User Score
8.5

Generally favorable reviews- based on 542 Ratings

User score distribution:
  1. Negative: 37 out of 542

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  1. Feb 1, 2021
    8
    Gris es un videojuego de aventura y plataformas desarrollado por el estudio independiente español Nomada Studio y publicado por Devolver Digital para Nintendo Switch, macOS y Microsoft Windows . El videojuego fue lanzado el 13 de diciembre de 2018.
  2. Nov 17, 2020
    8
    Sanat tasarımı ve renk paleti olarak oynadığım en iyi oyunlardan. Hiç diyalog ve combat olmadan bu denli hisli bir oyun yapabilmek hakikaten takdire şayan.
  3. Jan 4, 2021
    8
    8/10
    GRAFIKA MUZYKA
    Nikogo już chyba nie dziwi to że gierka indie może mieć świetną dopracowaną grafikę. Nie inaczej jest w Gris Śliczna kreska, troche takie anime, trochę taka chińska bajka ala muminki, Wszystko ukolorowane trchniką watercolor. O kolorach jeszcze coś powiem ale w tym akapicie sie na tym zatrzymajmy. Muzyka przyjemna, idealna pasująca do tego co dzieje sie na ekranie.
    8/10
    GRAFIKA MUZYKA
    Nikogo już chyba nie dziwi to że gierka indie może mieć świetną dopracowaną grafikę. Nie inaczej jest w Gris Śliczna kreska, troche takie anime, trochę taka chińska bajka ala muminki, Wszystko ukolorowane trchniką watercolor. O kolorach jeszcze coś powiem ale w tym akapicie sie na tym zatrzymajmy. Muzyka przyjemna, idealna pasująca do tego co dzieje sie na ekranie.
    NARRACJA
    Dzieło Nomadów korzysta z bardzo lubianej przezemnie techniki - narracja bez słów. W trakcie grania jedyny napis jaki zobaczycie to "Nowa gra" w menu głównym. Części z was być może będzie dane zobaczyć "kontynyuj" aczkolwiek gra starcza na około 4h zabawy a wciąga na tyle mocno że zrobienie jej na raz nie jest żadnym wyczynem. Historia głównie jest nam opowiadana w cutscenakach aczkolwiek wiele rzeczy sami możemy sie dowiedzieć po przez eksplorację.
    ŚWIAT
    Jest to świetnie zrealizowany temat. Na początku świat zdaje się być bezsensowny, nudny, niespójny. Szybko jednak okazuje się, że mamy doczynienia z dynamicznie zmieniającym się otoczeniem. W trakcie gry odblokowujemy kolory, które diametralnie zmieniają wygląd i układ przestrzeni.(np odblokowanie koloru niebieskiego dodaje nam wszedzie wodę, która pozwala nam dostać się we wcześniej niedostępne miejsca.)
    DEPRESJA
    Gris nie boi się pokazywać drażliwych tematów. Nie chcę za bardzo spoilerować, bo najlepiej takie rzeczy doświadczać samemu. Nakieruje was tylko zebyście się skupili na grze i rozkładali ją na czynniki pierwsze, analizowali. Myślę że każda nastoletnia osoba może coś dla siebie wyciągnąć.
    Expand
  4. Mar 29, 2022
    8
    Locations and events are woven into the musical accompaniment, variety and pace support immersion most of the time. I understand those who get tired of wandering, because sometimes this feeling overtakes me too. But try looking at it from a different angle. Sit alone at 1 am in the dark and wander around the location listening to music. There is no point in rushing to the end, the point ofLocations and events are woven into the musical accompaniment, variety and pace support immersion most of the time. I understand those who get tired of wandering, because sometimes this feeling overtakes me too. But try looking at it from a different angle. Sit alone at 1 am in the dark and wander around the location listening to music. There is no point in rushing to the end, the point of such an experience is to relax. Expand
  5. Jun 11, 2021
    8
    Tek bir yayında biten, ortalama 3.30 saatlik oynama süresine sahip güzel bir oyun. Hikaye anlatımı, görseller ve müzikler muhteşem. Fakat hikaye anlatımının güzel olmasının yanında, hikayenin kendisi biraz eksik kalıyor. Fakat bu eksiği hikaye anlatımı, ses ve görüntüleri ile kapatmayı başarıyor.
  6. Apr 5, 2023
    8
    First of all the artistic direction in that game is one of the best i have seen in my entire gaming life , the musics , the colors , it all melts perfectly together.
    The game let you take your time even tho it's a short game , i expected a game with a difficult meaning to understand but at the end it's just "brutal" and it makes it even more beautiful (even if i cried).
    i think the pure
    First of all the artistic direction in that game is one of the best i have seen in my entire gaming life , the musics , the colors , it all melts perfectly together.
    The game let you take your time even tho it's a short game , i expected a game with a difficult meaning to understand but at the end it's just "brutal" and it makes it even more beautiful (even if i cried).
    i think the pure gameplay until the last part is lacking thats the only thing that really prevent me to put higher but its a top indie game i recommend to everyone give it a shot
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  7. Jul 30, 2023
    8
    jogo incrível!

    lembro que quando abri o jogo, como com a maioria do entretenimento hoje em dia, que se consome fazendo varias outras coisas, tentei usar meu celular, seja para fazer um tuíte, ver um vídeo engraçado ou ouvir um podcast enquanto jogo. mas ai... ai veio aquela cena inicial, a arte, a musica... aquilo me prendeu, tentei continuar mexendo no celular mas... parecia errado. o
    jogo incrível!

    lembro que quando abri o jogo, como com a maioria do entretenimento hoje em dia, que se consome fazendo varias outras coisas, tentei usar meu celular, seja para fazer um tuíte, ver um vídeo engraçado ou ouvir um podcast enquanto jogo.
    mas ai... ai veio aquela cena inicial, a arte, a musica... aquilo me prendeu, tentei continuar mexendo no celular mas... parecia errado. o jogo pedia pela minha atenção.
    larguei o celular e fui jogar meu joguinho de andar e desbloquear cores por 2 horas.

    sei que pode parecer bobo para quem estiver lendo, mas pessoalmente, hoje em dia, valorizo muito uma obra de entretenimento que tem a capacidade de em meio a tanta informação, produtos e coisas para se fazer, conseguem prender sua atenção e te absorver pro mundo dela durante algumas horas, e GRIS fez isso comigo, me puxando para um mundo artístico, melancólico e lindo...

    obrigado.
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  8. Jan 15, 2020
    7
    It is true: the simple gameplay is the biggest weakness of the game: It is like metroidvania but extremely simple, especially in the beginning of the game. You get more and more skills and need to solve some riddles to advance in the game. But most of the time you are just running.
    The story is unclear and weak: You see that Gris lost her voice, thats all. You dont know much about the
    It is true: the simple gameplay is the biggest weakness of the game: It is like metroidvania but extremely simple, especially in the beginning of the game. You get more and more skills and need to solve some riddles to advance in the game. But most of the time you are just running.
    The story is unclear and weak: You see that Gris lost her voice, thats all. You dont know much about the world, why you see more and more colours and so on.
    The only beauty of this game are the unique art design and the great music..
    Overall I can recommend this game, because it costs you only about 5 hours of your life to enjoy an unique art design.
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  9. Dec 29, 2018
    7
    I was a fan of INSIDE and Little Nightmares they were awesome. ABZU and Journey was also very beautiful and fun. I find this on the same category but not as fun. It needed more puzzles than just walk in the park. If I would compare it to one of the games I already mentioned I would say its more like ABZU though I had more fun with ABZU. Because they both had almost no puzzles and justI was a fan of INSIDE and Little Nightmares they were awesome. ABZU and Journey was also very beautiful and fun. I find this on the same category but not as fun. It needed more puzzles than just walk in the park. If I would compare it to one of the games I already mentioned I would say its more like ABZU though I had more fun with ABZU. Because they both had almost no puzzles and just explore.

    The music is the best thing about this game. The art is good and some small "puzzles" were cool. There is nothing more to say. The story you will guessing it by yourself of what it might be. So its hard to say if it was good or bad.

    I would recommend it if you are a fan of such games.

    I wish it had some kind of easy combat to make it a bit more fun like Ori And The Blind Forest.
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  10. May 19, 2021
    7
    Stunningly gorgeous in terms of world design, with some of the best use of colour and geometry I've seen in a long time. However, similar to FAR: Lone Sails and INSIDE, I found the gameplay not sufficiently engaging, to the extent that I was simply bored through some sections of the game. I can kinda understand the appeal of such "semi-idle" platformers, and certainly appreciate the art inStunningly gorgeous in terms of world design, with some of the best use of colour and geometry I've seen in a long time. However, similar to FAR: Lone Sails and INSIDE, I found the gameplay not sufficiently engaging, to the extent that I was simply bored through some sections of the game. I can kinda understand the appeal of such "semi-idle" platformers, and certainly appreciate the art in them (I double dare anyone to claim this is not art), but I guess I just need something more to keep my brain occupied/entertained, either in terms of gameplay mechanics or story. Still, it was a wonderful experience, so I'd recommend it regardless of one's taste - at worst you'll be charmed, and at best madly in love. Expand
  11. Mar 14, 2019
    7
    ealing with a painful experience in her life. Her journey through sorrow is manifested in her dress, which grants new abilities to better navigate her faded reality.
  12. Jul 11, 2021
    7
    GRIS offers basic platforming and few easy puzzles here and there, but the game's superiority lies elsewhere. GRIS is less a game and more an art. Both the soundtrack, visuals and dream-like landscapes are breathtaking. The atmosphere feels out of this world and GRIS can truly be classified as art.
  13. Mar 8, 2020
    7
    Platforming game where it's nearly no actual gameplay. You basically only walk through the game, which sounds very boring, but the game presents a really good atmosphere with the beautiful graphics and the music.
  14. Nov 18, 2019
    7
    Juego muy introvertido y tremendamente disfrutable.
    Ya solo con sus melodías y los juegos de color, lo convierten en una obra única y especial.
    Absténganse los que busquen mecánicas sorprendentes o un juego vertiginoso porque no lo es. Es simplemente una obra para reencontrase con uno mismo, para tratar el duelo y la superación sin mostrarlo de forma directa. *Puntuación con respecto
    Juego muy introvertido y tremendamente disfrutable.
    Ya solo con sus melodías y los juegos de color, lo convierten en una obra única y especial.
    Absténganse los que busquen mecánicas sorprendentes o un juego vertiginoso porque no lo es.
    Es simplemente una obra para reencontrase con uno mismo, para tratar el duelo y la superación sin mostrarlo de forma directa.

    *Puntuación con respecto al panorama independiente.
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  15. Dec 12, 2021
    7
    Bonito e chato, tem alma o jogo vc sente a mensagem mas nossa senhora muito chato KKKKKK
  16. May 12, 2020
    7
    This game is beautiful. I think it should be tried by anyone who is not against a slow floaty (dreamy) puzzle platformer.
    To me it feels like style over substance, but that is not really the case since new mechanics and locations are introduced deliberately spaced out, so you can soak in the atmosphere. This is the 2d equivalent of Journey
  17. Nov 26, 2021
    7
    While being astoundingly beautiful, Gris doesn't go very deep, neither into its gameplay nor in exploring the story and themes. It's a serene and mesmerizing experience that struggles to realize its potential as a game.
  18. Mar 12, 2021
    7
    GÜMÜŞ zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
  19. Dec 20, 2021
    7
    风格和音乐都很不错,光这两点我觉得就可以一个不低的分了,游戏难度偏低,平台跳跃和解密要素基本聊胜于无,确实快成了散步模拟器,游戏性低但是游戏体验除了大部分地方没有目的性以外很好
  20. Feb 19, 2023
    7
    i didn't pay much attention while playing it, so i own this game a re-play. From what i remember the visuals and the sound were amazing, besides that i didnt took into account the actual theme of the game. Might up the score after replaying it
  21. Oct 15, 2020
    6
    It's more art project than game. A short 2D walking simulator with some very light puzzle solving.
  22. Jun 18, 2022
    6
    Gris' subpar gameplay feels so detached from the rest of experience that one must question why bothered making it a videogame.
  23. Dec 13, 2020
    6
    Artistically this game is great. It looks superb and the music fits.

    The whole game is quite atmosperic, but also the world is repetitive and kind of lifeless. It would be nice to immerse yourself in a beatiful living world with the atmosphere and art style of GRIS, but the story and gameplay just don't deliver that.
  24. Feb 18, 2021
    6
    It is a platform with light puzzles and an incredible artistic bias.

    I didn't understand anything about the story but the final cutscene is very good.

    Level design good in general and even innovative in some points. However, for some moments that you just walk, I'm not talking about the beautiful contemplative moments, I'm just talking about corridors or straight floors.
  25. Nov 9, 2020
    6
    ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎
  26. Jul 9, 2022
    6
    Every time I play a game that looks absolutely beautiful but has boring game play I feel sad. I can't say anything negative about the art style because it looks stunning, but this is a game and in my opinion game play is the number one important thing in a game.
    Everything you do is just walk from A to B and solve "puzzles" if you want to call them that. It has way too easy jump and run
    Every time I play a game that looks absolutely beautiful but has boring game play I feel sad. I can't say anything negative about the art style because it looks stunning, but this is a game and in my opinion game play is the number one important thing in a game.
    Everything you do is just walk from A to B and solve "puzzles" if you want to call them that. It has way too easy jump and run sections and on some parts the game plays itself.
    If you like these kind of games that's totally fine and I have nothing against story telling and deeper meaning. I just think that you have to first come up with a concept to combine your story with a game, because if you just have a story, you can just make a (short) film or a video.
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  27. May 31, 2019
    5
    This game is so pretty that it deserves a minimum of a 5/10 just for the art. But everything else ranges from mediocre to astonishingly boring. It's a walking simulator where you can't see your destination, it's a platformer where you can't die, it's a Metroidvania that doesn't want you to backtrack.

    There other games that are just or nearly as beautiful while managing to have engaging
    This game is so pretty that it deserves a minimum of a 5/10 just for the art. But everything else ranges from mediocre to astonishingly boring. It's a walking simulator where you can't see your destination, it's a platformer where you can't die, it's a Metroidvania that doesn't want you to backtrack.

    There other games that are just or nearly as beautiful while managing to have engaging gameplay and a more engrossing story. The whole thing feels like a sophomore art project with too much funding: "There's a sad girl and her whole world is grey but you can bring the color and music back into her life". The decision to hide major story information behind a collectathon that you can't even complete without a walkthrough or a second playthrough is really annoying, and stops me from recommending Gris even to fans of indie walking simulators. As it stands I can only recommend it to people who want to walk through a painting and don't care for story or challenge.
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  28. Dec 21, 2018
    5
    An empty but beautiful music box.
    The beauty and emotional value are being held back by the gameplay mechanics. There are better ways to tell the story of search and sacrifice but through the simplistic puzzles that don't fit the narrative.
  29. Dec 15, 2018
    4
    The Journey для бедных: пустая, бедная музыка и монотонный визуальный стиль. Как платформер - весьма озадачивает: не один раз будете пытаться запрыгнуть туда, куда невозможно, и наоборот.
  30. Jul 26, 2020
    4
    Эта игра явно вдохновлена Journey, но в отличие от последней в ней нет элементов, поддерживающих интерес к игре, я не могу даже описать, чего конкретно в ней не хватает, но играть попросту скучно, я заставлял себя играть в это абсолютно каждую минуту. Наверное потому что геймплей здесь является как-будто каким-то бременем, мешающим насладиться красивой картинкой и музыкой, в то время как вЭта игра явно вдохновлена Journey, но в отличие от последней в ней нет элементов, поддерживающих интерес к игре, я не могу даже описать, чего конкретно в ней не хватает, но играть попросту скучно, я заставлял себя играть в это абсолютно каждую минуту. Наверное потому что геймплей здесь является как-будто каким-то бременем, мешающим насладиться красивой картинкой и музыкой, в то время как в Journey геймплей был приятным и не отягчающим элементом игры, без лишних челленджей и головоломок.

    Итого: 4 из 10. За красивые визуал и музыку.
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  31. Dec 8, 2021
    4
    There is no game to enjoy, on;y artwork, which IS spectactular and beautiful to say the least: Gris is a very pretty game. However past this, the gameplay is barebones. The art direction takes such a priority over gameplay that I would speculate that at least 60 percent of the experience is simply walking horizontally through hand drawn landscapes. The gameplay that is there is simple andThere is no game to enjoy, on;y artwork, which IS spectactular and beautiful to say the least: Gris is a very pretty game. However past this, the gameplay is barebones. The art direction takes such a priority over gameplay that I would speculate that at least 60 percent of the experience is simply walking horizontally through hand drawn landscapes. The gameplay that is there is simple and rudimentary, with frankly boring mobility.

    TLDR: There is no game to this game, its mostly pretty artwork and boring walking sequences.
    Expand
  32. Jan 13, 2019
    3
    The game is beautiful, but the gameplay is slow and very basic. The biggest problem is that nomad Studio, or most probably Devolver choosed to censor the game.
  33. Mar 23, 2020
    3
    Yes,pretty good visuals,okay i'll give you the atmosphere too,and the sounds+music overall.
    But personally i don't like is as a game,definitely a piece of art but not a game that'll make you DO something.
    Don't be fooled by the score it is still a pretty good experience.
  34. Oct 5, 2019
    2
    Why some indie video game developers seems to be "ashamed" about making a video game?

    Yes, the music and artistic style in this game is superb, but it could have been an animated short film and it would have been the same outcome. They focused on designing a "beautiful game" and they forgot to make a video game. The narcotic gameplay is nothing but a cliché of any
    Why some indie video game developers seems to be "ashamed" about making a video game?

    Yes, the music and artistic style in this game is superb, but it could have been an animated short film and it would have been the same outcome. They focused on designing a "beautiful game" and they forgot to make a video game. The narcotic gameplay is nothing but a cliché of any platformer/metroidvania game, but way simpler and flavourless. Undertale showed that a lower-budget indie game can be a game with a simple but interesting gameplay mechanics, a storytelling that could leave you with tears in your eyes, an excellent OST and a charming artistic style.

    This game failed to be a Journey' wannabe.
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  35. May 17, 2023
    2
    I know why journalists loved this garbage - it's barely even a game. For my brief time playing, I held the control stick to the right and maybe hit the jump button a few dozen times. It's an art project that results from sniffing one's own farts for way too long. Just make an animated short next time and don't try to charge $15 for this awful pretend-game.
  36. Apr 15, 2020
    1
    Gris is a game that is trying really hard to be art.

    This is unfortunate, because it is neither very good as a game nor very good as a work of art. The problem is, a game needs to be engaging, but Gris is not very engaging. The simple 2D platforming that makes up the gameplay doesn’t do anything novel, and the game mechanics don’t feel like they have anything to do with Gris’s theme
    Gris is a game that is trying really hard to be art.

    This is unfortunate, because it is neither very good as a game nor very good as a work of art.

    The problem is, a game needs to be engaging, but Gris is not very engaging. The simple 2D platforming that makes up the gameplay doesn’t do anything novel, and the game mechanics don’t feel like they have anything to do with Gris’s theme of dealing with grief. Instead, the main character can jump, turn into a block to smash fragile ground, swim, double jump and glide, hop off of small clouds of birds to propel herself higher (only where they are available in the environment), or sing and make flowers bloom or turn on stuff.

    Yay.

    The singing is the closest thing to something that ties into the theme of grief, as you sing to yourself to soothe yourself, but… that’s about it.

    But the worst of it is that there’s nothing really here gameplay wise. Everything here has been done before, better, in other games, and the main character isn’t particularly agile nor exciting to control. The level design, too, while aesthetically pleasing, doesn’t feel like it does anything novel, nor is it particularly difficult, meaning it cannot challenge you on that axis either.

    Instead, it simply… is.

    And while acceptable, serviceable gameplay is alright if you have a really knock it out of the park story, this game’s story barely exists at all. And this is the problem:

    A work of art needs to say something, but Gris does not.

    Gris simply IS. And while it’s okay to have some pretty abstract thing, something that you’re going to sit in front of for several hours needs to do more than be aesthetically appealing, it needs to have some point. But Gris does not. Grief is a process.

    Yeah, I know. But… okay? What do you have to say about grief?

    Nothing. The story is extremely vague and abstract, and the main character is so vague as to not really be much of a character at all. Saying they’re even one-dimensional is generous, given there is no dialogue and we are given little to no context for most of the game.

    Thus, Gris fails on both fronts – it isn’t a fun game to play, and it isn’t a meaningful work of art that moves you. While it may be aesthetically pleasing, it’s hollow and empty, and doesn’t have anything to say.

    You might send about four hours or so beating this game, but I couldn’t recommend spending the time on it even if you got it for free; there’s just better things to do that will leave more of an impact on you.
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  37. Dec 4, 2021
    1
    GRIS is pretty to look at, but the gameplay doesn't accomplish anything other than leading the player through its world.
  38. Dec 23, 2018
    0
    Чем-то напомнила супер марио, только без монстров, монеток и труб... Что это вообще?
    Что вообще мешает людям прикручивать так называемый "визуальный дизайн" к обычным играм, зачем полностью кастрировать игровой процесс, что бы показать "дизайн"?
    У меня художественное образование, я архитектор и хоть убей не пойму, что так нравиться простым рабочим людям в этой поделке. На мой взгляд
    Чем-то напомнила супер марио, только без монстров, монеток и труб... Что это вообще?
    Что вообще мешает людям прикручивать так называемый "визуальный дизайн" к обычным играм, зачем полностью кастрировать игровой процесс, что бы показать "дизайн"?

    У меня художественное образование, я архитектор и хоть убей не пойму, что так нравиться простым рабочим людям в этой поделке. На мой взгляд IWD 2 гораздо гармоничней и на голову лучше, в плане визуального оформления, только там, помимо него, еще и шедевральная игра есть. Здесь нет не того, не другого. Лишний раз убеждаюсь, как легко людям впарить какую-нибудь х...ю и выдать за высокое искусство. :(
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  39. Nov 3, 2021
    0
    This game is visually unique; in my opinion, the rating is far too high. I felt like it was a chore to open steam and play this. I'm not sure where the enjoyment comes from - you walk around collect flying things then progress. Def not puzzles, or a platformer. Respect to the devs but yeah - pass
Metascore
84

Generally favorable reviews - based on 41 Critic Reviews

Critic score distribution:
  1. Positive: 34 out of 41
  2. Negative: 0 out of 41
  1. Mar 17, 2019
    85
    Gris evokes memories of Disney's Fantasia, a wordless animated movie which creates an exciting audiovisual experience by combining colors and music.
  2. Game World Navigator Magazine
    Feb 8, 2019
    83
    Soft aquarelle palette and meticulously composed soundtrack make GRIS a true work of art. [Issue#235, p.43]
  3. Feb 5, 2019
    100
    A true indie gem.