- Publisher: Microsoft Game Studios
- Release Date: Sep 30, 2003
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- Critic score
- Publication
- By date
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The multiplayer and mechanics of combat are finely tuned, but aren't enough to lift Halo past its dated single-player, lack of graphical upgrades, and only competent performance. [Dec 2003, p.124]
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The control with mouse and keyboard is far superior to the clunky Xbox controller, and Gearbox is already rolling out patches to deal with the framerate issues. As an experience, Halo is something to behold - on the right system, you can pull this game out and slap around your Xbox-owning friends with higher resolutions and better controls. As a game, however, it starts strong and fizzles like a wet firework towards the end.
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It’s all so much like the Xbox version, in fact, that you might wonder why the hell you spent money on it a second time.
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Co-op mode didn't make the cut. This was one feature that kept the repetitive level design from showing its ugly face - between those great, open terrain stages are lots of boring back-and-forth mazes.
Awards & Rankings
User score distribution:
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Positive: 442 out of 638
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Mixed: 120 out of 638
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Negative: 76 out of 638
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Nov 13, 2010
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Jan 26, 2017
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Aug 29, 2010