OMG! THIS is finished?! I purchased this game on early access, after I tryed Hegemony Gold. I liked the first part so I voted for new one.
Now, yesterday I tryed to check - how is it going (didn't played all this months, waiting for polished build). It was VERY bad.
- No formations
- freezes
- low informative game interface - in first part I saw all need about army and general in 1OMG! THIS is finished?! I purchased this game on early access, after I tryed Hegemony Gold. I liked the first part so I voted for new one.
Now, yesterday I tryed to check - how is it going (didn't played all this months, waiting for polished build). It was VERY bad.
- No formations
- freezes
- low informative game interface - in first part I saw all need about army and general in 1 screen. Now I need to go through pushing additional buttons just to check - what bonuses this general and army have.
- NO STRATEGY in battles! Just mess of two crowds. You take as many man as you can and just dend them to fight another army. Who's army bigger - he wins.
No flang atack, no AI , nothing!
- armies don't even try to take position I've ordered. They just try to run in mess ASAP.
- pathfinding of the armies is.... F! There is no any pathfinding! Army can pass the corner of the forest/mountain/anything in column, streched on half of the screen (even if there was enough space to walk through organized). And they fall into the enemy's hands one after one - all column in it's turn.
- AI is absolutley stupid! Did I say it already? I will repeat it again - AI is very stupid!
- there are so low space on the map, so armies often can't walk or stay near each other. It looks just like tunnels, not open space map.
- You can't take one of your amies out of the battle - they don't listen to any orders until the end of fight, even if enemy is overnumbered by your units 4-5 times!
Example - my cavalry prepares to take atack of enemy's swordsmans. Right behind this enemy swordsmans there are 2 another army units, wich belongs to me and they are same swordsmans too. So enemy army atacks my cavalry face to face. Right after this contact in 5 secons enemy was atacked with my 2 swordsman armies. Now I need to take cavalry out of battle and I gave them order to retreat. No way! My units stay in battle until they defeated, and enemy has no any bother about my another 2 armies atacking them from behind. Enemy started to take damage only after cavlary was dead.
And this is only EXAMPLE - same thing all the way it goes.
- Don't even think to try meking some order in your battlefield. No spearmans on front, cavlary on flangs and archers on the cover - just choose all units on the screen in one crowd and click on enemy's crowd. BINGO! This is all the strategy!
Now...why I am saying it? Becouse I saw all that stuf and was disapointed, but I thought - "OK, this is early access. First game was cool, so I just have to wait for a while - it will be fixed."
And now I hear that this is finished game!
I give a 3 only in memory of the first "Hegemony".
grfafic - 0 (freezes on good PC config-n)
sound - nothing special
gameplay - 0… Expand