Metascore
57

Mixed or average reviews - based on 34 Critic Reviews

Critic score distribution:
  1. Positive: 5 out of 34
  2. Negative: 8 out of 34
Buy Now
Buy on
  1. Genesis Rising, with its intriguing twist on the RTS genre, dares you to choose a side, and be counted.
  2. The main quest is challenging and contains a great deal of replay value, not to mention original gameplay that actually works.
  3. I haven't enjoyed an RTS this much in a long time, not because it's spectacularly unique on a gameplay level, but because it has an aesthetic that's just so different from the pervasive goblin-WWII axis of RTS games. [June 2007, p.84]
  4. PC Format
    76
    Dodgy story, also lacking the 3D punch of Homeworld, but a satisfying space opera nonetheless. [May 2007, p.66]
  5. Genesis Rising is a game with impressive graphics and some innovative ideas. Unfortunately, the stability problems and the questionable implementation of some ideas as well as the unexplained lack of some de-facto features in an RTS drag this title down.
  6. Squinch your eyes shut during the movies and click blindly through the dialog segments as quickly as possible, learn to micromanage combat at a high rate of speed, and there is a game mixed in there that is both unique and enjoyable.
  7. PC Gamer
    73
    Though the storyline takes a while to ramp up, it's very engaging and provides a really enjoyable ending. [June2007, p.58]
  8. Genesis Rising presents many great ideas, but not enough attention was placed on unit management.
  9. PC Gamer UK
    70
    So many good ideas, but there're the cheese in a mousetrap of punishing difficulty. Proceed, but with great caution. [June 2007, p.82]
  10. What it lacks in finer details and multiplayer functionality, it makes up for in backstory and dynamic, fluid, fast-paced gameplay. It’s not a classic, and it’s no Homeworld, but genre buffs could also do a lot worse.
  11. 65
    While adaptable living ships warping across the universe sounds like an awesome game, there were too many issues with interface, campaign pacing, and presentation to come out a winner.
  12. Genesis Rising makes a small leap forward in terms of an interesting tech system based on genetics, but then takes two huge leaps back in terms of playability and user experience.
  13. 60
    There are more than a few problems with the game. But there are some really nice ideas suspended down there beneath the crusty surface.
  14. Praise is due to the developers who have come up with a novel idea; however it would appear that they forgot to add a sense of rhythm.
  15. Although Genesis Rising has some interesting ideas, poor design decisions bury this title quickly. There’s promise here, but that soon turns to disappointment.
  16. Poor interface and bad pacing. The story isn't terribly great either.
  17. Genesis Rising is pretty, innovative, and a complete mess.
  18. Genesis Rising may be fun for some but I think most people will find a little boring, especially harvesting ships. It seems like eons can pass you by while you're fuelling up.
  19. The game has some pretty cool ideas throughout, implementing a new layer to strategy gameplay in the way of upgrades and gene-stealing. Unfortunately, pacing issues, technical problems, and a generally spotty interface kill what the game sets out to accomplish.
  20. The concept of the game, the living ships that can morph as the situation changes, if implemented correctly, could have been VERY cool for an RTS game. It’s just too darn bad that the rest of the game fell flat on its face and left the graphics and concept high and dry.
  21. Hardcore Gamer
    55
    In a genre where games need to be well-oiled machines to be enjoyable, this one sadly doesn't make the grade. [June 2007, p.56]
  22. Genesis Rising in no way reaches the potential it has bubbling beneath the surface, released all too soon and unnecessarily plastered with imperceptive, charmless patina.
  23. Icky space bugs make Genesis Rising interesting. Even ickier tech bugs and design problems make Genesis Rising annoying.
  24. 50
    Genesis Rising is by no means a total loss and there's certainly some fun to be had, but its lofty potential is squandered due to some poor decisions and a rigid design that will only appeal to a select number of players.
  25. Some gamers might relish this challenge, but the lack of any in-mission saving combined with unforgiving objectives and an imperfect interface will prove overly frustrating for many.
  26. AceGamez
    50
    What I cannot forgive is that the combat is horribly balanced - it is the worst of both worlds, a game that demands overwhelming levels amounts of micromanagement yet provides entirely too few tools and opportunities to make it happen.
  27. Many of these enemy ships resemble living insects and they are recreated to great effect in this game. They are truly disturbing looking, and while they just beg to be killed, the payoff can be particularly gross due to the bloodbath.
  28. Skip this and go play "Command and Conquer 3" or "Supreme Commander" if you want a fun RTS.
  29. 40
    The gene-stealing and blood-drinking theme makes for an interesting concept with great gameplay implications. But the bottom line is that as a game, Genesis Rising sucks, both literally and figuratively.
  30. Despite the unique look and direction this takes on the RTS genre, the feeling of "I've been here before, done this before, and seen this before" pervades the entire experience.
  31. Pity the living ships that make up Genesis Rising. There was such a wonderful collection of ideas that were utilized in such an atrocious fashion that you almost want to put the ships down like a lamed horse. It's kinder that way.
  32. 30
    It's easy to spend an hour watching these nifty starships float around a two-dimensional plane, but as soon as you start mousing, you'll want to quit.
  33. There aren’t many space-based RTS titles doing the rounds, but the few that are already on the shelves are almost unanimously better than this broken fun-free nonsense.
  34. With a generic plot and terrible ship building scheme, Genesis Rising is lost in space. Hopefully, it stays that way.
User Score
5.6

Mixed or average reviews- based on 30 Ratings

User score distribution:
  1. Positive: 15 out of 30
  2. Negative: 13 out of 30
  1. Misa
    Dec 30, 2009
    0
    Highly frustrating experience... Why do I give it a zero? Because of the good graphics.
  2. MichaelA.
    Sep 16, 2007
    4
    Well, it sucks. The gameplay is slow and tedious, it lacks any real depth, and the multiplayer is a complete joke.
  3. [Anonymous]
    Aug 12, 2007
    5
    Not being able to save your game sucks because you could lose your mothership right at the end of a mission and you have to replay the entire Not being able to save your game sucks because you could lose your mothership right at the end of a mission and you have to replay the entire mission over again. Full Review »