- Publisher: Red 5 Studios
- Release Date: Jul 29, 2014
- Critic score
- Publication
- By date
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Sep 3, 2014Firefall showed some real promise as I started on my epic journey. The shooting was fine, and the missions were fun at first, but then after doing almost the same thing over and over again, I just couldn't find any reason to continue. Like I said, I am willing to go back and see if the game improves in the future but I wont be returning to Firefall anytime soon.
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Games Master UKSep 19, 2014The potential is there in the gunplay, but it's covered with shonky visuals and lifeless, grinding action. [Nov 2014, p.73]
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Aug 6, 2014Makes you work a lot for very little. The repetitive churn of missions and activities further spoil an only occasionally entertaining shooter.
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Aug 21, 2014Firefall quickly wears out its welcome; beaten to the punch by games like Tribes Ascend and the aforementioned Planetside 2. There’s still space for a PvE focused take on open world combat, and in time, this could well fill it. For now though, it’s a few well engineered systems in search of a game that fully deserves them.
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Aug 7, 2014All Firefall’s opening does is shove your face right up against grubby textures, shoddy animations, and invisible walls. Your first two hours with it will see you retreading ground completing repetitive fetch quests for characterless NPCs in a world that does nothing to excite the eye...You have to wade through that swill of a beginning to understand Firefall’s potential.
Awards & Rankings
User score distribution:
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Positive: 144 out of 247
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Mixed: 31 out of 247
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Negative: 72 out of 247
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Jul 29, 2014
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Jul 30, 2014
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Jul 29, 2014