User Score
7.7

Generally favorable reviews- based on 214 Ratings

User score distribution:
  1. Negative: 24 out of 214

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  1. Oct 8, 2016
    7
    The Five Nights at Freddy's franchise is a beloved franchise (in certain circles). And it is no secret that for the most part, the last four games (not counting FNAFW) have stayed fairly similar in presentation.

    In Sister Location, Scott mixed it up a bit and instead introduced the new game in segments that task you as the player to complete specific events, sometimes in a allotted
    The Five Nights at Freddy's franchise is a beloved franchise (in certain circles). And it is no secret that for the most part, the last four games (not counting FNAFW) have stayed fairly similar in presentation.

    In Sister Location, Scott mixed it up a bit and instead introduced the new game in segments that task you as the player to complete specific events, sometimes in a allotted amount of time. Each new night presents new tasks for the player to overcome.

    There's no denying that what Scott has done here new (for his games) and a refreshing change of pace as far as the FNAF franchise is concerned. The game looks better and it's a nice change of pace being able to go between rooms in the new game.

    With that being said, each night really only feels like a string of mini games sewn together. And unfortunately these events can become repetitive and quickly frustrating depending on how many times you have to do them. It'd be different if each completed task had a check point, so if you failed, you'd just start off from where you failed, but they don't. When you come to a part in the game you are having problems with, instead of being able to try again, you instead are (usually) pushed back behind several other events.

    (Spoilers) A good example is on the third night. You'll need to cross through Funtime Foxy's domain and then perform maintenance on Funtime Freddy. If you fail either of those events, you'll have to complete both over again.

    Similarly, while the game may give you vague directions on what it expects you to do, often times, it's still very unclear on what you actually need to do, resulting in you performing the same "puzzles" over and over again until you get it right. Othertimes it is simply downright hard and frustrating to complete a task simply on how it is designed.

    I don't have a problem with mini games and puzzles, far from it. But when players are complaining on Reddit, when players have to do the same task over and over and over again, it seems like there may need to be some tweeking involved to balance out the difficulty a little.

    This was clearly one of Scott's best works. And I applaud him on his effort, he did well. But for players who are not nearly as engaged to the franchise, this can be a frustrating experience that will ultimately cause them to quit playing.

    For die hard fans of the franchise, who love Scott and his games, then it's simple, I recommend for you to play the game, it's not even a question. For people who have been casually following the game and may want to check it out, not so much, those players would be better left to watching a playthrough on YouTube where they don't have to deal with the frustration.

    As for me? I got involved in the franchise because of the story and less because of the scares, because ultimately as you are exposed to the jumpscares they will gradually lose their impact on how they effect you, to the point you are completely unmoved. For me, personally, I wouldn't recommend this game to my friends or family.
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  2. Nov 6, 2016
    7
    sister location es la nueva entrega de esta franquicia que se agradece que se haya tomado el tiempo para realizarse, no como entregas pasadas que se hicieron con prisa, esta entrega ha perdido lo repetitivo lo cual lo hace mas interesante, cada personaje tiene su propio momento para ''brillar'' dentro del juego lo cual se agradece. Sister location tiene un nuevo aire y su historia essister location es la nueva entrega de esta franquicia que se agradece que se haya tomado el tiempo para realizarse, no como entregas pasadas que se hicieron con prisa, esta entrega ha perdido lo repetitivo lo cual lo hace mas interesante, cada personaje tiene su propio momento para ''brillar'' dentro del juego lo cual se agradece. Sister location tiene un nuevo aire y su historia es intrigante y se agradece que tenga una narrativa diferente (las actuaciones de voz). Desgraciadamente sister location pierde algo del terror y la dificultad esta algo desbalanceada lo cual la vuelve algo tediosa. Sister location es una mejora ha la saga de Scott cawthon que mejoro en varios aspectos y se agradece pero falla en otros, pero queda por ver... Expand
  3. Apr 12, 2017
    7
    Scot look i know you love making these fnaf games but PLEASE FOR THE LOVE OF GOD TRY SOMETHING ELSE OR CAN YOU NOT try maybe not a horror game because this makes you look desperate and out of ideas
  4. Nov 2, 2016
    7
    Heavy on story-driven gameplay,an effective atmopshere and storytelling,and surprising,although (as usual) not scary jumpscares, FNAF: Sister Location revitalizes the franchise after 3 dissapointing games that couldn't make their mark

    77%
  5. Oct 16, 2016
    7
    This has got the be the only Five Nights at Freddy's game (excluding FNAF World) that has a boss battle. I'd still prefer Five Nights at Freddy's 1 over this since Sister Location has a similar ending to the last few games (excluding FNAF World, again). We get to see multiple locations, minigames better than that of Five Nights at Freddy's 3 and an introduction of very new characters. It'sThis has got the be the only Five Nights at Freddy's game (excluding FNAF World) that has a boss battle. I'd still prefer Five Nights at Freddy's 1 over this since Sister Location has a similar ending to the last few games (excluding FNAF World, again). We get to see multiple locations, minigames better than that of Five Nights at Freddy's 3 and an introduction of very new characters. It's a pretty good game and probably the 2nd best of the series. Expand
  6. Oct 11, 2016
    5
    This game has its perks, but it also has some major flaws. One of the biggest flaws this game has is the annoying sound effects and dialogue you can't skip. Whenever you flash that light crawling through Foxy's area you have to sit through the most annoying, ear piercing sound ever. There are a lot of parts full of mechanical sounds that are annoying as well. If you die at a certain partThis game has its perks, but it also has some major flaws. One of the biggest flaws this game has is the annoying sound effects and dialogue you can't skip. Whenever you flash that light crawling through Foxy's area you have to sit through the most annoying, ear piercing sound ever. There are a lot of parts full of mechanical sounds that are annoying as well. If you die at a certain part you are also forced to listen to the same dialogue over, and over, and over with no way of turning it off unless you mute your computer completely.

    Another issue this game suffers from is the checkpoints. They are a nice inclusion, but they may be spread too far apart. Certain parts of the game are too long to want to repeat over and over (especially since you can't skip the dialogue).This is especially frustrating when the game doesn't help you understand what you're supposed to do next. It can be pretty trial and error, but you'll find yourself repeating earlier parts just to try figuring out what you're supposed to do next.

    I applaud the new direction. That's a plus. However, it is too story driven and focuses less on gameplay compared to previous entries. Yes, the gameplay is there, but it takes a backseat to the story (which, again, if you lose you're hearing the same stuff over, and over, and over). The game mechanics did need changed, but I wish they were the focus over the story in this game. It kind of takes you out of the scary environment when you find yourself paying more attention to the dialogue and less to the animatronics who are supposed to be your main focus. I also think the animatronic designs didn't make a lot of sense given the story. I get you're supposed to be scared of them, but they're supposed to be rented out to children's birthday parties, so why are they designed like this? It makes no sense. That Bonnie puppet especially made no sense to me. It has no legs, but I'm supposed to believe it's running around on its own?

    It was nice to see a more flushed out story, but with annoying sound effects, unskippable dialogue, checkpoints too few and far in between, the gameplay taking a backseat to the story, and dumb looking animatronics I can't really rate this higher.
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  7. Nov 26, 2016
    6
    Now I've said that the 4th one wasn't as good, but this one is still worse. The lore is just confusing and it is way different towards the first 4 games. I can't blame Scott, because this isn't part of the original chapter, but it doesn't deserve the name Five Nights at Freddy's in this game as much as the others.
  8. Aug 12, 2017
    7
    This is definitely an improvement over the last four games. Mainly for being less repetitive. Every night has a new unique style of play. The main problem with the game that carries over from the over games is the lack of replay value.
  9. Nov 4, 2017
    6
    The trailer for this game looked fantastic, but unfortunately I found Sister Location to be kind of boring.. I hate saying that because you can tell that Scott was trying to make it so each night was different, but for whatever reason, this game felt less scary and less fun than all of the others. The highlight in the experience for me was walking past Ballora without being seen. TheThe trailer for this game looked fantastic, but unfortunately I found Sister Location to be kind of boring.. I hate saying that because you can tell that Scott was trying to make it so each night was different, but for whatever reason, this game felt less scary and less fun than all of the others. The highlight in the experience for me was walking past Ballora without being seen. The rest was just predictable nonsense with cheesy jump scares and a bizarre twist ending. Expand
  10. Nov 21, 2017
    6
    As it of goes. The Five Nights At Freddy's (Not Counting FNAFW) Instalment Was Simular from FNAF 1. However this game brings a other instalment from FNAF. Will this game earn at least Decent Score? Or it will end up like other fnaf?
    Story:
    The story is far better than Other FNAF Games. Its about Guard who works on "Circus Baby's Pizza World" and has to do objective in order to survive.
    As it of goes. The Five Nights At Freddy's (Not Counting FNAFW) Instalment Was Simular from FNAF 1. However this game brings a other instalment from FNAF. Will this game earn at least Decent Score? Or it will end up like other fnaf?
    Story:
    The story is far better than Other FNAF Games. Its about Guard who works on "Circus Baby's Pizza World" and has to do objective in order to survive.
    Gameplay:
    The gameplay is far better from other FNAF games. Instead sitting and protect yourself till 6 AM. Its about doing objective in order to survive. There isn't much to talk about but its very diffrent every night
    Jumpscares:
    Jumpscares are same like other fnaf. Just expect that if you beat night they might never comeback.
    Graphics:
    Graphics are okay for it. It isn't best for modern game but at least its okay.
    Results:
    The Five Nights At Freddy's: Sister Location Is At Least A Decend the Game. If you are FNAF Fanboy and still not own it you will like it. If your looking for horror game save money for other money.
    6/10
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  11. Oct 29, 2018
    5
    This game feels very average to me, It gets really tiresome and boring after a while. The animatronics aren't even remotely scary. Playing this game feels like a chore more than anything. Huge step back.
  12. Jan 2, 2020
    7
    It was the most innovative game this franchise has ever had. Abandoning old methods and creating new ones, but again, what was supposed to be closing a saga, once again creates more questions than solutions.
  13. Sep 4, 2020
    7
    not the best and not the worse game i play,the game is verry hard for me to play,jumpscary is verry normal not scary and soundtrack is not great
  14. Jan 21, 2021
    7
    FNAF 5:SL has a clear emphasis on the story for this entry compared to the others. You focus on completing different objectives each night leading to an ending rather than focusing your attention on one objective that gets harder each night like the predecessors.

    It is a step up to the previous two entries especially with the secret room (view the map after you finish the game) that
    FNAF 5:SL has a clear emphasis on the story for this entry compared to the others. You focus on completing different objectives each night leading to an ending rather than focusing your attention on one objective that gets harder each night like the predecessors.

    It is a step up to the previous two entries especially with the secret room (view the map after you finish the game) that unlocks the rest of the game and I am glad it exists.
    Expand
  15. Apr 24, 2021
    5
    What happened?

    This used to be a horror franchise grounded in reality, with a old school 80s vibe, and now it's some weird futuristic minigame...thing?

    I...just don't know what to say, man. I guess it's just not for me? Maybe?
  16. Mar 7, 2022
    5
    Это уже не фнаф, а какой-то хайп на предыдущих частях, Серия спустя миллиард игр превратилась во что-то непонятное.
  17. Nov 24, 2022
    7
    You know, night 1 to 3 was really exciting and scary. After that, it got dull and boring.
  18. Jan 27, 2023
    7
    This review contains spoilers, click expand to view. Siento que sinceramente el hecho de cambiar las mecánicas no le fue muy bien a
    Venimos de fnaf 4 en dónde también cambiaron las mecánicas sín embargo hay era más dinámico
    en este juego cada noche es completamente diferente y muchas ni siquiera sabes qué hacer en la noche de las mini dinas es muy frustrante además de que los personajes literalmente solo parece una vez y ahí ya no volverás a saber nada de ellos el hecho de los 2 finales es original, en especial cuando la única vez que se vio eso era en las 3 y fnaf world lo cuento como no canónico pero lo de sus historias de los personajes son nulas y todo el sistema de las noches sin cámaras y hacer manejo diferentes cada vez sea muy mal implementado pues sería bueno poder mejorar todo eso además de que el minijuego de fun Time foxy simplemente horrible
    Expand
  19. Mar 28, 2023
    6
    Actually ok it was decent it's not boring your doing much more but still un scary as usual and it has a story that makes sense
Metascore
62

Mixed or average reviews - based on 4 Critic Reviews

Critic score distribution:
  1. Positive: 1 out of 4
  2. Negative: 0 out of 4
  1. CD-Action
    Jan 12, 2017
    55
    I’m glad Cawthon is looking for a new direction for FNAF, but Sister Location has a poorly outlined story, its gameplay is not all that engaging and additionally it lacks tension present in previous games. [13/2016, p.68]
  2. Nov 1, 2016
    60
    Cleary there was a lot of love and fine polishing put in to Sister Location, but Cawthon needs to take more risks.
  3. Oct 11, 2016
    75
    Sister Location is a fantastic horror game, even if it doesn’t particularly feel like the rest of the FNAF series.