- Publisher: Red 5 Studios
- Release Date: Jul 29, 2014
- Critic score
- Publication
- By date
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Jan 5, 2015Firefall probably is the most innovative MMO of the last period, whose indisputable merits are, however, counterbalanced by significant technical gaps as well as a general flatness of end-game contents. Worth much, but it could've been even better.
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Hyper MagazineSep 14, 2014Firefall is a very well-constructed MMO framework that lacks a heart, soul or reason to return. [Issue#253, p.76]
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PC PowerPlayAug 27, 2014Fun, but grindy and lacking reasons to return. [Sept 2014, p.50]
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Aug 14, 2014Firefall has its problems. There’s no denying that, but after spending a little time with it, I found myself having a pretty decent time. Sure, it does feel wonky at times, but I couldn’t help but keep playing.
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Aug 8, 2014Firefall has a couple of good ideas. It’s a good FPS with fun moments, but the missions are repetitive and boring, the PVP isn’t very good, and the game lacks content.
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Aug 18, 2014Firefall has potential, but it’s not quite there just yet. A little bit more restructuring and beefing up in some areas will help Firefall evolve, if Red 5 Studios can give more time and money to the project. Hopefully it keeps developing the title, as it does have potential.
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CD-ActionOct 24, 2014The story of Firefall’s development (9 years!) is much more interesting than the game itself. [Nov 2014, p.54]
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Aug 12, 2014Firefall has potential to be a great videogame, but not in this moment.
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Aug 11, 2014In Firefall the clear line is missing. The game was changed so frequently during its long development time, and re-designed, that it's just mixed way up from many individual ideas in the end, but not really in harmony as a complete work.
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Aug 30, 2014Firefall is middling. If you have free time to spare, the fact that it won’t cost you anything to try is a huge win. If it manages to sink its teeth into you over the first few hours, you might just be hooked. Personally, I’ll pass.
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Aug 11, 2014It's a game I found myself enjoying in ever shorter bursts as the prospect of farming more XP and Crystite from yet another nest of alien bugs, or finding another lost family member for a crudely modelled NPC, became less and less enticing.
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Aug 12, 2014It's not a world that I want to stick around to save.
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Sep 10, 2014Firefall is a massively-mixed bag.
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Aug 27, 2014In the end, the experience Firefall offers is one that’s almost there. It’s almost a fully engaging, entertaining shooter. It almost tells a fairly good story. Its systems almost feel worth the time, or money, you would put into seeing them through to their end. It’s almost there, but in the end, Firefall falls short.
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Aug 26, 2014It's hard to invest in lore that's so inextricably tied to the grind of missions or side-quests, hard to suspend your awareness of that grind when you're awash in constant pitches for boosters and special unlocks.
Awards & Rankings
User score distribution:
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Positive: 144 out of 247
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Mixed: 31 out of 247
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Negative: 72 out of 247
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Jul 29, 2014
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Jul 30, 2014
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Jul 29, 2014