User Score
5.6

Mixed or average reviews- based on 394 Ratings

User score distribution:

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Jan 22, 2022
    4
    This review contains spoilers, click expand to view. I wanted to love this game so badly. I've been such a huge FNAF fan for 8 years now, and I was so hopeful that this game would be the one to really throw the series into incredible territory. But I was completely wrong, and this game to me just felt like endless disappointment.

    Everyone has discussed the glitches and bugs in this game endlessly, but I genuinely felt like giving up on the game multiple times because of these issues. It felt like I was encountering frustrating glitches every hour or so, and it really made the gameplay hard to enjoy. When an animatronic can spawn right in front of you, or kill you through a wall, or freeze in place for no reason, it makes dealing with them unfun.

    The save system is horrendous, and I genuinely cannot believe it was approved. The amount of times I'd be caught by an animatronic (sometimes because of glitches...) and it'd send me back to my previous save, sometimes being over 30 minutes beforehand, was ludicrous. It got to the point where dealing with animatronics and progressing wasn't scary or exciting, it was just frustrating, because I didn't want to have to keep going back to my previous save if I lost. And the decision to remove saving after 6AM is crazy to me too, it's a terrible design choice, added only to artificially pad out game length/difficulty in the worst way possible.

    One of my biggest issues with this game is just how utterly incomplete and unfinished it feels. So many elements from the trailers were cut from the game, to the point that this feels like a totally different game to what we saw in the trailers. Perhaps the worst offense in this regard is the treatment of Vanessa/Vanny. She was set up in previous games, and in the trailers, to be a huge part of this game, acting as the main villain. But playing through the game, you'll soon see that she's completely pointless; her inclusion was miniscule, and she genuinely felt like she had 90% of her role cut from the game because it wasn't finished.

    Another example of this issue is the fact that almost all the endings are comic book strips... this genuinely made me laugh because of how strange and out of place it felt. It's obvious the developers, sadly, didn't have time to finish the game. And that sense of incompleteness is perhaps its biggest issue. The choice to bring back a certain character in the 'true ending' is something that I completely dislike, but I understand whether you like that or not is subjective. But to me, it felt like undoing the endings of the previous games, and as a huge fan of the lore of this series, that was a really bad decision.

    On the bright side, the character designs of this game were incredible, and the graphics were really pretty. It had a great premise, and the earliest parts of the game were fantastic. The Pizzaplex setting was awesome, and really felt like it had so much heart poured into it. There were some genuinely brilliant segments too - like the Daycare section, and the Endoskeletons section. It's just unfortunate that these are so uncommon in the game. At least Monty was consistently a fantastic character!

    Overall, this game felt like absolutely massive wasted potential. It could've been a game-changer in the series, but it's clear that the game needed much longer in development than it got. I was so excited, and sadly, the game let me down in a lot of places. So I wouldn't recommend buying this game, but I'll remain hopeful that the developers will listen to the criticisms of the players, and that future games in the FNAF franchise will improve on the formula built here.
    Expand
  2. Dec 29, 2021
    4
    Surprisingly this game is interesting to play, but it includes the incredibly huge amount of crap. 1 million bugs, glitches, awful level design, awful optimization, bad lightning system, awful graphic and too much other stuff that's why I cannot recommend it in any situation
  3. Dec 19, 2021
    4
    This game is a glorified point-and-click "quest", but without any rewarding story bits to motivate you to progress.
  4. Mar 10, 2022
    4
    the game did not live up to expectations and it is not scary at all with a bunch of bugs
  5. Dec 21, 2021
    4
    What's wrong with the major releases this year?
    When did all studios simultaneously said, "screw this", and released these half-baked, half-assed games? GTA definitive Edition, Cyberpunk 2077, Call of Duty Vanguard, Battlefield 2042, Far Cry 6, and now this. After so many delays, I knew I was in for a bad ride.
    The game, however, isn't that bad. I can clearly see the effort put on it,
    What's wrong with the major releases this year?
    When did all studios simultaneously said, "screw this", and released these half-baked, half-assed games? GTA definitive Edition, Cyberpunk 2077, Call of Duty Vanguard, Battlefield 2042, Far Cry 6, and now this. After so many delays, I knew I was in for a bad ride.

    The game, however, isn't that bad. I can clearly see the effort put on it, but it severely lacks any sort of polishing whatsoever. The interface, the framerate, the stealth mechanics, The mini-games; everything has this vibe that was rushed and not tested enough. Everything is so rough around the edges that I don't find hard to believe someone already found fifteen speedrun strats in these last 24 hours. And to be honest, the hype of a FNAF game kind of did this game dirty.

    It's useless to get to horror aspects, because everyone is scared of a certain thing. If you're a fan, then you're already in touch with Squimpus and all the other analog horror geniuses, and these things don't scare you enough. I myself always found the fact that we don't see animatronics move around to be the selling point of FNAF for me. It gives them this supernatural feeling; even being giant robots in costumes, they can be there in a blink and are unpredictable. Seeing them move around in these well-lit areas kind of killed this aspect for me. Perhaps having this notion of being powerless to fight back in a chase would scare you, but I can't say that's for everyone.

    For me, the absolute worse part of this game was the area design, and specially now that I played for a second time. It's no joke that Markiplier lost an hour, in two separate occasions, just because it wasn't well specified where to go. And worst of all, the scouts that roundup the area. I don't know why have those instead of just making the animatronics smarter, or making more animatronics. They serve no purpose other than just reducing your framerate. Most times I just rushed right past them, because **** it if they catch me, right? I can just outrun any animatronic, turn a corner and they'll lose track of me. And later in the game I can just ignore them completely thanks to upgrades and items. It's just flawed design.

    Well then, should you buy this game? I don't really know. Even now, I cannot see how fixing the bugs would make this game any better, so you might as well taste it now or wait for when the price goes down by 80%. Was it worth the wait? not really. Would I recommend it? no. Specially with so many good and similar horror games to play for free, I don't see why you would pay 76 bucks for a product that rides on the fame of its name. In fact, there are fan games that aren't much alike in quality and gameplay, and I believe they can bring you an equal or better experience.

    So yeah. You take the blue pill, and believe whatever Markiplier or Matpat want you to believe. Or you take the red pill, and maybe you can see for yourself if this review is wrong or right. The choice is yours.
    Expand
  6. Jun 12, 2022
    4
    Security Breach was an awful experience all the way through. From the poorly told story to the game-breaking bugs to the lack of horror, this is not a game you should pick up. The main protagonist is never given a reason, motivation, or explanation for his continued presence at the setting. The main antagonist is present for less than 5 minutes, and a majority of the endings are poorlySecurity Breach was an awful experience all the way through. From the poorly told story to the game-breaking bugs to the lack of horror, this is not a game you should pick up. The main protagonist is never given a reason, motivation, or explanation for his continued presence at the setting. The main antagonist is present for less than 5 minutes, and a majority of the endings are poorly made comic book segments, which fill the player with a sense of "Was that it?" rather than satisfaction. The gameplay is essentially just a walking simulator, scattering around the pizzaplex avoiding the S.T.A.F.F bots that are plastered everywhere as a poor excuse for horror. The endgame is completely ridiculous, forcing the player to enter a permadeath segment that can last for hours to get a majority of the endings, and all of this is made even worse by a mass amount of performance issues, game breaking bugs, and cut content.

    Although I won't immediately write the game completely off. The design of the setting itself is done wonderfully, and the most fun I had with the game was just exploring the first segment, mostly full of throwbacks to classic titles I have enjoyed. But it is just so empty and poorly executed that it doesn't really matter in the end. The only side content that is present outside of the main story and endings is finding maybe ~4 arcade machines that only add something to the story of you know some of the lore of the connected franchise.

    Overall, I would not recommend you buy this game for any price under 10$. Even with the 40$ I spent to buy the game at launch, even with all of the exploring I did, even with my getting almost everything it had to offer, I could only squeeze around 8 hours out of this title.
    Expand
  7. Dec 22, 2021
    4
    This review contains spoilers, click expand to view. Gamebreaking bugs, good graphics but good luck getting the game to run correctly. It seems like the team needed at least twice the amount of time to get an actually good game out. I remember when the first games were meant to run great on Windows XP even though that OS had been obsolete for around 7+ years. Now they even have ray tracing available which will slow down even your nicest graphics card to chugging at times. Random characters always run at what feels like less than 10fps for no reason while some things look great but will start making your world chug around you when they get close enough even on very high end PCs. Lore is shoehorned in & doesn’t feel natural. Most of the characters aren’t disturbing like every other FNAF game. No feeling like there’s something “off” but it’s trying not to give away anything like the other games. ZERO subtlety compared to something like Sister Location. It just throws enemies at you which have very subdued modeling instead of actually being scary, so it’s just a bunch of plastic enemies running at you until the end. Most of the main characters don’t even have proper introductions, they just POP out even though there’s a long drawn out introduction making you think you’d meet them in a more bombastic way.

    Also, Freddy’s your buddy now for most of it. Not some final boss whose very concept of appearing scares you down to your tightly clenched anus. Feels like a FNAF game made for children with constant bugs that children wouldn’t notice & none of the overly unnerving plot that makes the games worthwhile except for some things that are just shoved in there. Lots of stuff just put there to be like “HEY, REMEMBER THIS FROM THE OTHER BETTER GAMES?!”

    Feels like a game that a big name studio grabbed up to make a buck off that had 2-3 staff that actually played the games infrequently. Which is sad, since I know that’s not the case. 4/10 assuming they repair some of the bugs.
    Expand
  8. Dec 22, 2021
    4
    As a fan of the franchise since it first started, here is my unbiased review of the game.

    In terms of story and design, I love it. The story is fun, I like the characters, and all the of the environments and animatronics look fantastic. If I were a kid I would want to spend every day in this building. I also enjoy the open environment, as it adds a fresh air to the franchise as a whole.
    As a fan of the franchise since it first started, here is my unbiased review of the game.

    In terms of story and design, I love it. The story is fun, I like the characters, and all the of the environments and animatronics look fantastic. If I were a kid I would want to spend every day in this building. I also enjoy the open environment, as it adds a fresh air to the franchise as a whole. It is clear to me that the devs care about the IP and plan to add more to the game over time.

    Now for the rough stuff.

    The game is FILLED with game breaking bugs. At the moment, one of the endings is completely inaccessible on PS5 because when you try to complete a task to unlock it, it softlocks your game. Additionally, the S.T.A.F.F. bots run at a lower frame rate than the rest of the game. I can’t tell if this is intentional, because they honestly seem like they were added as an afterthought anyways, a solution to the fact that the animatronics couldn’t always find you in order to balance out the game (which they do, until there’s so many of them you can barely move).

    The game is unforgiving to say the least, with very few places to save and very little (if any) guidance on new gameplay mechanics and where to go. If you enjoy a challenge, that’s great. For me, it ends in a vicious cycle: I end up being overly cautious, spending copious amounts of time plotting my next move only to be caught by something out of my control and lose 30 minutes of progress, to then being impatient and reckless after my respawn as I grow tired of playing the same, dull section over and over again.

    I want to enjoy this game, but my playthrough has grown sour. It feels to me as though many sections of the game were rushed in development, repetitive, and only added to fill time. I hope the devs fix the many glaring issues with this game before moving to add more content because it desperately needs fixing.
    Expand
  9. Dec 24, 2021
    4
    Mechanics - 1.6. :(
    Ai - 1.6
    maps - 1.3
    visuals - 6.6
    character design - 7.6
    voice acting - 4.6
    story 1.6
    dialogue 1.3
    Sound design 6.6

    Better name
    One Night in Freddys OP ribcage
  10. Jan 1, 2022
    4
    O jogo é muito bonito, mas além de bugs, não tem uma atmosfera assustadora como os outros. Nenhum fnaf foi realmente tão assustador, mas os outros tinham mais aspectos que davam medo, já esse é muito colorido, e as partes que dão medo aparecem pouco. Acho que investir mais nessas partes partes assustadoras seria melhor (tanto os locais quanto os bichos). Última coisa é o mapa, nao vouO jogo é muito bonito, mas além de bugs, não tem uma atmosfera assustadora como os outros. Nenhum fnaf foi realmente tão assustador, mas os outros tinham mais aspectos que davam medo, já esse é muito colorido, e as partes que dão medo aparecem pouco. Acho que investir mais nessas partes partes assustadoras seria melhor (tanto os locais quanto os bichos). Última coisa é o mapa, nao vou reclamar de se grande, mas sim das missões, que deixam o mapa chato. A missão sempre é "vá de A até B, e volte para A", e o que deixa chato é o fato do mapa ser grande de mais para fazer isso milhares de vezes. Se tivesse atalhos (como em dark souls, que você anda ate um lugar, e apenas abrindo uma porta já abre um atalho) o jogo seria melhor Expand
  11. Jan 4, 2022
    4
    This review contains spoilers, click expand to view. I must say, the game has it's best moments, like the daycare, or even the afton boss fight, but i think steel wool studios focused on the graphics then gameplay, even if you have a god tier computer, you can't play the game with ray tracing, even the last game: Help Wanted was better at running the game

    When i think of Five Nights at Freddy's i think of an enclosed space, with a bunch of animatronics hunting you down, and this game throws this blueprint away.

    Here's how i thought about Security Breach when the first teaser came: I played The Joy of Creation, i was stunned when i experienced how a free-roam Fnaf game can be that good, Help Wanted was also an good example, even by "not being free-roam" but all you get from Security Breach? Staff Bots, They are the real pain of this game, everywhere you go: Staff Bot. The jumpscares too, they are soo predictable, the screen shaking effect when an animatronic is running next to you doesn't help.

    Vanny's Running animation is just bad, it's like an fortnite dance but going towards you. Talking about her, she was basically the game's "Main antagonist" from the trailers and teasers. But what a surprise: She only appears like 3 times in the entire game and then she's gone.

    Sadly, i think fnaf won't be going back to the 2D Horror game that everyone liked for a long time, or it just wont, if you want some good fnaf games, go to gamejolt, they have the best fnaf fan games, TJOC, FNAC,POPGOES,JOLLY,FINAL NIGHTS and many more.

    With that said, i don't recommend trying this game, i hope you have a great day.
    Expand
  12. Jan 22, 2022
    4
    Five Nights at Freddy’s is a game franchise that revolves around strategy and horror. With each new game the developers have been able to stick to that mold they’ve built, while still adding new fun elements that make the game unique each time. Security Breach is the first FNAF game I’ve seen in the last 8 years that has tried to be ambitious and break that mold, and the results are to beFive Nights at Freddy’s is a game franchise that revolves around strategy and horror. With each new game the developers have been able to stick to that mold they’ve built, while still adding new fun elements that make the game unique each time. Security Breach is the first FNAF game I’ve seen in the last 8 years that has tried to be ambitious and break that mold, and the results are to be expected. I don’t really have one certain big issue with this game, it’s more of the little things that bother me, which oh boy, there are a lot of. Asides from the clear fact nobody play-tested this game, I think that it honestly shows good potential once the bugs and glitches are cleaned up, only issue is that it’s not scary. When Steelwool Studios made the decision to break the FNAF mold, they were actively deciding to go completely rouge and pretty much write a whole new game, that certainly doesn't fit in along the rest. The jump scares are nothing special, half of them use the same high-pitched scream that’s just slowed down and edited for different animatronics. And the animatronics themselves are clearly designed to appeal to children, with bright colors and sleek polished looks. Do I think that FNAF Security Breach is a terrible game? No, not necessarily. I just don’t think it’s very good either. Buy it if you want, I don’t really care, just don’t set your expectations too high, because this game most likely won’t meet them. Expand
  13. May 28, 2022
    4
    The game is buggy boring and just not fun like the other FnaF games. I genuinely wouldn't be surprised if some of the fallout 76 Devs made the game!
  14. May 27, 2023
    4
    This review contains spoilers, click expand to view. This game it´s full of bugs and problems of FPS... And the history does not match and it has nothing to do with the rest of the Five Nights at Freddy´s games. Expand
  15. Jan 8, 2022
    3
    Buggy, Broken, and they make you finish the last third of the game without saves. Like why? Why?
  16. Jan 15, 2022
    3
    You are tearing me apart Scott!!!!
    He did this again he put a **** Springtrap again in the game after his second death in a fire.
    Scott you should have stopped at fnaf 4, those game that were after it were absolute garbage.
  17. Dec 25, 2021
    3
    This entry took everything from previous entries that mode them thrilling and interesting and made it all worse. The only reason the game is doing as well as it is, is because of the series' reputation. The game, despite it's length, is a chore to play through, unpolished, and fundamentally broken from a game design standpoint. If this wasn't called FNAF, then nobody would have playedThis entry took everything from previous entries that mode them thrilling and interesting and made it all worse. The only reason the game is doing as well as it is, is because of the series' reputation. The game, despite it's length, is a chore to play through, unpolished, and fundamentally broken from a game design standpoint. If this wasn't called FNAF, then nobody would have played this.

    The beautiful environment is just a façade for what is otherwise a mess of an open world game. The poorly designed layout of the mall (which is far to big, and often lacking any sense of direction on where to go next) is filled to the brim with frustrating guards and animatronics that will either instantly kill you and force you back to the annoyingly scarce save points or chase you. Both of which are annoying, however former only serves to frustrate. What makes it worse is the shocking stealth system that is so boring and bare bones I can't believe they built the entire game around it. It doesn't help that this 'horror game' adopts a bright and fun atmosphere with bright neon colours and as equally colourful killer animatronics; it seriously kills the spooky vibe that has existed in every other FNAF game (except world, which also sucked).

    I understand the desire for the studio to innovate and bring the franchise forward, but the sacrifices they made to the FNAF formula to do so turned this innovation into regression. The unpredictability (almost supernatural) of the animatronics combined with the spooky, believable, and almost liminal feeling of the pizza restaurant seen in nearly every game prior to this elevated the franchise to what it is today. This is missing from Security Breach. Animatronics are somewhat predictable as they visibly move (the AI is terrible, though) which removes basically all fear I ever had for the animatronics in the past as they don't seem paranormal - they seem like robots, which isn't scary. I have already talked about the graphics however, I just want to add that the step away from the almost liminal feeling that previous entries creatively (for example, the nostalgic and uncanny feeling as seen in FNAF 1, 2, 3s pizza places) used is a huge step backwards as it makes the game far less scary

    Despite Scott Cawthon handing them his ideas for the series, they failed to create the detailed story that even their VR FNAF game managed to achieve. The game ignores FNAFs history of ambiguity and uses a direct approach to story telling with cutscenes and dialog. The story is fairly short, longer than your typical FNAF game, but somehow manages to add less to the story of the franchise than the original. There is an answer to every question raised within this specific title, which when combined with the fact that there will be another FNAF game is so painful because there is just no set up. Every prior game in the series has answered a question, and asked many more (who is purple guy, who is Springtrap...). and this game doesn't even attempt to ask a new one. It does try to be ambiguous with one element of the story through a series of minigames however, the ambiguity of the entire game is just not on par with what I expect from an entry in this series.

    I sincerely hope they go back to the classic five nights format, or continue to create fantastic VR FNAF experiences. This game is a mess (i haven't even touched the bugs!) and I do not recommend it to anyone.
    Expand
  18. Jan 12, 2022
    3
    This review contains spoilers, click expand to view. I really wanted to like this game. Seriously, I did. The game looked so promising from the trailers, FNAF was back and better than ever! Or, supposedly it was. Sadly, that is not the case.

    It's even more frustrating when you realize that this game had definite potential. The animatronic designs are amazing, the Pizzaplex is a refreshing change of pace, and has a wonderful vibe to it, and some moments in the game (the daycare leaps to mind), were legitimately terrifying.

    Unfortunately, a lack of polish holds this game down. Stealth is ridiculously, unforgivably easy, especially considering the AI of games like Alien: Isolation, which released 7 YEARS PRIOR to this. Not to mention how, after getting the Fazer Blaster or Faz Cam, stealth becomes all but useless with a few exceptions (Roxy after you get her eyes [meaning right at the endgame] and Monty). And since it seems like Chica's the one chasing you most of the time, you don't have to really worry about those exceptions.

    Despite the Pizzaplex having good visual design, the level design is a bit rough. Lots of backtracking, the game not making it clear where you have to go (objective markers might have helped there), oh, and the save stations being turned off at the last leg of the game. Meaning if you want to get the third upgrade and the true ending, you better not **** up, or you're gonna be sent all the way back to the start. That choice is so baffling to me. Who thought it was a good idea?

    The security bots are annoying as hell, there are way too many of them, and they somehow manage to be more frightening than the actual main animatronics half the time, which is the exact thing that shouldn't happen. Oh, and speaking of the main animatronics, there are some serious bugs that can easily break the game, from Roxy post-eye removal not charging at the player properly, to Freddy's call button just straight up not working.

    Last but not least, the story is WASTED. For what is easily the most narrative-focused FNAF game, with the most explicit storytelling (sorry MatPat), the story is surprisingly, appallingly paper thin. Vanessa is barely in the game, despite being billed as a main antagonist, why is Gregory in the Pizzaplex anyways, oh, and what the hell is up with the true ending? Suddenly the Pizzeria Simulator pizza place is under the Pizzaplex? Afton survived the fire? Where'd Vanny go during all of this, wasn't she supposed to be the main antagonist who was possessed by Afton? So many plot threads introduced, none of them given proper explanation or weight, leaving the entire thing feeling half-baked at best.

    Overall, this game squanders a lot of initial promise beneath bugs, poor design, and wasted story and characters. It sucks because this could've easily been the best FNAF game yet, and the one to reignite widespread interest in the franchise. Instead, I have a feeling this game is gonna burn out and die at a rapid pace. No idea what the future holds for this franchise. Only time will tell at this point. Whatever it is, hopefully it's better than this.
    Expand
  19. Jan 7, 2022
    3
    Looking at the trailer, 50% of the game has been cut. It is also a bugged mess. The main villains show up for a few moments in the game and then disappear. 3/10
  20. Mar 11, 2022
    3
    Поиграл 1 час. Старых персонажей нахрен убрали, добавили каких-то новых дебильных, геймплей изменили под лад хреновых инди хорроров за 3 копейки. Геймпдизайн хреновый, непонятно, куда идти и что делать. Сюжет наитупейший, аниматроники вдруг с чего-то начали помогать людям. В игру с жанром хоррор запихнули зачем то цветастую палитру, что вообще не в тему. Игра вообще не пугает. ТакжеПоиграл 1 час. Старых персонажей нахрен убрали, добавили каких-то новых дебильных, геймплей изменили под лад хреновых инди хорроров за 3 копейки. Геймпдизайн хреновый, непонятно, куда идти и что делать. Сюжет наитупейший, аниматроники вдруг с чего-то начали помогать людям. В игру с жанром хоррор запихнули зачем то цветастую палитру, что вообще не в тему. Игра вообще не пугает. Также непонятно, какого хрена это говно весит 80 гб. Ну и, напоследок, я решил оставить самый главный минус - оптимизация. Это первая игра, в которой мне пришлось понизить настройки графики ниже высоких - средние и всё равно очень часто были фризы, хоть и не так часто, как на высоких. Игра умудряется лагать с её обычным графоном. Expand
  21. Dec 18, 2021
    3
    This review contains spoilers, click expand to view. Olhe eu realmente estava com grandes expectativas para esse game, mas foi uma decepção daquelas sem duvidas, a começar pelo lado do Brasil que o jogo está vindo para cá custando nada mais nada menos que R$225 na Steam, Nessa faixa de preço estão jogos como The Last of Us 2, Red Dead Rendemption 2, Resident Evil Village, e em todos os aspectos o Five Nights at Freddy's Security Breach perde, nunca que um jogo que veio super quebrado desse jeito deveria vir com esse preço absurdo aqui para o Brasil, mas falando agora do jogo mesmo, o jogo não é tão aterrorizante assim, os gráficos cartoon dele tiram muito da tensão, e tirando a iluminação os gráficos não são nada demais, tendo várias texturas porcas e serrilhadas, a inteligência artificial dos inimigos é horrível, chegando ao ponto de mim me esconder dentro de um armário bem na frente de um animatronico e ele não me achar, além que quase metade do corpo dele se enfiou para dentro do armário, acontece o tempo todo dos npcs atravessarem objetos eu subirem em cima de objetos, igual o animatronico Roxy estava em cima de mim quando estava escondido no lixeiro e ela não tirava o pé da minha cara forçando eu sair e morrer, tirando a movimentação ruim e mal feita deles, alguns robôs viviam flicando no chão e outros só sumiam do nada, em uma parte em que você foge do Moondrop acontece um erro de salvamento que eu acho que o jogo não conseguiu reconhecer a hora certa do salvamento e quando você morre depois daquela parte você tem perigo de ter que voltar desde aquela parte, mesmo que já tenha salvado depois de passar dela, e eu vi que isso aconteceu com mais gente então é um bug que atrapalha diretamente na gameplay, vários erros da legenda simplesmente sumir ou outra legando aparecer por cima da que o personagem principal estava falando, algumas áreas do jogo estão mal trabalhadas fazendo eu sentir que os desenvolvedores quiseram fazer algo tão grande que acabaram esquecendo de terminar outras coisas, e uma coisa que eu tentei falar mas o jogo tenta se vender como um jogo de terror já que é um principal da franquia fnaf mas falha miseravelmente, o jogo não dá medo e não tem aquele tem sombrio e macabro dos jogos anteriores, fazendo parecer apenas um joguinho de terror bobo e colorido feito para crianças, no PC o jogo está horrivelmente mau otimizado, se os gráficos já não eram tudo aquilo então agora só fica pior quando você tem que baixar a qualidade, o jogo promovia no começo o Ray Tracing já que encheram ele de luz mas não vi nenhum pedaço disso, eu tenho uma RTX 2080 TI que aguento jogos com gráficos bem mais pesados que o Security Breach e mesmo assim ela sofreu com ele, agora os finais eles me decepcionaram bastante principalmente por ter muitos finais desnecessários e descartáveis, mas forma que os finais são contados são muito ruins, eles são contados em forma de quadrinhos que mau tem animação, então pense você gastar mais de 200 reais em um jogo que o final é um bando de slides, é tipo você jogar Alien Isolation fugindo dos inimigos e passando um baita sufoco durante todo o jogo, pra no fim ele ser contado em forma de história em quadrinhos? E ainda deixa muitos pontos abertos e sem explicação, mas fnaf deixou de ser um jogo indie e principalmente por estar sendo vendido por um preço de um Triple A, tinham fazer todos os finais inteiros com uma animação decente na engine do jogo pelo menos, tirando que o jogo não é muito grande, eu completei ele em umas 15 horas na minha primeira jogatina, mesmo se você for fã da franquia não compre esse jogo, se quiser comprar espere a desenvolvedora concertar os bugs e o preço a baixar por que pelo estado que o jogo se encontra agora ele vale no máximo uns R$40. Expand
  22. Dec 21, 2021
    3
    This review contains spoilers, click expand to view. I'm not sure about it. It just feels so far from what I know and love about fnaf. I honestly feel like the game is more like a movie than a game and is so guided that there isn't much freedom. It feels jumbled and repetitive. You would think that since the game was delayed so much that it would be a spectacular game but sadly it wasn't. I really think that the more delayed the game got the more that it was hyped up and the game just didn't reach what it was hyped up to in my opinion. Maybe I am just being closed-minded but I don't think this screams a fnaf game, it honestly gives more of a fan-made game and the storyline made no sense. Like who is Gregory? Where are his parents? Why Gregory? Why is Freddy the nice animatronic that can't be taken over and controlled? Vanny was supposed to be our main antagonist and we barely see any of her as a threat. Also the whole crazy Will Afton scenes. Why is Funtime Freddy down there and who is Controlling him? I wish we had more of a story to the whole Will Afton// ScrapTrap scenes because it goes down in flames and then what? We don't get much of the story of How Afton got there, why he is there, what his plans continue to be. Its storyline has so many holes that it isn't really even enjoyable to keep up with anymore. I've loved all of the fnaf games except this one. It is just a huge miss in my book. Expand
  23. Dec 29, 2021
    3
    Такое чувство, что эту игру делали на коленке с бюджетом в 10 долларов на юнити. Причём 10 долларов они отдали на покупку лицензии движка.
  24. Jan 3, 2022
    3
    pues la verdad bastante MEDIOCRE como dicen los chavoz lo senti bastante lento y para nada aterrador paso de un fnaf a un juego q trata de alargarse hasta un punto que llega a ser aburrido si pudiera catalogarlo como fanmade le falta calle y si lo arreglaran seria igual de mediocre por su floja historia es como que le echaron mas ganas en el gameplay que en la historia y aun asi la cagaronpues la verdad bastante MEDIOCRE como dicen los chavoz lo senti bastante lento y para nada aterrador paso de un fnaf a un juego q trata de alargarse hasta un punto que llega a ser aburrido si pudiera catalogarlo como fanmade le falta calle y si lo arreglaran seria igual de mediocre por su floja historia es como que le echaron mas ganas en el gameplay que en la historia y aun asi la cagaron en los 2 pero lo mejorsito fue la historia ya que almenos sirve para algo para concluir muchos bugs historia demasiado rapida pero gameplay lento pero almeos revivio la comunidad Expand
  25. Feb 24, 2022
    3
    Ok i'm going to try and be as fair as possible, so first of all this is the damn cyberpunk of horror games, and no the score isn't even because of the bugs, but I should mention them. When most people tell me a game is buggy, I play it and don't have many bugs, but this, oh my god this is insane, game not loading areas, dying inside freddy, and thats just 2, but they are really bad. ButOk i'm going to try and be as fair as possible, so first of all this is the damn cyberpunk of horror games, and no the score isn't even because of the bugs, but I should mention them. When most people tell me a game is buggy, I play it and don't have many bugs, but this, oh my god this is insane, game not loading areas, dying inside freddy, and thats just 2, but they are really bad. But the game itself is what just kinda makes me sad, this is the worst FNAF game i've ever played, like I know that people get scared by different things, but this is not scary, the only part you can even argue is scary, is the part with the moon **** but I didn't find that scary either. The scary part of FNAF has always been how the jump scares surprise you, but like, in this you see them coming from a mile away. also the gameplay gets repetitive very quick, like its basically go do this, now do that, oh now you gotta do that, oh wait you forgot to save, do it all again, like that is not a fun gameplay experience, and btw you can't even save in the endgame, so have fun doing it all over again if you die, thats fun. But now I will say the only reasons this game gets a 3, and not a 1. the lore is actually pretty interesting, I thought I would hate freddy's direction, but he is actually pretty, cool, the subtle nods to previous games is also very cool as well , but other then that. this game is NOT worth your money, if you even get the game, wait for it to be fixed, even though its still not good when it's not buggy, or wait for a sale, which i still don't think would be worth your money. Expand
  26. Jan 8, 2022
    2
    The game is a buggy and is not fun in the slightest. but hey at least the wolf's hot.
  27. Feb 5, 2022
    2
    This review contains spoilers, click expand to view. Alright, let me make this clear. I have NOT played the game and inferring from the fact that people who have advanced gaming setups can barely run this game, I don't think I can. Security Breach is rushed, broken and tedious. I will admit this, this game clearly had some effort put into it, and I do think Steel Wool cares about FNaF, but this was WAY too big for them. They should have decreased the size of the project, or just delayed it a bit longer, they didn't need to release it now.

    Before we continue, let's address the problems the other reviews have, be it from Steam or this platform. The game's save points are annoyingly scarce, and the game straight up turns them off for the last leg of the game, who let that idea pat the brainstorming process and into the game? The game is very boring, most of the tasks are just get an item that might be important in the long run. The AI has the IQ of cardboard, they easily get distracted, and lose interest when you turn a corner. I'll admit, Roxy's lunge and Monty's immunity to the Faz Cam and Fazer Blast are kind of cool, but most of the time, Chica is the one chasing you. Vanny and Vanessa. Vanny, as you've heard a billion times, barely shows up in game, and Vanessa, someone who was heard trying to help Gregory in the trailer, is another shoehorned antagonist.

    Now for the stuff I hate. The lore. OH GOD, THE LORE. You know the FNaF 6 ending, the one where Henry sacrificed himself to burn all the remaining trapped souls? That means nothing now. ABSOLUTLY NOTHING. The Glitchtrap virus, which should've stayed as a virus, was reincarnated as William's corpse, while Molten Freddy, now known as The Blob, survived the fire by assimilating other animatronics, including Baby and The Puppet, the other two that were supposed to be free. But don't worry! They both show up (Afton and The Blob) in a three minute boss fight that ends with William burning AGAIN.

    Back to gameplay, the Staff Bots. they're annoying as **** There is a billon of them around each area, and if one happens to spot you, not only will you get a cheap jumpscare, but a random animatronic will be teleported to your location and possibly kill you and send all the way back to a save point which may be MILES away from your objective. The animatronics can teleport by themselves too.

    There are so many bugs that I can't even address all of them in one review, but they include: The Daycare Attendant getting stuck for no reason, softlocks, time travel bugs (You can be sent back hours, go ask Phisnom) and the list goes on and on.

    And Freddy? OP as **** hiding in his chest prevent almost every animatronic from seeing you. The battery lasts a lot longer that you might think, and he's gonna get even more powerful as you upgrade him.

    This ain't even all the complaints, but I'm trying to keep this review below the character limit. These bugs may be actively being patched, but the damage has already been done. I am a huge fan of the FNaF series, but I can't recommend this game.
    Expand
  28. Dec 17, 2021
    2
    This game has to be one of the worst Five Nights at Freddy's games ever made. The story, while not bad, has plenty of plot holes, the game play is just, 'go to this switch' or 'grab this item before it's too late', there's only one actual boss fight (the rest are just cutscenes), the art style doesn't fit with the other games in the series, dialogue that makes no sense (and to make itThis game has to be one of the worst Five Nights at Freddy's games ever made. The story, while not bad, has plenty of plot holes, the game play is just, 'go to this switch' or 'grab this item before it's too late', there's only one actual boss fight (the rest are just cutscenes), the art style doesn't fit with the other games in the series, dialogue that makes no sense (and to make it worse, 80 percent of the dialogue doesn't match on what the subtitles are saying), unstable performance, glitches and model clipping to behold, making Five Night's at Freddy's Pizza Simulator (aka FNAF 6) story and the entire point of the game obsolete, hyping up the new villains, Vanny/Vanessa when they in the game for like 3 minutes and don't serve a vital role in the plot or gameplay, among many more issues.

    This game (and every game since FNAF Help Wanted) has been a disaster and only released to make money and lure the nostalgic fans with non sensible stories, events, DLC, and this game is the breaking point of this disaster. Scott should have stopped with Fnaf 6 as the true ending of this franchise (and to make matters worse, this game was delayed TWICE and it STILL feels like it was made in the last minute and that's on top of all the disaster releases of this year including Call of Duty Vanguard, Sonic Colors Ultimate (which I already reviewed), Zelda Skyward Sword HD, GTA Definitive Edition, Battlefield 2042 and many more).

    I hope this franchise may finally rest with this game. A pitiful 2 out of 10 from me.
    Expand
  29. Dec 19, 2021
    2
    This review contains spoilers, click expand to view. The artificial inteligence of granny is better than the artificial inteligence of the animatronics Expand
  30. Dec 20, 2021
    2
    This game is no longer fnaf. It feels like this game was made just to make money, because it was made carelessly and has a lot of bugs. The only good thing about this game is the graphics and atmosphere.
Metascore
64

Mixed or average reviews - based on 5 Critic Reviews

Critic score distribution:
  1. Positive: 1 out of 5
  2. Negative: 0 out of 5
  1. Jan 30, 2022
    50
    Five Nights at Freddy's: Security Breach tries to convince with his new gameplay mechanics but doesn't achieve this in the most parts. The only really horrible things are the bugs and the game could be so much better with more development time.
  2. Jan 24, 2022
    65
    Five Nights At Freddy’s: Security Breach is the newest addition to the fans' favourite indie survival horror series and although it expands its ideas into 3D space marvellously, due to its performance issues it delivers an undercooked pizza experience.
  3. Jan 20, 2022
    70
    While offering a lot more varied content from previous installments, Five Nights at Freddy's: Security Breach is unfortunately riddled with a myriad of technical and design issues. As a result, it’s a title I can only recommend to hardcore series fans and survival horror fanatics after most of its issues have been fixed.