- Publisher: Trapdoor
- Release Date: May 1, 2013
- Also On: iPhone/iPad, PlayStation 3, PlayStation 4, PlayStation Vita, Switch, Xbox 360
User Score
Mixed or average reviews- based on 1220 Ratings
User score distribution:
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Positive: 702 out of 1220
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Mixed: 234 out of 1220
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Negative: 284 out of 1220
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- Most helpful
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May 7, 2013
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May 6, 2013Average game over-hyped by the media/journalism sphere.
2D/3D manipulation and twist are interesting but that's it more or less.
Incentive to go forward in this slow-paced game is lacking.
Possibility of loosing interest very likely. -
May 18, 2013This review contains spoilers, click expand to view.
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Jul 22, 2013While it is a perfectly passable platform puzzle game it has none of the *WOW* factor that would justify it's 10/10 reviews. It's an above average game, but it doesn''t do anything to make you fall in love with it or remember it for years to come, like say Portal.
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May 4, 2013
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Jun 2, 2013
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May 4, 2013
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Jun 13, 2013Game was fun and I enjoyed playing it. wasn't the best ever but atleast for the price I enjoyed myself and seen a small challange other then that its one of those games you have to decide for yourself to play or not.
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Jul 29, 2013it's just okay it defiantly doesn't deserve all the hype it got it's just a puzzler with a great idea, but that's the entire game there is no action its just the same thing with a different level layout and it gets boring
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Jan 21, 2014The game is interesting but not very enjoyable. This puzzle platformer will twist your mind. It has some really interesting game mechanics but the whole game is rather boring. I would not recommend this game for playing. However, I would definitely recommend checking it out if you want to see something new.
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Oct 26, 2018
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Aug 25, 2014
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Oct 29, 2015Interesting concept and that's about it. Nothing was done with it. No story, no real puzzles for anyone above 10 years old, no challenge whatsoever, weird map though and great sounds and music. Recommended to try it out and for your kids. It blew my mind every time I rotated screen from 2d into 3d (or another 2d) and it adds great feeling. But that's about it. Should be expanded upon.
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Aug 4, 2014Fez in theory is a great idea. You take a retro sort of feel, and literally put a spin on it. And for the most part, Phil Fish did a great job. I enjoy the game, but it is a little slow paced for my taste. With that said, everything else is pretty nice. The graphics, the sounds, the controls. It was all good, I just found myself bored after a while.
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Aug 14, 2017
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Feb 26, 2018It's a great concept for a game, with a neat 3D mechanic. However, if you don't have consistent time to learn the geography of the world it's pretty hard to get from world to world.
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Apr 11, 2020A good game who's hubris stops it from being great. The gameplay is initially amusing and the aesthetic endlessly charming, but towards the end becomes unreasonably unfair. It's fun but doesn't want you leave satisfied.
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May 3, 2013
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Jul 25, 2013
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Oct 11, 2013
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Oct 1, 2013This game is decent, but not fun to play after about 5 minutes or so. The dimensional switching idea is nice, but that alone fails to make the game worthy of one's time.
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Nov 23, 2014A pretty good puzzle platformer that suffers from confusing level design, rather plain visuals, and the unfortunate aspect of having an absolutely terrible developer.
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Jul 9, 2013In this game you'll be walking systematically around buildings while trying to not miss any doors or cubes.
Short and simple; it looks great, but it's not much fun. -
May 11, 2013Honestly, 90? this game is to oatmeal for me bland and average, mix in some better visuals and easier to understand controls with co-op this could be better!
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Sep 7, 2013
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May 19, 2013
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Jul 17, 2013Fez would be perfect if it worked the way it should have on launch. The game itself is really interesting, featuring a bright color palette and is jam packed with interesting design choices. Unfortunately, I can't recommend you buy it on PC, as it is was very poorly optimized and could easily blue-screen your rig. If an Xbox or PS3 is an option, play this game there.
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Oct 14, 2013Game Play[6]
Controls[5]
Contactable/Easter Eggs[7]
Innovation[6]
Graphics[0]
Sounds[6]
replay Value[10]
Gaming Satisfaction[7]
Price/Playtime[2]
Technical Issues[1]
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Over All[5.0] -
Jul 4, 2013
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Jul 12, 2013This is an EXCELLENT game. I loved while playing this game. This has brought a new 3d worlds playing in 2d world. It's an amazing puzzle game and it does not cost that much at all. GET IT.
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May 20, 2017
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Oct 19, 2013FEZ is a very beautiful game and has many creative features. The one problem with the game is that in the beginning, it is very confusing to get the hang of the controls when adjusting perspective. FEZ also has a large number of glitches but do not affect the gameplay to heavily.
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Oct 29, 2013This review contains spoilers, click expand to view.
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Oct 27, 2014A visually stunning game that has a questionable story, FEZ takes a bold step into the modern gamer's realm and manages to topple my expectations. Overall, it is a pretty solid game.
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Jun 10, 2014Uno de los juegos mejor valorados de la historia, pero a parte de contenido visual sinceramente no me dijo nada. Tal vez demasiado hype alrededor que luego no se ve cumplido. Si te interesa lo indie es una buena compra, aunque mejor para rebajas.
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Jul 30, 2017I think that this is truly a unique game and I would recommend that if you are a fan of this type of genre then I think you should give this game a try.
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Aug 26, 2019
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Aug 7, 2020
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Aug 5, 2020
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Nov 9, 2020
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Nov 22, 2020
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Oct 15, 2022Нудная хуйня инди хуйня и так и сяк хуйня индийское говно коровы.......
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Aug 23, 2021
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Dec 5, 2021A masterpiece in game design, as a game though it doesn't do enough for me.
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Jan 30, 2023A cute platform game. 2D/3D manipulation and twist are interesting. The only problem is that the rate of loss of interest is very high.
Awards & Rankings
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PC PowerPlayJun 23, 2013A masterpiece by any measure. [July 2013, p.89]
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Jun 19, 2013A gorgeous puzzle-platformer that's both a treat for the eyes and a thorough workout for the mind. [July 2013, p.82]
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PC Master (Greece)Jun 5, 2013The variation of the broken-down elements of the game is such that, if you miss two or three of the dozens of screens of the game, you will have missed on something special and unique. [June 2013]