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6.3

Mixed or average reviews- based on 1580 Ratings

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  1. Jun 7, 2015
    10
    Great!The best MOBA out there. No more bad game mechanics of last hitting. No longer do you have to compete against your team in a team game. Its a fresh, fast, streamlining of what a MOBA should be. For the first time a MOBA feels like it was designed by professionals. Leaving in the good bits and removing the toxic bits. If you want a fast paced competitive team game look no further.
  2. Jun 2, 2015
    10
    It's the first MOBA I play and I must say, I'm in love with this game. It's amazing, and fun, and you gotta love the way the heroes (and villains) of WoW, Diablo and Starcraft battle against each other. A must play for Blizzard fans!
  3. May 19, 2023
    10
    Best moba out there! Lots of unseen mechanics added to the genre and you play with loved characters from blizz universe. Fast paced gameplay with a lots of teamfighting and not very long matches.
  4. Jul 5, 2020
    8
    It would be the best moba, if not its match making. Want to play in the evening or in the weekend, be ready to have a troll in your team in every game. In HL. You try hard, but who cares if someone wants just to have fun, while drinking some beer. The game was released 3 years ago, nothing changed in MM since then. Blizzard only talks. They fight with toxity, but that toxity is not theIt would be the best moba, if not its match making. Want to play in the evening or in the weekend, be ready to have a troll in your team in every game. In HL. You try hard, but who cares if someone wants just to have fun, while drinking some beer. The game was released 3 years ago, nothing changed in MM since then. Blizzard only talks. They fight with toxity, but that toxity is not the problem. The problem is what causes toxity - trolls. Almost every game lost in draft. Trolls want to play some certain hero, no matter what team needs. If Blizzard cared a bit about this game, they fired the ones who is in charge for this terrible MM. But they don't.
    Still, the best MOBA.
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  5. Oct 10, 2018
    9
    Heroes of the Storm

    Heroes of the storm is a MOBA game released by Blizzard using iconic characters from their other franchises as the playable heroes It is made for teens and adults and focuses on the aspects of teamwork and communication that are required in groups. It competes with the other large MOBAs Dota and League of Legends and though it is the smallest of the 3 it promotes
    Heroes of the Storm

    Heroes of the storm is a MOBA game released by Blizzard using iconic characters from their other franchises as the playable heroes
    It is made for teens and adults and focuses on the aspects of teamwork and communication that are required in groups.
    It competes with the other large MOBAs Dota and League of Legends and though it is the smallest of the 3 it promotes teamwork and cooperation much more than the other 2

    As someone who has spent countless hours in Hots I can say that the game itself has very few flaws
    The paywalls restricting play of new characters is likely the most tedious and obnoxious flaw the game possesses, it forces you to use the few free rotation of heroes that changes each week to earn gold but this limits your time to improve on these characters and thrusts you into unknowns when forced to swap to new ones when the rotation changes
    Different game modes requiring different approaches to the game, quick match and vs Ai are very similar in that you choose the hero you want to play and queue into a match with them whereas the ranked formats and unranked both use a drafting system. Quick match forces you to expect the worst from your teammates or be ready for disappointment, ranked often results in less risky matches where the players fear to make any mistakes should it cause them to lose their precious ranked points and unranked is similar to ranked except with more risk taking as it is view to not matter.
    The most challenging part of the game comes initially when your roster of heroes is limited exclusively to the free rotation as unlocking a new hero can take several days of play. The only thing done to alleviate this problem is the variety available in the rotation, it usually contains 2-3 heroes for each role in the game allowing for some options for newer players.

    However, despite these negatives the games also contains many positives, the community whilst still containing toxic members is mostly acceptive and willing to help players grasp new concepts. Higher levels of play can open up limitless opportunities to try out unusual and fun strategies that other players would usually berate you for, and the frequent updates and events being added to the game help keep play fresh and exciting.
    The map variety allows for different characters to shine of some maps while not being drastically stronger than the rest of the roster. Objective focused teams can lose to enemies who use the team’s tunnel-vision against them and push in multiple locations, yet these strategies won’t be as effective against coordinated teams.
    The options in the game allow for changing the graphics settings with higher amounts allowing the character models to fly across the screen when they die, though lower settings are still available for people with computers that aren’t able to handle the higher quality.
    Overall, the game can be tough for new players to get into but once past the initial grinding to unlock characters you will be able to enjoy trying out different strategies and characters on the vast selection of maps and objectives the game offers.
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  6. Nov 3, 2015
    9
    Alot of the negative reviews here are blatantly wrong, I'll address what I can for people reading these to decide if they wanted to put some time into this game.

    The f2p grind is not as long/hard as lol. You do earn a small amount per game as compared to lol or dota, but you earn ridiculous amounts from quests and milestones. I just hit level 40 and i have 14 champs, 2 of which are the
    Alot of the negative reviews here are blatantly wrong, I'll address what I can for people reading these to decide if they wanted to put some time into this game.

    The f2p grind is not as long/hard as lol. You do earn a small amount per game as compared to lol or dota, but you earn ridiculous amounts from quests and milestones. I just hit level 40 and i have 14 champs, 2 of which are the most expensive. When I hit max level in lol i only had 5 champs (granted i had expensive taste in that game, and this was during the age of absurdly priced runes). The only way the grind is harder is if you are playing 24/7, because at a certain of binge gaming HotS absolutely does become more grindy, but I'm not even close to having that much time to game. However, the $ prices are higher than LoL for individual items, bundles are huge savings.

    Alot of negative reviews focus on team shared exp saying that this brings down because you cant save your team. People saying this are the toxic lol/dota players that start raging at the first sign of a bad team. The underdog system makes it so that one player CAN bring the ENTIRE team back up to a level playing field. Ask any experienced HotS player. It is not uncommon that you are behind by 3 levels at minute 10, but back on a level playing field by minute 15-17. This is essentially unheard of in LoL. I cant begin to explain how many LoL games I've played where a carry lost early and never had a chance to recoup and we go on without significant AD damage, or a jungler made mistakes, lost some camps, and now can't gank or tank for the next 15 minutes while the team lays helpless against a snowballing jungler. The shared exp in HotS is actually what allows a single person to bring back the ENTIRE team, and its not that rare.

    I understand alot of the apprehension of no items. But when we sit and look at LoL, how often do we see AD carries with identical builds? Ap carries? Tanks? Junglers? How many ADs build serker greaves, blood thirster, phantom dancer, infinity edge? Is there really that much diversity in other mobas when each role really just uses all the same items. I actually see comments laughing at HotS for only giving players 6 choices for their build. How is not easily comparable to items? Most games in other Mobas dont even make it to full builds. Granted, it took me until about lvl 20 in HotS to truly get over not having items, but talents are much more unique to each hero than items ever were. And there is actually diversity in your choices than every X champ having to follow the same build. And these aren't minor choices, they are choices that change your abilities. In LoL, you may have your serker greavers, blood thirster and infinity edge, but how are these items actually changing you? They are making you stronger and more of a threat but thats it, its not a diverse build, you really arent any different just stronger. Talent choices in HotS are choices that add stuns, increase slow, increase cast range, lower CD based on enemies hit, etc etc etc. These choices fundamentally change your champ.

    There are negative comments saying it is slow and repetitive... Now this is very odd because I dont know at all see how you can think that this game is slow and I especially cant imagine how it's repetitive. Now, I did enjoy the laning phase of LoL, especially for mid, and HotS essentially removes the laning phase. This may be considered a negative, but it makes the game FAST. Brawls and ganks are happening immediately, team fights start at minute 2 on some maps. 4v4 fights happen on some maps to contest vision even before minion waves start clashing. You start with 3 abilities. This game is FAST game. And it is certainly not repetitive. How can LoL and Dota players say that? I come from LoL, where in draft I know where I'll be finding each enemy champ before the match even starts. I know what builds to expect. I know at what minute it's best for their jungler to come bot and get me. Ever read a jungling guide for LoL? How is that not repetitive but HotS is? Except for specialists, you usually dont know what lane anyone is going to. You can play only one champ and you will be in different lanes each game. On top of that, you wont be stuck in a lane for most the game, you'll be brawling. And of course, HotS has map diversity. So not only are you changing lanes and moving around and not following a preset minute by minute guide, you are reading the new map, the new situation, the new comps. Oh crap, we are pushing top lane and the sky temple showed up bot and they have mercs pushing mid at minute 20, we are now in a dire situation that doesnt show up on a guide because this game is way more fluid than any other moba out there.

    This game is very different from other MOBA's, it's easy to be apprehensive about it. I primarily come from LoL and I'm not going back anytime soon just to spend 3 hours to only complete 3 games where my teammates yell at each other the whole time
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  7. Nov 6, 2015
    10
    As someone who tried all the MOBAs out there this is my favorite!

    First of all the game has very intense gameplay from the start with no 20 min laning before things are getting fun. The community here is so much better than Lol and Dota. There are toxic people here to but this game has an effective reporting system and there are far less toxic people here. Items in this game are
    As someone who tried all the MOBAs out there this is my favorite!

    First of all the game has very intense gameplay from the start with no 20 min laning before things are getting fun.

    The community here is so much better than Lol and Dota. There are toxic people here to but this game has an effective reporting system and there are far less toxic people here.

    Items in this game are replaced with talents for each hero, which makes it easier for the team to balance things and no need to recall to buy.

    The heroes have a HUGE variance and you will find a character you like. You can play as Murky with a 3 second respawn or The Lost Vikings where you control 3 characters etc

    The team is taking feedback from the community and updating the game regulary.

    I recommend at least trying it and getting your own opinion
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  8. Dec 26, 2015
    8
    played dota for years switched to HOTS as i didnt have that much time to spend on dota + girlfriend. btw my hots mmr is 3,2k played since beta. So the summary:
    HOTS has much lower entry barier than dota, matches are by far shorter (usually 17- 23 minutes) and high paced, you dont play individually but as a team. Since you cant be "the hero of the game" and do rampage by yourself it could
    played dota for years switched to HOTS as i didnt have that much time to spend on dota + girlfriend. btw my hots mmr is 3,2k played since beta. So the summary:
    HOTS has much lower entry barier than dota, matches are by far shorter (usually 17- 23 minutes) and high paced, you dont play individually but as a team. Since you cant be "the hero of the game" and do rampage by yourself it could be a little less addictive
    HOWEVER
    The game is fun and you dont get bored easily as there are many maps + the pace of new hero releases is very high. In summary i recommend to try this if you want to play moba but dont want to invest 50+ hours learning and not be a complete trash and 2+ hours daily just to play 2-3 games/ stay at some decent skill level
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  9. Apr 30, 2017
    8
    In the end it's just a waste of time and money, Heroes 2.0 it's made in special so that they can keep players a little longer. There are far better games to invest time on like Rainbow Six Siege and others. Still better than Lol or Dota , but nowhere near being a decent game
  10. Dec 18, 2018
    10
    I'm in love with this game. It's amazing, and fun. HOTS has much lower entry barier than dota, matches are by far shorter and high paced, you dont play individually but as a team. No more bad game mechanics of last hitting. The best MOBA out there.

    gud gaym
  11. Jan 29, 2019
    8
    Really different MOBA than the others. There is no laning phase and farming, no items. It all feels just like a big teamfight. Balancing of champion is also not so good. But the objectives, man they are so good and the map pool keeps every game fresh and enjoyable.

    Its fast pace is really something fresh to MOBA genre and its not boring at all. There is not so big skill cap like in Lol,
    Really different MOBA than the others. There is no laning phase and farming, no items. It all feels just like a big teamfight. Balancing of champion is also not so good. But the objectives, man they are so good and the map pool keeps every game fresh and enjoyable.

    Its fast pace is really something fresh to MOBA genre and its not boring at all. There is not so big skill cap like in Lol, but you need to play well as a team co its perfect to play with bunch of friends and advance in ranks. Also the thing that these characters are from Wow, Diablo and other blizz games makes it more enjoyable.

    This is hiden gem of multiplayer games and the biggest surprise i would say. Give it a try this game is not perfect, but its absolutely a lot of fun.
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  12. May 20, 2019
    10
    I do not know what to write here, but still I'm here.
    i'll start with the defect:
    -in your game can get a lot of inadequate cattle, which will disturb you, and **** in chat in your game you can -when you start to play in the "matchmaking" you question that some people have a brain - personally, I developed titanium eggs, because of which I cannot safely pass metal detectors at airports
    I do not know what to write here, but still I'm here.
    i'll start with the defect:
    -in your game can get a lot of inadequate cattle, which will disturb you, and **** in chat in your game you can
    -when you start to play in the "matchmaking" you question that some people have a brain
    - personally, I developed titanium eggs, because of which I cannot safely pass metal detectors at airports
    -i stuck in this game for 2 years
    pros:
    + the amount of toxic people is much less than in DotA / Lol.
    + interesting gameplay, where you have to play as a team, and not be substituted yourself
    + general level
    + talents: various builds on the choice of one or another talent
    + pretty nice graphics
    + maps where you need to perform certain tasks to win
    + each new hero is a hero from the universe Blizzard, who has been familiar to me since childhood)
    + minimum donate (yes, yes, it is not necessary to spend real money to buy game characters)
    + free weeks where you can play on characters for free (both on new and old)
    + balance of heroes and their talents
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  13. May 13, 2020
    8
    Very underrated MOBA. This is probably the only of it's genre that I genuinely enjoy.
  14. Jun 3, 2015
    9
    Blizzard's take on the moba/dota genre is fairly unique (and trust me, I've tried quite a few of them). You can really tell that they have actively tried to address many of the issues within the genre, such as team composition, game length, grinding, etc.

    Rather than killing minions for gold, you just get a small amount of XP. This discourages players from sitting around farming all
    Blizzard's take on the moba/dota genre is fairly unique (and trust me, I've tried quite a few of them). You can really tell that they have actively tried to address many of the issues within the genre, such as team composition, game length, grinding, etc.

    Rather than killing minions for gold, you just get a small amount of XP. This discourages players from sitting around farming all game rather than joining in on team fights, which I'm a huge fan of. Rather than buying items, you have an ability tree where you can essentially mix and match hero skills (And active abilities, such as totems that heal your team or drones that repair your structures) to accommodate your team's needs and counter the enemy, this adds a very robust and defining quality to the game.

    You're unable to enter ranked match making until you're level 30 with at least 10 heroes, this might sound unreasonable but it's actually a very good thing. In games like Dota 2 the barrier for entry is negligible, and as a result you get players who lack the absolute fundamentals of the game and it's more about which team gets the noobiest players. Admittedly, there will always be landslide losses and landslide victories in any game you play, but most of the games in my experience are pretty much head to head all game long, and the tide can change in a heart beat.

    My only complaint is that you really don't earn much gold, EVEN with stim packs (an item that causes you to gain 100% more XP and 150% more gold). I have to take a point off for that, because that is pure grinding no two ways about it. You can easily save up enough for your favorite heroes though, so it isn't a huge deal. It'll definitely bug you though.

    All in all, excellent game. I hope it catches on
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  15. Jun 3, 2015
    9
    Don't understand all the hate for Blizzard. This game is great. The maps are much smaller and you have a mount to help you get somewhere fast.
    There's no gold from minions but you do get a passives bonus from minions (like 6 kills near you gives you +1 to attack damage). You unlock all of a heroes passives once you get that hero to level 4 or if you get your game level to level 40. The
    Don't understand all the hate for Blizzard. This game is great. The maps are much smaller and you have a mount to help you get somewhere fast.
    There's no gold from minions but you do get a passives bonus from minions (like 6 kills near you gives you +1 to attack damage). You unlock all of a heroes passives once you get that hero to level 4 or if you get your game level to level 40. The removal of gold removes all the hated supports/tanks get for "kill stealing" a kill. Leveling as a team is great for promoting team play.
    Each of the maps has objectives that activate every few mins. This is when team fights usually occur.Between objectives you can kill/bribe map creeps to have them fight for your side or you can push lanes.
    The hero roster is kinda small at 37 but that's to be expected. In game currency rewards is a bit on the low side. You get 50ish gold per match and some heroes costs are as high as 10,000 gold. The game does allow you to try out your hero at the shop before your purchase.
    All in all this game brings a nice change to the genre. Playing the same map in every MOBA got a bit redundant.
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  16. Jun 7, 2015
    10
    this game is really fun and i like how it has different maps and objectives i would recommend you guys to give this game a shot i like how they took heroes from all the blizzard games and put it in to one it makes the ultimate moba game! i would recommend you guys trying this game out so refreshing! and like i said before a really fun game.
  17. Jun 8, 2015
    9
    Nailed it! While I wouldn't call it the "Best" MOBA out there, it definitely adds something unique to the MOBA genre. A variety of maps and scenarios, a redefined jungle, and advanced talents in lieu of an item shop are what really set this game apart from other MOBA games. While there are a lot of players that prefer LoL, and those who prefer DOTA, there will be just as many that willNailed it! While I wouldn't call it the "Best" MOBA out there, it definitely adds something unique to the MOBA genre. A variety of maps and scenarios, a redefined jungle, and advanced talents in lieu of an item shop are what really set this game apart from other MOBA games. While there are a lot of players that prefer LoL, and those who prefer DOTA, there will be just as many that will prefer HoTS - if not more.

    The grind to get new heroes takes way longer than LoL... so there is a strong encouragement to spend real money to progress. I have no quarrel with spending money on games, but it may put off some people.

    Overall, I would highly recommend this game to any new or seasoned MOBA player.
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  18. Jun 7, 2015
    8
    I really enjoy playing Heroes because it's a MOBA that went through an actual development process with the goal of making something enjoyable to play.

    Good on Blizzard for breaking away from the clunky and cumbersome design of a decade old Warcraft 3 mod.
  19. Jun 7, 2015
    10
    Heroes of the Storm is not your typical MOBA, and that's a good thing.

    The team play here is key, the support are not forced the ADC's **** and the length of each game is way shorter and ALWAYS winnable even if you fall far behind the enemy team.
  20. Jun 2, 2015
    10
    Let me start by saying I don't like MOBA's. Even from the SC mod and the DOTA mod. I don't mind them but just didn't find them fun... So when I got Beta to HOTS in January I was sceptical when I tried it, largely due to the LOL and DOTA2 fans biased views.

    Boy am I glad I tried it!! I wouldn't say its the best game since sliced bread but it is A LOT of fun! And to me that's the most
    Let me start by saying I don't like MOBA's. Even from the SC mod and the DOTA mod. I don't mind them but just didn't find them fun... So when I got Beta to HOTS in January I was sceptical when I tried it, largely due to the LOL and DOTA2 fans biased views.

    Boy am I glad I tried it!! I wouldn't say its the best game since sliced bread but it is A LOT of fun! And to me that's the most important aspect.
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  21. Jun 4, 2015
    10
    Think DOTA2 is too difficult / steep learning curve, but LoL is too boring and unbalanced as sh*t? This is your MOBA!

    Don't let the lack of items or team-based XP fool you. This game is deceptively deep with a rich meta. Give it a few hours and you'll see what I mean. You'll be uninstalling LoL in no time.
  22. Jun 3, 2015
    10
    Yet another awesome Blizzard game, Heroes of the Storm is an awesome entry-level MOBA that is easy to grasp yet hard to master. I would recommend it to anyone.
  23. Jun 2, 2015
    10
    An insanely fun game! It's more casual than LoL/Dota, but it's a good thing because 15-20mins long games are not as stressful. If you want something with great, more casual (in a good way!) gameplay and lots of iconic Blizzard Heroes - this game is a way to go!
  24. Jun 6, 2015
    10
    The perfect replacement for league of legends.

    Great visuals with lots of attention to detail. Great audio quips, wonderful sound effects, fluid animations.
  25. Jun 9, 2015
    8
    After trying dota2 and LoL and not especially liking them, I was convinced that the genre just wasn't right for me. However HoTS is a blast up to now, nice heroes, manageable fight completion times, focus on the team and fun arenas. It has that Blizzard "something" that makes a game feel polished. On the down side ... some of the heroes costing 9 euros? Sure it can be acquired through inAfter trying dota2 and LoL and not especially liking them, I was convinced that the genre just wasn't right for me. However HoTS is a blast up to now, nice heroes, manageable fight completion times, focus on the team and fun arenas. It has that Blizzard "something" that makes a game feel polished. On the down side ... some of the heroes costing 9 euros? Sure it can be acquired through in game gold but it sends the wrong message. Expand
  26. Jun 7, 2015
    9
    If you've never played a MOBA before, Heroes of the Storm is a good one to start out with. There's less complexity, the games are quick and easy to start, and the community is relatively welcoming. As with most MOBAs, there's a free rotating set of champions that you can use to try out the game and see if you like it. Like all Blizzard games, it has a ton of polish and rare technicalIf you've never played a MOBA before, Heroes of the Storm is a good one to start out with. There's less complexity, the games are quick and easy to start, and the community is relatively welcoming. As with most MOBAs, there's a free rotating set of champions that you can use to try out the game and see if you like it. Like all Blizzard games, it has a ton of polish and rare technical hiccups.

    If you have played MOBAs before, what you think about this HOTS will depend largely on how you feel about the other games you've tried. For example, if you are a diehard DOTA 2 fan and love everything about it, you will probably hate this game, because it is basically the anti-DOTA. On the other hand, if there are aspects of other MOBAs that you dislike, HOTS may be the game for you.

    Most MOBA's are like football games, where each player has certain very well defined tasks and places they are suppose to defend/attack. And like football, they tend to be chess matches with a lot of time spent jockeying for position and small advantages. In HOTS, you don't play a position; you play a champion. Each has a broadly defined role like "kill enemies," "destroy buildings," or "protect teammates," but the way they accomplishes those goals can vary wildly. More than any other MOBA, the champion you choose will have a dramatic impact on how you play. Thus, strategy is less about "being a good jungler" and more about "being a good Nova." The disadvantage of this approach is that it takes more thought to formulate team based strategies. The advantage is that you don't have people rage quitting because they couldn't go mid. Actually, let me emphasize that point. In public games, everybody gets to play the champion they want to play every time they play. You're never forced to play a champion or role you don't want to. It may make for more unbalanced teams, but that's less important than in other MOBAs, since playing well is more important than having the "perfect" party composition in this game.

    Another important thing to decide is how you feel about teamwork. In HOTS, you can lead your team to victory, but you can't CARRY your team to victory. It's designed so that you will all win or lose together. Whether you love or hate this fact will play a major role in how you feel about this game. In LOL, I've demolished entire enemy teams by myself and lost the same way against diamond ranked opponents. Decide for yourself if you want to play a game where one player can dominate everybody.

    Finally, there's a lot more maps in HOTS, and the side objectives are a lot more important. In a game like LOL, objectives just give your team an edge (more mana, lower cooldowns, more damage). If you succeed in reaching an objective in HOTS, the map literally joins your side for a while, sending monsters to fight your enemy or even attacking their base directly. This makes objectives both more important and (to me), more interesting. There's also a much greater variety of objectives, since they're different from map to map, and they all greatly change how a match plays out. Personally, I like the variety, but many might find it intimidating to have so many maps to learn. There is a description of the objectives each time a map loads as well as in-game tutorials and practice vs. bots.

    Personally, I like this game better than LOL and I detest DOTA. The reasons are entirely a matter of personal preference. I'd rather team fight than last hit minions. I'm not giving HOTS a high review because it's an objectively better game than other MOBAs. The gameplay mechanics are just more enjoyable for me. For the same reason, your mileage may vary, depending on what you like or don't like about MOBAs.
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  27. Jun 9, 2015
    10
    This is by far the best MOBA out there. It is relatively easy to pick up, it is fast paced but doesn't feel rushed. The game is very strategic so I disagree wholeheartedly with those that say it isn't. The map mechanics do play a large part of the game so it isn't all about siege and defending the siege like every other moba. If you go into this game expecting LoL or DOTA but with blizzardThis is by far the best MOBA out there. It is relatively easy to pick up, it is fast paced but doesn't feel rushed. The game is very strategic so I disagree wholeheartedly with those that say it isn't. The map mechanics do play a large part of the game so it isn't all about siege and defending the siege like every other moba. If you go into this game expecting LoL or DOTA but with blizzard champions you'll be disappointed. However, I do believe that this game takes the flaws in those games and fixes them and makes this game more fun. The gold has gotten better in the recent past with extra level up gold. Also every time you get a hero to level 5 you get gold so if you grind to 5 with that week's free heroes + daily quests that range from 200 - 800 you'll find the gold grind isn't as bad as some games where you only get a first win of the day bonus. Expand
  28. Jun 11, 2015
    10
    Great game, well balanced, and for the most part good mechanics.

    On getting heroes: Getting heroes is a bit slow, but there are 4 ways (playing games, daily quests, leveling of player, leveling of hero) of getting the gold used to buy heroes without paying money. In addition there are 7 free to play heroes each week. Notice that some heroes are less expensive than others, and this does
    Great game, well balanced, and for the most part good mechanics.

    On getting heroes:
    Getting heroes is a bit slow, but there are 4 ways (playing games, daily quests, leveling of player, leveling of hero) of getting the gold used to buy heroes without paying money. In addition there are 7 free to play heroes each week. Notice that some heroes are less expensive than others, and this does not necessarily correlate to how strong the hero is.

    On team game play:
    Yes, the game is heavily team dependent, just as a team game should be. It is nice that the goal is to play with your team rather than against your team. The is no need for kill stealing or last hitting. As it is very team dependent, voice chat is helpful and just about mandatory for playing at a high level. Many players use skype or teamspeak.

    On quick match:
    For playing casually, not highly competitive. Try to keep this in mind before complaining about matchmaking or getting upset with your team. The draft in ranked is ideal for selecting appropriate heroes for the map and situation.

    On ranked:
    Hero league is not perfect, but nothing is. There is not a reliable way to gauge individual skill in a team game, most methods can be manipulated with a little creativity. That being said I am glad there is not a leaderboard for individuals. What I do like is that, although slightly slow, the matchmaking system attempts to match both players of similar skill and parties of similar sizes. Because of this it is not a requirement to play with groups of 4 or 5 to get to rank 1 (I didn't). Team league will accurately show the skill of a team, but at the moment there are a whole lot of people playing with full teams at that level yet. Rank 1 hero league is not roughly the top 2% as described, but more like roughly top 10% in a system made to help people feel good.

    On toxicity:
    It is human nature for people to blame anyone but themselves. It is still somewhat uncommon in this new game but has steadily increased since the alpha. I would suggest either muting the chat and communicating through pings (default is G) or grouping with players who you can trust to be reasonably friendly. In fact, most of the reason I got to rank 1 was by playing with people I could rely on to work as a team, rather than exclusively playing with very skilled players (the ranking system takes into account who you play with unless they throw their mmr by intentionally losing - this is unfortunately how the system can be manipulated).

    On balancing/patches:
    The games is relatively balanced at the moment. Big changes only come every couple months, but at least this gives players time for things to settle and builds to be experimented with before the meta is changed with the next patch.

    Tips for getting good:
    Pay attention to what works and what doesn't. Hotslogs (google it) gives good statistics for this. Just like any moba, knowing how each hero is played prepares you to play against and counter them. As mentioned earlier you will likely see a boost in your win rate when you play with people who work together.
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  29. Jun 11, 2015
    10
    I absolutely love this game! I have tried LoL, and this game, to me, definitely tops it. The game feels way more team orientated, not having to worry about who is snatching that last kill.
    The maps are well designed, each with their own unique objective.
    And if you are a Blizzard lore nerd, then this game is even more for you. I can't wait to see the direction this game goes in as they
    I absolutely love this game! I have tried LoL, and this game, to me, definitely tops it. The game feels way more team orientated, not having to worry about who is snatching that last kill.
    The maps are well designed, each with their own unique objective.
    And if you are a Blizzard lore nerd, then this game is even more for you.
    I can't wait to see the direction this game goes in as they continue to expand on the maps and characters.
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  30. Jun 12, 2015
    10
    it is a great MOBA if you want to have fun , much better enviourment than in other MOBAS because this game unites the team . I have to admit that if you want to feel special and be the best to boost your ego , then this game isn't for you .
Metascore
86

Generally favorable reviews - based on 57 Critic Reviews

Critic score distribution:
  1. Positive: 54 out of 57
  2. Negative: 0 out of 57
  1. Nov 1, 2015
    90
    Heroes of the Storm is an exceptional game that’s thrown the cat amongst the pigeons in this rigid genre.
  2. Pelit (Finland)
    Sep 9, 2015
    90
    In Heroes of the Storm you play as one of Blizzard's iconic characters from Warcraft, Starcraft and Diablo. At first glance the game looks like a typical 5 vs 5 MOBA, but there are changes that differentiate it from its competitors. The matches are shorter, items have been replaced with talents and all maps have different side objectives. Overall, the changes have made the game more intense and varied. The main thing that I have issues with is the payment model. At first it seems fair and reasonable, but after a while you realize that you have to spend tons of money if you want to unlock all the characters or play the game for a long time. [Sept 2015]
  3. Games Master UK
    Aug 18, 2015
    86
    A welcoming avenue into a visually complex genre, with supreme production values. [Summer 2015, p.74]