User Score
8.5

Generally favorable reviews- based on 542 Ratings

User score distribution:
  1. Negative: 37 out of 542

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  1. Oct 15, 2020
    6
    It's more art project than game. A short 2D walking simulator with some very light puzzle solving.
  2. Dec 4, 2021
    1
    GRIS is pretty to look at, but the gameplay doesn't accomplish anything other than leading the player through its world.
  3. Oct 5, 2019
    2
    Why some indie video game developers seems to be "ashamed" about making a video game?

    Yes, the music and artistic style in this game is superb, but it could have been an animated short film and it would have been the same outcome. They focused on designing a "beautiful game" and they forgot to make a video game. The narcotic gameplay is nothing but a cliché of any
    Why some indie video game developers seems to be "ashamed" about making a video game?

    Yes, the music and artistic style in this game is superb, but it could have been an animated short film and it would have been the same outcome. They focused on designing a "beautiful game" and they forgot to make a video game. The narcotic gameplay is nothing but a cliché of any platformer/metroidvania game, but way simpler and flavourless. Undertale showed that a lower-budget indie game can be a game with a simple but interesting gameplay mechanics, a storytelling that could leave you with tears in your eyes, an excellent OST and a charming artistic style.

    This game failed to be a Journey' wannabe.
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  4. Dec 14, 2018
    9
    What a beautiful game. The music, the visual art, the atmosphere.
    The best purchase this year, alongside with Unavowed and Pillars of eternity 2.
  5. Dec 21, 2018
    5
    An empty but beautiful music box.
    The beauty and emotional value are being held back by the gameplay mechanics. There are better ways to tell the story of search and sacrifice but through the simplistic puzzles that don't fit the narrative.
  6. May 31, 2019
    5
    This game is so pretty that it deserves a minimum of a 5/10 just for the art. But everything else ranges from mediocre to astonishingly boring. It's a walking simulator where you can't see your destination, it's a platformer where you can't die, it's a Metroidvania that doesn't want you to backtrack.

    There other games that are just or nearly as beautiful while managing to have engaging
    This game is so pretty that it deserves a minimum of a 5/10 just for the art. But everything else ranges from mediocre to astonishingly boring. It's a walking simulator where you can't see your destination, it's a platformer where you can't die, it's a Metroidvania that doesn't want you to backtrack.

    There other games that are just or nearly as beautiful while managing to have engaging gameplay and a more engrossing story. The whole thing feels like a sophomore art project with too much funding: "There's a sad girl and her whole world is grey but you can bring the color and music back into her life". The decision to hide major story information behind a collectathon that you can't even complete without a walkthrough or a second playthrough is really annoying, and stops me from recommending Gris even to fans of indie walking simulators. As it stands I can only recommend it to people who want to walk through a painting and don't care for story or challenge.
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  7. Dec 30, 2018
    10
    Such a moving game, the music is top notch, i went to this game expecting it to be boring but at the end I had tears in my eyes. I read somewhere that this game is a representation of a girl who lost her best-friend and never got over her loss. The music alone got this game a 10/10
  8. Mar 23, 2020
    3
    Yes,pretty good visuals,okay i'll give you the atmosphere too,and the sounds+music overall.
    But personally i don't like is as a game,definitely a piece of art but not a game that'll make you DO something.
    Don't be fooled by the score it is still a pretty good experience.
  9. Nov 13, 2021
    10
    Эта игра произвела на меня такое сокрушительное впечатление, что я два дня ходил с чувством пережитого откровения, которое было выше слов, выше анализа... Я даже не ожидал такого, я не был к этому готов, а ведь я взрослый человек, который повидал многое. Вообще в начале показалось: "ну да, красиво, но это же симулятор ходьбы"... Как же я был неправ, какое это было примитивное мнение,Эта игра произвела на меня такое сокрушительное впечатление, что я два дня ходил с чувством пережитого откровения, которое было выше слов, выше анализа... Я даже не ожидал такого, я не был к этому готов, а ведь я взрослый человек, который повидал многое. Вообще в начале показалось: "ну да, красиво, но это же симулятор ходьбы"... Как же я был неправ, какое это было примитивное мнение, основанное на неуместных сравнениях. Минут через 20 от него не осталось и следа. Кто переживает за геймплей - не беспокойтесь, по мере прохождения появляется кое-какая сложность. Но вообще эта игра не про набивание комбо на клавишах. Поймите, это искусство. Это высокая поэзия, исполненная в виде игры. Вы встречаете в ней такие образы и эмоции, что вам потом будет несколько дней стыдно и кисло от других игр. Кому кажется, что тут мало активностей - а что, надо было дать героине в руки плазмоган? Да прекратите, подобное звучит в данном контексте просто пошло. Эта игра - совершенно потрясающий опыт, который надо пережить. Отказаться от него - это обокрасть себя. Это шедевр. Он повлиял на меня. Мои сны захватил на несколько дней. Со мной такое было всего несколько раз в жизни.
    Не представляю, кому эта игра может не понравиться. Только если людям без сердца.

    Некоторые пишут с язвительностью, что вот мол игра является клоном "Journey" и "Ori". Господа хорошие, автор сам ни разу этого не скрывал и честно говорил об этом. Но есть определенная грань, отделяющая плагиат от развития идей. Если кто-то придумал рисовать красками, значит ли это, что никто больше не должен этого делать? Если кто-то написал сонет о любви или о смерти - только за ним осталось это право? Продать под своим именем чужую историю - величайшая подлость творца, но развивать чьи-то идеи, использовать изобретенные ранее приемы - это и есть природа искусства. Здесь автор запретную черту ни разу не пересекал, не юродствуйте. Эта история и эти образы уникальны.

    И еще. Этой игре никогда не нужен будет ремастер. Даже если ее запустят через тысячу лет, через десять тысяч – она будет такой же прекрасной и ее будут так же проходить с блестящими глазами, вы только вдумайтесь в это.
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  10. Dec 13, 2018
    10
    This is a masterpiece and everyone should give it a chance despite being an indie from a "small company", delivers sadness and perfection with a simple but great story, really beautiful game!
  11. Dec 16, 2018
    10
    Simply a masterpiece!
    It seems like a picture that comes to life! And what a wonderful soundtrack!
    Graphics: 10/10
    Gameplay: 10/10
    Story: 10/10
    Soundtrack: 10/0
  12. Jul 26, 2020
    4
    Эта игра явно вдохновлена Journey, но в отличие от последней в ней нет элементов, поддерживающих интерес к игре, я не могу даже описать, чего конкретно в ней не хватает, но играть попросту скучно, я заставлял себя играть в это абсолютно каждую минуту. Наверное потому что геймплей здесь является как-будто каким-то бременем, мешающим насладиться красивой картинкой и музыкой, в то время как вЭта игра явно вдохновлена Journey, но в отличие от последней в ней нет элементов, поддерживающих интерес к игре, я не могу даже описать, чего конкретно в ней не хватает, но играть попросту скучно, я заставлял себя играть в это абсолютно каждую минуту. Наверное потому что геймплей здесь является как-будто каким-то бременем, мешающим насладиться красивой картинкой и музыкой, в то время как в Journey геймплей был приятным и не отягчающим элементом игры, без лишних челленджей и головоломок.

    Итого: 4 из 10. За красивые визуал и музыку.
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  13. Apr 15, 2020
    1
    Gris is a game that is trying really hard to be art.

    This is unfortunate, because it is neither very good as a game nor very good as a work of art. The problem is, a game needs to be engaging, but Gris is not very engaging. The simple 2D platforming that makes up the gameplay doesn’t do anything novel, and the game mechanics don’t feel like they have anything to do with Gris’s theme
    Gris is a game that is trying really hard to be art.

    This is unfortunate, because it is neither very good as a game nor very good as a work of art.

    The problem is, a game needs to be engaging, but Gris is not very engaging. The simple 2D platforming that makes up the gameplay doesn’t do anything novel, and the game mechanics don’t feel like they have anything to do with Gris’s theme of dealing with grief. Instead, the main character can jump, turn into a block to smash fragile ground, swim, double jump and glide, hop off of small clouds of birds to propel herself higher (only where they are available in the environment), or sing and make flowers bloom or turn on stuff.

    Yay.

    The singing is the closest thing to something that ties into the theme of grief, as you sing to yourself to soothe yourself, but… that’s about it.

    But the worst of it is that there’s nothing really here gameplay wise. Everything here has been done before, better, in other games, and the main character isn’t particularly agile nor exciting to control. The level design, too, while aesthetically pleasing, doesn’t feel like it does anything novel, nor is it particularly difficult, meaning it cannot challenge you on that axis either.

    Instead, it simply… is.

    And while acceptable, serviceable gameplay is alright if you have a really knock it out of the park story, this game’s story barely exists at all. And this is the problem:

    A work of art needs to say something, but Gris does not.

    Gris simply IS. And while it’s okay to have some pretty abstract thing, something that you’re going to sit in front of for several hours needs to do more than be aesthetically appealing, it needs to have some point. But Gris does not. Grief is a process.

    Yeah, I know. But… okay? What do you have to say about grief?

    Nothing. The story is extremely vague and abstract, and the main character is so vague as to not really be much of a character at all. Saying they’re even one-dimensional is generous, given there is no dialogue and we are given little to no context for most of the game.

    Thus, Gris fails on both fronts – it isn’t a fun game to play, and it isn’t a meaningful work of art that moves you. While it may be aesthetically pleasing, it’s hollow and empty, and doesn’t have anything to say.

    You might send about four hours or so beating this game, but I couldn’t recommend spending the time on it even if you got it for free; there’s just better things to do that will leave more of an impact on you.
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  14. Jun 18, 2022
    6
    Gris' subpar gameplay feels so detached from the rest of experience that one must question why bothered making it a videogame.
  15. Dec 17, 2018
    10
    É um jogo INCRIVELMENTE incrível, com uma direção de arte e uma trilha sonora excelente, que deixa qualquer pessoa boquiaberta. GRIS possuiu uma historia, na qual se baseia na sua própria interpretação dos acontecimentos, e mesmo sem ter 1 dialogo, deixa qualquer pessoa emocionada. Esse jogo vale cada centavo, e para mim, é o melhor jogo do ano
  16. Feb 10, 2019
    9
    Absolutely great atmosphere. In love with beautiful arts and music. Big ups!
  17. Jan 17, 2020
    10
    Incrível, maestral e inexplicável.

    A arte do game é espetacular. As cores, os movimentos, os pequenos detalhes. Tudo é intrinsecamente lindo e pensado. Jogá-lo num monitor VA Qdot 144hz é uma das melhores experiencias que você pode ter. A OST é incrivelmente equivalente ao ponto citado acima. A voz é tranquilizadora e harmônica. O instrumental, junto com o próprio visual, entrega uma
    Incrível, maestral e inexplicável.

    A arte do game é espetacular. As cores, os movimentos, os pequenos detalhes. Tudo é intrinsecamente lindo e pensado. Jogá-lo num monitor VA Qdot 144hz é uma das melhores experiencias que você pode ter.

    A OST é incrivelmente equivalente ao ponto citado acima. A voz é tranquilizadora e harmônica. O instrumental, junto com o próprio visual, entrega uma atmosfera almejada por muitos games, e eu só consegui ver algo semelhante em ORI até hoje.

    A historia, bem... vai de cada um. É interpretativa e pronto.
    Mesmo com essa escolha de design, você consegue sentir a aflição da personagem, se sentindo sufocado com ela. Ao final do jogo, eu me peguei emocionado, arrepiando, e no ápice do término, nem compreendia especificamente porque estava chorando tanto. Você só sente, e isso é incrível.
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  18. Jan 16, 2020
    10
    Anything I could say about the visuals, the sound design, the aptness of the analogy it's based around and the processes therein... it'd just ruin it. I implore you, for your own sake, to buy this game at full price, because the developers deserve every cent they get from this. Then play it. There is nothing else I can say without ruining it for you.
  19. Jun 11, 2021
    8
    Tek bir yayında biten, ortalama 3.30 saatlik oynama süresine sahip güzel bir oyun. Hikaye anlatımı, görseller ve müzikler muhteşem. Fakat hikaye anlatımının güzel olmasının yanında, hikayenin kendisi biraz eksik kalıyor. Fakat bu eksiği hikaye anlatımı, ses ve görüntüleri ile kapatmayı başarıyor.
  20. Dec 13, 2018
    10
    Это апогей визуального дизайна. Настолько всё шедеврально красиво и гармонично, что просто выпадает челюсть.
    Conrad Roset - главный художник и креативный дизайнер игры, впервые за мой довольно большой игровой опыт смог меня настолько удивить и обескуражить.
    P.S Также отдельное спасибо Nomada Studio и всей её команде.
    Это апогей визуального дизайна. Настолько всё шедеврально красиво и гармонично, что просто выпадает челюсть.
    Conrad Roset - главный художник и креативный дизайнер игры, впервые за мой довольно большой игровой опыт смог меня настолько удивить и обескуражить.

    P.S Также отдельное спасибо Nomada Studio и всей её команде.
  21. Dec 29, 2018
    7
    I was a fan of INSIDE and Little Nightmares they were awesome. ABZU and Journey was also very beautiful and fun. I find this on the same category but not as fun. It needed more puzzles than just walk in the park. If I would compare it to one of the games I already mentioned I would say its more like ABZU though I had more fun with ABZU. Because they both had almost no puzzles and justI was a fan of INSIDE and Little Nightmares they were awesome. ABZU and Journey was also very beautiful and fun. I find this on the same category but not as fun. It needed more puzzles than just walk in the park. If I would compare it to one of the games I already mentioned I would say its more like ABZU though I had more fun with ABZU. Because they both had almost no puzzles and just explore.

    The music is the best thing about this game. The art is good and some small "puzzles" were cool. There is nothing more to say. The story you will guessing it by yourself of what it might be. So its hard to say if it was good or bad.

    I would recommend it if you are a fan of such games.

    I wish it had some kind of easy combat to make it a bit more fun like Ori And The Blind Forest.
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  22. Dec 13, 2018
    10
    Настоящий представитель игры как искусство. Оргазм для глаз и ушей. Самая красивая игра на моей памяти, при том что она очень минималистичная, не как та же Ори. Эстетический оргазм каждую секунду. Многие сравнивают её с Journey, но мне не нравилась она за то что она была ОЧЕНЬ короткой, ты буквально не успевал ею насладится. GRIS в этом плане раза в 4 дольше Путешествия, что не даёт ниНастоящий представитель игры как искусство. Оргазм для глаз и ушей. Самая красивая игра на моей памяти, при том что она очень минималистичная, не как та же Ори. Эстетический оргазм каждую секунду. Многие сравнивают её с Journey, но мне не нравилась она за то что она была ОЧЕНЬ короткой, ты буквально не успевал ею насладится. GRIS в этом плане раза в 4 дольше Путешествия, что не даёт ни наскучить (ибо игровой процесс сам по себе простой) но и не обрывается через 40 минут, как Journey. Expand
  23. Jan 13, 2019
    3
    The game is beautiful, but the gameplay is slow and very basic. The biggest problem is that nomad Studio, or most probably Devolver choosed to censor the game.
  24. Dec 23, 2018
    0
    Чем-то напомнила супер марио, только без монстров, монеток и труб... Что это вообще?
    Что вообще мешает людям прикручивать так называемый "визуальный дизайн" к обычным играм, зачем полностью кастрировать игровой процесс, что бы показать "дизайн"?
    У меня художественное образование, я архитектор и хоть убей не пойму, что так нравиться простым рабочим людям в этой поделке. На мой взгляд
    Чем-то напомнила супер марио, только без монстров, монеток и труб... Что это вообще?
    Что вообще мешает людям прикручивать так называемый "визуальный дизайн" к обычным играм, зачем полностью кастрировать игровой процесс, что бы показать "дизайн"?

    У меня художественное образование, я архитектор и хоть убей не пойму, что так нравиться простым рабочим людям в этой поделке. На мой взгляд IWD 2 гораздо гармоничней и на голову лучше, в плане визуального оформления, только там, помимо него, еще и шедевральная игра есть. Здесь нет не того, не другого. Лишний раз убеждаюсь, как легко людям впарить какую-нибудь х...ю и выдать за высокое искусство. :(
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  25. Nov 3, 2021
    0
    This game is visually unique; in my opinion, the rating is far too high. I felt like it was a chore to open steam and play this. I'm not sure where the enjoyment comes from - you walk around collect flying things then progress. Def not puzzles, or a platformer. Respect to the devs but yeah - pass
  26. Dec 15, 2018
    4
    The Journey для бедных: пустая, бедная музыка и монотонный визуальный стиль. Как платформер - весьма озадачивает: не один раз будете пытаться запрыгнуть туда, куда невозможно, и наоборот.
  27. Dec 14, 2018
    10
    Wonderful visual style and soundtrack.For me this game is the best game of this year,because i realy like all of her components
  28. May 19, 2020
    10
    Elegant, simple, colourful and artistic to a fault, this simple puzzle-platformer will take your breath away from start to finish.

    First, the art style. Reminescent of Moebieus cum Manara in its curvaceousness or characters. Second, the abstraction of the art style with brilliant use of the colour palette is better than Wassily Kandinski and others we won't mention. Granted, they
    Elegant, simple, colourful and artistic to a fault, this simple puzzle-platformer will take your breath away from start to finish.

    First, the art style. Reminescent of Moebieus cum Manara in its curvaceousness or characters.

    Second, the abstraction of the art style with brilliant use of the colour palette is better than Wassily Kandinski and others we won't mention. Granted, they copied, but proper modern art is standing on the shoulders of giants, and Nomada Studio has dnoe so masterfully.

    Third, the level design, and this is where this puzzle-platformer shines. It's always got you exploring, panning in and out of the main characters flat 2-D pixellisation. You don't know if you should go up or down, left or right, and it just accentuates the sense of vastness that this unique gem offers the player.

    Do yourself a favour, play this one. You won't be disappointed. If you are into artsy, breathy, simple puzzle platformers.
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  29. Jan 15, 2020
    7
    It is true: the simple gameplay is the biggest weakness of the game: It is like metroidvania but extremely simple, especially in the beginning of the game. You get more and more skills and need to solve some riddles to advance in the game. But most of the time you are just running.
    The story is unclear and weak: You see that Gris lost her voice, thats all. You dont know much about the
    It is true: the simple gameplay is the biggest weakness of the game: It is like metroidvania but extremely simple, especially in the beginning of the game. You get more and more skills and need to solve some riddles to advance in the game. But most of the time you are just running.
    The story is unclear and weak: You see that Gris lost her voice, thats all. You dont know much about the world, why you see more and more colours and so on.
    The only beauty of this game are the unique art design and the great music..
    Overall I can recommend this game, because it costs you only about 5 hours of your life to enjoy an unique art design.
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  30. Apr 19, 2019
    8
    Relatively short but still good. It would get a higher score (at least a 9) if it was more complex in a sense of not only more levels but also more complex mechanics (exploration didn't feel that rewarding because of that lack of complexity but it was still great).
Metascore
84

Generally favorable reviews - based on 41 Critic Reviews

Critic score distribution:
  1. Positive: 34 out of 41
  2. Negative: 0 out of 41
  1. Mar 17, 2019
    85
    Gris evokes memories of Disney's Fantasia, a wordless animated movie which creates an exciting audiovisual experience by combining colors and music.
  2. Game World Navigator Magazine
    Feb 8, 2019
    83
    Soft aquarelle palette and meticulously composed soundtrack make GRIS a true work of art. [Issue#235, p.43]
  3. Feb 5, 2019
    100
    A true indie gem.