User Score
4.9

Generally unfavorable reviews- based on 382 Ratings

User score distribution:
  1. Positive: 99 out of 382

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  1. Sep 7, 2011
    10
    I can't believe that the bad reviews! This is a GREAT game, not only a great tech demo for what's possible today, but also fun. Some people say it's too hard. Well, I had to restart one level, the rest i got at the first try. So it's not too hard! And I'm no pro gamer. It's also wonderfully designed and the Tsunamis are just epic. I wish it was longer but for the price it's perfect. II can't believe that the bad reviews! This is a GREAT game, not only a great tech demo for what's possible today, but also fun. Some people say it's too hard. Well, I had to restart one level, the rest i got at the first try. So it's not too hard! And I'm no pro gamer. It's also wonderfully designed and the Tsunamis are just epic. I wish it was longer but for the price it's perfect. I normally don't give 10s, but here I will, just beacause some people write "reviews" without even playing... Expand
  2. Jan 2, 2012
    10
    From Dust (Steam PC version) Rating 10 / 10

    Released 2011.08 (Ubisoft Montpellier) Played 2011.12 Simulation / Adventure (4-12 hrs) [Playthrough] Play as a Deity protecting a small tribe from cyclical tides, tsunamis, and volcanoes; move earth, water, lava, and use magical powers to shape the world they live in. Help them found new colonies, discover knowledge, and adapt to changing
    From Dust (Steam PC version) Rating 10 / 10

    Released 2011.08 (Ubisoft Montpellier) Played 2011.12 Simulation / Adventure (4-12 hrs)

    [Playthrough] Play as a Deity protecting a small tribe from cyclical tides, tsunamis, and volcanoes; move earth, water, lava, and use magical powers to shape the world they live in. Help them found new colonies, discover knowledge, and adapt to changing conditions of their environment. This game was a breath of fresh air, really fun and hard to put down. I play very few simulation games. For me this was a diversion from my usual fare - see below. This game can be picked up and learned very quickly and plays out with tremendous satisfaction. A must buy for avid gamers.

    [Challenges] Play just over a dozen scenarios. Each scenario has multiple goals - some linear, others not, and some optional. Timed challenges within each scenario are fun and abundant. There are few actual skills to be developed however observation, timing and innovation are required to use each one optimally. I was pleased with my progression throughout the game keeping the enjoyment high. Anytime I found myself not easily accomplishing a task I was able to sit back and experiment with success. Great physics make for believable gravity, water, lava, earth simulation. [Audience and Skill level] This game will appeal to a wide audience with any skill level. There is only one difficulty setting, and the game is not difficult. [Children] There is no offensive language, nudity, sex, smoking, drug use, or abusive personalities. There is mild violence in that villagers can be washed away by the ocean or may be smoked by the lava. Proficient use of a mouse to zoom around a 3D world is required.

    [PC] E6600 3.0GHz / ASUS P5W Deluxe / 2Gig RAM / Radeon 6770 / 1920x1200 / XP SP3
    [Graphics] I played this on the highest quality settings and experienced no problems. The environment was beautiful. [Sound] I really enjoyed the sounds of drums and and chanting as I zoomed in on the villages, the sound of running water when near rivers and the ocean. Add to that wind, volcanoes, and tsunamis; it is a feast for the ears. [Controls] I played with a keyboard and trackball. The controls were easy to remap but the game did not retain my preferences; fortunately there were less than a dozen controls to remap each time. [Bugs] The game never crashed and never hiccuped. Sweet ! It was possible to build very high volcanoes that created shallow camera angles.

    [Replay and alternative modes] You will replay this at least once. My first replay was most enjoyable when I hit the more challenging maps. The game permits you to replay each map individually. The hard maps I replayed many times. Every replay is different because it depends on how you build the world. The game also features a challenge mode. These are fun and short. [Lost points] I could not deduct any points for this game. [Wish list] The game is short at 4-12 hrs, but this is probably a blessing. I would have liked more maps - or even better - a level editor to create and trade maps with other players. At times during the game I imagined myself as the main character in Myst that created worlds by writing in books, each world with all of the success and failings consequential to my actions. Wouldnâ
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  3. Dec 23, 2011
    10
    Really, that bad is this game? NO. It's such a beautiful game, you guys maikng horrible comments are coz you didn't understand how beautiful it is and how different it is and most of you just voted NEGATIVE just coz some guy did and that some guy did it coz some other guy who just did manage to get playing the game did so. Trust me Ubi did foul-up on that DRM thingy but it's fixed. So nowReally, that bad is this game? NO. It's such a beautiful game, you guys maikng horrible comments are coz you didn't understand how beautiful it is and how different it is and most of you just voted NEGATIVE just coz some guy did and that some guy did it coz some other guy who just did manage to get playing the game did so. Trust me Ubi did foul-up on that DRM thingy but it's fixed. So now can u say this game is bad, NO. It wasn't bad and it isn't bad, nice game, 10/10.
    Gameplay is so amazing.
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  4. Sep 5, 2011
    10
    Rate game, not DRM !!!. Realy great game, inovative and fun sandbox. For me its strategy game of the year. Especialy for 15 usd game. Finished it in one "breath". :)
  5. Aug 27, 2011
    10
    I really really really wanted to like this. But they destroyed it. Screw ubisoft. Camera movement is horrible and the game is so simple I feel like it's not even worth $10
  6. Dec 24, 2011
    10
    Its a fun and beautiful game, for $10 its worth it. Its kind short, like 20 hours but for $10 I wasn't expecting more. I think its worth playing.
  7. Aug 18, 2011
    10
    If you want a awesome God game, this is it. For 15$ your practically ripping off the producers for it and it is the best God game on the market, if there is even another one out there. There is endless re-playability and generally a solid game with good graphics and sound gameplay. The physics in itself is fantastic . The controls are absolutely fine, and can be changed in the options.If you want a awesome God game, this is it. For 15$ your practically ripping off the producers for it and it is the best God game on the market, if there is even another one out there. There is endless re-playability and generally a solid game with good graphics and sound gameplay. The physics in itself is fantastic . The controls are absolutely fine, and can be changed in the options. Never had a single issue with the mouse or any problems with the DRM (although that does not mean I support it). Looks like too many people are raging about Ubisoft rather than the game and need to stop being so butthurt that it came out of Xbox first and not PC. Expand
  8. Aug 22, 2011
    10
    The visuals of From Dust, are simply stunning, with a great art style, that complements the games engine very nicely. The game play is very enjoyable, and I have already spent hours, just playing with the tools!
    The story is very deep and compelling. You can really feel how much thought, has been put into it.
    Overall one of the best games I have played this year, and I'm sad so many
    The visuals of From Dust, are simply stunning, with a great art style, that complements the games engine very nicely. The game play is very enjoyable, and I have already spent hours, just playing with the tools!
    The story is very deep and compelling. You can really feel how much thought, has been put into it.

    Overall one of the best games I have played this year, and I'm sad so many people, have not been able to look past the DRM issues, and see the beauty of From Dust.
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  9. Aug 24, 2011
    10
    Pirated this game after I heard of the brutal DRM and other problems, the funny thing is that it works fine for me. DRM doesn't discourage pirating, it encourages it. Overall the game is fun but there are some nagging problems like the inability to skip the 1 cutscene that replays over and over and also the lack of graphics customization. Created this account to make this review and thePirated this game after I heard of the brutal DRM and other problems, the funny thing is that it works fine for me. DRM doesn't discourage pirating, it encourages it. Overall the game is fun but there are some nagging problems like the inability to skip the 1 cutscene that replays over and over and also the lack of graphics customization. Created this account to make this review and the captcha was no joke "UB RIP"...fitting I suppose after seeing all these negative reviews!. Expand
  10. Aug 28, 2011
    10
    I am shocked the Metacritic user score is so low on this amazing game. So much so that i had to sign up to Metacritic to have my say too.
    I read the dev's are calling this the heir to populous and I would say that they are spot on with this. I loved Populous when it came out, couldn't stop playing it - same with From Dust. I love the fact that you control nature and not your men live
    I am shocked the Metacritic user score is so low on this amazing game. So much so that i had to sign up to Metacritic to have my say too.
    I read the dev's are calling this the heir to populous and I would say that they are spot on with this. I loved Populous when it came out, couldn't stop playing it - same with From Dust. I love the fact that you control nature and not your men live every other god sim, that gives this a really fresh twist - which is exactly what the god sim genre needed. Sure there is a massive puzzle solving element to From Dust, but there always is to god sims and anyone who says otherwise would be lying or so well practiced at the same old god sim games they don't need to think about it (people who played every Age of Empires, Civ, Sim City etc. game would probably have to think a lot less than people like me who play god sims occasionally and don't want to have to watch several hours of tutorials just to be able to start playing like Civ 4).

    I found From Dust fun, pretty and addictive. Having completed the main story I am working through the challenge mode which is really cool too. The only thing I would change with From Dust is that I would make it longer in the main story - but the cheaper price reflects the shorted game so it's fair enough.

    I can't wait for From Dust 2, but I will probably replay From Dust a few times before it hopefully comes out.
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  11. Sep 17, 2011
    10
    This is a very original and beautiful game!! The ultra-negative reviews are a shame.
    Only the mouse controls are very glitchy. The game has been designed to be played with game console controller. The use of a Xbox 360 controller is a must. Ubisfot also recommends the use of it.
  12. Sep 4, 2011
    10
    This game is awesome: great use of the elements, great graphics, original scenario.
    The only way you could be disappointed is if you expect a game like Black and White or Populous (other type of god games).
    This game is different, unique of his kind: if you like god games and look for a new experience, this is it. Plus at $15, this is really a good deal. I hope they will come with DLC...
  13. Sep 10, 2011
    10
    I bought this game after seeing a video review on another website. I was intrigued at the concept and it reminded me of a game I used to play a long time ago called Magic Carpet where the player had the ability to sculpt the land up and down. I had a blast with that game so I thought I'd give this a try. Thankfully this game did not let me down. This is a strategy game so if you'reI bought this game after seeing a video review on another website. I was intrigued at the concept and it reminded me of a game I used to play a long time ago called Magic Carpet where the player had the ability to sculpt the land up and down. I had a blast with that game so I thought I'd give this a try. Thankfully this game did not let me down. This is a strategy game so if you're looking for an action simulator this isn't it. You have to think in this one and use all your powers to solve each level and challenge. The levels were imaginative and involved and rewarding. Manipulating the elements to conform a map to your goal of capturing each totem site and then getting to the gateway to go to the next map. The challenges were also a lot of fun and left me with some interesting solutions. This is one of the best 15 bucks I've spent on a game in a long time. This game is really an advanced game that requires quite a bit of imagination and concentration. Most people do not fall into this category so I would imagine that is the reason for the poor reviews on this site. If you like a challenge to your imagination and concentration then this game will not let you down. If you like puzzle games you will like this one. Expand
  14. May 19, 2012
    10
    It's the new version of Populous, it was a fantastic Playstation game (the first Playstation) years ago. It's more beautiful now with new technologies.
    A lot of (young?) people would need to go in the past and test Populous on the first Playstation to appreciate this new version and learn to play it ! C'est la nouvelle version de Populous, c'était un jeu fantastique sur
    It's the new version of Populous, it was a fantastic Playstation game (the first Playstation) years ago. It's more beautiful now with new technologies.
    A lot of (young?) people would need to go in the past and test Populous on the first Playstation to appreciate this new version and learn to play it ! C'est la nouvelle version de Populous, c'était un jeu fantastique sur Playstation (la première Playstation) il y à quelques années.Il est forcemment plus beau avec les techniques de programation d'aujourd'hui.
    Beaucoup de (jeunes?) gens n'ont pas l'air d'y adhérer, ils devraient peut-être faire un voyage dans le passé pour tester populous sur la première playstation et apprendre à y jouer !
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  15. Feb 19, 2014
    10
    Unfortunatly most people judge this game because of DRM - which I dislike too - but we should judge the game, not the circumstances. And the game really is fantastic. I often just doodle for hours building great vulcano lakes or crazy rivers that end in huge waterfall. The physics are so well done, the controls minimalistic yet effective - overall i have to say, one of my favorite games!Unfortunatly most people judge this game because of DRM - which I dislike too - but we should judge the game, not the circumstances. And the game really is fantastic. I often just doodle for hours building great vulcano lakes or crazy rivers that end in huge waterfall. The physics are so well done, the controls minimalistic yet effective - overall i have to say, one of my favorite games! The only true criticism I have is that it is too short! the campaign should be longer or they should offer some DLC, I would just love to play another campaign. Expand
  16. Apr 12, 2012
    9
    I really love the gameplay within this game. yeah the Graphics could be better for the PC but they are still pretty enough. I was enjoying it immensely. The problem what that just as I started to feel like I was getting into it, the game was already finished. To be fair, the PC purchase price of the game reflected this so it is fair. I would certainly recommend it but I just dontI really love the gameplay within this game. yeah the Graphics could be better for the PC but they are still pretty enough. I was enjoying it immensely. The problem what that just as I started to feel like I was getting into it, the game was already finished. To be fair, the PC purchase price of the game reflected this so it is fair. I would certainly recommend it but I just dont understand why it is so short. All the effort to build a develop and great game and then create no content. It just doesnt make sense. I have been expecting a series of DLC to pop up since bringing up to a more full game experience in terms of duration, but nothing. I am left scratching my head just wondering why. I really do not understand why so many people dislike the game itself. It is in the same classic thread as the populous series and black and white although with less depth caused by the lack of content. A great game killed by a lack of content and the fact no one likes Ubisoft. However, one should give credit where credit is due. This is a great game experience. Expand
  17. Aug 18, 2011
    9
    The game is certainly worth it's price. Great terraform puzzle with strong physics and graphics. The only minor flaws i've found so far is not very smart AI, unskippable CGs and awkward controls.
  18. Aug 18, 2011
    9
    I think From Dust is a great game after Populous, coz im a big fanatic of that game. The only sad thing is the mouse controlling on PC. Bought the game after the game released and yes i so much like it! I Hope the developers will give patches and also a Multiplayer option!
  19. Sep 2, 2011
    9
    people said that the controls in this game were terrible, but i disagree. they're different but it's not like you cant find the cursor or it's unplayable, the game's controls are just a bit harder to use. and not harder as in buggy, i mean like it's part of the design if that makes sense. and the drm isnt bad, ubisoft just made a bad decision with adding a launcher when they could havepeople said that the controls in this game were terrible, but i disagree. they're different but it's not like you cant find the cursor or it's unplayable, the game's controls are just a bit harder to use. and not harder as in buggy, i mean like it's part of the design if that makes sense. and the drm isnt bad, ubisoft just made a bad decision with adding a launcher when they could have just used steam to manage that stuff. otherwise, lots of bugs have been fixed from a patch ubisoft gave out and the graphics & physics look almost flawless.

    overall, this game is fun and once you get past the launcher (which isnt too bad, so stop your whining you trolls) the games deserves a 9/10
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  20. Oct 2, 2011
    9
    Very pleased with this game. At this price range, I certainly got a great value for my money. Superb-looking, interesting and oddly relaxing, the game is engrossing and a welcome change in the tedious flow of RPGs and FPS. I hardly noticed any bugs and the controls are manageable, after some adaptation. AI could be better but then it's a puzzle game mainly, so the behaviour of the NPC isVery pleased with this game. At this price range, I certainly got a great value for my money. Superb-looking, interesting and oddly relaxing, the game is engrossing and a welcome change in the tedious flow of RPGs and FPS. I hardly noticed any bugs and the controls are manageable, after some adaptation. AI could be better but then it's a puzzle game mainly, so the behaviour of the NPC is only a parameter in the solution and I did not expect any of the NPC to suddenly start building a bridge or something... The challenges are a welcome addition once you complete the main quest. A fun game with flaws, sure, but I applaud the new approach. (By the way, the whole DRM thing in the reviews is annoying, and a poor reflection on people's willingness to feel outraged and to bask in their anger, chill out already...) Expand
  21. Jul 15, 2012
    9
    Great games. bought on steam for only 4 Bucks this game worth it. A fresh air of fun reminding populous. Don't understand why there are so much bad reviews. perhaps they play too many FPS...nice engine, great time playing it perhaps a little too short but you must definitly discover this game. He worth his actual price a lot :
  22. Jul 10, 2014
    9
    A rare gem amongst games, the low score given to it only fueling my misanthropy in general and my disdain for gamers in particular.

    Far better than the average puzzle game, this god game is easy to learn but difficult to master. I had few if any problems with the controls even on the PC and thoroughly enjoyed the experience. I'd love to see the genre expand upon From Dust. I would
    A rare gem amongst games, the low score given to it only fueling my misanthropy in general and my disdain for gamers in particular.

    Far better than the average puzzle game, this god game is easy to learn but difficult to master. I had few if any problems with the controls even on the PC and thoroughly enjoyed the experience. I'd love to see the genre expand upon From Dust. I would honestly like to see a mix of From Dust and Black and White, although leaning more towards From Dust. Indirect control is the gem of the god game - you shouldn't be controlling people as a god, you should be shaping the land to your whim and aiding your people in that way!
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  23. Oct 11, 2020
    9
    I loved the idea very much. It is incredible to control the fate of your believers without affecting them in a direct way. You can manipulate elements and land to create ways for them to get to new places and populate them. All the levels were cleverly designed and each challenged me in its own way.
  24. Aug 28, 2011
    8
    What starts off as something that appears limited and simply quickly turns into something rather challenging and enjoyable. Sure I could never sit and just play it for a full day thinking I'd just leave it yet something pulled me back into it and by the time I'd gotten to the last level I was hooked (btw I hate the last level - only got it on around my 7th attempt).

    DRM issues aside (and
    What starts off as something that appears limited and simply quickly turns into something rather challenging and enjoyable. Sure I could never sit and just play it for a full day thinking I'd just leave it yet something pulled me back into it and by the time I'd gotten to the last level I was hooked (btw I hate the last level - only got it on around my 7th attempt).

    DRM issues aside (and being forced to watch their cut scenes at the start of every level) I enjoyed this little game and I'm keen to start on some of the challenge maps that I've unlocked while playing through the game the first time. I always ask myself after completing a game (if I even get to completing them these days): Did I enjoy this game and would I want a sequel with more depth or challenges? The answer is yes and yes!
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  25. Aug 29, 2011
    8
    This is an awesome game. Graphics are gorgeous, gameplay is totally unique, and the underlying tech is state of the art. There is nothing else like this out there. Its difficult in a good way and part of the fun is learning how to use the spells. I wish there was more content, but as a whole, its a steal at $15. I really think the bad reviews are related to the always on DRM. ThatThis is an awesome game. Graphics are gorgeous, gameplay is totally unique, and the underlying tech is state of the art. There is nothing else like this out there. Its difficult in a good way and part of the fun is learning how to use the spells. I wish there was more content, but as a whole, its a steal at $15. I really think the bad reviews are related to the always on DRM. That doesn't bother me since I play on steam on my desktop. I am already 'always on'. Some claims in the other reviews are downright false. No mouse sensitivity? C'mon dude its 2 clicks from the main menu under common controls. I had no technical issues on my mid range, 2 year old PC.

    If you are tired of the same old games and looking for some new emergent game play, I strongly recommend 'from dust'.
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  26. Aug 20, 2011
    8
    From Dust is an excellent god/puzzle game, and one of the few games that I've been excited about this year. It has a few flaws, like the DRM requiring you to be online, and the controls are not perfect but certainly usable. People need to chill out and think about gameplay, not politics! We play video games for escapism :)
  27. Aug 25, 2011
    8
    Clocking in at one to two hours, TRAUMA might be slightly more expensive than you might want to pay, though the game itself is certainly fresh. Far and away the most provocative aspect is the ability of the game to transmute what seems like a far-too-normal world into someplace magical. It's a rare treat, accomplished by understated art design, appropriately subdued sound, and a focus onClocking in at one to two hours, TRAUMA might be slightly more expensive than you might want to pay, though the game itself is certainly fresh. Far and away the most provocative aspect is the ability of the game to transmute what seems like a far-too-normal world into someplace magical. It's a rare treat, accomplished by understated art design, appropriately subdued sound, and a focus on exploration over traditional "puzzle solving." TRAUMA won't knock you over the head - it's far too mature for that. Rather, it seeps into your consciousness as you play, and is quite wonderful given it's simple presentation. If you're looking for strong puzzle mechanics, action, or traditional gameplay, look elsewhere. However, if you're an art-house gamer, interested in seeing what the game-medium can deliver in terms of emotional impact and experimentation, clearly you need to pick this up. Expand
  28. Aug 19, 2011
    8
    This review contains spoilers, click expand to view. The developers said, "Do not expect Black and White", and so I didn't.

    From Dust is an excellent, tightly focused sandbox god-game that consists of a sequence of story levels alongside separate timed challenges set in the story levels. A new pair is unlocked each time the preceding story level is completed.

    You play the part of â
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  29. Aug 22, 2011
    8
    I don't know where all the fuzz is about regarding drm, etc. Probably it is a stinker but I don't mind, not familiar with the history. What i see is that there is some harassent about the game because of the drm issue while the game itself is not central stage. -the game itself is really unique although has some minor flaws which can be traced back to the console port. In general thoughI don't know where all the fuzz is about regarding drm, etc. Probably it is a stinker but I don't mind, not familiar with the history. What i see is that there is some harassent about the game because of the drm issue while the game itself is not central stage. -the game itself is really unique although has some minor flaws which can be traced back to the console port. In general though the creativity and nice graphics/ physics makes more than up to it.
    -the AI pathfinding is more than ok, I don't know what people expect but if you lead your "guys" the way (who can climb a cliff-face?) they do what is required by their god :-). I honestly don't understand the complaints here unless you want to see a mutiny on your subordinates.
    -I had no problem with visuals or whatever (framerates, etc). It seems some people have which is an issue if true for the publisher if no minority.
    -the pricetag was only 15 so if you can play > 20 hours easily if having fun and be in a "portal-like" engagement what the **** is the uproar about unless you really can't play it.
    A very fine game and hope they iron out the minor glices. Just to inform in case you are afraid you have a software issue. I use a vista 32 bit quad core geforce 9500gs. Gl all. -if you just uncheck the mouse scroll you get an acceptable mouse/ keyboard control.
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  30. Aug 23, 2011
    8
    Well, the game is obviously not on par with the average PC gamers standards, but it is a truly beautiful and well-made game in most aspects. Sure, the camera sucks (hint: use the arrow keys to adjust tilt) and the graphics aren't crazy customizable. But i've had fun with it, it is a challenging puzzler, a realistic nature simulator, and despite the standard graphics, really does stand outWell, the game is obviously not on par with the average PC gamers standards, but it is a truly beautiful and well-made game in most aspects. Sure, the camera sucks (hint: use the arrow keys to adjust tilt) and the graphics aren't crazy customizable. But i've had fun with it, it is a challenging puzzler, a realistic nature simulator, and despite the standard graphics, really does stand out as one of those games that makes you say "Wow, I couldn't imagine this 10 years ago." For the $15 price tag, it is definitely worth the experience, with or without flaws. Expand
  31. Oct 29, 2011
    8
    I got my monies worth out of this game, with so many bad reviews I can only imagine that people's expectations were too high, this game was hyped up too much, but for $14 or so what do you really expect. The problem is that there is not too much depth to the game, it's a very pretty physics puzzle, the interface is a little annoying but gets the job done. I'm happy with my purchase.
  32. Apr 18, 2012
    8
    I was very surprised about this game. The lack of trailers and information made the intrigue force me to purchase it. And what a delight it was. Initially, the game was strange and bewildering; like nothing I had played before and since. The physics throughout the game are genius and are well programmed. However, the game does get repetitive if the same tactic is used repeatedly.I was very surprised about this game. The lack of trailers and information made the intrigue force me to purchase it. And what a delight it was. Initially, the game was strange and bewildering; like nothing I had played before and since. The physics throughout the game are genius and are well programmed. However, the game does get repetitive if the same tactic is used repeatedly. All-in-all, a very good game that cries out for creative ideas of how to finish each level. I fully recommend this game. Expand
  33. Dec 23, 2011
    8
    I can't help but feel like most people reviewing this game are stuck complaining about Ubisoft rather than discussing From Dust as a product. It has a terrible DRM that should never have existed, I'm not going to argue that. There isn't a debate that Ubisoft dropped the ball concerning the release of this game, but does that mean the game is bad? I don't think so. The camera controls areI can't help but feel like most people reviewing this game are stuck complaining about Ubisoft rather than discussing From Dust as a product. It has a terrible DRM that should never have existed, I'm not going to argue that. There isn't a debate that Ubisoft dropped the ball concerning the release of this game, but does that mean the game is bad? I don't think so. The camera controls are clunky, but it can easily be overcome by playing the game for more than 10 minutes, but that is the problem with the people reviewing this game. 95% of them don't play longer than 10 minutes, if at all, before coming to conclusion. This game is beautiful, the dynamic world is beyond incredible, and while short, the story is fun. What people aren't understanding is that this isn't some high-budget game that costs players $50. Had it been, people would be far more justified in their harsh reviews, but it isn't. It is only $15 ($7.50 at the time of writing this review during the Steam Holiday Sale), and for that price, you are getting an amazing game. Expand
  34. Jan 1, 2012
    8
    This game was a surprise for me. Is a little diamond with very nice gameplay and some excellent ideas. I have read to the internet about a crappy buggy game but i didn't see anything like that. The only negative is that you need only 6-7 hours to complete this game
  35. Jul 27, 2012
    8
    Although short, this game left a lasting impression on me. From the breathtaking real-world physics to the simple yet intuitive idea that nature guides the world you shift, this game is a great casual title for almost any person looking for something beyond the simple games like Peggle. You star in the game as nature, err a god who shapes the natural world around a group of natives, andAlthough short, this game left a lasting impression on me. From the breathtaking real-world physics to the simple yet intuitive idea that nature guides the world you shift, this game is a great casual title for almost any person looking for something beyond the simple games like Peggle. You star in the game as nature, err a god who shapes the natural world around a group of natives, and your overall goal is to help the natives spread across the land; it is a simple yet charming story. You can move, create and destroy land, water, and more, and can harness other abilities as well. You can also use some of the plants in the environment to aid you, like water-expelling flowers or fire trees; however, these can also work against you. The mechanics of this game require often a beautiful mastery of balance. Contrary to what some others seem to think, the controls are simple enough - usually just click and drag, but occasionally one can use special powers granted by totems to perform special powers; many of the challenges are easy enough with this set-up. The camera does have a few issues, some of which are programmed a certain way and require getting use to; for example, the reticle that one uses is always to be centered on the screen, so even the slightest movement will cause the player's map view to shift; however, there are a few, though sparse, issues where the camera is just finicky. The most impressive part of this game is the visuals, notably the liquid physics; water, lava, and even sand flow and interact with the environment so well and seamlessly. The plants blow in the wind and burn within a fire, and the villagers have their own unique look (although their models are limited). Really my only major qualm with this game is that the story mode itself is short; it took me about 5-6 hours to complete. After that, there are many challenge maps to complete, but many of these are quick to beat. Overall, I really loved the game, I just wish there were more maps and a longer story mode to it. Also, a full- fledged sandbox mode that can be shared with other players would be nice too.

    To address the DRM, I agree with many of the people, but for me dealing with it and uPlay (Ubisoft's PC game platform) is not a big deal; I just don't like or understand why I have to launch another platform aside from Steam to play From Dust. All that is really required is to set up a uPlay account and you're good.
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  36. Mar 15, 2013
    8
    I just purchased this off steam for something like $4...money well spent. I'm seeing lot of the negative comments are from a bad launch/bugs...it seems a lot of it has been ironed out. The game is original and intriguing. Even for the regular $15 on steam you should check it out.
  37. Jul 28, 2013
    8
    Short fun game, absolutely gorgeous game for the price, with neat physics, the AI needs some work and can be frustrating. It's challenging but not absurdly so. I had fun with it.
  38. Mar 21, 2015
    8
    I love this game. Such an incredible experience. You can tell the developers really poured a lot of love into this. Nothing out there quite like it, charming, lovely pacing and unique. In my opinion an total anomaly that deserves a far better score than it has. And people wonder why publishers aren't willing to experiment more when people react like this.
  39. Jun 11, 2023
    8
    Skroz korektna igrica, zanimljiva bas i uzivao sam dok sam je igrao, da nema replay value realno nema, da je moglo bolje realno moglo je tako da 8 ali stv sam se dobro zabavio :D
  40. Oct 6, 2017
    8
    I think the score is just people hating on Ubisoft. They sure suck as hell, but c'mon people. Game is great! Don't bombard innocent game that was unlucky to have Ubisoft as a parent.
  41. Aug 17, 2011
    7
    A really fun game, A 9 if the camera wasn't so annoying. If they came out with an update that separated the movement of the camera and the movement of the breath I think people would be more inclined to buy it, but we can only hope that they do something about it, until then i will only be playing 30mins at a time because that's about all I can handle of the ridiculously annoying camera movements.
  42. Aug 21, 2011
    7
    Art, sound and physics 10
    Publisher -3
    Overall 7 Majority of extremely low scores mention DRM. Its understandable but not to the point to give this game 0 ,1,2 or 3. People, please rate the game (including your DRM frustration) but dont bash it so hard. This game is another example reflecting the world we are living in. Great idea gets drained, suffocated and simplified for the sake of
    Art, sound and physics 10
    Publisher -3
    Overall 7

    Majority of extremely low scores mention DRM. Its understandable but not to the point to give this game 0 ,1,2 or 3. People, please rate the game (including your DRM frustration) but dont bash it so hard.
    This game is another example reflecting the world we are living in. Great idea gets drained, suffocated and simplified for the sake of "pleasing the market" by a bunch of Stasi, ignorant, greedy, filthy, idiotic, criminal marketeers (pleonasm?). They too, as many others, do not allow ideas to come on top of their short term profit. Result is this twilight market of anemic and failing titles.
    As some other reviewers, I had none of mentioned problems (beside annoying and intelligence insulting DRM). I had to "fix" DRM problem. Game run flawlessly, physics were simply jaw dropping and control, although novel, was not giving me headache. Sounds and music were great.
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  43. Dec 1, 2011
    7
    I found myself exasperated after a day or so of playing this game, but it is a great concept, fun while it lasts, and is rather beautiful. I find myself most intrigued by the physics, they are really good for such a small game. Since this is made by Ubisoft, I almost feel this is an R&D title that went retail. "Anno 2070" looks to have the exact same engine, but is like Sim City.
  44. Aug 18, 2011
    7
    The concept of From Dust is one of the better ideas in recent history. You help a tribe settle along several landscapes by forming their environment. All of this is accomplished visually rich with wonderful dynamic physics. The game in itself does not seem to be particularly long, but it certainly does offer value for money.
    Ubisoft however does deserve some heavy criticism for delivering
    The concept of From Dust is one of the better ideas in recent history. You help a tribe settle along several landscapes by forming their environment. All of this is accomplished visually rich with wonderful dynamic physics. The game in itself does not seem to be particularly long, but it certainly does offer value for money.
    Ubisoft however does deserve some heavy criticism for delivering a heartless port of the Xbox version. Therefore, the game is best played with the Xbox gamepad for windows. Controlling it with mouse and keyboard certainly is a pain in the a**.
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  45. Aug 21, 2011
    7
    From Dust is worth a play-through. The engine is really fun to mess around with and it's a great idea. For $15 and about 10 hours of story you get what you pay for. This is not Black & White III. The game suffers from default awkward camera coding (which there IS on option for!!), terrible AI, un-skippable CG sequences, and some very boring songs from the tribe, in my opinion.From Dust is worth a play-through. The engine is really fun to mess around with and it's a great idea. For $15 and about 10 hours of story you get what you pay for. This is not Black & White III. The game suffers from default awkward camera coding (which there IS on option for!!), terrible AI, un-skippable CG sequences, and some very boring songs from the tribe, in my opinion. Listening to the repel-water spell over and over becomes very monotonous. Less horn and a lot more drums, I think, would make for better songs. 7/10 in the current state, but if the AI was updated I'd give it an 8/10. Expand
  46. Aug 24, 2011
    7
    Seriously, most of the negative reviewers here need to get a life. I hate the DRM stuff too, as the UBI Launcher only works 1 in 7 times. (Not only on this game, but on Settlers 7, an excellent, excellent game.) I guess this is a form of boycott, and hopefully they listen, but still... let's move on to the game.

    The graphics are fine. Anyone complaining about things like 30fps and
    Seriously, most of the negative reviewers here need to get a life. I hate the DRM stuff too, as the UBI Launcher only works 1 in 7 times. (Not only on this game, but on Settlers 7, an excellent, excellent game.) I guess this is a form of boycott, and hopefully they listen, but still... let's move on to the game.

    The graphics are fine. Anyone complaining about things like 30fps and antialiasing issues needs to turn off the monitor and go outside. It's 60fps and max AA out there. The controls are a little fiddly but not bad... you're not trying to place things that precisely anyhow. I haven't tried using a controller with it, but that might be a little better than the mouse.

    I consider this a kids' game difficulty-wise, since it reminds me of the first 15 levels of Lemmings. I'm sure the reference will go over 90% of people's heads but for puzzle games it's the original. Maybe some expansions can offer some bigger challenges.

    The message that we have to recover the knowledge of the ancients is a good one to leave kids with... the most important one, really.

    Anyhow, this is a fun game for anyone who [never had/misses having] a sandbox. Have fun pushing around the sand, rock, and water and don't worry too much about the little people on the screen. They're just there to help out your imagination a little if you've grown up in the sterile, cartoons-and-gaming-saturated world of the 90's and 00's. The mechanic could easily be utilized in a full-budget title to great effect. I'm always hoping for an Actraiser reboot :)
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  47. Aug 27, 2011
    7
    This game has a lot of potential but a lack of content and draconian DRM hold it back. I can not comment on all the bugs reported by other people as I experience none during my play through. The game is actually really enjoyable for the first play through. However, expect that to last 3-6 maxs. Afterwards there really isn't a whole lot left to do. The game lacks content and is far toThis game has a lot of potential but a lack of content and draconian DRM hold it back. I can not comment on all the bugs reported by other people as I experience none during my play through. The game is actually really enjoyable for the first play through. However, expect that to last 3-6 maxs. Afterwards there really isn't a whole lot left to do. The game lacks content and is far to easy. It seems as though it got simplified to death. Also having to log in on-line every time you want to play is rather ridiculous. Expand
  48. Oct 6, 2011
    7
    If sandbox is your thing, this is your game. Colorful and immersive, though at times frustrating, From Dust offers around 30hrs of play inclueding replay value. There was much potential for a greater title but failed to hit that lasting high one should feel from the god perspective. Worth a shot, but it will eventually leave you with an empty feeling.
  49. Nov 13, 2013
    7
    Not a god game, more a map customization puzzle game, which is fine but it wasn't marketed as such. That said it's an enjoyable, easy on the eyes little game that if you can pick up cheap is worth a punt.
  50. May 1, 2014
    7
    There is fun here, but you kindof have to let the game get out of it's own way to enjoy it. There are sandbox elements, but there's also often a lack of control of the environment around you that's typically expected. In the later levels with lava you're going to be dealing issues that you can't really fix, you're just working around problems, which isn't always fun. For a game w/There is fun here, but you kindof have to let the game get out of it's own way to enjoy it. There are sandbox elements, but there's also often a lack of control of the environment around you that's typically expected. In the later levels with lava you're going to be dealing issues that you can't really fix, you're just working around problems, which isn't always fun. For a game w/ sandbox elements this can be frustrating - often I just want the game to leave me alone and let me do what I want. I got to one of the later levels and just got tired of dealing with lava on several successive levels and quit playing because of that. The game started feeling more like a chore than fun for me.

    Pathfinding: The little people seem to have problems with path finding - or at least I can't figure out why they have so much trouble walking from point A to point B. They have quite a bit of trouble with changes in slope and slight changes in elevation that are hard to see. In all - for a game that keeps asking you to do things and get your people from point A to point B - this is frustrating when you can't tell what their problem is.

    Part of the issue with this game is probably my expectation - it seemed like it could be this cool little eco-simulator where I could build worlds, but it turns into a jump-through-hoops puzzle type game too often. That's not to say there's not fun - there is fun - but a true sandbox mode with various maps would've been nice - but like other reviews have said - for some reason you can't just start a map and build like Sim City. There's a cool core idea though - it's just frustrating that it doesn't go where as a player you expect it to.
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  51. Mar 3, 2012
    7
    A short but cheap game for the puzzle fans and megalomaniacs. I haven't had this much fun since Populous II although most puzzles are somewhat easy and the villager pathing AI can be annoying at times.
  52. May 31, 2013
    7
    From Dust is a short, pretty and simple game which I have come across by chance in the bargin bin. I suggest you pick up a copy and kill a few hours. Its a pleasant surprise.
  53. Dec 3, 2012
    7
    A nice puzzle/god wrath game, the power you wield to halt natures advance is fun, but the villager path-finding ability is frustrating to say the least.
  54. Oct 1, 2015
    7
    Tier 2
    + Incredibly unique gameplay driven by awesome visuals and game feel
    + Gameplay, story, and themes interplay well together
    ? Solutions to challenges are sometimes oblique or oddly difficult to accomplish
    - Gameplay and environment variety is lacking
  55. Oct 12, 2018
    7
    The difficulty level is quite high for this game, but it is beautifully rendered and if you take the time to play around with the controls of each new breath, it can be fun. I had a very hard time finishing the game but I enjoyed it when I finally did.
  56. Aug 20, 2011
    6
    I bought the game as I have a new PC and want to see what it can do - IGN basically said this game could only have come out now due to the excellent graphics and reliance on physics. Honestly... its on par with black and white. Dated, obviously a port, no graphics options, simple puzzles.

    Boring game, ill probably finish it but its not epic. 6/10
  57. Aug 18, 2011
    6
    Simply put, this is a terrible port. Lackluster visuals (basically no display options or antialiasing), sluggish performance (frames per second capped at 30 for no conceivable reason), poorly optimized code, audio popping, wonky controls, DRM (need an internet connection everytime you play), etc. The game itself is pretty good but the presentation is so poor that it doesn't matter.Simply put, this is a terrible port. Lackluster visuals (basically no display options or antialiasing), sluggish performance (frames per second capped at 30 for no conceivable reason), poorly optimized code, audio popping, wonky controls, DRM (need an internet connection everytime you play), etc. The game itself is pretty good but the presentation is so poor that it doesn't matter. Patches could help, but as it is I'm giving it a six out of ten, and 2 of those points are because I like god games. I think the reviewers that gave this a 90% should be ashamed of themselves. Expand
  58. Sep 5, 2011
    6
    Pretty average physics puzzle game with poor controls, trys too get the flavour of Populous A New Beginning but misses the mark, worth a punt for under a £5
  59. Apr 25, 2013
    6
    From Dust is an enjoyable little romp through the lands of, well... through various lands. It's short but cheap and scratches a sandbox god game itch that I've had ever since Master of Magic.

    I bought and began playing it long after the DRM debacle had been resolved (although I still have a small gripe that I have to launch it through Uplay). I'm not going to penalise it for that.
    From Dust is an enjoyable little romp through the lands of, well... through various lands. It's short but cheap and scratches a sandbox god game itch that I've had ever since Master of Magic.

    I bought and began playing it long after the DRM debacle had been resolved (although I still have a small gripe that I have to launch it through Uplay). I'm not going to penalise it for that.

    It's pretty enough and the campaign will have you scratching your head until you've mastered the breath abilities. Second time around there's little challenge but sculpting the stages into utopias for the tribe is fun.

    And that brings me to the games biggest problem. The tribe. Their path-finding and AI is awful. Particularly in the challenge maps. I'll see men stuck on the one spike in a flat landscape; stop just before they reach a goal and be flummoxed by a tiny puddle. Most annoyingly they will always try and take the shortest straight line which leads to lots of running back and forth as a passable path presents itself around an obstacle and then subsides causing them men to take the shortest path again and run slap into the obstacle. Fix the path and repeat.

    Adding way-points or the ability tell tribesmen to move to a spot would have fixed this but as it stands it seems unnecessarily broken. Not game breaking but irritating (and a lot more irritating than mediocre and un-skippable cinematics)
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  60. Aug 18, 2011
    6
    From Dust is a... Fun game.
    It's a very solid 'god' game where you control 'the breath' - you control the landscape by taking sand, water and lava to form bridges, walls, pools, rivers and etc.
    The game offers gorgeous graphics. However, the game's controls are really bad, poorly ported and the camera angles are annoying. The levels are easily forgettable and the game is extremely hard (I
    From Dust is a... Fun game.
    It's a very solid 'god' game where you control 'the breath' - you control the landscape by taking sand, water and lava to form bridges, walls, pools, rivers and etc.
    The game offers gorgeous graphics.
    However, the game's controls are really bad, poorly ported and the camera angles are annoying.
    The levels are easily forgettable and the game is extremely hard (I had a large amount of challenge in this game, even though I play games all the time) and I don't recommend it for PC players
    If you want to have more fun in this game, play it on the PS3 or XBOX360 for a better control scheme yet little poorer graphics.
    If this weren't for the poor controls and ungodly (pun intended) difficulty, this game would have succeeded.
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  61. Aug 17, 2011
    6
    From Dust is a fun game that plays like they sell it: you control the elements to guide your human tribe. It is simple and entertaining, but poorly ported. The key choices are a bit wonky, but you will get over it quickly. The mouse movement isn't difficult to get used to either. Unlike what many others are saying, you CAN control the mouse sensitivity in game, it's just under the wrongFrom Dust is a fun game that plays like they sell it: you control the elements to guide your human tribe. It is simple and entertaining, but poorly ported. The key choices are a bit wonky, but you will get over it quickly. The mouse movement isn't difficult to get used to either. Unlike what many others are saying, you CAN control the mouse sensitivity in game, it's just under the wrong options menu. The biggest letdowns are that the developers didn't add graphics controls and you're stuck at 30fps, no AA, so while everything looks like it could and should be beautiful, it's simply not by today's standards. It just looks... alright. Furthermore, Ubisoft felt it necessary to bludgeon this simple $15 game with their DRM bat using their tried and tested and failed methods of antipiracy including requiring an internet connection to play at all times, despite being only single player.

    In the end, it comes down to the simple question of whether you think a poor port is enough to hold back an otherwise great game.
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  62. Aug 18, 2011
    6
    A fascinating game, but damaged by quality issues on the PC version as others have pointed out. To provide some specific problems with the controls - the area that your mouse cursor is contained in is set too small. If you move the mouse barely to the right/left or up/down, it moves the camera. Not only that, but it moves the camera very quickly. This is frustrating for when you areA fascinating game, but damaged by quality issues on the PC version as others have pointed out. To provide some specific problems with the controls - the area that your mouse cursor is contained in is set too small. If you move the mouse barely to the right/left or up/down, it moves the camera. Not only that, but it moves the camera very quickly. This is frustrating for when you are simply trying to make selections on the screen, it almost always causes the camera to move. The problem is worse on a widescreen monitor. The second control issue I've encountered is the option to push both the "take element" and "release element" buttons at the same time. It is supposed to release your full element load when you do this, but I found it took me repeated synchronized mouse button click attempts for this to finally occur. Lastly, there are virtually no graphical options to improve performance. I found that my framerate was very jerky. I thought it might be that I don't have a state-of-the-art graphics card, but then I started reading that even people with better hardware have been getting sub-par performance. Where was the quality assurance for this port? I don't think this game is completely dead in the water, as long as Ubisoft releases a patch to address these issues. Expand
  63. Aug 20, 2011
    6
    The graphics and physics of this game are awesome. No question about that. However, it looks like a classic "god" game and one of the challenge texts even names Molineux as an inspiration. Even the Metacritic summary calls it a god game. In reality, this game has little in common with a Populous or Magic Carpet where you always have to use some kind of strategy. From Dust is a PUZZLE in anThe graphics and physics of this game are awesome. No question about that. However, it looks like a classic "god" game and one of the challenge texts even names Molineux as an inspiration. Even the Metacritic summary calls it a god game. In reality, this game has little in common with a Populous or Magic Carpet where you always have to use some kind of strategy. From Dust is a PUZZLE in an unusually pretty package. Once you have solved the puzzle, you will always win this scenario by the exact same course of action. There is no AI and no challenge beyond that. There is no replay value. I can even understand that the console versions are rated quite favourably because there it does not have to stand up to the comparison against the GAMEPLAY of a Popolous 2.
    Unlike others I did not have a problem with the camera or controls. They were awkward at times but never a game-stopper. The DRM - well, the online activation worked fine, I started the game once played it all the way through (no crashes!), played all but one of the "challenges", then uninstalled it.
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  64. Aug 22, 2011
    6
    the Game fails with its resolution. the premise is very promising though.... it fails to be engaging in the long run... but maybe when they update the game with different modes, it can be playable...
  65. Sep 9, 2011
    6
    Ok i thought the game was great apart from the control system, I think there can be some learning from the old populas game, where the flow off the game made it great (old gamer here), the game was priced correctly, I felt certain options could off played better i.e zoom in animation, but still a good game, make it bigger next time as I thought the physics was great, mark 2 will beOk i thought the game was great apart from the control system, I think there can be some learning from the old populas game, where the flow off the game made it great (old gamer here), the game was priced correctly, I felt certain options could off played better i.e zoom in animation, but still a good game, make it bigger next time as I thought the physics was great, mark 2 will be better I want a GOD game. Expand
  66. Oct 11, 2011
    6
    First off, the DRM is obnoxious, but some people will care more about that than others, and it says more about Ubisoft as a company than about the game itself, so I won't let it have any effect on my rating.

    As for the game mechanics, the physics system is amazing. Water not only flows realistically, but it seems to accurately fill up depressions, erode earth, deposit silt, and
    First off, the DRM is obnoxious, but some people will care more about that than others, and it says more about Ubisoft as a company than about the game itself, so I won't let it have any effect on my rating.

    As for the game mechanics, the physics system is amazing. Water not only flows realistically, but it seems to accurately fill up depressions, erode earth, deposit silt, and everything else it does in real life. Personally, I could play with this simulation in sandbox mode for hours.

    Which is a good thing, because the biggest negative with this game is that there's very little to it OTHER than playing with the physics. The last few levels ramp up the difficulty to the point where I had to really try to save those idiot villagers, but overall, if you're just playing with the goal of completing the game, it can be done in a few sittings.

    As I played through the campaign, I was mollified by many "challenge map unlocked" messages, which made me less anxious about the alarmingly fast rate at which I seemed to be completing the campaign. However, I was severely disappointed when, after finishing the campaign and trying out some of the challenge maps, I discovered that these maps are tiny, with limited terraforming abilities, and can generally be finished in under a minute or two.

    The real shame here is that they must have put an enormous amount of work into the technical foundations for this game, and it shows, but they really dropped the ball on things like interface (there's very little zoom range for the camera, for instance) and total amount of content (Just as the game seems like it's getting out of the "tutorial" stages, it's over). Given the superb game engine and beautiful visuals, it's too bad they didn't put in the relatively minor effort to polish the much easier (but just as important) aspects of the game.
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  67. Oct 18, 2011
    6
    Too short and too small in scope. In the end it's an interesting game and a fun way to spend an afternoon, but there's little replay value. Also the controls were obviously designed for a console and translate fairly poorly to the PC.
  68. Oct 7, 2012
    6
    No es lo que pensaba, se trata solo de llevar del punto A al punto B a los primitivos, ya sea arrastrando agua, colocando tierra, solidificando magma,etc.

    Visualmente bello y agradable, entretiene Sí, pero pensaba que tenpia más relación con un juego en el que eres Dios y haber tenido más control y variables que manejar.
  69. Aug 21, 2011
    5
    Not a bad game, just not executed too well. everything (except the physics), is mediocre or bad. Let's talk about the good aspects:
    -it can be fun since it has many of different abilities that you have to use through the game
    -the physics are really well done, especially water, which is really good and... The negative aspects: -it gets repetitive and frustrating really soon -the controls
    Not a bad game, just not executed too well. everything (except the physics), is mediocre or bad. Let's talk about the good aspects:
    -it can be fun since it has many of different abilities that you have to use through the game
    -the physics are really well done, especially water, which is really good

    and...
    The negative aspects:
    -it gets repetitive and frustrating really soon
    -the controls are 5HIT! and that makes dealing with terrain and water a real pain in the ass
    -it's a goddamn console port, and not even a good one (30 fps, no video settings, nothing!)
    -ubisoft drm, once again, makes me want to download a crack instead of buying ubisoft games
    -really bad AI (this is minecraft-level ai!)
    -it would be nice to have a map in a corner of the screen to know if a part of the map is burning, or if the people are drowning in a river outside the screen
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  70. Aug 18, 2011
    5
    Port Alert! -- If I were reviewing this for XBOX I would be scoring it higher, but if you're going to port a console game to PC make sure to OPTIMIZE IT FOR A PC. That aside if you do happen to own a XInput controller then From Dust is actually a pretty fun sandbox game. You play as the omnipresent "Breath" and use your godlike landscaping powers to sculpt the the world to your will. EachPort Alert! -- If I were reviewing this for XBOX I would be scoring it higher, but if you're going to port a console game to PC make sure to OPTIMIZE IT FOR A PC. That aside if you do happen to own a XInput controller then From Dust is actually a pretty fun sandbox game. You play as the omnipresent "Breath" and use your godlike landscaping powers to sculpt the the world to your will. Each level's objectives are much the same, guide your tribe to points of the map where they can build a new settlement while protecting them from natural calamities, once you do this enough you can move on to the new map. Expand
  71. Jan 1, 2013
    5
    A wonderful atmosphere, art and physics and although there seems to be a lot of fuss about this and that I don't see any issues. I like the game. If only you could ESC the cut scenes before a level. This, by itself, ruined the game for me. I can't watch those cut scenes over and over and over because I failed a level. Such a simple problem that would have a simple fix.

    Fix that one
    A wonderful atmosphere, art and physics and although there seems to be a lot of fuss about this and that I don't see any issues. I like the game. If only you could ESC the cut scenes before a level. This, by itself, ruined the game for me. I can't watch those cut scenes over and over and over because I failed a level. Such a simple problem that would have a simple fix.

    Fix that one thing for me and I will give it an 8.
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  72. Aug 20, 2011
    5
    I did not care much about the ugly DRM and the poor quality of the port, but even then this game has failed to meet my expectations. It is, quite literally, a sandbox game, and there is not much to do other than moving some sand around. The water physics looks pretty impressive at first, but building sand bridges with clumsy controls gets old really fast. The campaign is poorly designed inI did not care much about the ugly DRM and the poor quality of the port, but even then this game has failed to meet my expectations. It is, quite literally, a sandbox game, and there is not much to do other than moving some sand around. The water physics looks pretty impressive at first, but building sand bridges with clumsy controls gets old really fast. The campaign is poorly designed in that it is not challenging but rather very annoying. Overall, a big disappointment. Expand
  73. Aug 19, 2011
    5
    The concept of this puzzle game is very interesting. The visuals are good enough for me although it is nice to have some options to set the visual quality. The main problem is 1) camera views and 2) AI of the characters. It is hard to grasp the whole situation in the game because the camera movement is very awkward. The native people are stuck once in a while although there are noThe concept of this puzzle game is very interesting. The visuals are good enough for me although it is nice to have some options to set the visual quality. The main problem is 1) camera views and 2) AI of the characters. It is hard to grasp the whole situation in the game because the camera movement is very awkward. The native people are stuck once in a while although there are no obstacles around them. This is probably because AI doesn't work smoothly under some particular situations. With these problems I still managed to play the game for several hours so far. It certainly gave me some enjoyment because this game is not bad at all as a puzzle. DRM is problematic as always although I didn't have problems to install the game. I give 8 or 9 for the puzzle. But the problems as I pointed out above knock down the score to 5. Expand
  74. Mar 12, 2012
    5
    From Dust had so much potential. Early development videos showed promised something truly unique, and while there is a great concept behind the game, it was executed terribly. Ubisoft spit in PC gamers' faces with their ludicrous DRM, and absolutely horrible console porting. A little extra effort on the developers part would have resulted in an excellent game.
  75. Apr 29, 2012
    5
    This game was saved by its landscaping physics engine which is so amazing you will literally **** your brains out of your eyes. Short review, I know.
  76. Aug 18, 2011
    5
    I was hoping for Black and White 2 reviewed and perhaps that was the problem. If you are thinking about buying this game for that same reason, forget it Aside the play-ability problems well described in others' reviews the main problem is that the game is just boring. As far as I can tell there is no plot, is just a bunch of task, and the lack of a storyline make the game meaningless.I was hoping for Black and White 2 reviewed and perhaps that was the problem. If you are thinking about buying this game for that same reason, forget it Aside the play-ability problems well described in others' reviews the main problem is that the game is just boring. As far as I can tell there is no plot, is just a bunch of task, and the lack of a storyline make the game meaningless.
    Another downside for me, is that once you finish all the given tasks, there is nothing to do, so there is no use keep playing the same map, even if you really like it, and you have to star another one all the same stuff all over again.
    The positives: the graphics are really beautiful.
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  77. Nov 28, 2012
    5
    From Dust plays like a low-fat version of Populous, which leaves you wanting something more. This game also has a terminal case of console-itus and a bad DRM infection. An Xbox 360 controller should be listed as a requirement for playing.
  78. Aug 24, 2011
    5
    After watching a few trailers for this one a few weeks ago, I was very curious in how this game would play. It's a cool idea to be a kind of all powerful elemental god of an ancient tribe, especially for 15 bucks, but unfortunately it seems its just not that fun. While playing though this I just felt like i didn't have all that much to do. Every level seemed to play like a tutorial whereAfter watching a few trailers for this one a few weeks ago, I was very curious in how this game would play. It's a cool idea to be a kind of all powerful elemental god of an ancient tribe, especially for 15 bucks, but unfortunately it seems its just not that fun. While playing though this I just felt like i didn't have all that much to do. Every level seemed to play like a tutorial where you were learning some cool ability but never getting a level where you have the power to use them as you would want to or the choice on when to use it. I guess i have been pretty hard on this game and maybe i was expecting something else but its not all bad it looks nice and the control was good enough (mouse scroll could get a bit strange) but its ok for a dumbed down version of lemmings. Expand
  79. Sep 25, 2011
    5
    This game has a lot of potential but is to repetitive and annoying to be an enjoyable game, the cameras are also bad and unchangeable and gameplay is just annoying.
  80. Mar 15, 2013
    5
    Looked interesting, but was hoping it'd be more like Populous, and less like that wooden labyrinth board game with the metal ball. Didn't get very far, just seemed like a pretty boring concept to me. I'm not really a fan of puzzle games, though.
  81. Sep 16, 2013
    5
    There are some minor gameplay "spoilers" in this review but nothing fancy that I would really call a spoiler.

    From Dust was quite an interesting game for me. I will say this. The gameplay itself is pretty fun. However each and every level is very easy except maybe for the last level before the final level. The physics for water etc were very nicely done. I definitely enjoyed the
    There are some minor gameplay "spoilers" in this review but nothing fancy that I would really call a spoiler.

    From Dust was quite an interesting game for me.

    I will say this. The gameplay itself is pretty fun. However each and every level is very easy except maybe for the last level before the final level.

    The physics for water etc were very nicely done. I definitely enjoyed the visuals from things like tsunamis and the way they interacted with the world itself.

    The big issue though is the game was sooooo very short and easy. There was rarely ever an actual challenge in the game. There was some times where I was required to think. But in a very short amount of time, I was able to figure out just how to overcome each level.

    The AI was for the most part ok, but there were some times where I would say they were pretty stupid and got themselves killed or I would have to be extra generous and help them even more, just to overcome a little "obstacle".

    There were also some times where the tiniest amount of water would prevent me from getting them to build a village, which again was annoying since it's rather hard to find such a small drop of water.

    Moving about the terrain was for the most part good to me. But there were some times where I found it a little annoying. Probably my biggest issue was I could very rarely ever have the camera sit "still" I would always move forwards or backwards even if just slightly. So I had to constantly keep changing my direction just so I can zoom in and focus on an area that needed my attention.

    I was disappointed in the "Story". I wouldn't call it a story at all.
    Every level played the same cutscene. I thought it was going to give us something interesting each level. But to my disappointment, it was the same thing. Over and over again.

    I think the game had a ton of potential to be great. But with the short gameplay, the lack of more powers/abilities to challenge you makes this game kind of a let down. There is very little content in the game.

    I did enjoy the game, but it's not something I would play again due to there not being any real re playability in it..

    For the price I paid, I suppose it was a fair-ish price.

    Overall, if you're looking for a fun and short "godish" game to play for a few hours to pass some time, I would say look into giving this game a shot. Just don't expect too much from it. The lack of more content and short gameplay is its biggest fall.

    Gameplay 6/10
    Graphics 7/10
    Sound 5/10
    Story 1/10
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  82. Aug 17, 2011
    4
    Controls for this game are AWFUL!!!! The Breath is inaccurate and sluggish and hard to get where you want, meaning that for disasters you are SCREWED because it is so difficult to act fast enough!! Graphics are poor and cannot be customised apart from the resolution! Story is rubbish. I had a strange bug where it kept minimizing my game to desktop every few clicks.

    HOWEVER, it is a
    Controls for this game are AWFUL!!!! The Breath is inaccurate and sluggish and hard to get where you want, meaning that for disasters you are SCREWED because it is so difficult to act fast enough!! Graphics are poor and cannot be customised apart from the resolution! Story is rubbish. I had a strange bug where it kept minimizing my game to desktop every few clicks.

    HOWEVER, it is a fantastic idea and does have a very distinct style, it is just not utilized fully, instead being a very average puzzle game. Very disappointed.
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  83. mml
    Aug 20, 2011
    4
    The games concept is very good, but the mouse and keyboard controls are so awkward this game is nearly unplayable without an xbox controller, The graphics are locked at 30fps with no anti-aliasing which could have easily been added, Ubisoft has made there be no advantage to this game if you are playing on the pc, the xbox version is better (only because it uses the best setting possibleThe games concept is very good, but the mouse and keyboard controls are so awkward this game is nearly unplayable without an xbox controller, The graphics are locked at 30fps with no anti-aliasing which could have easily been added, Ubisoft has made there be no advantage to this game if you are playing on the pc, the xbox version is better (only because it uses the best setting possible for an xbox). The drm and game launcher whilst not truly draconian like some does reduce the enjoyment of the game as you have to wait so long for the game to start up. If the major bugs were patched then I would advise buying but till then I would not waste my money (it was a stupid idea to pre-order). Expand
  84. Aug 18, 2011
    4
    This game is beautiful, the physics are the best I've ever seen and the environments are pretty, but that only gets it so far, the AI is stupid, and the men seem to be incapable of moving out of the way of water and lava coming right for them, and are confused my tiny differences in height, where I have to dump earth all over just to convince them to climb it, the game doesn't let youThis game is beautiful, the physics are the best I've ever seen and the environments are pretty, but that only gets it so far, the AI is stupid, and the men seem to be incapable of moving out of the way of water and lava coming right for them, and are confused my tiny differences in height, where I have to dump earth all over just to convince them to climb it, the game doesn't let you build a village where there is 'too much water', which is fine until you find yourself not being able to find where the water is in this tiny area, because you're not allowed to have a single drop in the place you want a village. The Ubisoft launcher really annoyed me, making me have to create an account for some thing I've never heard of nor will ever use again. Getting to the next level seemed more frustrating and tiresome than fun. I pre-ordered this on Steam and was really looking forward to it, but was ultimately disappointed. It's an okay game. Expand
  85. Aug 19, 2011
    4
    ### PROS ###
    * Light revival of god-game genre
    * Nice altering of landscape with basic elements * Physics of fluids and materials * Big potential of idea (but Ubisoft is not able to gain from idea like Valve) * For 15 Euro only * No need for high-end hardware and GPU * You must think/strategize when you alter landscape (action will give you reaction later) * You can make game harder when
    ### PROS ###
    * Light revival of god-game genre
    * Nice altering of landscape with basic elements
    * Physics of fluids and materials
    * Big potential of idea (but Ubisoft is not able to gain from idea like Valve)
    * For 15 Euro only
    * No need for high-end hardware and GPU
    * You must think/strategize when you alter landscape (action will give you reaction later)
    * You can make game harder when you keep or reposition totems to dangerous places (especially in later levels)
    * Nice effects of volcanoes, water, lava, etc...
    * Simple take/release of basic elements (lava, water, sand)
    * Water tree (efficient with consequences when you place it wrongly)
    * Multiple game profiles
    * Cut scenes are real-time created, not pre-shot (except loading cut scene)
    * Well created sounds and stylish ancient look of the game
    * When people go to faraway totem/obelisk the game choose in 80% percent the correct path that you want
    * People can swim to the nearest land
    * People can die in lava (instantly) or water (after short time) with nice effect like in Populous
    * You can flush people by water, or kill them by lava when they stuck somewhere
    * Story narrated in ancient language (there should be option for English equivalent, because subtitles are sometimes quite fast)
    * Well balanced growing difficulty from very easy level to medium-hard
    * Bonus of 30 challenges unlocked in story levels
    ### CONS ###
    * Low-budget game, so don't expect miracles
    * Console port to PC (mouse/keyboard retardation and limitation, graphics limitations, etc.)
    * DRM (fortunately you don't have to be connected to internet when playing, but S/N is permanently sticked to your UPlay account that you must create)
    * DirectX 9 graphics only (glitches when objects and soft particles blend, low resolution textures, etc.)
    * No advanced graphics options (but it's not needed since the game would not start after automatic hardware check I guess... it means that it requires minimal hardware for smooth play)
    * Only 12 story levels and 1 open final level
    * Very simple story (people were talking about finding ancients like one page of A4 script, nothing more... story didn't touch me anyhow)
    * No random map with randomly placed disasters (consoles don't have enough buttons for totems)
    * No SDK for modding and creating new levels by community (well, it's a low budget game)
    * Mouse cursor is permanently sticked to ground landscape (annoying, but you can live with that)
    * Max. of 4 magic totems per map because console gamepad doesn't have more buttons, right? (check every map what magics are assigned to keys 1-4, it's not same!)
    * Keyboard hints cannot be disabled (Ubisoft, I'm retarded, I still don't know what to press on that object)
    * You can't control your tribe people
    * You can't control path where the people should go to totem (no waypoints)
    * When one tribe member stuck somewhere and is not able to get to new totem, you are doomed unless you kill him somehow (you can't choose different tribe member and the game will not do that)
    * Kites move affected by wind but tall palm trees not, why??
    * When you pray to little obelisk or "ending" obelisk, you must always press Spacebar for confirmation, why?? I guess because of cut scenes. For totems and big obelisks it's not needed (there are no cut scenes)
    * Repetitive and slow cut scenes that gets boring soon, so you stop listen to simple story (low resolution textures are very visible in cut scenes)
    * No hotkey to cancel cut scenes like in Populous 2
    * Sometimes it's difficult to take sand when a bit of water is onto it, because water is almost invisible (it may be frustrating)
    * It's only you and scripted nature, so you may feel alone (not much suprises, no enemy)... implementation of multiplayer idea could be difficult since it's you and nature only
    * Exploding and fire trees (for exploding and fire trees I would prefer instant magics, but consoles don't have more buttons, so don't expect it from Ubisoft)
    * Exploding trees don't work when you put them to lava, you must put lava onto it
    * Trees sometimes don't grow on ground
    * When you challenge fire it's quite difficult to get rid of it (fire is very fast and needs a lot of water)
    * Badly implemented map edges which may ruin gameplay in some cases, affect basic elements and give you permanent feeling that everything is in small square (even that you see that the map continues to fog)
    * Tsunami doesn't look so good (it's like a flat wall)
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  86. Nov 18, 2011
    4
    Wow. What a shame. From Dust had such potential. In fact, I had given it a review score of 7, with the promise I would change it to a 9 if the issues I had with it were ironed out (as I assume it just had a rough start, like many PC games do, and that the issues would be fixed soon). I was very angry to not only see that they weren't, but that we had also been lied to. Apparently, the gameWow. What a shame. From Dust had such potential. In fact, I had given it a review score of 7, with the promise I would change it to a 9 if the issues I had with it were ironed out (as I assume it just had a rough start, like many PC games do, and that the issues would be fixed soon). I was very angry to not only see that they weren't, but that we had also been lied to. Apparently, the game was supposed to be DRM free. Hah. Although the DRM was recently removed, it still took a few months to do so. The game is still mostly broken, too. Again, it truly is a shame. I wish I could give this a 9, but I can't bring myself to do it, not with all these wobbly controls and various other errors. Expand
  87. Aug 19, 2011
    4
    From Dust for PC is a beautiful sign of the gaming industry apocalypse. Only on the verge of a market collapse could a concept so promising be mangled so horribly. Now, I'm not here reviewing the Xbox version, I wish I were, but this is all about the PC port. The camera is very sensitive, as is the mouse. The mouse controls your movement as well as the camera's movement. Seeing a problemFrom Dust for PC is a beautiful sign of the gaming industry apocalypse. Only on the verge of a market collapse could a concept so promising be mangled so horribly. Now, I'm not here reviewing the Xbox version, I wish I were, but this is all about the PC port. The camera is very sensitive, as is the mouse. The mouse controls your movement as well as the camera's movement. Seeing a problem yet? The refresh rate is fixed, making you wonder why it's in the options menu at all. When a disaster such as a volcanic eruption occurs, the screen cuts awkwardly back and forth between the game and a terribly angled shot of the disaster, or in some cases a flat field of color (that's when the camera view is smashed up into the disaster, I assume.) Even movement of the mouse is choppy, which is a massive disadvantage in a game calling for precise placement of elements and abilities. As I see, some reviewers are calling these "isolated incidents." Consider the positive-negative review ratio, both from users and reputable gaming sites, and I'm sure you'll disagree. All in all, this clever, original game would be a keeper if they finished porting it and began work on DLC, but for the time being it's just another crushing mountain of defied expectations. Expand
  88. Aug 21, 2011
    4
    If you want to play a game of torture yourself, buy this!. From the installing and activating the DRM to then finally playing the game. Ported so badly to pc with difficult keyboard layouts to slow reaction time of cursor to very bad camera angles, this game could have been so good if the basics were right.
  89. Aug 23, 2011
    4
    Well, this game had the right idea but in the end failed to give me anything more then a time killer. I really tried to get into it, boosted my stereo up and turned off the lights. Within 2 hours I found myself playing flash games on the internet. Its concept of world building with limited powers made for a cool puzzle at first. After awhile you find your powers lacking and feel like youWell, this game had the right idea but in the end failed to give me anything more then a time killer. I really tried to get into it, boosted my stereo up and turned off the lights. Within 2 hours I found myself playing flash games on the internet. Its concept of world building with limited powers made for a cool puzzle at first. After awhile you find your powers lacking and feel like you are just wasting your time accomplishing nothing more then making a giant bulky mass of sand to save your dudes from some lava. Expand
  90. Sep 2, 2011
    4
    Same as others, great potential, terrible result. Even as a puzzle game/strategy game alone, this game fails. All levels for the first 90% of the game could be solved by a lobotomized monkey, but then the game throws you a curveball level that has more a twitch minigame than a puzzle. Honestly, I would recommend trying before buying.
  91. Sep 3, 2011
    4
    The landscape graphics and physics are amazing, rivers will evolve on it's own, carve canyons and develop river deltas, lava will create mountains. But, the problem is that the game play is nothing more than a poor showcase of the landscape engine. After you finish the campaign and tried some challenge missions (in a day or so) there is no replay value whatsoever. What I'm truly lacking isThe landscape graphics and physics are amazing, rivers will evolve on it's own, carve canyons and develop river deltas, lava will create mountains. But, the problem is that the game play is nothing more than a poor showcase of the landscape engine. After you finish the campaign and tried some challenge missions (in a day or so) there is no replay value whatsoever. What I'm truly lacking is a custom game you would expect in a god game like this. But there are none since the actual game elements are not developed enough to allow for this. This game engine could be the base of an amazing god game, however, this game is not it. Expand
  92. Sep 4, 2011
    4
    I can only agree, with things, that were already said before.

    The idea behind the game is brilliant and it somehow feels like a "Popuplous - The Beginning" Clone, with all those natives and the terraforming aspect. But there is a huge difference here. Populous had tons of more game concept depth, altough its from 1998... I could have enjoyed the game alot more, if its controls weren't so
    I can only agree, with things, that were already said before.

    The idea behind the game is brilliant and it somehow feels like a "Popuplous - The Beginning" Clone, with all those natives and the terraforming aspect. But there is a huge difference here. Populous had tons of more game concept depth, altough its from 1998... I could have enjoyed the game alot more, if its controls weren't so messed up. And the need for loggin in online is really annoying for ppl like me, that are still interessted in their privacy. If I buy a singleplayer game, I really see NO REASON, why I am forced to stay logged in all the time.
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  93. Sep 5, 2011
    4
    Broken AI, lazy porting to pc, incredibly hard, frustrating, and not at all rewarding gameplay... From Dust was a major disappointment. The graphics are amazing, and the style it was made in was also. But this ended up just like Spore: Hype was built up, developers got lazy, and the game crashed and burned. This is a kind of game with extreme potential, but I don't think even the sandboxBroken AI, lazy porting to pc, incredibly hard, frustrating, and not at all rewarding gameplay... From Dust was a major disappointment. The graphics are amazing, and the style it was made in was also. But this ended up just like Spore: Hype was built up, developers got lazy, and the game crashed and burned. This is a kind of game with extreme potential, but I don't think even the sandbox mode they're promising it enough to make it better. Expand
  94. Nov 16, 2011
    4
    This game would be a lot more fun if it was functional. I am able to run much more resource intensive games on my computer yet this one seems to be the only one that causes crashes, even after I fully updated my drivers and such.
  95. Dec 26, 2011
    4
    There is an important life lesson that I recieved from this game: that I will never buy from ubisoft again, no matter how promising the game looks. Their pc ports are utterly worthless (that includes prince of persia). This game had so much potential and ubisoft had to ruin it. What a shame. Here's some reasons why this game failed: it requires you to make an account just to play thisThere is an important life lesson that I recieved from this game: that I will never buy from ubisoft again, no matter how promising the game looks. Their pc ports are utterly worthless (that includes prince of persia). This game had so much potential and ubisoft had to ruin it. What a shame. Here's some reasons why this game failed: it requires you to make an account just to play this game. There are no changeable graphics settings except the resolution (and it seems there is a 30fps cap, and the graphics look absolutely terrible even though my computer is capable). Worst controls I have experienced in a video game and you cannot fix it no matter how much you fiddle with the sensitivity and etc. Camera control is sudden, jerky, awkward, and requires much effort. Ubisoft is borderline criminal. I gave this a 4 because I loved the concept of this game, nothing more. Expand
  96. Feb 28, 2012
    4
    I sensed a lot of novelty from this game. I haven't played many games from this genre, so it seemed quite unique at first. But before long, it started to feel much less 'game' and much more 'sandbox.' I started rolling my eyes when it felt like I was seeing the same cinematic between each level. Then I reached a point where the game said 'build a wall,' so I built a wall....but the gameI sensed a lot of novelty from this game. I haven't played many games from this genre, so it seemed quite unique at first. But before long, it started to feel much less 'game' and much more 'sandbox.' I started rolling my eyes when it felt like I was seeing the same cinematic between each level. Then I reached a point where the game said 'build a wall,' so I built a wall....but the game just said 'c'mon, build a wall.' I thought 'I just did.' Long story short, that's as far as I went with From Dust. I wouldn't recommend it, and I kinda wish I hadn't spend money on it. Expand
  97. Jan 9, 2012
    4
    Good idea, poorly executed. I was hoping for a lot more from this game. causes more frustration than enjoyment most of the time. Pros: the amusing sounds the "locals" make and the water animation.
  98. Feb 2, 2013
    4
    From Dust does a lot of things right. Manipulating the environment is easy and fun and the game can at times be extremely relaxing. There are some cool "power-ups" in the game and there is quite a lot of maps. The game is also really pleasant to look at. The game do however have some problems. The developers have somehow managed to screw up the mouse control and as result controlling theFrom Dust does a lot of things right. Manipulating the environment is easy and fun and the game can at times be extremely relaxing. There are some cool "power-ups" in the game and there is quite a lot of maps. The game is also really pleasant to look at. The game do however have some problems. The developers have somehow managed to screw up the mouse control and as result controlling the game feels really weird. There is also a fps-cap on 30 fps which is a bit annoying. Gameplay-wise the biggest problem are your loyal minions. The AI is terrible and the pathfinding doesnt really work as well as it should. Which gets really annoying when time and manpower is crucial. Combine this with ridiculous fast-spreading fire, timed tides and annoying unforgivable maps and you are in for a nasty treat if rage. None of these faults are really gamebreaking but they do take the game from an above-average game to a below-average game. I would still recommend the game if you are into the genre and can get it for a cheap price since the game is by no means terrible. Just know that it is a little bit rough around the edges. Expand
  99. Aug 28, 2011
    3
    Very disappointed by the game. Seemed a great idea but between the awful Uplay imposed on us by Ubisoft, combined with a very bad interface and hazardous controls, it's hardly worth a try as long as the price has not been divided by 4. A good idea and a bad realization.
  100. Aug 20, 2011
    3
    The game has a lot of potential but is ultimately ruined by horrible awful DRM from lying Ubisoft, poor porting and awful graphics options(30fps cap on a PC game, what?). It does not have a massive amount of replay value once you finish the story missions(out of which maybe five are really interesting) and challenges, since playing around with fluids gets old fairly fast due to the lack ofThe game has a lot of potential but is ultimately ruined by horrible awful DRM from lying Ubisoft, poor porting and awful graphics options(30fps cap on a PC game, what?). It does not have a massive amount of replay value once you finish the story missions(out of which maybe five are really interesting) and challenges, since playing around with fluids gets old fairly fast due to the lack of mechanics other than the terrain stuff to keep you entertained. Additionally the controls are awful, especially the TINY scrolling box(meaning the camera moves with the cursor almost all the time) and the poor pathfinding AI that gets stuck on the tiniest edge will drive you up the wall.

    Overall the game was moderately entertaining but ultimately very shallow and the DRM absolutely ruined my overall experience of it. I have to go through TWO launchers to play it, geez.
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Metascore
76

Generally favorable reviews - based on 15 Critic Reviews

Critic score distribution:
  1. Positive: 10 out of 15
  2. Negative: 0 out of 15
  1. LEVEL (Czech Republic)
    Oct 30, 2011
    50
    To truly enjoy playing God you have to beat a few obstacles – technical issues, arguable DRM and user-unfriendly controls. Console-to-PC conversion took its price this time. [Oct 2011]
  2. Pelit (Finland)
    Oct 19, 2011
    84
    From Dust feels like a demo of Populous 4. Tutorial parts (with too much hand helding) ran too long, but couple of levels display the possibilities what From Dust could have been. Still worth the price, though. [Sept 2011]
  3. Sep 15, 2011
    75
    From Dusk is a very interesting title to play, but could have been a great game if the controls and difficulty were more polished.