- Publisher: Devolver Digital
- Release Date: Jul 24, 2014
- Also On: iPhone/iPad
User Score
Mixed or average reviews- based on 147 Ratings
User score distribution:
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Positive: 74 out of 147
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Mixed: 34 out of 147
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Negative: 39 out of 147
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- User score
- By date
- Most helpful
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Aug 11, 2014
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Jul 27, 2014
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Jul 27, 2014A great combination of intersting plot, tough dissensions fantastic pixel art and great soundtrack. Although levels some times are hard to get the hang of, they aren't very long nor hard after you get the principle.
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Jul 28, 2014
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Aug 3, 2014
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Jul 27, 2014
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Aug 4, 2014Really innovative game with a lot of style. Both art, music, controls, characters and story have a unique personality and are outstanding. It isn't a game for everyone because it's really hard, but it makes sense because the game wants to push you to make limit decisions that sometimes forces you to take certain hard choices.
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Jul 30, 2014
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Aug 8, 2014
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Jun 20, 2017Five Word Review: Unique indie puzzler, fun story.
Favorite Thing: The puzzle were really fun and oh-so-challenging. It was a unique experience.
Least Favorite Thing: Nothing really. It wasn't an overly complex game but what it did it did well.
Date Completed: 2017-06-14
Playtime: ~ 5h
Enjoyment: 8/10
Recommendation:Yes, it was an enjoyable puzzle game with a decent story. -
Oct 10, 2014
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Aug 21, 2014
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Dec 22, 2020I understand poor players score. The game is unique and hard, which is not the most favorite thing for an average player. However the critics score is abhorrent. GWBW is a survival game, which requires lots of min/maxing. Good music, interesting story, rewarding challenges. It it wasn't for RNG and not always good writing, it could easily be 10/10 material.
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Jul 4, 2018
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Feb 18, 2019A pretty good and interesting game with a really nice story.My favorite chapter was the one where i had to withstand torture that was so good.
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Nov 20, 2019This game is HARD as F&^^k XD
Every level must be played many many many times just to complete it ;p
Unique story, visuals and overall gameplay.
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CD-ActionOct 22, 2014The idea behind Gods Will Be Watching is not bad at all, the prototype was promising, the Kickstarter campaign was successful, but after 15 minutes of playing I was furious. Gods might be watching, but whether you live or die is decided by a random number generator, not them. [10/2014, p.60]
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Pelit (Finland)Sep 5, 2014The game looks gorgeous, boasting an intriguing concept while asking interesting ethical questions. It's a shame that the game is so tedious to play. [Sept 2014]
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Aug 27, 2014In 2013, Deconstructeam entered a Ludum Dare competition with a bare bones concept of a game. Now, a year later, this game has a price tag, but it’s bare just as it was back then.