User Score
6.6

Mixed or average reviews- based on 1199 Ratings

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  1. Dec 11, 2021
    10
    So so so much better video game than Cyberpunk2077. 343 shows what real talent looks like.
  2. Dec 9, 2021
    10
    Best shooter of 2021!

    Campaign is nice, million times better than Halo 5. Open World could use more variety, hopefully in dlc, but it's still solid. Soundtrack is amazing, but that was expected. I like how Campaign somehow manages to have vibes from Halo 1, Halo 3 and Halo 4. Amazing voice acting from whole cast, but, particularly from new Cortana (Weapon). Boss fights have never been
    Best shooter of 2021!

    Campaign is nice, million times better than Halo 5. Open World could use more variety, hopefully in dlc, but it's still solid. Soundtrack is amazing, but that was expected. I like how Campaign somehow manages to have vibes from Halo 1, Halo 3 and Halo 4. Amazing voice acting from whole cast, but, particularly from new Cortana (Weapon). Boss fights have never been strong point of Halo, but Infinite pretty much fixes that problem. Multiplayer is great, but needs lots of improvements. Overall, it's easily best shooter of 2021, that also has solid story.
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  3. Dec 9, 2021
    10
    Solid graphics, amazing soundtrack, perfect voice acting. Going semi-open world was right choice and hopefully DLC's expand on that idea with different looking locations. Story was miles better than Halo 5, reminded me combination of Halo 3 and Halo 4. Multiplayer needs lots of work, but even then, it's easily best shooter of 2021. Well Done 343.
  4. Dec 9, 2021
    10
    Very good game as expected, i would advise ignoring this relatively mediocre user score, because bunch of trolls and sony losers are giving it low scores, because they have nothing to play this December. How sad. lol. Anyway great story, fun gameplay, more of this please.
  5. Dec 11, 2021
    10
    If this game was made by Naughty Dog, story would be horrible, Weapon would kill Master Chief in first hour or so and this big bad guy would win. Thankfully it's made by 343 and story and characters are great, beautiful graphics, amazing soundtrack and fun gameplay!
  6. Dec 10, 2021
    2
    Infinite boredom
    OMG! I can't believe how boring this game is. Awful copy/paste openworld. I can't force myself to play it.
    It looks like they literally took one "halo" mission from halo ce and stretched it out for the whole game. Yes gunplay is nice, but where is the rest? Even Super Mario bros from NES had at least a water level and more gameplay variety Update: I finished the
    Infinite boredom
    OMG! I can't believe how boring this game is. Awful copy/paste openworld. I can't force myself to play it.
    It looks like they literally took one "halo" mission from halo ce and stretched it out for the whole game.

    Yes gunplay is nice, but where is the rest? Even Super Mario bros from NES had at least a water level and more gameplay variety

    Update: I finished the game and they managed to impress me: This is even more boring and empty than I thought at the beginning.
    Everyone's favorite "press three buttons at different ends of the map" mission and immediately "press four buttons on even more distant ends of the map " - WOW "Defeat 3 waves of enemies in the room "and immediately do the same thing again. Love it. And my favorite: the big boss in the little room with one hit kill. Wonderful.

    Story is ok i guess, but it just starts when game ends

    And the Bad Guy... omg... it's even less then onedimensional... I'm evil and i have a deep voice and i'm gonna talk and you can't skip blablabla... Just shut up, please
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  7. Dec 11, 2021
    10
    Halo Infinite proves why 343 was perfect company to take over Halo! They wrote beautiful story for Halo 4 and while Halo 5 was bad (Every company makes mistakes), they also wrote beautiful story for Halo Infinite! But now gameplay is also fun, going open world was great idea, hopefully they expand on that idea with next Halo games or DLC's.
  8. Dec 9, 2021
    0
    Stuttering, cutscene stuttering, frame rate issues, extremely repetitive level design.
  9. Dec 9, 2021
    0
    you got to be kidding me with this game. outdated as .... guns have no wight
  10. Dec 10, 2021
    10
    Best Halo i ever played in my opinion. The campaign is good and i really like the multiplayer too.
  11. Dec 28, 2021
    2
    Halo Reach was released a decade ago and Infinite can't support the three things I loved about Halo:
    --Collect Armor (Linked to challenges which are broken)
    --Play Big Team Battle (Servers keep dropping connection and causing error loops)
    --Mess around in Forge (Doesn't exist)

    The gameplay is fantastic, but I have no reason to keep at it.
  12. Dec 31, 2021
    0
    This is a mangled, destroyed mess of what original Halo games used to be. The campaign is desperate attempt to stay relevant, and the open world portion is nowhere near as good as other open world games. The multiplayer servers don't even work right, more than half the games that you try to join try to work for a minute before booting you out saying that you can't connect to the server.This is a mangled, destroyed mess of what original Halo games used to be. The campaign is desperate attempt to stay relevant, and the open world portion is nowhere near as good as other open world games. The multiplayer servers don't even work right, more than half the games that you try to join try to work for a minute before booting you out saying that you can't connect to the server. They also don't allow you to customize your playlist so you may be playing slayer, capture the flag, or oddball, you never know. When you break down the gameplay its a call of duty ripoff, except no pre-selecting your loadout. The game modes are often based around an RNG factor where the game pretty much just decides to hand one team the win by placing all the objectives closest to them. The server issues spike constantly even when you have a fantastic connection through an ethernet wire (seriously, I've cloud streamed multiplayer battlefield games with a smoother connection than this). The optimization is also pretty shoddy, no other game, including Crysis Remastered, has made my computer heat up so fast. It seriously sounds like its going to melt itself when running this. If you want a great game, go play any halo before 343 got a-hold of it. Expand
  13. Dec 24, 2021
    2
    2 is the perfect score for this game. Equivalent to the transit time of the prologue, where I had adequate fps.

    But then... I have 21: 9 (3440: 1440 144Hz) monitor and rtx 3070 Ultra: 39-43 fps High: 45-49 fps Medium: 50-55 fps Low: 55-65 fps Should I buy an xbox to get optimization? I do not think so. Great port 343 Industries, great optimization. By the way, the game
    2 is the perfect score for this game. Equivalent to the transit time of the prologue, where I had adequate fps.

    But then...

    I have 21: 9 (3440: 1440 144Hz) monitor and rtx 3070

    Ultra: 39-43 fps
    High: 45-49 fps
    Medium: 50-55 fps
    Low: 55-65 fps

    Should I buy an xbox to get optimization? I do not think so. Great port 343 Industries, great optimization.

    By the way, the game looks amazing! (sarcasm)
    It is quite obvious why the game is so demanding on pc resources. (sarcasm again)
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  14. Dec 31, 2021
    0
    A lot of these low reviews are pretty accurate just feels so unfinished. Story mode is very short and the rest of the game like side missions and whatnot fee like a copy and paste job.
  15. Dec 14, 2021
    4
    Even though there are many holes in the Halo Infinite Campaign story. Being able to jump in in the middle of the excitement is really nice. Zeta Halo is vast and full of life making it a pleasure to simply explore with some challenging firefights in between. The game is all action with that authentic Halo feel.

    but... The most disappointing part of Halo Infinite is how 343 decided to
    Even though there are many holes in the Halo Infinite Campaign story. Being able to jump in in the middle of the excitement is really nice. Zeta Halo is vast and full of life making it a pleasure to simply explore with some challenging firefights in between. The game is all action with that authentic Halo feel.

    but...

    The most disappointing part of Halo Infinite is how 343 decided to handle progression in multiplayer. It is clearly the focus on milking the players for more money instead of awarding us with customization items for being good at the game. This will leave a lot of the Original Halo Trilogy fans with a bad taste in our mouths. Halo was supposed to be different than Fortnite, Warzone and Apex Legends and not only that but 343 did a really bad job at monetizing like the mentioned Battle Royales.

    I think this will be talked about a lot with the Post Release Development team and hopefully they will find a better solution than a 'Battlepass' and over priced customization items.
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  16. Dec 25, 2021
    4
    Story is compelling, the environments look great, but suffers from Halos typical anaemic gunplay.
  17. Dec 11, 2021
    5
    gunplay is good, bosses are bad, the story is meh, the campaign is tooo short and lacks diversity ( no missions in snow area or desert area, etc. there is more to complain but these are my main gripes.
  18. Jan 18, 2022
    3
    Pretty average campaign really had some highlights but it all feels the same the map doesn’t change no different environment. MP is fun but riddled with cheaters and the cost of everything is absurd. But also kinda feels like just a bad destiny if you ask me
  19. Dec 31, 2021
    4
    The campaign is fun for what it's worth, but it still has its flaws. Contrary to pretty much every other Halo game besides ODST, there's almost no biome diversity. The entire game either takes place in one of three places - a forest, a Forerunner interior, or a Banished interior. That's it. The previous Halo games had their standard faction interiors and forests, but they also hadThe campaign is fun for what it's worth, but it still has its flaws. Contrary to pretty much every other Halo game besides ODST, there's almost no biome diversity. The entire game either takes place in one of three places - a forest, a Forerunner interior, or a Banished interior. That's it. The previous Halo games had their standard faction interiors and forests, but they also had snow-covered canyons, dark and haunted swamps, desert plateaus, jungles, lakes, sprawling cities, ancient ruins, oceanside vistas and cliffs, islands, winding valleys... there's none of that in Infinite. Nevermind that 90% of the games' missions boil down to "go here, press button, then go there, press another button, then go there, press that button, then fight a boss all while shooting things along the way." There's no creative use of vehicles, no creative use of the open map to build compelling and interesting stealth missions, recon objectives, etc. Instead of making HVT's just bosses surrounded by some enemies, why not create a mission that's more elaborate where you have to draw them out of hiding or collect clues as to their location? Capturing FOB's is laughably easy, as each "base" is just a single elevated platform with some fancy fabricator crates lining them. Perhaps the worst part is that none of this is replayable, so once you finish the campaign and all the side missions, there's literally nothing to do. Other games like Just Cause allow you to repeat enemy bases and areas. Games like GTA have side activities that can be enjoyed after hitting 100% completion. Infinite has nothing. Again, the campaign is not BAD. It's actually extremely fun to play through! The problem is that once you're done with it, you're REALLY done with it, and there's nothing to keep you coming back to this vast open sandbox space that 343 spent so long building.

    As for the multiplayer, I'm not even going to say whether Infinite's PvP formula is good or bad, as I don't play PvP, so any opinion in that regard is out of my scope. However, I feel perfectly qualified to say that the PvE and progression in multiplayer is pathetic at best. After 20 years, we finally got bots in Halo multiplayer. Unfortunately, unlike other games like CoD: Ghosts and Gears 4/5 that have multiple PvE playlists separated by difficulty levels, Halo: Infinite only has ONE PvE playlist, "Bot Bootcamp", which runs on Marine-difficulty - the second-lowest difficulty in the game. As a result, matches feel less like matches and more like racing other players to get the most kills on hapless AI. This quickly gets old and neuters any sense of replayability the playlist would otherwise have if it were populated by bots running on ODST or even Spartan difficulty. I've played private matches with bots on Spartan difficulty and at that point, it feels like you're up against MLG pros. THAT is a fun and challenging difficulty. Marine is not. This is an easy fix, but I sadly don't think 343 will do it.

    The progression in this game is truly awful. What's baffling is that 343i already had a GREAT template to go off of with the MCC. It's meritocratic and incredibly rewarding. You can earn more XP by being really good at the game and stomping all over your enemies, but you can also come out of a match with good gains by being a great teammate and racking up Teamwork XP by driving a Warthog for your teammates. Infinite has none of that, and XP per match is strictly capped to fixed payouts with diminishing returns that actively *discourage* extended play sessions. Why in the world is 343 trying their hardest to get people to STOP playing their game?

    Perhaps the worst part of Infinite (okay, it's DEFINITELY the worst part of Infinite) is its business model. This just might be the most insulting business model I've ever seen in a full-price AAA game. And don't tell me "the multiplayer is free" because anybody who cares about Halo is paying the $60 for the campaign anyway. Cosmetics in this game can ONLY be earned by either buying the battle pass with real money or buying them from the store with real money. That's right, there is currently no way to earn in-game cosmetics with in-game currency. There are a few skin sets you can earn by retrieving collectibles in the campaign, but that's it. The rest is all locked behind an atrociously overpriced paywall. Everything from the prices to the structure of this game's cosmetics is absolutely abhorrent. The current battle pass has a Halo: Reach theme, but instead of including the HAZOP helmet in the battle pass, it's a separate store item with a TWENTY DOLLAR price tag! Twenty dollars! And keep in mind, you can only use it with the Mark V armor core, a system which severely and needlessly hampers customization.

    Halo Infinite is a 4/10 masquerading as a 10/10 while being defended as at least a 7/10. It's a deeply flawed, mediocre game that will probably only become fun to play a year or two from now when changes are made. Disappointing.
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  20. Feb 13, 2022
    0
    Боевка и графоний 20тилетней давности. Я не знаю откуда такой рейт, но там не во что играть: захватываешь вышки и вышки... Иногда врубаются заставки с каким-то невменяемым мексикашкой и каким-то архи врагом. Реально даже не уровень Дестени 2. А ну еще доча Кортаны мелькает, когда ты захватываешь эти вышки. Ну и иногда появляться Джагернауты - все.Боевка и графоний 20тилетней давности. Я не знаю откуда такой рейт, но там не во что играть: захватываешь вышки и вышки... Иногда врубаются заставки с каким-то невменяемым мексикашкой и каким-то архи врагом. Реально даже не уровень Дестени 2. А ну еще доча Кортаны мелькает, когда ты захватываешь эти вышки. Ну и иногда появляться Джагернауты - все.
  21. Feb 10, 2022
    2
    Наиграл 60ч в мультиплеере. Механики игры занимательны, но система прогрессии нету вообще. Компания игры это позор за который уничтожают какой ни будь Far Cry.
    Омерзительное качество русских субтитров это безумие.
    Почему отсутствует русская озвучка у флагманской серии Xbox не понимаю и не принимаю.
    Наиграл 60ч в мультиплеере. Механики игры занимательны, но система прогрессии нету вообще. Компания игры это позор за который уничтожают какой ни будь Far Cry.
    Омерзительное качество русских субтитров это безумие.
    Почему отсутствует русская озвучка у флагманской серии Xbox не понимаю и не принимаю.
  22. Feb 19, 2022
    0
    If not for the brand, this is just another generic first person shooter game. Lack of contents at launch (forge and co-op) which is the first time in the series. Brings nothing new to plate for an already saturated genre. Although the game has been delayed for a year, more time is needed especially to overhaul the graphic or even making new in-game engine to take advantage on the power ofIf not for the brand, this is just another generic first person shooter game. Lack of contents at launch (forge and co-op) which is the first time in the series. Brings nothing new to plate for an already saturated genre. Although the game has been delayed for a year, more time is needed especially to overhaul the graphic or even making new in-game engine to take advantage on the power of the new gen consoles. Expand
  23. Dec 28, 2021
    5
    Just finished it, and I'm not really sure where all these millions went.

    + The gun play is fun ... for the few first hours, but then you just want it all to finally end, jeez.

    - Acting is bad.
    - Face animations are awful.
    - Story is meh.
    - Open world is empty.
    - Ubisoft vibes are all around.

    Would be really funny to see what state the game was at the time of XBOX Series release.
  24. Dec 10, 2021
    7
    Love the indoor graphic but it seems that the graphics in the openworld wasn't well optimized. The performance is terrible with my 1060 in the open world where the fps drops dramaticly. Hope 343 can fix some of the performance issue . The gun play is really different from the rest of the franchise and it really have to take sometime to get used it. The plasma weapons are much weaker thanLove the indoor graphic but it seems that the graphics in the openworld wasn't well optimized. The performance is terrible with my 1060 in the open world where the fps drops dramaticly. Hope 343 can fix some of the performance issue . The gun play is really different from the rest of the franchise and it really have to take sometime to get used it. The plasma weapons are much weaker than before especially the plasma pistol since that it takes more time than before to charge.
    But the overall gameplay is fun.
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  25. Jan 21, 2022
    5
    I just rate the Singleplayer, maybe for multiplayer matches it's okey!
    So the graphic is okeyish. Not nice, not ugly.
    The gunplay is sooo boring. Almost every weapon in this game plays the same, very few exceptions. They are optimised for the Multiplayer, which seems to be the main product anyway, but do not really make fun in the campaign. While i'm at things not fun: The enemies.
    I just rate the Singleplayer, maybe for multiplayer matches it's okey!
    So the graphic is okeyish. Not nice, not ugly.

    The gunplay is sooo boring. Almost every weapon in this game plays the same, very few exceptions.
    They are optimised for the Multiplayer, which seems to be the main product anyway, but do not really make fun in the campaign.

    While i'm at things not fun: The enemies. The saddest thing is that they nerved there unique quirks. For example: In older halo games the grunts would panik if you kill an elite. In Infinite they only very rarely do that.
    Another anoying thing is there bulletspongyness. They just take forever to take down. Not that it hard to do so, you just need a lot of time for every single one.
    Even worse are the boss fights. Normaly in a small area, but always with an absurdely large health/shield pool. I hated every single encouter with them. They even managed to take the fun out of fighting hunter, by giving them more armor and hitpoints. If you knew how to you could outsmart hunters anf kill them with style, now even the "weakspot" takes a lot of bullets (And i don't like to mention the red hunter variation...).
    And from about the second half on there is always some enemy with a rocket launcher/grenade thrower, just to make it anoying to fight anything (Sometime even homing missiles).

    The vehicles are also unsatisfying. The first time you can get a Scorpion Tank is early on in the Open World Part. And normaly, when you get a tank in Halo, there is bound to be fun and you will be death incarnate, as long as you have that tank. But not in Inifinite. Here that thing is broken before you leave that outpost, unless you cleared it before getting the tank. And it's like that with every vehicle, they break faster that dryed bread.
    And what the fugde is wrong with there controls? It feels like you had a drink to much before you took the tank for a ride.
    And who had this borderline dumb idea that a Banshee can no longer hover but always has to move? Suddenly it is unrealistic that the aliance, with all their gravity tek, can build a hovering airship?

    Oh and as a sidenote: The main manu of the game takes about as long a normal level, just to load up.

    So are just so many things that are fundamentaly flawed in this game. I looks like fun, for one hour give or take, but once the nostalgia fades it leaves a very bitter and shalow taste. It fails as an open world title, and it is nowhere near being an entry in the Halo series.
    They tried to cover that with the music and catchphrases in the loading screen, but they failed miserably.
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  26. Dec 20, 2021
    6
    This review contains spoilers, click expand to view. I honestly don't know what this is. It isn't a Halo game, that I know for sure. It's fun, but nothing I haven't seen before. The gameplay is fast paced and fluid enough that it's a fun game to sit around and shoot things in the face. The campaign has unlocks and upgrades that will help you progress. The open map system, while fine and functional, has really killed the "Halo-esq" for this game. I feel like I'm playing Modern Warfare (and a mediocre Modern Warfare at that) and not a Halo. I guess I can understand the decision to revamp the game, but I'm not sure its a welcome receive for the Halo franchise. 343i just doesn't seem to know what they want to do so they'll try anything to breathe new life into the series. When it comes to the lore, I can comfortably say I'm a bit disappointed. As a lore buff, I've read the novels and get really intrigued by all the things lore-wise. This game took everything it had established in the past few releases (of all media, books, games, movies) and threw it all away. They scrapped the story that people were hating on instead of trying to finish it out with a better conclusion. It's not rare for a story to start weak and end strong. In fact I would say many many stories start out a bit weak compared to where its leading. Instead of trying to finish strong, they just... didn't finish and started again. Both of the enemies I was expecting to battle against are gone. All the exciting bits of the story have been skipped over and you start out in a worse position than the last story left you at. Are ALL of the games going to gave humanity in the toilet only for Master Chief to save everyone? In fact, they pretty much start you at bare minimum and in the scope of one game expect some kind of revitalized force. I cant say much more without going into spoilers so ill go into spoilers. Stop reading here if you wish to remain uninitiated.

    I expected to be fighting Cortana as the overall threat that needs to be taken care of with The Banished and Atriox as the more present danger. Instead, in the first hour of the game you learn they're both dead and a new enemy has taken their place. What? What happened? Shouldn't I be playing through the time all of this stuff went down? Why am I so far out of the know? What happened to all that build up? There's just very little pay off. Now we have a brute that made an appearance in one book and a whole new species. Humanity was already in bad shape with basically the UNSC Infinity as it's only force. Then they trash all that in the first 5 minutes too! What's next, Master Chief is naked and has a BB gun? The story isn't automatically epic because you start in such a **** position. I would have much rather had the Infinity as an asset and not just magical plot-armored out the butt Master Chief. You do know that while Master Chief is good, hes not so much better than any other Spartan II, right? He's humanities savior because of his one important role in a grand war, not the ONLY person to fight.

    The game still has a lot of balancing and technical work to be done. Scaling is a pretty big issue. I MAXXED my shields first before unlocking anything else. Despite this, there were still bosses that could one shot me. Some elites, and sometimes more than one, will chase you down ruthlessly, swinging their swords chopping you to bits. 2 good swings and you're dead. What are you supposed to do? You run slower backwards but you have to keep shooting them, which takes FOREVER for them to die. Same with brute chargers. Who thought they were a good idea? The game has a lot of guns... too many. Then they provide you with all of them before a major battle but if you chose the wrong ones, now you're stuck in the save and have to scurry around and find the weapons you need with a boss that has the potential to one shot you. The other Halos would make the weapon you should be using obvious by having it laying in the middle of the floor or tucked away within reach. Even then it wasn't impossible with any other weapon. I still don't know how to reliably take down hunters. It's nigh impossible to get around them so you're stuck plugging away at the orange bits you can see. They will track you despite obstacles and will ALWAYS face you. They don't melee nearly as much so you can't bait an attack and they spam their gun at close range making it suicide to try anyway. The back armor breaks off like always, for all the good it will do since you'll never be able to shoot it. Jackles now have an even smaller bit of their hand sticking out to hit to stagger them and they'll swap positions to the top of the shield too. In conclusion, it's not a masterpiece, and you may be thrown off by the story, but its still fun to play and mess around with. Don't bother buying it for lore purposes as it pretty much throws it all out of the window anyway.
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  27. Dec 28, 2021
    5
    This review contains spoilers, click expand to view. Just finished it, took me 14 hours on Normal. Did all side quests,propoganda towers,rescue ops,f.o.b and collected all Spartan Cores. Didnt care to collect dolls and audiofiles. IMO This is game is way too overhyped and over-praised
    Which i assume is because of the failure of this year's COD and Battlefield (well at least in my country) .
    This was below my expectations. Reasons being
    There is an openworld but there is zero variety and the missions in Halo 2 has more variety in the landscape.
    The story is being given more credit than it deserves. Too many things are left for DLCs. All Master Chief accomplished was the prevention of the repair of the Halo Zeta and some e-romance closure. Thats it. Atriox is still alive and kicking, and the final boss Harbinger still succeeded despite us defeating her. And why was Cortana killed offscreen before the game even began? Wasnt she the future bad guy set up in Halo 5 :Gaurdians?
    Are they gonna kill Atriox offscreen before the start of the next Halo game?
    I have a GTX 1070 system, and i play open world games like Farcry 6 fine at 80+ fps High setting but this game run like **** (40-50fps) when i step outside in the open world. I know its a Xbox Series X title but PC optimisations need to improve. The open world isnt even varied or complex, neither is it big.
    And i thought this is Microsoft's biggest gaming project in the past 5 years yet we have cutscenes only at the start? Cutscenese dont enhance gameplay, but if the cost was cut there, why wasnt the money allocated to building a better open world?
    People say it has awesome action, run and gun gameplay etc but i think the only standout feature was the grapple hook which brought new dimensions to the combat mechanics. However, this is what i used 95% of the time. No need to upgrade other skills. Even when i encountered those invisible baddies, i just grapple+shockwave the area where i suspect them to be and BAM they are visible or dead. The 4th and 5th skill was useless.
    They should had added incentives to kill bad guys. In most missions i simply went from checkpoint to checkpoint whithout killing the enemies. Kinda reminds me of the recent disaster of a game-D&D:Dark Alliance. Maybe they should make killing enemies grant us some honor currency that can be used to purchase vehicles and guns in the F.O.B. (instead of getting it for free after unlocking them with valor). I mean, u can just give all your soldiers the HVT version of Cindershots for free and bring them along to annihilate every enemy (as long as they are on a vehicle, else they die very easily). Speaking of HVTs that gaurd special unlockable weapons. I shot all of them with a sniper. Hope its not so easy in harder difficulty levels.
    The Grapple hook+AOE shockwave combo and the vehicles are too overpowered on Normal. Word of advice. Dont play on Normal, its too easy.
    And oh my god the Bugs..the Bugsssss. Dont get me started on it. If you play it on PC, youl already know.
    I am not into arena style multiplayer shooters. Played the multiplayer on Steam during Beta and its just isnt for me.
    Now you may say BuT HaLo iS sUpPosEd to bE pLaYed iN HaRdEsT DiFFicULty well my opinion is that if a game is underwhelming in its default/normal difficulty then its underwhelming overall. Plus difficulty levels wont help improve PC optimsation,bland story,boring open world etc.
    So all in all, the 14 hour experience wasnt worth the money.
    I rate it 5/10
    (when compared to Halo 1)
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  28. Dec 21, 2021
    5
    About 3-4hrs in you will have experienced everything good this game has to offer.
    The 4 hours worth of meaningful content has been stretched and padded out into a supremely unsatisfying repetitive chore.
    Halo's gameplay has always been solid. But it's first open world showcases just how one-note its gameplay is, and the majority of on-rails campaign missions send you down the same
    About 3-4hrs in you will have experienced everything good this game has to offer.
    The 4 hours worth of meaningful content has been stretched and padded out into a supremely unsatisfying repetitive chore.
    Halo's gameplay has always been solid. But it's first open world showcases just how one-note its gameplay is, and the majority of on-rails campaign missions send you down the same corridors in the same forerunner structures until you're thoroughly bored. Devoid of meaningful plot points - the few that genuinely advance the story are lost in a muddled goose-chase led by childishly shallow villains delivering hollow boorish monologues. You'll beg for the campaign to end and be rewarded with nothing good.
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  29. Dec 13, 2021
    6
    Nothing to write home about.

    Some annoyances: 1. Poor performance. I'm usually at around 70-80 fps, but there are a lot of drops below 60 fps as well, despite the fact that I'm using an RTX 3080 card and play at ~1440p with several graphics options lowered from High to Medium. 2. No dedicated fullscreen, so you need to choose between windowed mode or borderless. There's also no way
    Nothing to write home about.

    Some annoyances:

    1. Poor performance. I'm usually at around 70-80 fps, but there are a lot of drops below 60 fps as well, despite the fact that I'm using an RTX 3080 card and play at ~1440p with several graphics options lowered from High to Medium.
    2. No dedicated fullscreen, so you need to choose between windowed mode or borderless. There's also no way for you to alter the internal resolution, so you're forced to either use resolution scaling or change the resolution of the monitor itself.
    3. The open world feels empty and pointless, since everything looks the same everywhere.
    4. Only some of the collectibles are marked on the map after clearing outposts, so you'll be looking for needles in a haystack or be forced to use a walkthrough if you want to find the rest of them.
    5. Some of the collectibles are located in mission areas you can't return to, and since there's also no way to replay missions after they're finished, you're permanently locked out of collecting these items (and thus also 100%ing the game) unless you get them all the first time you play these missions.
    6. Collectibles you've already picked up still show on the map. You can barely tell them apart from uncollected ones, and there's no way to filter which ones to show.
    7. Boring story.
    8. No co-op.
    9. Awful enemy design. The antagonists look like some sort of space gorillas, with little to no variation from individual to individual, and they all have the same burly voice.
    10. Bullet sponge enemies. You'll have to unload a whole stream of shots into their unarmored heads for them to die, and even more if you're hitting armor or anywhere else on the body.
    11. Enemies can kill you in one hit from full HP even on lower difficulties, forcing you to clear out an entire area all over again.
    12. You randomly fall through the ground of the game world and die. This has happened to me on several occasions, usually when I'm using a special ability.

    I'll update this review if I notice anything else.
    Expand
  30. Mar 12, 2022
    0
    This review contains spoilers, click expand to view. most overrated and most boring game of all time, game crashes every 15 min, the graphics aren't that great, it's overhyped by fanboys ! Expand
Metascore
80

Generally favorable reviews - based on 31 Critic Reviews

Critic score distribution:
  1. Positive: 27 out of 31
  2. Negative: 0 out of 31
  1. Feb 21, 2022
    90
    Halo Infinite is the best shooter of 2021. With much anticipation from the fans, 343 Industries brought a great multiplayer experience and a story as a love letter to the Halo series. With some bold innovations, the game pulls all the best from previous iterations and makes it into one of the best FPS games in recent history.
  2. Jan 22, 2022
    65
    Halo Infinite was supposed to become a flagship title for “the most powerful console in the world,” but in reality we got an interlude of a story devoid of epic set pieces, a template for something greater that may or may not arrive in the future, an empty “open world” punctuated with interior design circa early 2000s. If not for the awesome shootouts, Master Chief should have been jettisoned back into space.
  3. Jan 13, 2022
    70
    The new Halo game is far from flawless. There’s no co-op, even though there should be, and there’s a boring open world, even though there shouldn’t. The multiplayer feels unfinished as well. Still, at its core, it’s a solid story-driven shooter with a more-than-acceptable Cortana replacement.