- Publisher: Ubisoft
- Release Date: Aug 17, 2011
- Also On: PlayStation 3, Xbox 360
User Score
Generally unfavorable reviews- based on 382 Ratings
User score distribution:
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Positive: 99 out of 382
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Mixed: 118 out of 382
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Negative: 165 out of 382
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- User score
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- Most helpful
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Mar 3, 2012A short but cheap game for the puzzle fans and megalomaniacs. I haven't had this much fun since Populous II although most puzzles are somewhat easy and the villager pathing AI can be annoying at times.
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Jan 1, 2013
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Sep 5, 2011Pretty average physics puzzle game with poor controls, trys too get the flavour of Populous A New Beginning but misses the mark, worth a punt for under a £5
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Apr 25, 2013
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Apr 29, 2012This game was saved by its landscaping physics engine which is so amazing you will literally **** your brains out of your eyes. Short review, I know.
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Sep 9, 2011
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Sep 25, 2011This game has a lot of potential but is to repetitive and annoying to be an enjoyable game, the cameras are also bad and unchangeable and gameplay is just annoying.
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Oct 6, 2011If sandbox is your thing, this is your game. Colorful and immersive, though at times frustrating, From Dust offers around 30hrs of play inclueding replay value. There was much potential for a greater title but failed to hit that lasting high one should feel from the god perspective. Worth a shot, but it will eventually leave you with an empty feeling.
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Oct 11, 2011
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Oct 18, 2011Too short and too small in scope. In the end it's an interesting game and a fun way to spend an afternoon, but there's little replay value. Also the controls were obviously designed for a console and translate fairly poorly to the PC.
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Nov 13, 2013Not a god game, more a map customization puzzle game, which is fine but it wasn't marketed as such. That said it's an enjoyable, easy on the eyes little game that if you can pick up cheap is worth a punt.
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Mar 15, 2013Looked interesting, but was hoping it'd be more like Populous, and less like that wooden labyrinth board game with the metal ball. Didn't get very far, just seemed like a pretty boring concept to me. I'm not really a fan of puzzle games, though.
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May 1, 2014
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May 31, 2013From Dust is a short, pretty and simple game which I have come across by chance in the bargin bin. I suggest you pick up a copy and kill a few hours. Its a pleasant surprise.
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Dec 3, 2012A nice puzzle/god wrath game, the power you wield to halt natures advance is fun, but the villager path-finding ability is frustrating to say the least.
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Sep 16, 2013
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Aug 24, 2011
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Aug 18, 2011
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Aug 18, 2011
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Aug 20, 2011I bought the game as I have a new PC and want to see what it can do - IGN basically said this game could only have come out now due to the excellent graphics and reliance on physics. Honestly... its on par with black and white. Dated, obviously a port, no graphics options, simple puzzles.
Boring game, ill probably finish it but its not epic. 6/10 -
Mar 12, 2012From Dust had so much potential. Early development videos showed promised something truly unique, and while there is a great concept behind the game, it was executed terribly. Ubisoft spit in PC gamers' faces with their ludicrous DRM, and absolutely horrible console porting. A little extra effort on the developers part would have resulted in an excellent game.
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Aug 21, 2011
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Aug 20, 2011
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Dec 1, 2011I found myself exasperated after a day or so of playing this game, but it is a great concept, fun while it lasts, and is rather beautiful. I find myself most intrigued by the physics, they are really good for such a small game. Since this is made by Ubisoft, I almost feel this is an R&D title that went retail. "Anno 2070" looks to have the exact same engine, but is like Sim City.
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Aug 18, 2011
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Aug 20, 2011
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Aug 17, 2011
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Aug 17, 2011A really fun game, A 9 if the camera wasn't so annoying. If they came out with an update that separated the movement of the camera and the movement of the breath I think people would be more inclined to buy it, but we can only hope that they do something about it, until then i will only be playing 30mins at a time because that's about all I can handle of the ridiculously annoying camera movements.
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Aug 18, 2011
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Aug 19, 2011
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Aug 27, 2011
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Aug 21, 2011
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Aug 21, 2011
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Aug 24, 2011
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Aug 18, 2011
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Aug 18, 2011
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Nov 28, 2012From Dust plays like a low-fat version of Populous, which leaves you wanting something more. This game also has a terminal case of console-itus and a bad DRM infection. An Xbox 360 controller should be listed as a requirement for playing.
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Aug 22, 2011the Game fails with its resolution. the premise is very promising though.... it fails to be engaging in the long run... but maybe when they update the game with different modes, it can be playable...
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Oct 7, 2012No es lo que pensaba, se trata solo de llevar del punto A al punto B a los primitivos, ya sea arrastrando agua, colocando tierra, solidificando magma,etc.
Visualmente bello y agradable, entretiene Sí, pero pensaba que tenpia más relación con un juego en el que eres Dios y haber tenido más control y variables que manejar. -
Oct 1, 2015Tier 2
+ Incredibly unique gameplay driven by awesome visuals and game feel
+ Gameplay, story, and themes interplay well together
? Solutions to challenges are sometimes oblique or oddly difficult to accomplish
- Gameplay and environment variety is lacking -
Oct 12, 2018The difficulty level is quite high for this game, but it is beautifully rendered and if you take the time to play around with the controls of each new breath, it can be fun. I had a very hard time finishing the game but I enjoyed it when I finally did.
Awards & Rankings
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LEVEL (Czech Republic)Oct 30, 2011To truly enjoy playing God you have to beat a few obstacles – technical issues, arguable DRM and user-unfriendly controls. Console-to-PC conversion took its price this time. [Oct 2011]
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Pelit (Finland)Oct 19, 2011From Dust feels like a demo of Populous 4. Tutorial parts (with too much hand helding) ran too long, but couple of levels display the possibilities what From Dust could have been. Still worth the price, though. [Sept 2011]
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Sep 15, 2011From Dusk is a very interesting title to play, but could have been a great game if the controls and difficulty were more polished.