gameplay and fun with friends , this is what a moba should be and not the boring gameplay of other moba's
    Also the heroes are the most fun that I have ever played in a moba
    Recommended for everyone!!!!!!!!!!!!!!!!!!!!
  19. Nov 24, 2016
    8
    O jogo tem um conceito parecido com LOL, mas as diferenças dele que o tornam tão bom por exemplo a possibilidade de escolher entre duas ultimates ou até mesmo o nível ser da equipe e não individual assim não gerando discussões por conta de farm, porem o jogo possui uma escassez de players e uma falta de modos de jogo
  20. Dec 11, 2016
    10
    I used to play from time to time but after I discover one hero specific to my play style (Zeratul) I fully committed to the game and had some of the best team play moments of my life.
  21. Dec 28, 2016
    10
    Great game. Strong balanced dynamics which allow complex team configurations and unlimited possibilities. Free to play, where a committed player will be able to freely unlock a couple new heroes every month. Unfortunately, since the game is team based, you run the chance of being teamed up with bad players, especially at low levels. Yet players with strong leadership skills can easilyGreat game. Strong balanced dynamics which allow complex team configurations and unlimited possibilities. Free to play, where a committed player will be able to freely unlock a couple new heroes every month. Unfortunately, since the game is team based, you run the chance of being teamed up with bad players, especially at low levels. Yet players with strong leadership skills can easily direct and change the course of the game simply by effective pinging.

    Great job Blizzard.
    Expand
  22. Mar 13, 2017
    8
    HoTS is a MOBA, or a Team Brawler in Blizzard's words because they like to change the name of everything when they do it for whatever reason. This is a really strange MOBA actually. No golds or items, no last hitting, team gains experience with you which is helpful for leveling, to build your character you select talents at certain levels, you can chose between two (rarely three) ultimatesHoTS is a MOBA, or a Team Brawler in Blizzard's words because they like to change the name of everything when they do it for whatever reason. This is a really strange MOBA actually. No golds or items, no last hitting, team gains experience with you which is helpful for leveling, to build your character you select talents at certain levels, you can chose between two (rarely three) ultimates which are powerful skills that you can unlock at level 10. The games run about 15-25 minutes and generally fast paced. There are different maps with different objectives, layout and theme, which affects the comps, strategies and match duration. The game is much more teamfight based than other MOBA's. Because the game is less lethal, the fights feel slower and more strategical, rather than being decided by "who has the fattest carry". E-sport scene (especially Korea and Europe) is really fun to watch.

    So how is it compared to LoL other than the points mentioned above? The skills are much less complicated and more like vanilla LoL actually. In vanilla LoL, champions were simple and most of them didn't require superior timing and aim to use at an effective level. In short, hero skills in HoTS is Vanilla LoL with more skillshots. Also, thankfully the game is much less lethal, i.e you don't die to a fed Syndra pressing R button, feels good man. How is it compared to DOTA2. DOTA2 has a lot of depth, day/night, active items, deny, high ground, trees, evasion, stats and the list goes on. HoTS has none of those, which is not a bad deal since nothing but active items make the game more interesting. You can get active skills from talents in HoTS, but the choices are much more limited. In HoTS, skills are shorter and more skillshot based and therefor, fair. HoTs is good at taking good stuff from both those games and Blizzard franchise, then creating satisfying skillsets. A character can have different playstyles but not unlimited ones unlike DOTA2, i.e a healer is a healer, you can build them to do more damage or more healing but it is still a healer. Yes, the game has healers unlike LoL.

    I talked positively until now, let's beat the game down a bit. Balance. I hate Blizzard for this, but they will never change. Nerf the high skill cap hero that wins games until it is not viable. We've seen it in Overwatch, but HoTS had this issue much before OW. And by nerfing those heroes, and buffing the no skill ones, you are kind of messing up with matchmaking. Matchmaking. People used to abuse overpowered no-skill heroes to climb the ladder. The nerfs were always late, the ban system was non-existent for a while, and some people got really cheap mmr abusing the system. Now that everything is kind of fixed, why there is not a damn mmr reset. I don't play ranked anymore, even if I go 0/10 or 10/10 in placements I will be diamond 3. How is that fair Blizzard. Also, we need swaps when picking heroes, why a simple yet amazing feature like this is still not implemented yet? Why don't we have voice chat when Overwatch does, which requires at least as much communication as HoTS? Community. This community is full of crybabies who are afraid of interacting with real people. I see people in Reddit, who are motivating people to use the feature "disable team chat". This is a team based game. Go play a single player game if you don't want to communicate. Reporting system. It is absolute **** If you play the game enough, you will get reported enough to be "silenced". You can't use the chat, you can't enter ranked play. I never got silenced myself but know a lot of people who are silenced just because some Russian premades didn't like the guy and decided to report him. The system is dumb and needs to be re-implemented.

    Unlike what people say in negative reviews, comebacks are pretty possible and much more frequent in high level play. There will be times when both teams are kind of equal in talent tiers unless the losing team screws big time. Also buying heroes without real money is much easier since there are Brawls and end-season rewards which give you a lot of gold.

    If you like MOBAs, give it a try. It is a great game that keeps getting better by years.
    Expand
  23. Apr 4, 2017
    8
    a Great free MOBA game. I like this game even more then League of Legends. Why? Because of the variaty of maps and playstyle. not only that the game sessions are much shorter and more intense.
    This game is also really F2P friendly, and for the upcomming version 2.0 it will be even more F2P friendly, also skins are possible to unlock. Great game! 8/10 (maybe 9/10 when version 2.0 comes out)
  24. Oct 22, 2017
    8
    The best MOBA out there. Surely the most original.
    Different maps, team focused with intresting heroes like Murky, Abathur or The lost vikings.
    No boring lane for 20 minutes. A fast paced game that is a must try for fan of the genre.
  25. Dec 2, 2017
    10
    Critically underrated. Probably my favorite game of all time. Played lol for several years, never again. This game is much better designed and each hero is truly unique.
  26. Mar 18, 2018
    5
    This game is... disappointing. The matchmaking is usually poor (seems to be a blizzard thing) and worse yet, the games are long with no option to concede. Aside from fanboys that will defend anything about this game, everyone would like the option to quit when you know within 5 minutes that the teams are absolutely rigged either because some players are terrible (or purposefully throwingThis game is... disappointing. The matchmaking is usually poor (seems to be a blizzard thing) and worse yet, the games are long with no option to concede. Aside from fanboys that will defend anything about this game, everyone would like the option to quit when you know within 5 minutes that the teams are absolutely rigged either because some players are terrible (or purposefully throwing the game) or because the game decided to give one team a ridiculously stupid composition compared to the other. So when one person leaves and another sits in spawn dancing you can either waste your processor doing it with them or you can go fight and lose for 15-25 minutes, all because they don't want to bother figuring out a way to quit. Or you can leave and get all the penalties they impose. And in this game, if one person is bad, they easily drag the whole team down very quickly just due to the way it plays.

    The worst part of the busted matchmaking is that the game will put a full pre-made team- i.e. 5 people who have chosen their heroes to compliment each other and are likely on voice chat- against teams made up of randoms or just 2-3 people on a team. This is almost always a frustrating waste of time and should never happen. Any team with 5 people should be matched against other 5 teams or, at least, 4.

    There are many heroes, so many that unless you play this game every day you will probably end up completely lost as to who does what because heroes get changed all the time and there are simply too many to keep track of- again, unless you play this game religiously.

    The good news is: it's free. As long as you don't care about cosmetics you will quickly get enough heroes that you'll be okay, even though it will take some time to earn all of them via the game's currency.

    The bad news is: it feels like a waste of time because I rarely had any actual fun.
    Expand
  27. Oct 20, 2018
    0
    the worst out of the MOBA genre. while League of Legends and DOTA 2 continue to grow, heroes of the storm only developed their cash grab loot boxes model, beyond that nothing else. uneven and more often than not lop-sided matchmaking makes the match last an average of 12-15 minutes where one team decimates the other. balance only applies as far as any heroes with upcoming skins. new heroesthe worst out of the MOBA genre. while League of Legends and DOTA 2 continue to grow, heroes of the storm only developed their cash grab loot boxes model, beyond that nothing else. uneven and more often than not lop-sided matchmaking makes the match last an average of 12-15 minutes where one team decimates the other. balance only applies as far as any heroes with upcoming skins. new heroes are over-tuned for the first 2 weeks until they are sold enough, then nerf down to below working condition.
    the forums bleed with playes asking for the same two things, balance and matchmaking, yet blizzard continues to work on "lore" that makes no sense and throw giant re opening events, only to fall flat when people AFK and leave games since there is no punishment for leaving.
    this saddens me as a blizzard fan boy, i have played wow, SC I and II and diablo for years. overwatch is my favorite shooter. too bad blizzard simply sees this sad MOBA as a way to pick up whatever pennies its players are willing to throw their way.
    Expand
  28. Dec 7, 2018
    0
    Garbage moba, garbage matchmaking,it;s nothing but a cash grab.
    Purposely releasing overpowered heroes so all the 12 year old would get their mom's credit card to buy the latest hero and dominate the battleground and it takes months until they nerf.
    Don't waste your time with this game .
  29. Jun 4, 2015
    5
    If you don't like MOBAs this will be no exception. Simplistic fighting mechanics combined with a historically bland game style result in tedious character grinds and a 0% chance of enjoyment for the developed gaming pallet.
  30. Jun 14, 2015
    4
    First of all, I enjoyed this game for about 3-4 weeks but, the more time I spent on it the more I started to dislike this game.

    I'll list some thing that bother me and try to explain it so everyone will be able to understand it. (My english is horrible btw.) 1, Garden Of Terror: My most hated map to date, I just couldn't believe how much Blizzard fu**ed up with this one. They put the
    First of all, I enjoyed this game for about 3-4 weeks but, the more time I spent on it the more I started to dislike this game.

    I'll list some thing that bother me and try to explain it so everyone will be able to understand it. (My english is horrible btw.)

    1, Garden Of Terror: My most hated map to date, I just couldn't believe how much Blizzard fu**ed up with this one. They put the most brainless gameplay into it, with farming frequently spawning neutral monsters to spawn a huge player controlled monster with a skill that disables an entire base and basically rapes the whole fort within seconds if there is no player around to prevent this skill from doing so, it would be fine if it was on a high cooldown or it couldn't be used more than twice per monster. But no, this fu**ing skill can just be spammed until the opposite team somehow (the monster also has a movement speed boost and a 2-6 sec aoe cc with low cooldown) managed to kill this f**k.

    2. Haunted Mines: Pray to the matchmaking they put a tank, a support and an assassin with medium to high burst in your team. Otherwise the enemy team will just snowball your as* to nirvana because if your team gets behind at the beginning of the game you could surrender instantly (if you could). The map is again designed on farming frequently spawning neutral skeletons to power up an skullgolem (which spawn for both teams after you killed all skeletons) to push one of your lanes to oblivion. The strength is based on the amount of skeletons killed and skulls collected. Sounds fun at first but if you f**k up once and let the other team collect about 20 more skulls than yours, the golem will simply destroy one building after another put their team about 1-2 levels above yours and lower your chance to turn that match to your favor to almost 0. Also the golems respawns at the spot you killed it.

    3. Permanent stealth/Nova: Who on earth had the idea that permanent invisibility was a good idea in the first place? It's just ridiculous, yeah you can see where they are because they blur the texture slightly, but if you have some vision problems like me (even with glasses) you can't see them most of the time and (as for Nova) they just instaburst your as* and leave as if nothing happend. And in most soloq matches your team doesn't even try to group up, so you have almost no counterplay potentional as an class other than an assassin. Even though Nova is considered a bad pick in matches with experienced players, casual players or beginners lose to her most of the time. Towers also can't see through stealth.

    4. Hero costs: Im not complaining about the cash grab stuff, if you waste money on a Moba it's your fault. The gold prices of some heroes, especially the 10k gold heroes, are just ridiculous. It would be fine if you could earn about 100-200 gold per match, but no, they leave you with 20/30 (lose/win) gold per match. If you spent money on stimpacks you have a bonus of 150%, so it would be 50/75 gold per match. You need about ~500-134 matches or ~10000-2680 minutes just for 1 hero.

    5. Most heroes: Last but not least are most of the heroes. If there were no lore or something relateable to them, I wouldn't even look at some of them. Every class has more than 2 heroes that are basically the same, heck most of them even have to use the same talents in order to fulfill their role. Instead of giving them unique abilitys to fit into their roles, most of them have to use the same attack speed steroid or the same blocking ability.

    I played this game for a while now, and with the highest level of 40 and about 250 games played I have to say that this game is not good. It's is not horrible or trash oder something like this, but it lost it charme way to fast for a Moba.
    Expand
Metascore
86

Generally favorable reviews - based on 57 Critic Reviews

Critic score distribution:
  1. Positive: 54 out of 57
  2. Negative: 0 out of 57
  1. Nov 1, 2015
    90
    Heroes of the Storm is an exceptional game that’s thrown the cat amongst the pigeons in this rigid genre.
  2. Pelit (Finland)
    Sep 9, 2015
    90
    In Heroes of the Storm you play as one of Blizzard's iconic characters from Warcraft, Starcraft and Diablo. At first glance the game looks like a typical 5 vs 5 MOBA, but there are changes that differentiate it from its competitors. The matches are shorter, items have been replaced with talents and all maps have different side objectives. Overall, the changes have made the game more intense and varied. The main thing that I have issues with is the payment model. At first it seems fair and reasonable, but after a while you realize that you have to spend tons of money if you want to unlock all the characters or play the game for a long time. [Sept 2015]
  3. Games Master UK
    Aug 18, 2015
    86
    A welcoming avenue into a visually complex genre, with supreme production values. [Summer 2015, p.74]