User Score
3.8

Generally unfavorable reviews- based on 200 Ratings

User score distribution:
  1. Positive: 47 out of 200

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  1. Nov 14, 2020
    5
    Combat is really janky and doesn't flow very well.
    Graphics are nice but nothing groundbraking which is ok.
    Story didn't draw me in at all.

    I can see why they went the exclusivity route with epic games.
  2. Nov 16, 2020
    6
    Godfall is a beautifully designed game that can provide fun mindless entertainment, but those are the pros. While the game is fun for a little bit it is also quite lacking. the customizations options in the skill trees and weapons is adds diversity to the hack and slash combat. The valor plates while diverse they difference between them is lacking which makes your choice in valor plateGodfall is a beautifully designed game that can provide fun mindless entertainment, but those are the pros. While the game is fun for a little bit it is also quite lacking. the customizations options in the skill trees and weapons is adds diversity to the hack and slash combat. The valor plates while diverse they difference between them is lacking which makes your choice in valor plate more a cosmetic choice then a meaningful combat choice. Expand
  3. Nov 22, 2020
    5
    Made an account just to review Godfall, so let's do this.

    First up lets shut some things down. I've played Warframe, Diablo 3, Both Divisions, bit of both Destinies just to name 6 looters. I like looters i like games that give me gear and let me make builds. Saying all that because people seem to think you can't dislike this game if you like looters. Well let me tell you i don't like
    Made an account just to review Godfall, so let's do this.

    First up lets shut some things down. I've played Warframe, Diablo 3, Both Divisions, bit of both Destinies just to name 6 looters. I like looters i like games that give me gear and let me make builds. Saying all that because people seem to think you can't dislike this game if you like looters. Well let me tell you i don't like Godfall and i love looters. Is it a bad game, no but nor is it a good game.

    When i think of a melee based looter i expect more than 2 combos and 2 moves per weapon. I expect more than stagger systems, parry/blocks, evades & finishers. Why because that's the bare minimum a melee game should have. And for a game devs claim was inspired by God of War i don't get why combat is so stiff.

    You'll be mid attack as an enemy charges you from off screen. And unlike GoW which let you animation cancel into blocks or parries. In Godfall you just get hit & "knocked down, because everything knocks you down". If you want to parry, use a special move, heal or anything you have to wait for the animation to finish. Which only adds to the chunkiness. This games design often kills the flow of what's suppose to be an aggressive melee based combat game.

    Not to mention the bugs oh so many, many bugs. From getting stuck on the environment. Or enemies spawning inside of pillars. Or the hud disappearing, attack buttons not working & health pick ups not restoring health, just to name a few. For me everything about this game is paint by numbers boring game design.

    Anybody that says you have to get to endgame to judge Godfall, just no. Let me ask this. Do you finish movies, books or TV shows you don't like? Probably not. So if you don't like Godfall guess what that's fine. Because you don't need to be at endgame to make up your mind. But not only am i at endgame i'm leveling a second character. Why because you don't even get separate skill tress or loadouts. All 12 valorplates share the same skill tree and there are no loadouts.

    And speaking of endgame. Its exactly the same as the main game, no really. You fight the same bosses with new modifiers, over & over & over & over. Or you climb a tower and kill waves of enemies over & over & over. With a wider selection this would have been fine. But its literally the same bosses & mini bosses from the story mode.

    Oh yes in closing. Just because this is a looter doesn't mean we should settle for the quarter baked story that Godfall has on offer. As long as we expect a trash story they'll keep making trash stories. My suggestion: Wait for a major patch to fix the bugs. After that wait for a deep, deep, deep price cut. Because Godfall is not worth 70-60 or even 40 bucks.
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  4. Nov 14, 2020
    7
    While there is *much* room for improvement concerning the half-baked story and mechanics, it does have enough to scratch the looter/shooter itch. There is so much unrealized potential for this game, that if followed through, would indeed justify the AAA price tag. Here's hoping for massive amounts of updates and (free) dlc.
  5. Nov 13, 2020
    6
    A game that requires internet to play does not have Matchmaking? I understand the game had to be rushed due to the PS5 launch. But please don't mess it up with the expansion!

    Add more end game variety. Players want to see their defense stats. You have the core, the combat is amazing, now please finalize it with the expansion!
  6. Nov 14, 2020
    7
    The game is beautiful and the combat is enjoyable. My biggest complaint is that you can't jump. No game should not have jumping as a mechanic.
  7. Nov 15, 2020
    7
    This game is a 7 all day . It is being treated harshly , I believe because it was hyped and because it is light on content . If this game had been a 45 dollar game it would treated better I believe. The combat is fantastic, the graphics are fantastic , the voice acting is good with buttery voices , the story is just a excuse for the game and that is fine in a looter action game . I seenThis game is a 7 all day . It is being treated harshly , I believe because it was hyped and because it is light on content . If this game had been a 45 dollar game it would treated better I believe. The combat is fantastic, the graphics are fantastic , the voice acting is good with buttery voices , the story is just a excuse for the game and that is fine in a looter action game . I seen some claim the story is bad . It isn't bad it is just basic and used only to create a reason to play which works. I cannot tell you what the story of path of exile was for example and nobody bashes that game . The loot system is good enough , could be better as it is no diablo 2 but could be much worse as it is no anthem either . This game is the epitome of basic fun. Definitely wait for the expansion or price drop if you aren't dying to play a game right now . When you consider remnant is only 37 dollars it is hard to defend the 60 dollar price here . But on a weekend sale? Hell yah and don't let any body tell you different. I have been having fun and that is why we game .. period . But I do feel like I over paid for this fun and that sums up godfall . . Expand
  8. Feb 10, 2021
    6
    Godfall is certainly a niche game that isn't for everyone. Unfortunately for me It's the type of game I find a guilty pleasure even if it is a bit overpriced for the amount of content available currently.

    Godfall is like if you take phantasy star online sort of levels, make them prettier, throw in warframes but make them knights instead of Ninjas in a sci-fi like setting with a
    Godfall is certainly a niche game that isn't for everyone. Unfortunately for me It's the type of game I find a guilty pleasure even if it is a bit overpriced for the amount of content available currently.

    Godfall is like if you take phantasy star online sort of levels, make them prettier, throw in warframes but make them knights instead of Ninjas in a sci-fi like setting with a fast-pace but slightly jank combat system. I found combat is satisfyingly and fun. light attacks build up extra damage on enemies unleashing it with a follow up heavy attack.
    There are flashy move power moves and it's always fun to throw your shield and what it clunk against the side of an opponent's head knocking them down and setting them up for a finisher.

    The games problems however come from a paper thin story, only having three zones currently to explore, and samey objectives. While I found the combat fun it did have some issues with the camera movements, making it so you have to rely a decent bit on the lock on at times. I also haven't made it to end game just yet so I can't speak on it but I am certainly willing to believe the other reviews mentioning how grindy and repetitive it can be from what i've played before.

    Overall most people will find this game simply average and not worth the current price and I certainly can't fault them for that. I just happen to fit into the target audience they were going for.
    The type of player that enjoys getting a friend or two and enjoying a bit of mindless hack and slash fun for a couple hours at a time.
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  9. Nov 21, 2020
    5
    Edit 21/11, ok after 10 hours and finishing the game, it's totally not worth the money. Repetition sets in and doesn't let you go. Gone from a 6 to a 5. The pro's:

    + Absolutely stunning visuals, steady 144 fps with rtx 3090 and 9900K on epic settings + Combat has the fun factor down. It's just addictive and very responsive combat, god of war level. + Boss battles are challenging and
    Edit 21/11, ok after 10 hours and finishing the game, it's totally not worth the money. Repetition sets in and doesn't let you go. Gone from a 6 to a 5. The pro's:

    + Absolutely stunning visuals, steady 144 fps with rtx 3090 and 9900K on epic settings
    + Combat has the fun factor down. It's just addictive and very responsive combat, god of war level.
    + Boss battles are challenging and fun
    + interesting skill tree, abilities, build diversity/flexibility

    The cons:

    - Story is absolutely paper thin and cringe
    - There are no real levels, just big circular area's where you just look for items, chests and ultimately head for the objective (be it a boss, fetch or getting items). Was bored with this style of gameworld after the initial area so now i would just scan the area a little and head for the objective, this is the biggest flaw of the game in my opinion. There just isn't anything BUT the combat with very dull item collecting.
    - Ofcourse then the level design is an obvious flaw
    - No jump (thus no jump abilities) God of war is plagued by this as well. Look how much you can do with air combat and gameplay in for example Nier automata

    Cheers
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  10. Nov 21, 2020
    5
    Visually Godfall is amazing to look at and you have a feeling that everything went there. The story is generic and is poorly presented. The dialogues turns around single liners stuff and doesn't always feel logical or justified. The fighting is robotic and doesn't feel smooth. It works but it seems incomplete in terms of control and fluidity. I had 2060 RTX card at high settings and thatVisually Godfall is amazing to look at and you have a feeling that everything went there. The story is generic and is poorly presented. The dialogues turns around single liners stuff and doesn't always feel logical or justified. The fighting is robotic and doesn't feel smooth. It works but it seems incomplete in terms of control and fluidity. I had 2060 RTX card at high settings and that game was stuttering everywhere and at odd time. Lowering the settings didn't change that fact, making me believe it wasn't really well optimized. Was it because of the always on, internet connection ? I don't know. I give it 52%. They got the packaging right but they forgot the gaming in the process. Not worth the full price. I couldn't play more then 1-2 hours of this before getting totally bored. Expand
  11. Mar 23, 2021
    5
    There's really nothing this game does well. I think the people that made this game are really bad at making games.

    The graphics are pretty "meh" for a 2020 game. There's a heavy grainy look that can't be disabled, and the reflections cause/add to it as well, and they can't be tweaked. There's an issue with shadows causing huge FPS drops in certain areas. Have to set them to medium or
    There's really nothing this game does well. I think the people that made this game are really bad at making games.

    The graphics are pretty "meh" for a 2020 game. There's a heavy grainy look that can't be disabled, and the reflections cause/add to it as well, and they can't be tweaked.

    There's an issue with shadows causing huge FPS drops in certain areas. Have to set them to medium or low to fix it.

    I do not like games that confuse "really hard" with "fun", but this one seems to go in the opposite direction. It's way too easy and there are too few enemies.
    But now after making it to the 2nd big boss fight the difficulty is ramped up tremendously to where it's one of those bosses that you dodge their attacks for 20 seconds, hit them once or twice, then repeat that sequence a dozen times. Really dumb. Really boring. Really annoying. And the next bosses only get worse - hit them with your special attacks, run around for 40 seconds while dodging their attacks and waiting for your special attacks to recharge, repeat 30 times.

    Much of the combat seems very unresponsive and thus frustrating. Seems like there are some good ideas that could/should be greatly improved on, and other things that should be removed. Much of the combat can be really annoying.

    It's designed so that you're supposed to break things to gather money, but there's a huge delay between the time you break the item and when you can collect the reward, so I just stopped breaking stuff altogether and completely ignored any upgrades & resources.

    There are no check points or saves. You have to complete the entire mission or you lose all progress. Then they have these "explore" missions, and the only option is still to "abandon" and it warns you you'll lose all progress. Have to look it up online to find out that for these specific missions, once you complete a certain task you can "abandon" and not lose progress.

    The buttons you're supposed to press to do combos aren't even readable, so I have to look them up online.

    I get a new ability (siphon) and it seems like it's not even working. Had to look up a video of how to use it, and even then it doesn't seem to be working...

    Uninstalled the game once I got to "grieves sunsteel". Garbage game. There are notches on the bosses health bar where if you damage him past the notch and die you revive and he goes only back to that notch instead of full health. Yet it didn't work. I got him past the notch and he was at full health when I was revived. Just way too many frustrating things like that - including the way sprinting works, and the design/uselessness of many of the abilities. And the game ends before you even get to max out and use all the abilities.
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  12. Jan 7, 2022
    5
    Идея лутер-слэшера отличная, графика и боёвка кажутся привлекательными только первый час игры. На деле же посредственная и местами фрустрирующая игра. Бесплатный огрызок в егс и пс+ вообще кал.

    Я как раз задумывался почему никто до сих пор не создал лутер-слешер. А потом узнал, что есть эта игра. На первый взгляд она мне показалась вполне достойной, но в итоге она не стоит ни денег,
    Идея лутер-слэшера отличная, графика и боёвка кажутся привлекательными только первый час игры. На деле же посредственная и местами фрустрирующая игра. Бесплатный огрызок в егс и пс+ вообще кал.

    Я как раз задумывался почему никто до сих пор не создал лутер-слешер. А потом узнал, что есть эта игра. На первый взгляд она мне показалась вполне достойной, но в итоге она не стоит ни денег, если вы её купите, ни времени, если вы взяли жалкий огрызок в эпик геймс или пс+. Графика и стилистика кажутся красивыми только первые 40 минут, потом это светящееся дженерик-фэнтези приедается. Боёвка как в боге войны тоже кажется годной до момента когда вы будете сражаться с 3 средними противниками. В толпе от парирований и комбо нет вообще никакого толку и боёвка превращается в закликивание. Если вас средние противники зажмут, то будут кидать из стороны в сторону пока вы будете барахтаться и пытаться что-то сделать.
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  13. Oct 24, 2021
    6
    Pros:
    + armor designs
    + skill tree
    + shield throws

    Cons:
    - boring
    - repetitive
    - uninspiring world and characters
    - bland music
    - bland enemies
  14. Nov 16, 2020
    7
    While it really is a disappointement when you think about an exclusive game, but in totality it is an okay game. But there is room for improvement, and hopefully the developers will address this.
  15. Nov 15, 2021
    7
    I liked this game, stunning graphics, simple but smooth gameplay, combat flows well. It wasn't very innovative and it was short but decent.
  16. Nov 25, 2020
    7
    Hi
    This is a game which has a high level graphic.And good combating system but u know it doesnt let us use all combating skills bcuz its really easy and we can skip fighting parts of the game by clicking some buttons.And looting is essential in this kind of games but they couldent do it well
  17. Nov 15, 2020
    6
    Godfall has a fun and decent combat and beautiful graphics, and that's it. Everything else is bland and uninspired, with laughable story and a world that is beautiful but feels lifeless, even with the hordes of enemies. It's a fun game if you just want a good combat to play with, but if you're looking for your next gen experience, this is not something to look for.
Metascore
59

Mixed or average reviews - based on 22 Critic Reviews

Critic score distribution:
  1. Positive: 1 out of 22
  2. Negative: 1 out of 22
  1. LEVEL (Czech Republic)
    Jan 4, 2021
    40
    Godfall is an astonishing next-gen tech demo. Which is, honestly, the only positive trait of the game. Apart from that, it just delivers 10 hours of repetitive hack and slash gameplay and a tedious story worth a third grader. [Issue#308]
  2. Dec 14, 2020
    55
    A visually stunning game, Godfall suffers from repetitive combat and a lackluster story that is forgettable after the first hour. In an industry with so many Dark Souls-style games, this is not one to spend time on.
  3. 50
    Godfall only succeeds in creating interesting combat systems without giving any thought to the world and story around it.