The moment I loaded the game and the intro started playing I was stoked. First impressions had me believing that the game was going to be a darker final fantasy; a cross between classic FF storing telling with a mix of dark realism all set to a back drop of a continent at war.
Sadly, after the first mission, things started to quickly deteriorated into anime tropes, 1 dimensionalThe moment I loaded the game and the intro started playing I was stoked. First impressions had me believing that the game was going to be a darker final fantasy; a cross between classic FF storing telling with a mix of dark realism all set to a back drop of a continent at war.
Sadly, after the first mission, things started to quickly deteriorated into anime tropes, 1 dimensional characters and a badly told story. Here is a list of the games failings
Story and Character:
*After the initial mission which introduces the high stakes and bloody nature of war, Type-0 shift gears and suddenly your playing Final Fantasy: High School edition - anime trope check
*There is a huge cast of playable characters however they are so extremely one dimensional that they is nothing to the characters beyond there one defining trait i.e. the tough guy, the clueless girl, the smart girl with glasses, the flamboyant guy, the cool guy, the hot head which then leads to...
*The emo... which wouldn't be so bad except he gets most of the screen time and the levels of emo is so high that it is painful/cringeworthy to watch
*The quality of voice acting ranges from good to down right terrible as some (main cast included) sound natural while others feel extremely stilted and down right amateurish.
*To top it off, whilst the majority of the game is about warring nations, the ending goes completely on a tangent and worse yet, the story stops making coherent sense at that point. To understand what I witnessed in the ending, I had to go through the games appendix/in-game manual + read up on the wiki (think FFXIII on steroids). This is extremely lazy/bad story telling...
Gameplay:
* For the most part, this game is actually quite fun to play, the fast past action rpg combat combined with the uniqueness of each characters play style does make the battle system entertaining. That said, being that it is a psp port, switching targets during battle and mass dodge rolling can play havoc on the camera positioning.
* My only two gripes with gameplay is that a. all playable characters are introduced pretty much at the same time making it hard to get use to each characters play style early on in the game. b.Character skill upgrades could have been introduced better and are rather cryptic and overwhelming at the start as there is no clear indication if a move is better then another and which should be put together to use as a smooth combo/transition in battle.
Graphics + Sound:
* I have no gripes with the music or battle effects - combat sounds are nothing fantastic but they get the job done. Music was good, the background tracks fit the mood of the game well.
* Graphics is a mixed bag, being that this is a hd-remaster it definitely looks a lot better then on psp but at the same time, still look terrible. Character models feel stilted and in some cutscenes, where characters are conversing, they have dead pan eyes that look like they are staring past each other. This is both disturbing and immersion breaking. Environments are generally low rez and rather muddy.
Overall, this game has some interesting concepts, it just feels like it could have been fleshed out better. If the anime tropes were cut out, characters given more depth and the final arc had better pacing and a cohesive narrative, this game would have been awesome but as it stands... it's fine for it's time as a psp game but doesn't hold much water on current gen platforms/pc.… Expand