- Publisher: Devolver Digital
- Release Date: Jul 24, 2014
- Also On: iPhone/iPad
User Score
Mixed or average reviews- based on 147 Ratings
User score distribution:
-
Positive: 74 out of 147
-
Mixed: 34 out of 147
-
Negative: 39 out of 147
Review this game
-
-
Please sign in or create an account before writing a review.
-
-
Submit
-
Check Spelling
- User score
- By date
- Most helpful
-
Feb 4, 2015
-
Oct 26, 2014
-
Jul 28, 2014
-
Jul 27, 2014
-
Jul 26, 2014Despite a fantastic art style and soundtrack, Gods Will Be Watching never amounts to anything more than a pretentious resource management simulator. The Hotline Miami of point & clicks, this game is not.
-
Aug 4, 2014The game is more frustrating than an old Nintendo game, most of the time playing is spent walking around trying to micromanage four different things that are boring to actually even try to manage. Also the fact that you have click to walk somewhere makes the game incredibly awkward.
-
Jul 26, 2014Waste of money... trailer promised things that are not really in the game... not worth the money... avoid!
Original was much better and free!! Cant pass first level even on easy level and i am a big fan of dificult games... -
Jul 28, 2014
-
Aug 4, 2014
-
Jul 30, 2014Pretty boring really. The thing that finally made me give up for good during the first level was having to walk slowly back and forth between the 'cooling down room' and the other side of the bank to execute single line commands. Repetitive, pretentious and poor writing.
-
Aug 1, 2014Levels like level 2 even on easy will cause you to fail many many times based quite a bit on luck. Worse there are interactions that cant be fast forward so each fail will consume at least 10 or so minutes with no save.
-
CD-ActionOct 22, 2014The idea behind Gods Will Be Watching is not bad at all, the prototype was promising, the Kickstarter campaign was successful, but after 15 minutes of playing I was furious. Gods might be watching, but whether you live or die is decided by a random number generator, not them. [10/2014, p.60]
-
Pelit (Finland)Sep 5, 2014The game looks gorgeous, boasting an intriguing concept while asking interesting ethical questions. It's a shame that the game is so tedious to play. [Sept 2014]
-
Aug 27, 2014In 2013, Deconstructeam entered a Ludum Dare competition with a bare bones concept of a game. Now, a year later, this game has a price tag, but it’s bare just as it was back then.