- Publisher: Trapdoor
- Release Date: May 1, 2013
- Also On: iPhone/iPad, PlayStation 3, PlayStation 4, PlayStation Vita, Switch, Xbox 360
User Score
Mixed or average reviews- based on 1220 Ratings
User score distribution:
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Positive: 702 out of 1220
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Mixed: 234 out of 1220
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Negative: 284 out of 1220
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- Most helpful
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Oct 26, 2018
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Jan 26, 2016
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Aug 25, 2014
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Oct 29, 2015Interesting concept and that's about it. Nothing was done with it. No story, no real puzzles for anyone above 10 years old, no challenge whatsoever, weird map though and great sounds and music. Recommended to try it out and for your kids. It blew my mind every time I rotated screen from 2d into 3d (or another 2d) and it adds great feeling. But that's about it. Should be expanded upon.
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Sep 12, 2013Great puzzle game and is incredibly original. Just genuinely fun to play. Sad to see its score getting effected because of the 360 versions problems..
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Sep 12, 2013
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Oct 20, 2013
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Jan 21, 2014This review contains spoilers, click expand to view.
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Aug 4, 2014Fez in theory is a great idea. You take a retro sort of feel, and literally put a spin on it. And for the most part, Phil Fish did a great job. I enjoy the game, but it is a little slow paced for my taste. With that said, everything else is pretty nice. The graphics, the sounds, the controls. It was all good, I just found myself bored after a while.
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Jan 9, 2015
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Mar 20, 2017This is a really amazing game! its cute, got fun gameplay, fun puzzles, full of hidden secrets, got about 30 hours of gameplay in and i really enjoyed it! worth trying out!
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Aug 21, 2016A fantastic game that has an impressive amount of depth for its few mechanics. The game does a great job of building its world and teaching you everything you need to know through subtlety.
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Aug 14, 2017
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Feb 26, 2018It's a great concept for a game, with a neat 3D mechanic. However, if you don't have consistent time to learn the geography of the world it's pretty hard to get from world to world.
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Apr 11, 2020A good game who's hubris stops it from being great. The gameplay is initially amusing and the aesthetic endlessly charming, but towards the end becomes unreasonably unfair. It's fun but doesn't want you leave satisfied.
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May 1, 2013Amazing game. PC gamers who love platform games will love this game. When I first started playing I feel in love with the world. It's an amazing puzzle game and it does not cost that much at all. GET IT.
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May 3, 2013
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Jul 9, 2013Fez is an amazing story. The game mechanics are very fun and intuitive, the art is eye meltingly beautiful, and when is comes to a soundtrack, this is one of the best I have ever heard. This game is a Solid 10/10
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May 14, 2013This review contains spoilers, click expand to view.
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May 9, 2013
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Jun 1, 2013I was waiting for this one for about 2 years since it has ralsed on XBOX. This game has awesome art, soundtrack and story. I don't really think that there's any bad aspect. And yes, it uses a lot of memory and CPU but it's not that bad at all.
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Jul 25, 2013
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Jun 23, 2013
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Oct 11, 2013
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Oct 1, 2013This game is decent, but not fun to play after about 5 minutes or so. The dimensional switching idea is nice, but that alone fails to make the game worthy of one's time.
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Jun 9, 2013This is probably the most aesthetically pleasing platformer of all time. The pixel art paired with the awesome soundtrack create a great gaming experience. This game was well worth the wait.
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Jul 22, 2013This review contains spoilers, click expand to view.
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Sep 16, 2013Another overrated indie "retro" lazy platformer game. Gameplay is based on a gimmick and is very easy, no penalties. When you're stuck just rotate and now you aren't stuck. This 2D/3D gameplay merge has been done before.
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Nov 23, 2014A pretty good puzzle platformer that suffers from confusing level design, rather plain visuals, and the unfortunate aspect of having an absolutely terrible developer.
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Aug 13, 2013
Awards & Rankings
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PC PowerPlayJun 23, 2013A masterpiece by any measure. [July 2013, p.89]
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Jun 19, 2013A gorgeous puzzle-platformer that's both a treat for the eyes and a thorough workout for the mind. [July 2013, p.82]
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PC Master (Greece)Jun 5, 2013The variation of the broken-down elements of the game is such that, if you miss two or three of the dozens of screens of the game, you will have missed on something special and unique. [June 2013]