User Score
6.6

Mixed or average reviews- based on 247 Ratings

User score distribution:
  1. Negative: 72 out of 247

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  1. Aug 8, 2014
    10
    Very polished (and well-manned, devs are formerly from Blizzard) somewhat-MMO FPS/TPS. It brings a fresh persistent-world shooter experience that's burritoed all together with exotic locales, a good class/role system, and somewhat different takes on crafting. The exhilarating experience of gliding around the map is a super bonus.
  2. Aug 7, 2014
    4
    A titanfall ripoff. It's below average. All mechanics are bad, a bad story. The only good thing is the servers. Play Titanfall instead. Final verdict: Don't play it.
  3. Aug 7, 2014
    10
    when I heard this game was finally going live i decided to give it a shot.

    its a lot of fun! i honestly didnt expect or plan to make this my main game. but its kinda like unreal meets borderlands online. killing bugs is great, i dig the weapons. the lore is really good. they even have a manga written by orson scott card, same guy that wrote enders game. its really good. the
    when I heard this game was finally going live i decided to give it a shot.

    its a lot of fun! i honestly didnt expect or plan to make this my main game. but its kinda like unreal meets borderlands online.

    killing bugs is great, i dig the weapons. the lore is really good. they even have a manga written by orson scott card, same guy that wrote enders game. its really good.

    the graphics look really great, especially if you crank up all the effects. motion blur adds a lot to this game if you can sustain high fps. apparently its the project offset engine.

    if you want a great shooter thats kinda like borderlands with a touch of unreal, then firefall is totally your game.

    i highly reccomend it, havent smiled this much playing a game in a while.
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  4. Aug 7, 2014
    10
    First thing I love about FireFall is the gameplay (gun-play, more like it); secondly, its awesomely smooth graphics. I don't have complaints, I love it. Also, I'm a diehard Unreal Tournament fan, so there.
  5. Aug 6, 2014
    8
    Firefall is a pretty interesting game, but that wears off very quick. It's simply because of the bland quests and lack of storyline that eventually you have to wonder "what is there to do in the game?" . However, in a strange twist, the game has stunning visuals ( not graphics), ok gameplay , and not many, if any game breaking issues like are found in some other games. Also, this is a MMO,Firefall is a pretty interesting game, but that wears off very quick. It's simply because of the bland quests and lack of storyline that eventually you have to wonder "what is there to do in the game?" . However, in a strange twist, the game has stunning visuals ( not graphics), ok gameplay , and not many, if any game breaking issues like are found in some other games. Also, this is a MMO, not a fps, so don't forget it. Expand
  6. Aug 6, 2014
    6
    First things first; This game deserve none of the 10's or 0's. It is neither perfect (nothing is) nor terrible as some may lead you to believe.

    The world of Firefall is beautiful. But at the same time, it feels empty. Over time, I only hope they'll add more event types, and distribute them around. Story is OK-ish, sounds are fine, gunplay is enjoyable. But the real problem I have with
    First things first; This game deserve none of the 10's or 0's. It is neither perfect (nothing is) nor terrible as some may lead you to believe.

    The world of Firefall is beautiful. But at the same time, it feels empty. Over time, I only hope they'll add more event types, and distribute them around. Story is OK-ish, sounds are fine, gunplay is enjoyable. But the real problem I have with this game is, the identity crisis it is going through.

    It wants to be a shooter. Then it wants to have RP elements. Over the beta phases, it has changed drastically, and I don't believe they have tested all of these changes properly. Many of the depth has been removed from the game, and now what we have is a shooter with a very shallow progression system. I wish they kept some of the complexity rather than trying to streamline everything.

    Overall, I enjoy the game, but sometimes it feels like a chore. But as a F2P title, you should at least give it a chance.

    (over 100, Graphics: 85, Sound: 60, Music: 70, Gameplay: 60, Progression: 30, Story/World: 50)
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  7. Aug 6, 2014
    9
    Firefall got me by my heartstrings by harkening heavily from GITSAC and Appleseed influences. From the armor design, to the weapons and weapon effects, the SFX too, it immerses you nicely into an invaded futuristic Earth.
  8. Aug 6, 2014
    9
    Here's my short review: Firefall is fun and addictive, and it doesn't **** on you with a pay-to-win scheme. Instead, it offers unique gameplay options should you decide to buy one of the cash battleframes. It offers a solid PvE experience with lots of missions ranging from capture the flag types, territory control, escort, and plain old seek and destroy. Even mining resources in this gameHere's my short review: Firefall is fun and addictive, and it doesn't **** on you with a pay-to-win scheme. Instead, it offers unique gameplay options should you decide to buy one of the cash battleframes. It offers a solid PvE experience with lots of missions ranging from capture the flag types, territory control, escort, and plain old seek and destroy. Even mining resources in this game is fun when you attempt to defend the Thumpers used to extract ore from the ground.

    Travel around the post-apocalyptic, no - post-invasion is more like it, Brazil in all its (remaining) glory, because the action is wrapped around a cool sci-fi alien invasion where the opposing force is unpredictable in where they can strike, and their territory is inexplicably and slowly and surely encroaching what remains of the un-tainted Earth. Great visuals, fun firefighting, varied classes and roles, awesome and cool ways to travel (glider, jetpack, ATV, speedcycle). 9/10 in my book.
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  9. Aug 5, 2014
    9
    So, I have been playing this game for about a year now off and on and it has gone through many versions. In the past month or so the world and it's content has expanded and everything has become very polished, but I can tell they and tweaking things here and there from night to night and I'm sure a patch is right around the corner.

    *Quest: the beginning town quest(Level 1-20) are
    So, I have been playing this game for about a year now off and on and it has gone through many versions. In the past month or so the world and it's content has expanded and everything has become very polished, but I can tell they and tweaking things here and there from night to night and I'm sure a patch is right around the corner.

    *Quest: the beginning town quest(Level 1-20) are repetitive, but the quest you find around the zones are very cool and the story/group quest are very fun and repeatable with a party or you can solo them. There is even a "Hardcore" mode.
    *Leveling: You level your frame, not yourself, so ever new frame is a new grind, but after you get a bike it's not that bad.
    *Mounts: Options are very limited. You have gliders, bikes, they just added these jeeps(?), and they have transports that run between the Quest hubs. Gliders are easy to come by, Bikes you can either buy or you and quest one at 25 or wait until level 40. I know nothing on the Jeep as it is new, but it looks like it can transport a party.
    *Area's/Zones: The Beginning area is very repetitive, but once you reach 25 and move out of the newb area the missions become more diverse and much more time consuming and in some cases only one person per zone can do the mission your on.
    *Somethings could better be explained to you, but zone chat will normally get you the answer to your question.
    *Finally, I have played a ton of MMO's and FPS's and I'm really digging this.. It's fun... I haven't seen how they are going to do Guilds or handle Raids(or if there are Raids)... I have 3 toons in the 20's(Max level is 40 currently)...

    The game is free, fun, and ALL it'll cost you to try is the bandwidth to download it(It's a big game)...
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  10. Aug 4, 2014
    0
    The game is a downright train wreck. Red 5 failed over and over, and this "release" isn't showing anything promising, quite the contrary. The developers have no idea how to create the game, they have no leadership and no contact with the community. They ignored all pleas from a once dedicated and loving community that they had. Give it a try if you want but do not spend a single buck on it.
  11. Aug 3, 2014
    5
    I was tantalized to try out the beta of Firefall a year ago, I loved what I saw, and could only hope for what was coming. I thought the game had spectacular vision and charm--and, like coffee, beer, and Star Trek, would inevitably be an acquired taste, something some people would love up front while others would have to endure before they could appreciate it.

    The vision of Firefall as
    I was tantalized to try out the beta of Firefall a year ago, I loved what I saw, and could only hope for what was coming. I thought the game had spectacular vision and charm--and, like coffee, beer, and Star Trek, would inevitably be an acquired taste, something some people would love up front while others would have to endure before they could appreciate it.

    The vision of Firefall as it was during development, became something else at launch. It *was* a classic PvP game like Tribes, with instanced balanced PvP gameplay of the e-sports variety, but apparently the execution of e-sports was so deliberate and premature that the testers began to hate it and began demanding only the open world PvE experience of an MMORPG. As Red 5 added more open world content, players took time out to explore it, and PvP instances couldn't even launch. So they threw out balanced PvP instances altogether. Thus the game became a different beast altogether.

    In the end Firefall has become a game that doesn't really do anything *well*. It does a lot, a heck of a lot, just fine, with decent graphics and sound. But while there are PvP features in the game (duels and open world PvP in designated places) this isn't a PvP game, and it's also not an RPG, and it's sort of an FPS but the AI system couldn't handle the scale of many players so, at launch, a lot of interesting content was thrown out just like PvP was thrown out a year prior to launch. The notions of thumpers and tiki torches and Chosen put the game on the right track--really great ideas to build on and replicate--but new ideas seemed to have frozen to a halt some time prior to launch. The world is massive, but there's not much going on in it. In the end you have an okay game, extremely stable on the client, quite playable in its mechanics, but quite mediocre in its creativity and content. I cannot recommend this game until they add a LOT more campaign missions, dramatically soup up operations (AI servers etc) to restore the experience I enjoyed on the test servers during development, and turn PvP back on while finding a PvP matchmaking strategy that brings players together once again. Until then, this game is a tragic premature birth.
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  12. Aug 3, 2014
    0
    The only thing good about this game is the graphics and soundtrack. Quests are insanely repetitive and buggy. AI is terrible. End game is non-existent. Poor skill system. Poor balancing between classes. Really really bad PvP. I had supported this game during beta and was extremely disappointed. Gave it another 20 hours over a year later at launch and was even more disappointed. Squad/ArmyThe only thing good about this game is the graphics and soundtrack. Quests are insanely repetitive and buggy. AI is terrible. End game is non-existent. Poor skill system. Poor balancing between classes. Really really bad PvP. I had supported this game during beta and was extremely disappointed. Gave it another 20 hours over a year later at launch and was even more disappointed. Squad/Army system is very rudimentary. A lot was promised and Red 5 DID NOT deliver.
    0/10 as 6.2 is WAY more than this game deserves. I would not give it more than a 3(for graphics/soundtrack)

    Overall Summary: Very poorly executed gameplay with a good OST and very good graphics.
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  13. Aug 3, 2014
    7
    Firefall is something of a conundrum. Expect a FPS and you'll come out deceived. Expect and MMORPG and you'll come out deceived. Both elements lack the depth of true games of that genre. As it's a shooter quests you know quests are going to be along the lines of "kill X of this or Y of that". This game has every element to be absolutely meh.

    And yet, somehow, it has appeal. It's fairly
    Firefall is something of a conundrum. Expect a FPS and you'll come out deceived. Expect and MMORPG and you'll come out deceived. Both elements lack the depth of true games of that genre. As it's a shooter quests you know quests are going to be along the lines of "kill X of this or Y of that". This game has every element to be absolutely meh.

    And yet, somehow, it has appeal. It's fairly innovative and gear and crafting especially works pretty well. Quests are repetitive but its storyline set-up is fun and there's stuff to do everywhere. You have your quests, there's public quests and there's gathering resources, which works even when helping others. And so you glide (yes, there's gliding, jumping and such) from quest hub to quest hub clocking hour after hour.

    Yeah, the AI is weak. The UI is kind of sluggish, the economy hasn't gotten under way and there's many more things. As I said, this game has everything to be absolutely mediocre...

    and yet.... it's fun. I'm not sure how long it'll be fun, but for now that's what it is. Fun.
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  14. Aug 2, 2014
    10
    I have been having a blast playing this, I got so sidetracked interacting with other players and the environment that I forgot all about the mission I was on for 2hours, but I helped out 6 different groups of people which was pretty satisfying. Looking forward to playing more.
  15. Aug 1, 2014
    5
    The quests are horrible (repetitive and boring). its run 500m, kill a bunch of things, run another in another direction, kill some more stuff. This is repeated several times for each quest, every SINGLE quest. The side missions only come in a handful of flavors and after you've done a few, you've seen them all. Character building is a bit lacking and limited.
    Gameplay is fun, in short
    The quests are horrible (repetitive and boring). its run 500m, kill a bunch of things, run another in another direction, kill some more stuff. This is repeated several times for each quest, every SINGLE quest. The side missions only come in a handful of flavors and after you've done a few, you've seen them all. Character building is a bit lacking and limited.
    Gameplay is fun, in short bursts I guess. Though hardcore players will probably find alot lacking from Firefall
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  16. Aug 1, 2014
    2
    I really wanted to like this game, as I've put a ton of hours into it over the last couple years. The first hurdle you have to get over is the lack of introduction to the class system; you start out as one of the basic classes, but it doesn't even pretend to introduce the concept of the advanced classes to you. Now, the important thing here is that I wanted to play one of the advancedI really wanted to like this game, as I've put a ton of hours into it over the last couple years. The first hurdle you have to get over is the lack of introduction to the class system; you start out as one of the basic classes, but it doesn't even pretend to introduce the concept of the advanced classes to you. Now, the important thing here is that I wanted to play one of the advanced classes as my main class, so I have the option of paying $15 to unlock it or playing one of the basic classes up to max level to unlock an advanced class. I get that the devs need to make money, too, but telling me I either have to pay $15 or spend hours leveling a class, only so that I can start leveling the actual class I want to play is very poor design.

    I started playing again at release and I just can't bring myself to play for more than a couple hours at a time. On top of all of the annoyances of the class system, the quest system is back to square one as far as MMOs are concerned. Every quest is 'go here, kill 5-10 dudes, go here and kill 5-10 dudes, go here and kill 5-10 dudes, turn quest in.' In the age of quest systems such as GW2's, this is unacceptable. On top of all of this, the AI is the worst AI I have ever seen in a shooter; to make up for this, the mobs hit very hard and spawn in ridiculous groups that will instagib you.

    Honestly, I would recommend that everyone avoid this game like the plague. I just feel sorry for the poor souls who gave these devs money.
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  17. Aug 1, 2014
    7
    I started playing Firefall about a year and a half ago when it was still in its closed beta phase. I loved it so much I bought the $100 Founder's Pack. I played it daily for about 6 months, even after my friends had all moved on. I recently came back when I started seeing news and advertisements heralding the official launch. The game I found when I logged in last week is mostlyI started playing Firefall about a year and a half ago when it was still in its closed beta phase. I loved it so much I bought the $100 Founder's Pack. I played it daily for about 6 months, even after my friends had all moved on. I recently came back when I started seeing news and advertisements heralding the official launch. The game I found when I logged in last week is mostly unrecognizable.

    PVP
    Gone is the instanced PVP I enjoyed so much during the closed beta, even the much hyped Jetball mode. This was very sad for me. Instead, they've included an open-world PVP zone. I was at first excited by this because I enjoyed the WvW and AvA game modes in Guild Wars 2 and Elder Scrolls Online. What I found in Firefall though was an almost completely empty zone. Nobody responded to me in team chat and I only once saw a teammate. In about an hour of play I only found 2 enemies and despote having a max-level character with epic quality gear, I couldn't even dent them.

    PVE
    The playable area has more than doubled since I had last played, which was right after the introduction of the melding pockets. This sounds great, but the big caveat is that they have added levels to the game and now the entire zone I used to play in is pointless for me to visit on my max level battleframe. This essentially means you will only ever have one zone to play in that is appropriate for your level. The game used to proudly proclaim that you could access any content on day one and you might even survive if you were skilled. That's pretty much gone. The ARES missions and thumping are fun as always though. I haven't tried the new job board "quests" but have heard in chat they get repetitive quickly.

    PROGRESSION
    The game used to have no levels and instead your progression came from increasing the power, mass and CPU ratings of a particular battleframe. The then CEO even made a comment that it wasn't intended that everyone would even get a battleframe fully maxed out. Getting your frame to max level took an huge amount of resources and crystite (in-game currency). The XP just kind of came naturally from playing. I felt like it was a huge achievement when I finally got max power, mass & CPU on my Tigerclaw and was finally able to equip some really good crafted items. The new progression system is a very standard xp grind for levels. It's a fairly trivial thing compared to the effort that went in under the old system.

    F2P MODEL
    This is one area where I have nothing but praise for Red5. The things you can buy with in-game currency are almost completely cosmetic (battleframe paints, hats, mustaches, hair, etc.). The only thing offered in the cash shop that most players will feel they "need" is the motorcycle and there is a way to get one in-game if you're willing to wait. They also have included a way to buy the cash shop currency from other players with in-game currency which is a model that worked really well in Guild Wars 2 and will probably do well here as well. There is not gating of content or pay 2 win via the cash and that's a win in my book.

    CONCLUSION
    Firefall is an enjoyable game and has a lot to offer compared to other F2P games I've played. It's definitely worth the download if you've never checked it out. BUT, it's no longer the game I fell in love with back in the closed beta. Gone is the go where you want, do what you want, no quest, who cares about XP experience. Instead it offers the all-too-familiar MMO XP leveling grind and I just don't need another game like that. I probably won't be back unless/until they bring back instanced PVP where I can at least get consistent player vs player action for 10-15 minutes at a stretch.
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  18. Aug 1, 2014
    10
    Im a huge tribes fan so this game is right up my alley. I enjoy mmos and I also like borderlands. So to me this is almost everything I could ask for in a game. Sometimes it can be buggy but overall a well put together game and its f2p.
  19. Aug 1, 2014
    3
    I think R5 had a great idea at the start, but sadly failed with implementation. MMO FPS sounds awesome right? Wrong if your FPS skills means very little, most mobs just run and park on top of you at lightning speeds, there are no covers or headshots. Weapons and the whole combat system feels so makeshift and clumsy that I sincerely wished at times to go back to good old MMO style ofI think R5 had a great idea at the start, but sadly failed with implementation. MMO FPS sounds awesome right? Wrong if your FPS skills means very little, most mobs just run and park on top of you at lightning speeds, there are no covers or headshots. Weapons and the whole combat system feels so makeshift and clumsy that I sincerely wished at times to go back to good old MMO style of "select target+spam ability buttons".
    Questing is tedious and boring, every quest is the same. Go to location xyz (half km away) click on 4 objects, kill 6 hostiles, walk back, get some meaningless reward. Repeat. NPCs (Aero/Oilspill) are super annoying and never shut up nor ever say anything meaningful either.
    People are praising graphics, but in my opinion (I play on max settings) they are ok-ish. Seen much better even in other MMOs. Some textures are very low rez, character models look really ugly in my opinion, cartoony style art is really unimaginative and used way too often in games today to impress anybody.
    Overall I understand R5 is trying to make money, but game is very grindy playing a fremium player. I got bored after about a week. I really tried, Firefall, but you are just not very interesting.
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  20. Jul 31, 2014
    10
    I've been off and on this game for 3 years, It's been through quite a bit, many changes at least but finally the game is released, we have direction, where as before you didn't know what to do or where to go, yeah it's got it's bugs like every other game but that's to be expected the game is just starting for the team, escorts can be a pain.

    PvP is alright, but it's bugged out though in
    I've been off and on this game for 3 years, It's been through quite a bit, many changes at least but finally the game is released, we have direction, where as before you didn't know what to do or where to go, yeah it's got it's bugs like every other game but that's to be expected the game is just starting for the team, escorts can be a pain.

    PvP is alright, but it's bugged out though in some cases, but since release I've noticed some up spikes people entering in PvP - Use boing if you want to know how many people are on the server.

    You don't just HAVE to do quests, you can do ares missions, events like tornado, or Incursion event, so if it comes to people reviewing the system only saying there's "quests" please don't take too much of it, there's enough to do in the world to level.

    Crafting: You don't have to craft; there's items you can get from loot that are just as good if you ain't into crafting it's just an option.

    People only spend like 5 minutes on the game and review it on from there being "lame" if you really want to try out the game at least give it a good 2-3hours - you don't just have to do the quests.
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  21. Jul 31, 2014
    10
    Ive been following and playing FireFall for 3 years now. Ive seen both company, game and community grow over this time. Being a World of Warcraft player since 2004, I have never found a mmo that could keep me hooked long enough, Ive finally found that game ive always wanted to play.

    FireFall is possibly the best and most polished free to play games on the market at the moment. The game
    Ive been following and playing FireFall for 3 years now. Ive seen both company, game and community grow over this time. Being a World of Warcraft player since 2004, I have never found a mmo that could keep me hooked long enough, Ive finally found that game ive always wanted to play.

    FireFall is possibly the best and most polished free to play games on the market at the moment. The game promises future content backed by a truly dedicated and passionate company we know as Red 5 Studios.

    I recommend FireFall to any passionate gamer to try the game out, after all it is free....
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  22. Jul 30, 2014
    10
    Very Solid MMO Shooter Game Free To Play and absolute NO Pay to Win. It features all classic Different Classes,MMO leveling,Groups,Raids,Crafting, Market, Perks, Open World PVP, Team play also It improves MMO genre by Vertical jumpjet movement (you can fly shortly with jetpacks in air) design of world and skill based shooter mechanics and easy to learn quest mechanics doesn't require knowVery Solid MMO Shooter Game Free To Play and absolute NO Pay to Win. It features all classic Different Classes,MMO leveling,Groups,Raids,Crafting, Market, Perks, Open World PVP, Team play also It improves MMO genre by Vertical jumpjet movement (you can fly shortly with jetpacks in air) design of world and skill based shooter mechanics and easy to learn quest mechanics doesn't require know foreign language.

    Cons?
    -When servers crowded It feels crowded than it should be but this is launch week and every MMO I played goes to stable after launch week.
    -Class balance and arena kind of game play should be implemented in future

    Verdict: Very Good FreeToPlay game overall you must try
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  23. Jul 30, 2014
    4
    Their leveling system sucks for a shooter. The PvP is terrible. The quests are boring and repetitive fetch, kill, and escort. The high level crafting takes AGES to unlock, and forever to gather the materials to make high quality high level gear. The graphics are pretty amazing. Travel (once you pay for it) is pretty cool; you get gliders and motorcycles to ride around the open zones with.Their leveling system sucks for a shooter. The PvP is terrible. The quests are boring and repetitive fetch, kill, and escort. The high level crafting takes AGES to unlock, and forever to gather the materials to make high quality high level gear. The graphics are pretty amazing. Travel (once you pay for it) is pretty cool; you get gliders and motorcycles to ride around the open zones with.

    Level system sucks: It's hard to play with your friends (especially if you're the lower leveled one) because they're off grinding away at higher level content that your just unable to participate in, and even if you did you don't get rewarded for it because it's too high level. Typical MMO "grind to max level so you can start playing the game" crap; typical Free 2 Play "We're going to make this take way longer than it should and prevent you from using your actual shooter skill to skip content so we can sell you xp boosters."

    The PvP is TERRIBLE! I went in as a level 30 to the PvP zone and met up with another player (lvl 40) that was on my "team". There weren't very many people in the PvP zone and we wanted to see how much damage the "bike with guns" would do to him, so we dueled. The game kicked me off the bike and wouldn't let me back on... fine no bikes in duels. The other player wanted to know how much damage I could do to him so he stood still while I shot him in the head. Nothing but straight headshots and he could out regenerate all my damage. Level and gear completely outweigh skill; which is horrible for a shooter. Your skill will only come into play if you are the same level and close to the same gear rating.

    The crafting is designed to sell you resource boosters and you can pay to skip the long wait time (days in some cases) between clicking craft and getting your item.

    The player to player economy is doomed for failure as there are infinite resources, your gear never needs to be replaced, and there is a finite player base. It doesn't take an economical genius to figure out that the market will be saturated in short order.

    The graphics are great! After you pay to get an LGV (motorcycle thingy) and a glider pad, traveling around the zones is some of the most fun I've had getting from boring kill quest to boring fetch quest in a video game. The storyline instances are pretty fun, but they're gated by forcing you to hit certain levels to play them.

    Overall, the game is too much of a grind fest, the quests are too repetitive, and FPS skill means very little. It doesn't feel rewarding, it just feels tedious.

    I'm giving it 2 for the world travel and graphics and 2 for the storyline instances.
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  24. Jul 30, 2014
    3
    In theory it should be a good game. Open world shooter with mechs(or mechish suits, whatever). Unfortunately the game is just tedious to play. Run across the map to kill 6 mobs, just to run across the map and kill 6 more mobs.

    It's also full of bugs and horrible AI.

    Maybe they should've taken another 2 years to build the game, because the concept is great...but the game is just awful.
  25. Jul 29, 2014
    8
    I've been following FF since it was first available in beta and while there were some weird design choices along the way, I feel they finally got their act together in the end and put together a fun, entertaining shooter.

    I took off 2 points because some of the missions were just not well thought out and require excessive travel. One mission in particular has you travel out a kilometer
    I've been following FF since it was first available in beta and while there were some weird design choices along the way, I feel they finally got their act together in the end and put together a fun, entertaining shooter.

    I took off 2 points because some of the missions were just not well thought out and require excessive travel. One mission in particular has you travel out a kilometer just to speak with an NPC that asks you to travel all the way back to where you started to speak with another npc...
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  26. Jul 29, 2014
    10
    Firefall's finally launched, and it was worth the wait. Red 5 studios has completely remade the game that was known for it's 'eternal' beta, and now has a real gem: It has the progression and content flow of an MMO, but the fun moment-to-moment gameplay of a shooter. I'm having a blast. Only question on my mind is: which battleframe (character class) to level up next?
  27. EMG
    Jul 29, 2014
    10
    Very fun and fast paced FPS MMO. It had a rocky development but as it stands now, it is worth the time. Being a F2P you should at least give it a try. Beautiful map, fluid gun play and an interesting story. The ability to use boosters and gliders appeal to tribes fans while the shooting is similar to Borderlands. Overall a fun experience.
  28. Jul 29, 2014
    10
    I have been playing this game since early access started 2 weeks ago and I have thoroughly enjoyed this game. It plays very smoothly on my laptop and the jumpjets give an incredibly amount of depth and truly make the game a 3 dimensional world.

    I have enjoyed every part of this game. It brings the skill of a standard FPS, wraps it in the progression of an MMORPG and tops it off with a
    I have been playing this game since early access started 2 weeks ago and I have thoroughly enjoyed this game. It plays very smoothly on my laptop and the jumpjets give an incredibly amount of depth and truly make the game a 3 dimensional world.

    I have enjoyed every part of this game. It brings the skill of a standard FPS, wraps it in the progression of an MMORPG and tops it off with a great fully voiced storyline with memorable characters. Additionally it sports a well done free to play model where all items are available to a person who does not pay.

    I would definitely recommend trying this game out and hope you like it enough to throw some money at the Red 5 so they can continue developing this enjoyable game.
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Metascore
60

Mixed or average reviews - based on 22 Critic Reviews

Critic score distribution:
  1. Positive: 2 out of 22
  2. Negative: 5 out of 22
  1. Jan 5, 2015
    70
    Firefall probably is the most innovative MMO of the last period, whose indisputable merits are, however, counterbalanced by significant technical gaps as well as a general flatness of end-game contents. Worth much, but it could've been even better.
  2. CD-Action
    Oct 24, 2014
    65
    The story of Firefall’s development (9 years!) is much more interesting than the game itself. [Nov 2014, p.54]
  3. Games Master UK
    Sep 19, 2014
    48
    The potential is there in the gunplay, but it's covered with shonky visuals and lifeless, grinding action. [Nov 2014, p.73]