User Score
8.3

Generally favorable reviews- based on 1531 Ratings

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  1. Jul 21, 2013
    4
    Frustration. If you wanna a game to get your space full loaded and shine, forget, this game is a simple one chance strategy game for you train your detachment by your items and game progress. You will die easy by chose the wrong sequence of upgrades and get a stronger enemy without any advice. You have no options for randomness enemies encounters.
  2. Jul 20, 2013
    3
    My friend liked this game and I decided to check it out. It reminded me a lot of those java games where you have to fill an order in a cafe or a burger place. In fact I've played better java games with similar settings. I wouldn't recommend it to anyone. This game has no depth. On the other hand if you want a really simple game with absolutely nothing more to offer to you than what you'reMy friend liked this game and I decided to check it out. It reminded me a lot of those java games where you have to fill an order in a cafe or a burger place. In fact I've played better java games with similar settings. I wouldn't recommend it to anyone. This game has no depth. On the other hand if you want a really simple game with absolutely nothing more to offer to you than what you're given at minute 1, then be my guest. Expand
  3. Jul 19, 2013
    4
    Overall, FTL is worth the money. Until 22nd of July it's 5 bucks on steam, and I would suggest you try it out if you haven't. But I will say, i'm glad I did not pay more for it. FTL is simply to random and way too frustrating for the average player. And that's a shame, because the game has the potential to be very entertaining and enjoyable. But it seems the game designers, out of someOverall, FTL is worth the money. Until 22nd of July it's 5 bucks on steam, and I would suggest you try it out if you haven't. But I will say, i'm glad I did not pay more for it. FTL is simply to random and way too frustrating for the average player. And that's a shame, because the game has the potential to be very entertaining and enjoyable. But it seems the game designers, out of some misfit idea of game design or general stubborness, on purpose have made it so. A shame because most books on game design written by the professionals, will tell you to avoid exactly these frustration points, if you don't want to trow away customers. That's why I can only give it a 4.

    FTL forces you to abandon all progress you have made in a game, if you die. Be that by mistake on your own or random chance. And the game is way to random. Here's an example: On one try I entered a fight in the 2nd sector in my basic Engi ship. Then 3 rockmen beams on board, while a solar flare is erupting in the background. I have only 1 human and 2 engi (all worse than rockmen) to fight, so they loose almost by default, and in the meantime the solar flares are setting most of my ship on fire that the rockmen isn't destroying. Not really much of a chance. 10-15 min of gameplay... complete waste due to random chance. And this happens ALOT in FTL.

    The bad things about this game could have been fixed in a rather simple way. Introduce saving when out of combat for example, maybe just on easy mode but not on normal (or make a hard without it). But taking away the choice completely is not clever. Reduce/remove certain ship/encounter combinations on easy mode, corresponding to your chosen ship layout (I.e. the above example would be OK in the mantis ship, but not on a Engi ship). Oh, and introduce higher resolutions, this isn't 1990 anymore.

    It's too bad, cause as it is, FTL only makes me annoyed when playing. Succeeding 1 times out of 5 mostly because of bad luck is not good game design.
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  4. Jul 18, 2013
    10
    If you loved the old 90's PC games, this game will be for you. I am spending every night, playing atleast one game. The game is very addictive and while the Steam sale is on, this game is a steal for $3.
  5. Jul 17, 2013
    1
    Absolute garbage. There is so many design flaws on this game, it sure feels unfinished. Units and doors often do not respond, or the unit/door next to where you clicked responds instead of what you clicked on. The randomization routine really needs an overhaul. Just about every play through you will be shorted at least one crucial type of needed item.
  6. Jul 16, 2013
    10
    This game is freaking amazing! I feel like I'm Admiral Adama, Malcolm Reynolds, Captain Jean-Luc Picard, and Han Solo all rolled into one.

    If you like spaceship commanding, old school graphics, and rougelike games, do not miss this one!
  7. Jul 14, 2013
    10
    One of the most addictive games I've played, just spent an entire weekend with this game and I loved it. Sure the luck factor plays a huge role and combined with general difficulty of the game can make it frustrating at times, but after all that's what makes me play over and over again. It's absolutely worth picking it up, it's 2.5€ on sale and it managed to keep me playing for way longerOne of the most addictive games I've played, just spent an entire weekend with this game and I loved it. Sure the luck factor plays a huge role and combined with general difficulty of the game can make it frustrating at times, but after all that's what makes me play over and over again. It's absolutely worth picking it up, it's 2.5€ on sale and it managed to keep me playing for way longer than most of the full priced 60€ titles (not that I'm done with it anytime soon though, still have ships to unlock!). Expand
  8. Jul 14, 2013
    7
    The reviews for this game seem to be incredibly polarized. In my opinion, this game basically feels like The Oregon Trail in space with a larger amount of user control. That being said, therein lies the 'random' frustration that people experience; Even if you have been totally successful for the first hour of a play through, you may find yourself getting boarded by pirates, or a fire mightThe reviews for this game seem to be incredibly polarized. In my opinion, this game basically feels like The Oregon Trail in space with a larger amount of user control. That being said, therein lies the 'random' frustration that people experience; Even if you have been totally successful for the first hour of a play through, you may find yourself getting boarded by pirates, or a fire might spread to your oxygen tanks and everyone may die trying to repair it. The game seems complex at first, but once you are familiar with the interface it is fairly simple to play. You can certainly make decisions that will save your crew just as often as you can lose it all in a random encounter. If you get frustrated by perma-deaths (and sometimes a seemingly unfair death at that) you may want to consider another game. But if the concept of commanding a space ship through dangerous and uncharted territory, where consequences are always final ..give it a try.

    While incredibly addictive, the game is still not a messiah among indie games.. the feeling of complexity in the game play wares off as you become more familiar with the interface, but certainly it is still worth a try.
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  9. Jul 14, 2013
    1
    I had to make an account to finally write my first review because of this game, to warn anyone else who got lured in by all the good reviews. If you are a PC gamer that does not enjoy watching hours of your time go down the toilet because of RNG, do not play this game. It is just a glorified slot machine with a GUI, not a game. You can be the most seasoned veteran of strategy games, andI had to make an account to finally write my first review because of this game, to warn anyone else who got lured in by all the good reviews. If you are a PC gamer that does not enjoy watching hours of your time go down the toilet because of RNG, do not play this game. It is just a glorified slot machine with a GUI, not a game. You can be the most seasoned veteran of strategy games, and still suck at it, simply because everything in the game is randomized and has a built in chance of success/failure. The "quests" you get can easily be broken on each random map, sending you to planets you can't get to because of the "rebel creep" mechanic, you can be destroyed by a much lesser ship just because they landed 2 lucky shots with OP missiles, etc. Is it fun? Sure, kinda. Will it be enormously frustrating? Absolutely. I realize it is cheap, but your wasted time is the real expense. Expand
  10. Jul 13, 2013
    2
    This game is crap. It's all random, and everything is designed to kill you. Don't get any weapons on the first two levels, you're dead. Don't find enough fuel, you're dead. Down to two crew members, you're probably dead. Enemy boards in your oxygen room, dead. Spend resources upgrading the wrong thing, dead. Don't find a store, dead. Don't upgrade enough, dead. Don't save enough, dead.This game is crap. It's all random, and everything is designed to kill you. Don't get any weapons on the first two levels, you're dead. Don't find enough fuel, you're dead. Down to two crew members, you're probably dead. Enemy boards in your oxygen room, dead. Spend resources upgrading the wrong thing, dead. Don't find a store, dead. Don't upgrade enough, dead. Don't save enough, dead.

    And take note: there is NO SAVE FEATURE. You can play for two hours, feeling like FINALLY you might win EASY MODE, and then you equip the wrong weapons for the final battle and you're dead, no retry, just start the entire game over.

    A lot of random encounters waste your resources and give you nothing back. You can't upgrade your actual weapons (just hope you find more), there's very little way to repair your ship, and there's absolutely no way to stop some enemy weapons.

    The thing is, this could be really fun if they'd make it more about skill than dumb luck. (Crew members gain abilities, multiple battle strategies, each play is a little different, and there are no time sinks at all.) And I'm sure we all get tired of games that force us to memorize what enemies are where and how to beat them. But they make it just too stupid and frustrating. if you want a game that is winnable based on clever or crafty playing, don't even waste $5 on this one.
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  11. Jul 13, 2013
    10
    I'd glanced at 'Faster Than Light' on the Steam store occasionally, but had never been a fan of strategy games. I had heard good things about this game, so I picked it up at a sale. Since then I've been thoroughly enjoying playing it on plenty of occasions, and there is still plenty to do in the game. Easily a solid 10.
  12. Jul 13, 2013
    3
    Take a bit of roguelike, mix in some sci-fi and a dash of completely unfair game mechanics and you have Faster then Light.

    The game's set up is completely randomized, so much so to the point that it's completely unfair. It's quite possible to start a brand new game and die in a matter of moves, not because you are being stupid, not because you are a bad gamer, but simply because that's
    Take a bit of roguelike, mix in some sci-fi and a dash of completely unfair game mechanics and you have Faster then Light.

    The game's set up is completely randomized, so much so to the point that it's completely unfair. It's quite possible to start a brand new game and die in a matter of moves, not because you are being stupid, not because you are a bad gamer, but simply because that's how the game generated.

    I have already encountered completely decked out prison ships or bounty hunters and all over manner of enemies that I would never have a chance against.

    The game uses the term "roguelike" as an excuse for it's excessive amount of difficulty, but the reality is most roguelike games, allow you to build up in order to face new challenges. You won't encounter a God on the first floor, you won't encounter a level 20 Beholder on the first floor, because most roguelikes understand that you need to be given a little bit of time to breath and grow, unlike Faster then Light..

    If you want a completely unfair, unbalanced game, because the developers didn't have enough foresight to actually have some sort of checks and balances in place, then be my guest, for the rest of us, avoid at all costs.
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  13. Jul 2, 2013
    10
    There's much to love and very little to criticize about FTL. The graphical interface is simple but adequate, the ships themselves look nice enough and the character sprites all have their own personality and animations that suit them. The music is excellent, seamlessly changing from combat to non-combat mixes of the same tracks while you're in a stage, which is something I can't recallThere's much to love and very little to criticize about FTL. The graphical interface is simple but adequate, the ships themselves look nice enough and the character sprites all have their own personality and animations that suit them. The music is excellent, seamlessly changing from combat to non-combat mixes of the same tracks while you're in a stage, which is something I can't recall ever seeing before. With all the different unlockable ships and their distinct strengths and weaknesses, there's a huge amount of replay value for people who eventually master it, and even though beating the game isn't likely on your first few runs, unlocking the different ships gives you enough different goals with tangible rewards that even your failures can turn out to be successes.

    If I could change one thing about FTL, I would have a greater variety of random events, because it seems like they could have programmed more of them easily enough and it won't be long before you've simply encountered every event in the game, which can make the game a bit more predictable. But I guess that's inevitable either way.

    All in all, FTL is an excellent game and truly one of a kind.
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  14. Jun 25, 2013
    9
    I'm so surprised as to how awesome this game is. It has huge replay value, a deep element of strategy throughout and it really made you feel in control of your own spaceship. The art style is simple and the UI, after some getting used to, feels as if everything is where it should be. People seem to complain about the randomness and that the game is too based on luck, but I disagree. MostI'm so surprised as to how awesome this game is. It has huge replay value, a deep element of strategy throughout and it really made you feel in control of your own spaceship. The art style is simple and the UI, after some getting used to, feels as if everything is where it should be. People seem to complain about the randomness and that the game is too based on luck, but I disagree. Most of the time, it is YOUR fault that you fail and though the randomness may end up screwing you over, I see it as learning to make do with what you are given and in fact, this is outweighed by how much good luck you get in the game (like just being given a weapon for no reason). Overall, this game is a ton of fun and though it is very challenging, should be at least tried by everyone. Expand
  15. Jun 23, 2013
    9
    Very difficult true but also very addictive! It does not forgive recklessness, you need to have some tactics. It also requires a great dose of sheer luck, being procedurally generated and all. Just remember to embrace the failure and make it fun. If you are having problems on normal, try easy don't be ashamed, easy in FTL is like hard in other games and normal is insane.
  16. Jun 23, 2013
    9
    FTL: A great game.

    Let me start out by saying how much I've loved space exploration games (to an extent), and 2-D roguelikes. Something about charting and exploring the unknown just reaches out to my heart. So when I heard from several reviewers and friends of this game, I could only raise an eyebrow and ask what the heck they were talking about. So I bought the game on sale,
    FTL: A great game.

    Let me start out by saying how much I've loved space exploration games (to an extent), and 2-D roguelikes. Something about charting and exploring the unknown just reaches out to my heart.

    So when I heard from several reviewers and friends of this game, I could only raise an eyebrow and ask what the heck they were talking about. So I bought the game on sale, thinking I had nothing to lose.

    Well, let's just get these comments out of the way: The game has almost no flaws, and I have not run into any bugs yet. The game is amazing and you should buy it. Do it. You have nothing to lose but $10 dollars (full price).

    There are many fun things in this game. Many. You use your spaceship of choice to try and help your people and side fight against the other. It's basic, but along the way you'll fight space pirates, get ambushed by aliens, buy and sell items that will help you in your journey, and recruit alien companions.

    It's very exciting when you're in battle, because you have the ability to control power assignment in your ship, if you don't have enough power to fully power your ship, you'll have to decide which you want more, like weapons or engines, medical center or shields, shields or weapons, etc.

    The art style is wonderful, with the ships looking great. The music is nice, and the story behind everything seems solid.

    It's worth the buy.
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  17. Jun 19, 2013
    7
    FTL is a roguelike spaceship management game that puts you in control of the ship and it's crew. The game is graphically old-school with pixel art and the interface and controls both work well. Problem is that FTL's appeal didn't last too long. Soon you have seen all possible encounters that the game can throw at you (note: mostly text based) and after learning the ropes it get's boring. IFTL is a roguelike spaceship management game that puts you in control of the ship and it's crew. The game is graphically old-school with pixel art and the interface and controls both work well. Problem is that FTL's appeal didn't last too long. Soon you have seen all possible encounters that the game can throw at you (note: mostly text based) and after learning the ropes it get's boring. I got close to 10 hours gametime before this happening so moneywise FTL is a decent purchase. All and all FTL is a good coffee break roguelike but a bit over hyped in my books. Expand
  18. Jun 18, 2013
    10
    An amazingly addictive game. There is so much depth, so much variety, and so much risk. You really want to succeed as you continue playing, but the game ramps up difficulty to higher and higher levels. One act of hubris, or one moment of bad luck, and you'll find your ship exploding into pieces. The variety of mechanics all balance themselves out fantastically, and the game never feelsAn amazingly addictive game. There is so much depth, so much variety, and so much risk. You really want to succeed as you continue playing, but the game ramps up difficulty to higher and higher levels. One act of hubris, or one moment of bad luck, and you'll find your ship exploding into pieces. The variety of mechanics all balance themselves out fantastically, and the game never feels like it's getting dull, especially with the constant onslaught of the Rebel Army, which prods you into keeping pace and jumping into the next solar system.

    I would probably write even more compliments, but my ship is in Mantis territory, and I don't want to let my crew of five down.
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  19. Jun 15, 2013
    9
    This game is amazing. I don't know why everybody is about the hardness of it, but it's amazing. I'm not giving it the full attention it deserves because, well, I get mad as well. Totally check it out, and if you're not sure that much, search on Youtube.
  20. Jun 13, 2013
    10
    Crying for days after my crew was shot down by the rebels after being stranded without fuel no other game has doen that and the people dont even talk. Why are indie games so much better tah nmost triple A games these days. RIP crew of the SS ChildMurderer
  21. Jun 7, 2013
    8
    FTL: Faster Than Light (because you know you are too stupid to figure out that that is what FTL stands for) is a game that WILL kill you. It will unexpectedly murder knife you repeatedly. 9 games out of 10 it will slaughter you dead. On "normal".

    It is the hardest game I played since Baldur's Gate 1. And guess what? Thats what makes this game so frigging fun! While I would
    FTL: Faster Than Light (because you know you are too stupid to figure out that that is what FTL stands for) is a game that WILL kill you. It will unexpectedly murder knife you repeatedly. 9 games out of 10 it will slaughter you dead. On "normal".

    It is the hardest game I played since Baldur's Gate 1.

    And guess what?

    Thats what makes this game so frigging fun!

    While I would liked to have had an "easy" mode in this game, and also the ability to save during a campaign. And I think that the "rebel" fleet should advance a little bit slower than it does.
    I genuinely think this game was probably my best purchase of last year.

    The game has its flaws certainly, but it is addictive, challenging, and fun.

    I wish the game did a better job of "explaining" itself. What you need to do, why you need to do it, and where you are going; better than it does. But if you have half a brain you will get the hang of it sooner or later.

    Worth buying.
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  22. Jun 4, 2013
    10
    An excellent take on the rouge-like, and possibly the closest we've ever come to how it feels to captain a ship from Star Trek. If you don't love this game and become addicted to it's simple brilliance then you truly have no soul. And FYI, if you can't handle the random encounter generator then you are simply not playing right.
  23. Jun 3, 2013
    9
    This game is Perfect for any strategic lover, simple enough for anyone to pick up and play, only problems I found were some minor achievement buggs and that the game never really goes under the 10$ its listed for...
  24. May 31, 2013
    9
    FTL is definitely very different from many games that come out today. Within indie games most are usually beatable at least once on the easier settings. I played FTL 25 times through before I won once. On the easiest difficulty. After using a file that unlocked all the ships. It is, in fact, a very difficult game to beat. But honestly, that's a huge part of the fun of the game. At firstFTL is definitely very different from many games that come out today. Within indie games most are usually beatable at least once on the easier settings. I played FTL 25 times through before I won once. On the easiest difficulty. After using a file that unlocked all the ships. It is, in fact, a very difficult game to beat. But honestly, that's a huge part of the fun of the game. At first you see how far you can make it. And each time after, getting just that little bit farther was a lot of fun. To put it simply: FTL is retro-style video game made with addicting and modern mechanics.

    FTL is never the same each playthrough- randomly generated galaxies and galaxy maps force you to make different decisions each time. The random events in the game are also a blast--- there are so many, which adds a real factor of choices into your decisions. Having certain equipment (Like a laser beam or better scanners or a certain crewmember) let you select better options as well.

    The gameplay is satisfying and fun. Using a cross section of your ship and the enemy's ship, you strategically man your ship's systems and attempt to disable and destroy the enemy. Upgrades are simple and pleasant, and weapons come in many varieties. The species each have interesting perks as well, and each ship is completely unique in terms of how it forces you to fight.

    The trials this game puts you through are many, but I must make a single disclaimer--- Do not buy this game is you expect to be able to cruise through it once or twice. The game is very difficult even on the "easy" setting, but don't be turned off by this: I actually enjoyed the challenge very much. If anything, the game's difficult nature makes it unique and a blast to play. After all, I didn't play through it 25 times because it was boring.

    The music, on a side note, is very cool. Ambient, deep music echoes throughout the game. As a rather nice touch, the music goes from calm when there are no enemies, but when hostiles attack the music seamlessly (And I mean that totally literally) transitions into a war-like theme by adding other instruments.

    Overall, if you're in for a fresh and original game, you came to the right place. Some may find the difficulty irritating but I enjoyed the overall product very, very much. FTL is a steal at ten dollars (on Steam for $5 right now) and is definitely worth the purchase.
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  25. May 31, 2013
    10
    I became addicted. that doesn't happen often to me.
    If you dislike difficulty, try easy mode.
    The randomness can make you unhappy but it makes you having a real space adventure.
    Only bigger drawback is the lack of events for long term players.
  26. May 28, 2013
    6
    If it wasn't for the horrible, horrible balance issues, I would give this game a 10.

    The game is fun, but be prepared for hours and hours of aggravation. If you can handle losing an entire hour of play, your beautiful high powered, well armed ship. Then this game won't faze you one bit and you'll play for days! Myself, I can't play more than once because I just can't bring up the
    If it wasn't for the horrible, horrible balance issues, I would give this game a 10.

    The game is fun, but be prepared for hours and hours of aggravation.
    If you can handle losing an entire hour of play, your beautiful high powered, well armed ship. Then this game won't faze you one bit and you'll play for days!

    Myself, I can't play more than once because I just can't bring up the necessary willpower to start all over again.
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  27. May 20, 2013
    9
    Once bought this game i letterally spent nights on it.
    Have you ever experienced a roguelike? Me myself had in the past, but i couldn't get fun out of 'em, ever.
    This game made me experience the fun behind losing. Because believe me: you are going to lose so many times, and still you'll need to try again. And not in the way "i have to beat this crap!", but instead more something "this
    Once bought this game i letterally spent nights on it.
    Have you ever experienced a roguelike? Me myself had in the past, but i couldn't get fun out of 'em, ever.

    This game made me experience the fun behind losing. Because believe me: you are going to lose so many times, and still you'll need to try again. And not in the way "i have to beat this crap!", but instead more something "this one is going to be THE ONE!". And Evrytime in the end you think that you could have done better, so you try again. And you enjoy it, and stick to your tactics which will be proven good or bad only after many trials and errors.

    Oh, and the developer is ok with modding, and encourages it. So in the future, the basic game-play of the game (which is brilliant: the fights are really enjoyable and fresh) will experience a more opening to modalities many people felt the game was lacking (i'm quite sure in the future there will be tons of mods on the "privateer" style).

    Seriously, you want to buy this game. It's just tons of neverending fun. it's just like old arcades in which you kept on playing for the very sake of becoming better at them! Never felt this sensation since years!
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  28. May 15, 2013
    0
    Faster Than Light is either a boring hardcore game or a casual game ruined by tremendous moments of frustration. The experience is sandwiched between a woefully inadequate starting ship that sends many straight to rage quit and a disproportionately difficult end boss. Everything in between is random, but generally simple and repetitive. The point is to keep unlocking new ships, but evenFaster Than Light is either a boring hardcore game or a casual game ruined by tremendous moments of frustration. The experience is sandwiched between a woefully inadequate starting ship that sends many straight to rage quit and a disproportionately difficult end boss. Everything in between is random, but generally simple and repetitive. The point is to keep unlocking new ships, but even that becomes tedious without a consistent map. Expand
  29. May 12, 2013
    3
    The game starts off as fun, but once you peer past the curtain you quickly become annoyed/frustrated. Once you realize that every single action in the game is random, it quickly dawns on you that there's little point to playing the game. Its like solitaire, everything is pre-determined, you simply go through the actions and pray the RNG comes out in your favor. There's absolutely zeroThe game starts off as fun, but once you peer past the curtain you quickly become annoyed/frustrated. Once you realize that every single action in the game is random, it quickly dawns on you that there's little point to playing the game. Its like solitaire, everything is pre-determined, you simply go through the actions and pray the RNG comes out in your favor. There's absolutely zero strategy involved, each turn you 'pull the level' and hope the slot machine rolls in your favor. Quite disappointing. Expand
  30. May 10, 2013
    0
    two words. BULL Ive tried to play this game. I really have. It just is not fun in the least for me. I guess I'm missing something because everyone seems to love it but I, for the life of me can not play it. First time i played it i had my oxygen supplie taken out and a boarding party come on my ship. my entire crew was killed either by the boarding party or the lack of oxygen. secondtwo words. BULL Ive tried to play this game. I really have. It just is not fun in the least for me. I guess I'm missing something because everyone seems to love it but I, for the life of me can not play it. First time i played it i had my oxygen supplie taken out and a boarding party come on my ship. my entire crew was killed either by the boarding party or the lack of oxygen. second time my oxygen was taken out again and it couldnt be fixed because everyone who tried to suffocated. thrid time everyone was killed again by a boarding party. I have tried probably 30 times to squeeze any incling of enjoyment out of this game but I simply cannot do it. 0/10 Expand
Metascore
84

Generally favorable reviews - based on 42 Critic Reviews

Critic score distribution:
  1. Positive: 41 out of 42
  2. Negative: 0 out of 42
  1. May 27, 2013
    87
    Fulfill a sci-fi fantasy by becoming the Captain of your own starship! Don't expect great graphics, but do except to lose many hours to FTL and expect to lose your ship ... a lot.
  2. PC Master (Greece)
    Feb 6, 2013
    85
    Kickstarter has accomplished its mission in this one, giving the opportunity to an original, non-mainstream title to go public and meet its well-deserved success. Especially for sci-fi fans, it’s a no-brainer; buy this game at once and live the life of a courageous pilot that only has one mission: survival. [November 2012]
  3. Nov 24, 2012
    77
    Quotation forthcoming.