User Score
6.3

Mixed or average reviews- based on 1580 Ratings

User score distribution:
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. arg
    Jun 2, 2015
    5
    The prices in the Blizzard shop are outrageous. $10 for a hero? Skins for up to $15? The Winter Veil bundle, which includes one hero, two skins, and a mount is $40? The ENTIRE GAME should cost $40 with all content unlocked. I refuse to be ripped off like this, so I've been playing to unlock heroes with gold and it's painfully slow. After 130 games I have 30k gold, enough for threeThe prices in the Blizzard shop are outrageous. $10 for a hero? Skins for up to $15? The Winter Veil bundle, which includes one hero, two skins, and a mount is $40? The ENTIRE GAME should cost $40 with all content unlocked. I refuse to be ripped off like this, so I've been playing to unlock heroes with gold and it's painfully slow. After 130 games I have 30k gold, enough for three heroes. That's over 30 hours of play time and I can unlock 3 of the 37 available heroes. If I could pay $40-50 to unlock all heroes, I'd give this game a 6/10. Expand
  2. Jun 22, 2016
    5
    This game is broken for competitive players. Most people i know have given up hope and quit. Its a great game but the matchmaking system for RANKED sucks. You are constantly placed into games with roughly a 50/50 chance of wining every time regardless of your skill.

    LET ME REPEAT: if you are a good player you will be placed with bad players and vice versa. The end result is that you
    This game is broken for competitive players. Most people i know have given up hope and quit. Its a great game but the matchmaking system for RANKED sucks. You are constantly placed into games with roughly a 50/50 chance of wining every time regardless of your skill.

    LET ME REPEAT: if you are a good player you will be placed with bad players and vice versa.
    The end result is that you will get close to a 50/50 win ratio over time no matter what. And while it is still very possible to rank up or down, the level of skill corresponding with each rank is hugely varied. And very little satisfaction is there to be had for most players who are looking for an achievement in this regard.

    A good ranking system will have most of these features. Players will win about 50% of the time. Games will feel generally balanced. BUT SKILL WILL CORRESPOND WITH RANK. fix it
    Expand
  3. Jun 9, 2015
    7
    I mostly play LoL and have tried other Mobas such as Smite and Dota, and I have to say this game is pretty fun. The big reason not to play it more is because it takes way to long to buy a new character and it cost alot of money to buy new heroes and skins. I would recommend this game to people new to Mobas or people who play casual in League and Dota.
  4. Oct 10, 2017
    6
    HOTS is the first serious attempt to make a casual, easy to learn LOMA/MOBA/ARTS/DOTA clone. It's an admirable goal, but I have to once again report that the amount of game space that is cut out is not worth the decreased learning curve.

    This is probably the only game in its genre I'd recommend to anyone besides DOTA, since unlike League/Smite/any of the other numerous clones, it's
    HOTS is the first serious attempt to make a casual, easy to learn LOMA/MOBA/ARTS/DOTA clone. It's an admirable goal, but I have to once again report that the amount of game space that is cut out is not worth the decreased learning curve.

    This is probably the only game in its genre I'd recommend to anyone besides DOTA, since unlike League/Smite/any of the other numerous clones, it's actually enough of a departure to be unique, instead of just being DOTA with worse balance, less experienced developers, and more pay walls.

    However, HOTS is still plagued by the worst parts of those games, most notably the pay walls. Unlike Smite and other games, there's no option to unlock all the heroes in one reasonably priced pack, so to gain access to the full roster you need to either grind out hundreds or probably thousands of games to buy them with the in-game currency, or spend hundreds of dollars to get them all with real money.

    Really I think any LOMA without a fully unlocked hero roster is doomed from conception. The business model only allows for two options: either people without the full roster are at a competitive disadvantage, or the roster is drastically less diverse than in DOTA.

    Put in the extra time and effort to learn DOTA and you will be rewarded with a truly balanced and endlessly deep game that you can learn and improve at all your life. Stick with HOTS and you'll be stuck in the kiddie pool -- not because this is a marginally easier game to play, but because the design decisions made by the developers necessarily limit your creativity as a player.
    Expand
  5. Jun 9, 2015
    5
    This game is supremely average. Blizzard have systematically reduced and removed elements of the genre until the game has become so boring and uninteresting to play I predict the playerbase to sharply drop off if it ever picks up in the first place. There's just no compulsion to continue playing game after game like many other MOBA titles, because the game is so simplistic and predictable.This game is supremely average. Blizzard have systematically reduced and removed elements of the genre until the game has become so boring and uninteresting to play I predict the playerbase to sharply drop off if it ever picks up in the first place. There's just no compulsion to continue playing game after game like many other MOBA titles, because the game is so simplistic and predictable. The infinite permutations of items, builds, meta strategy, is nonexistent in Heroes. Yes, I know Blizzard insists it has transcended the genre of MOBA and is a "hero brawler" but a FPS game that insists it is an "Enemy Blaster" is still an FPS and should be compared as such.

    In addition the game is lacking basic features and the performance and netcode is incredibly poor and simply not up to the standard of the polished MOBA games on the market today, as a result of using an ancient SC2 engine with no multithreading that has always had poor netcode.

    And that's all failing to mention to horrible cash shop implementation and the prohibitive price of the limited hero pool as it is. This game is simply yet another cash grab by Blizzard to support the falling subscriptions of WoW
    Expand
  6. Jun 4, 2015
    6
    It's not amazing but it's not horrible either, all of the changes to the moba formula they have made seem to be positive ones with the exception of one, that being shared levels. There are a lot of toxic players not willing to act as a team and in order to have any fun you have to run in with a full party or you'll end up getting stomped every game because random players rarely know whatIt's not amazing but it's not horrible either, all of the changes to the moba formula they have made seem to be positive ones with the exception of one, that being shared levels. There are a lot of toxic players not willing to act as a team and in order to have any fun you have to run in with a full party or you'll end up getting stomped every game because random players rarely know what they are doing and will blame everyone but themselves for all the world's problems. I would like to point out however that most of the problems with the game are not uniquely it's own and are suffered by all mobas. There is one problem that is uniquely it's own and that is the morons it has on its forums saying that certain characters need buffs or nerfs when 75% of the time they have their head up their ass. Expand
  7. Jun 4, 2015
    7
    Coming from a very high ranking LoL and dota 2 player the game is a lot of fun! My only complain about the game is the atrocious pay to play model. 10$ for a hero... really?!?! You don't make any where near enough coins to buy a hero you would like to play within a reasonable time... It takes SIX MONTHS to get 10 heroes in order to play ranked. They really need to rethink about the goldComing from a very high ranking LoL and dota 2 player the game is a lot of fun! My only complain about the game is the atrocious pay to play model. 10$ for a hero... really?!?! You don't make any where near enough coins to buy a hero you would like to play within a reasonable time... It takes SIX MONTHS to get 10 heroes in order to play ranked. They really need to rethink about the gold gain you get and make it more accessible to people who don't have the money to pay for every hero they want to play. Expand
  8. Jun 9, 2015
    5
    The game is slow, unrewarding and utterly boring. You cant do any difference as a solo player. The ultimates have almost no impact. The maps are the only thing they did right.
  9. Jun 7, 2015
    5
    In my original review it was after several hours of play. Those first few hours I had a lot of fun. However after more extensive playthrough I must lower the score to 5. In the end, while Blizzard did some good things here for every good thing they did they took out something important from the genre. Everything just has a sense of being useless after to get used to things. Leveling isIn my original review it was after several hours of play. Those first few hours I had a lot of fun. However after more extensive playthrough I must lower the score to 5. In the end, while Blizzard did some good things here for every good thing they did they took out something important from the genre. Everything just has a sense of being useless after to get used to things. Leveling is pretty useless, killing creeps feels useless most of the time, matchmaking is dreadful. All this being said, you can have a lot of fun in the first few hours of playing... but I doubt any experienced MOBA/Team Brawler player will play for long. Kids are going to love it though so I don't think the game will die.

    Overall 5 out of 10.
    Expand
  10. Jun 6, 2015
    5
    I know many people don't care about review scores, but the truth is, as a CBT and OBT (beta tester) for the game I can say this game could be much better if they had followed any of the user feedback, but they ignored everything we said and now we have this game as it is.

    The matchmaking is complete bogus. The level system and farm system is almost nonexistent making the players not
    I know many people don't care about review scores, but the truth is, as a CBT and OBT (beta tester) for the game I can say this game could be much better if they had followed any of the user feedback, but they ignored everything we said and now we have this game as it is.

    The matchmaking is complete bogus. The level system and farm system is almost nonexistent making the players not even care about how they actually play their roles in the game, getting levels together with the whole team and not having gold or items made this game a complete waste of time since you really have no reward for being a good player.

    So there you have it Blizzard, this games is bad, and the only reason it even gets good reviews is because it's a Blizzard game and have WoW characters in it. And because the majority of people giving good reviews to this game was a first time player on MOBA type games and don't have experience with actual MOBA games to compare with.

    I really wish they had listened to the player base when this game was in closed beta.

    Anyway, farewell Heroes Of the Storm never gonna play you again.
    Expand
  11. May 5, 2017
    7
    I played LoL casually so I can't compare these on a hardcore level, but I like both of them. Heroes also has a good business model that allows you access to lots of heroes without spending any or much $. I honestly don't like all the game modes and just prefer the standard summoner's rift type push, but that's just me. I like it, I mean I'm just not blown away.
  12. Sep 5, 2016
    7
    This MOBA is fun to play, each hero is unique and there are a lot of maps. It has nice graphics and the fact that you can not buy items is not important, because this game has other great assets. On the other hand, the game is imbalanced and poorly optimized, also the ranked system could be better. In overall HOTS is solid MOBA game, but Dota 2 and LoL are still unchallenged kings of this genre.
  13. Jul 27, 2020
    5
    This is a very unique case. When it came out, during beta testing it seemed so new, so fresh, and so much fun. It was until about they brought in the 2.0 system with loot boxes major **** balance changes and whatnot...
    Then as I kept playing more solo and less with friends in a team, I just had to admit, that the games unique system, that i first praised and what makes this game unique,
    This is a very unique case. When it came out, during beta testing it seemed so new, so fresh, and so much fun. It was until about they brought in the 2.0 system with loot boxes major **** balance changes and whatnot...
    Then as I kept playing more solo and less with friends in a team, I just had to admit, that the games unique system, that i first praised and what makes this game unique, is the worst thing ever. By sharing all exp and basically with that your aka items/strength. You just NEVER have the chance to turn around a game with 4 casual teammates against 5 good enemy players. There were times when I was MVP, had both top damage, top heal, top exp earned, did most objectives as well and still lost.
    The reason? Simple. Lets take League of Legends for reference.
    You have 1 pro (S=5), and 4 casual (D=1) in TEAM1, and 5 average gold players (A-B=2-3) players in TEAM2. The pro will most likely carry the game.
    Here: the enemy team will most likely win. Why? BECAUSE everything is shared, TEAM1 with a total of 5+4*1=9 points < vs 5*2-3 =10-15 point. To put THIS into perspective, TEAM2 will have ults and even lv13 talents, while TEAM1 wont even have ults.
    This is just an example to give you an idea what I mean.

    Before 2.0 it was a solid 8-9/10, now its like a 4-5. Love the blizzard universe, but objectively it seems the game has already stopped development. Nothing happened for a long time since deathwing came in. Not so long ago they introduced Mei (tba).
    There is a FIX meta, where a selected 10 or so few heroes are a must pick/ban, the rest are only for fun or none existent.

    When was the last time you seen a gazlove? Who needs Specialists (old role)? How much Ranked you played were there was none of these picked and/or banned: Xul, Li-ming, Kael Tas, Deathwing, Mephisto, Tycus, Malthael, Garros, Diablo (exclude Mei, but a possibility)

    The game is playable, mostly for fun only, but can't be taken seriously anymore. Feels bad, I really wanted it to be better, to be good, to be the League killer...

    For those who are not familiar or very casual playing MOBA games, I can very much recommend this game as your introduction to MOBA-s. Since everything is shared, you will feel being as good as your teammates, and they will uplift you. Its easy to learn, and not so (/as) hard to master. It's the perfect stepping stone (sadly).

    For those with more experience, and to play seriously, competitive, NOT RECOMMEND it! (With friends only/premade maybe)

    5/10
    Expand
  14. Nov 22, 2017
    7
    I play since beta and have over 2000 games played.

    It's an amazing game overall. It has great depth and variety in game strategy. Hero design is the main focus of this game. They are challenging to master and some are really unique and fun to play. My favorites are Medivh and Stitches. Contrary to what most might think, you can carry pretty hard in this game if you choose the right
    I play since beta and have over 2000 games played.

    It's an amazing game overall. It has great depth and variety in game strategy. Hero design is the main focus of this game. They are challenging to master and some are really unique and fun to play. My favorites are Medivh and Stitches.

    Contrary to what most might think, you can carry pretty hard in this game if you choose the right hero, have enough map knowledge and your teammates aren't intentionally throwing the game. A downside is that some maps are much harder to comeback from a bad early game than others, but it depends much in the draft.

    Every role of your team composition is meaningful. Carrying a game as a healer is one of the most satisfying feelings in gaming history. The pacing of the team fights is one the best qualities of the game. The games last about 20 minutes which is more practical than other mobas.

    The main flaws are:
    -The developers keep making unnecessary reworks for heroes;
    -Quick match is absolutely unplayable because of how random team comps get;
    -Player base is kind of small, so it takes too long to search for draft games;
    -If you're a new player, buying new heroes takes forever.

    After all this time, I'm still addicted to the feeling of making plays in this game. That being said I'm retired from it until the number of players gets significantly bigger, because, right now, I spend more time queuing and drafting than actually playing, which makes losses much more stressful.
    Expand
  15. Aug 9, 2020
    7
    Fun moba with no useless and time-consuming elements like half an hour grind and shop management, just pure brawl. However, it is still a team game, and God, sometimes teammates are f awful: trolls, leavers and plain stupid. But well, which team multiplayer doesnt have such issues?
  16. Jun 2, 2015
    7
    HoTS is a decent game that promotes teamwork very heavily. The "mini-game" objectives get a little tiring considering how heavily some players demand they be completed, but I wouldn't say they necessarily detract from the game.

    This really is like a version of LOL or DOTA for kids though. It's much more forgiving given that there are many ways to regenerate life and the skills have
    HoTS is a decent game that promotes teamwork very heavily. The "mini-game" objectives get a little tiring considering how heavily some players demand they be completed, but I wouldn't say they necessarily detract from the game.

    This really is like a version of LOL or DOTA for kids though. It's much more forgiving given that there are many ways to regenerate life and the skills have fairly quick cooldowns for the most part, making a misfire unlikely to be a terminal mistake. Unfortunately, this also comes with the drawback that your characters don't ever really feel as unique to you as they do in other MOBAs. The talents really add very little to how the character ultimately plays and a lack of items means they will only ever fit a very specific role on the team.

    That said, there is a very nice variety to the skills the characters possess and they do give them a lot of unique feel between them. This ultimately makes for a nice variety of play styles that you can switch easily between.

    A big plus is the fact that, so far, the community is also much less toxic than other MOBAs. Maybe this is just because the game is still young, but typically your team remains silent just using pings rather than berating everyone on the team for bringing them down.

    TLDR: A fun game with good potential if they can keep it up, but it won't unseat the existing giants, much like nothing could ever unseat WOW as the prime MMO.
    Expand
  17. Jun 3, 2015
    6
    Gameplay, graphics and audio are ok, but unfortunately the game lacks of strategy and fun as consequence. But Blizzard is in a good direction trying to make the game a little bit different from the other MOBAs.
  18. Jun 4, 2015
    7
    Played it since Alpha. It's a fun little MOBA and it has the AAA quality you would expect from a Blizzard game.

    The heroes all feel very unique and are fun to play. I have to tip my hat to Blizz for managing to create all those ICONS from DIABLO, SC and WOW and mangage to keep the feeling that you are actually controlling that hero you loved from previous blizz games and at the same
    Played it since Alpha. It's a fun little MOBA and it has the AAA quality you would expect from a Blizzard game.

    The heroes all feel very unique and are fun to play. I have to tip my hat to Blizz for managing to create all those ICONS from DIABLO, SC and WOW and mangage to keep the feeling that you are actually controlling that hero you loved from previous blizz games and at the same time keep it balanced.

    Graphicly speaking, it's a probably one of the best looking MOBA's out there.

    That being, said... I do have a few problems with the games.

    The different game maps for one thing. The idea of a lot of map objectives is nice and it does make the game more dynamic and direct-to-action oriented than most MOBA's, but at the same time... It does make the game less strategic and competive. For now, HOTS simply does not have any Metagame with clear defining positions and roles to assume. It's one big mess where you need to keep roaming all over the place.

    It certainly is fun, but if you looking for high end strategy with everyone assuming a specific role and position, than you are going to be disappointed.

    This is a the perfect MOBA to play for pure fun. But I really don't see HOTS being the next big competitive E-sport of this generation. The maps and overall game mechanics simply don't encourage you to fill a specific role and position in a match...

    The shared XP and stats is a good idea on paper but it also creates a problem : You start not paying attention to your personal perfomances within the team. Sure, people are less likely to be toxic to you now. But at the same time, you don't have to worry about improving your own perfomances anymore. In LOL if you farm 80 creeps and the opposite lane farms 120 of them, you know that you are doing something wrong. Having clear stats showing when you rock or when you suck is important because that's will allow you to measure your progress. HOTS has no such feature and therefor does not encourage you to improve/correct yourself.

    If you take LOL for exemple, you know that :

    1) You need TOP : TANK/bruiser; Mid : MAGE/ASSASSIN/AP CARRY, BOTTOM : SUPPORT+AD CARRY, JUNGLE.

    2) One balanced map, that has 3 clear games phases.

    3) LOL allows more chances of a "come back" than HOTS. In LOL, because XP isn't shared for the most part. One carry can turn around a whole match. In HOTS, if your team is underperfoming and everyone will underleveled to the enemy team. Meaning that if enemy gains 2-3 levels over your team, you have very little chances to win a 5 vs 5 exchange. Not saying that they are no chances of a come back in HOTS, but most of time, if your team slacks of ... Than you are doomed to suffer the consequences of their mistakes. This is really frustrating, as in LOL... I know that If i am 3 levels behind than it's my fault and I don't punish my team too much for it. In Heroes, 2 bad team mates can drag your own perfomances down... And you have to deal with the consequences of their failures.

    4) In LOL, you have a lot of strategy and despite what the HOTS fanboys will tell you, LOL actually require a LOT MORE TEAMPLAY. In LoL, the wining team, is the team with the jungler that will assist a lane. The wining team will be the one with the support assisting his carry, the wining team will be the one that will think about buy a ward rather than keeping all the gold for himself. HOTS takes you by the end by sharing XP between the team, but that doesn't mean that it encourages people to be team players. Quiet the opposite actually.

    All and all. It's a fun MOBA and well polished. It's free so why not try it out outleast? It's definitly very fun and I will be playing it a lot. However, when it comes to the competitive aspect... I'll definitly stick to LOL and DOTA II.

    If anything, it's a good gateway for your friends who don't know how to play MOBA's to get into it.
    Expand
  19. Jun 3, 2015
    5
    HoTS is decent. I've played through several games, and I am left pretty unimpressed. I liked the idea of sharing xp among the team to prevent people from being selfish, but that's about where the good diffferences from other MOBAs end for me. The rest is just oversimplified to the point where it takes a lot of the thought and skill out of playing.
  20. Jun 7, 2015
    5
    I never played any moba games before, but I love most of the Blizzard games, so I was looking forward to HOTS as the premise of all the Blizzard characters from different worlds battling each other sounds like fun. It was in beta and open beta for many months, so I thought it will be all nicely polished and bug free, but unfortunately it isn't. As long as you play in a single player it'sI never played any moba games before, but I love most of the Blizzard games, so I was looking forward to HOTS as the premise of all the Blizzard characters from different worlds battling each other sounds like fun. It was in beta and open beta for many months, so I thought it will be all nicely polished and bug free, but unfortunately it isn't. As long as you play in a single player it's fine, yes, visuals look 10 years old, but at least it plays smoothly even on lower rigs. The problem starts when you try to play this game online, which is ironically supposed to be it's main draw. You get frequent lag, stuttering and right during my very first game - BSOD. Not just a crash to desktop, but good old Blue Screen Of Death! Last time this happened to me was sometime in the 90's and it's a shame Blizzard put something like this out, considering most of their games in the past were pretty stable. Tried playing some other matches and it's like weather, sometimes it plays well, other times it won't even load, gets stuck on loading screen, logging in and out and other problems and glitches. One time my heroes didn't load so I couldn't start new matches. Even menus and game UI don't scale properly to your used resolutions. The state of this game right now is pretty disappointing and I'm tired of developers releasing these buggy and of non-functional products. Other than that, the game itself can be fun at first, but it gets quite repetitive very quickly, there is not much strategy involved, no story whatsoever and the gameplay is not exactly fluid either. The potential is definitely there, I really like the huge selection of different heroes with various unique abilities, so just trying them out can be fun. Another problem is that it's heavily team based, so if you get bad team you're out of luck, because you can't do that much on your own. Most matches are decided in first 5 mins, because once your team starts to loose, everyone in your team is usually logging out, giving up and you're just there to wait for defeat for another 10 mins, not fun at all. Thankfully it's a free game, so there is no loss in trying it out for yourself, but I would advise to wait a while until Blizzard patches everything up and the game gets more stable. 5/10 Expand
  21. Mar 1, 2016
    7
    Nice moba, very fast and the games dosent last long (max 30 min) It dosent have the complexity of dota 2 and can be boring after a while. It surely need something new in the future to became a great game, so it deserver for me a rating of 7 or 8 max, for the polish and the change to tipical pacing of current mobas.
  22. Mar 29, 2016
    5
    I've played way way more than I should and care to admit. I think this game is fun with a lot of positives, and a few negatives. The community (of course) has some issues. The matchmaking is horrendous, though Blizzard seems to make efforts to improve it. However, the combat, characters, maps and presentation are all top notch - And for the most part, especially if I have a friend, haveI've played way way more than I should and care to admit. I think this game is fun with a lot of positives, and a few negatives. The community (of course) has some issues. The matchmaking is horrendous, though Blizzard seems to make efforts to improve it. However, the combat, characters, maps and presentation are all top notch - And for the most part, especially if I have a friend, have fun playing. There are things I would suggest to improve it, but this is a fun game. Expand
  23. Aug 21, 2015
    5
    It is honestly not a bad game. Its just not a good game.
    It feels really flat and lifeless. It is far too watered down and feels like a children's game.
    It can be fun for a few games but gets quite boring afterwards. It cannot really compete in terms of fun with any of the existing big games of this style. If anything it can be a fun game to play with young children or people who want
    It is honestly not a bad game. Its just not a good game.
    It feels really flat and lifeless. It is far too watered down and feels like a children's game.
    It can be fun for a few games but gets quite boring afterwards.
    It cannot really compete in terms of fun with any of the existing big games of this style.
    If anything it can be a fun game to play with young children or people who want to ease into the game style but after 5 to 10 games you would do well to move on to a better game.
    Expand
  24. Jan 27, 2016
    7
    A next-gen casual moba. Easy to learn, hard to master. In this game, teamwork even more important than in some other mobas.
    The worst : greedy f2p model, low hero customization.
  25. Aug 1, 2015
    7
    HotS takes out so much of the negative from League of Legends and Smite. The ability to feed, snowball, taunt, talk, report, etc... It takes out the tribunal and reporting power that while a terrific idea, humanity is to immature ofr that power even in a game.

    Without items and gold, players cannot snowball so often. Granted the enemy team can get a head and really cause trouble.
    HotS takes out so much of the negative from League of Legends and Smite. The ability to feed, snowball, taunt, talk, report, etc... It takes out the tribunal and reporting power that while a terrific idea, humanity is to immature ofr that power even in a game.

    Without items and gold, players cannot snowball so often. Granted the enemy team can get a head and really cause trouble.

    Overall a good game
    Expand
  26. Jun 3, 2015
    7
    It's good but not great. They sacrificed complexity in favor of being more accessible and lost a lot in the transition. It's like buying a very high end sports car in automatic. It's fun to drive but just feels wrong.
  27. Jun 6, 2015
    7
    I have played this game since open beta and have a lot of hours sunk into the game and playing it. I will say at first this game was awesome I told everyone i knew about it and had a ton of fun but over the last 5-6 months blizzard has slowed the release of patches and the game became stale. Every Game started to feel like a bunch of chickens running around with there heads cut off. II have played this game since open beta and have a lot of hours sunk into the game and playing it. I will say at first this game was awesome I told everyone i knew about it and had a ton of fun but over the last 5-6 months blizzard has slowed the release of patches and the game became stale. Every Game started to feel like a bunch of chickens running around with there heads cut off. I think the game has a GREAT future if blizzard decides to update it and keep it growing but at its current state it is pretty stale outside the one patch every 1-2 months they release.

    The main thing that I have to knock this game for though vs the other many moba's i enjoy is that there is no real sense of being able to "carry" - As much as moba's are a team game i enjoy the aspect of locking in a hero or champion and knowing if I get ahead then I can carry my team through the team fights if I play well enough. In heroes if I get stuck with a troll or someone who refuses to help the team well then the game is almost for sure a lose because its SOOOOO team focused that there is no chance of picking up a troll's slack.

    Overall I say the game is fun but grows stale and there is a lot of room from growth that blizzard could make this a great game but I see it going the routes of hearthstone where it will just fade off after awhile.
    Expand
  28. Jun 3, 2015
    7
    Well i like the game but my biggest problem with it is that it is focused on teamwork way to much.
    For some people this might be good but it means that skilled player cant carry their team like in other mobas e.g LoL or DoTA, so one bad or even mediocre player can loose a game for you. I also don`t fill that my score really matters because the experience is split for the whole team. The
    Well i like the game but my biggest problem with it is that it is focused on teamwork way to much.
    For some people this might be good but it means that skilled player cant carry their team like in other mobas e.g LoL or DoTA, so one bad or even mediocre player can loose a game for you. I also don`t fill that my score really matters because the experience is split for the whole team. The thing is that I still enjoyed playing it with my friends and the satisfaction of playing as one of your favourite blizzard characters is unmatchable. I can recomend it to every one but i will still stick to lol and dota.
    Expand
  29. Aug 19, 2015
    5
    This game is meh. Way too simple. No meta game. Boring. Expected way better from Blizzard. You can't corner every market bros.

    Cash cow guys common...

    Merp Derp Herp
  30. May 13, 2017
    7
    I've been disappointed with everything else Blizzard has done since Starcraft II, so this came as a pleasant surprise. I played LoL and DotA2, but always found them more of a chore than a game. And then somehow Blizzard comes along and makes a MOBA that's actually fun? Color me surprised.

    Granted I'm still at the low levels and I like the idea of Quick Match, but comp play is where
    I've been disappointed with everything else Blizzard has done since Starcraft II, so this came as a pleasant surprise. I played LoL and DotA2, but always found them more of a chore than a game. And then somehow Blizzard comes along and makes a MOBA that's actually fun? Color me surprised.

    Granted I'm still at the low levels and I like the idea of Quick Match, but comp play is where these kinds of games tend to get particularly toxic and anti-fun. I think I'll stick to QM, thanks.
    Expand
Metascore
86

Generally favorable reviews - based on 57 Critic Reviews

Critic score distribution:
  1. Positive: 54 out of 57
  2. Negative: 0 out of 57
  1. Nov 1, 2015
    90
    Heroes of the Storm is an exceptional game that’s thrown the cat amongst the pigeons in this rigid genre.
  2. Pelit (Finland)
    Sep 9, 2015
    90
    In Heroes of the Storm you play as one of Blizzard's iconic characters from Warcraft, Starcraft and Diablo. At first glance the game looks like a typical 5 vs 5 MOBA, but there are changes that differentiate it from its competitors. The matches are shorter, items have been replaced with talents and all maps have different side objectives. Overall, the changes have made the game more intense and varied. The main thing that I have issues with is the payment model. At first it seems fair and reasonable, but after a while you realize that you have to spend tons of money if you want to unlock all the characters or play the game for a long time. [Sept 2015]
  3. Games Master UK
    Aug 18, 2015
    86
    A welcoming avenue into a visually complex genre, with supreme production values. [Summer 2015, p.74]