User Score
6.7

Mixed or average reviews- based on 1220 Ratings

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  1. Oct 14, 2013
    5
    Game Play[6]
    Controls[5]
    Contactable/Easter Eggs[7]
    Innovation[6]
    Graphics[0]
    Sounds[6]
    replay Value[10]
    Gaming Satisfaction[7]
    Price/Playtime[2]
    Technical Issues[1]
    ------------------------------------
    Over All[5.0]
  2. Oct 11, 2013
    6
    Fez is all about beautiful bright colored pixel art and great retro-ish music but unfortunately I can't praise the gameplay. Fez is a 2D puzzle platformer with an unique twist that let's you "change your point of view". This means that the world is in 3D but you can look at it from one side at a time. This allows for great puzzle elements but get's stale quite quickly, after all there'sFez is all about beautiful bright colored pixel art and great retro-ish music but unfortunately I can't praise the gameplay. Fez is a 2D puzzle platformer with an unique twist that let's you "change your point of view". This means that the world is in 3D but you can look at it from one side at a time. This allows for great puzzle elements but get's stale quite quickly, after all there's just a little that you can do aside from jumping and there are only few collectables and even those are only for completionists since they offer no new mechanics to the game. For me it feels that all the effort has been in developing this neat trick of 2D/3D but it's not enough to carry the whole game. Expand
  3. Oct 8, 2013
    0
    One Word: Nonsense. Another Word: Rubbish. Finally, it's plain stupid for anyone to even consider playing this game. SEGA's time has come and gone. So stop reminding us with this 2d/Block 3d game. I don't even know what dimension to call it.
  4. Oct 4, 2013
    10
    First of all I need to specify I had this game on a Humble Bundle deal, and by this time the bugs and glitches some have mentioned were obviously fixed as I didn't encounter any of them. The graphics are pixelated yes, but they are rich, colorful and there are plenty of little details in the fauna that makes things alive compared to most games that feel so sterile and boring after a fewFirst of all I need to specify I had this game on a Humble Bundle deal, and by this time the bugs and glitches some have mentioned were obviously fixed as I didn't encounter any of them. The graphics are pixelated yes, but they are rich, colorful and there are plenty of little details in the fauna that makes things alive compared to most games that feel so sterile and boring after a few minutes. This is not the case with FEZ; it's a game that was made with passion as a huge amount of details as been put in the game, which makes me wonder the agenda of those that gave the game a score below 6. I play this game on a PS2 gamepad using an adapter (not the most conventional way to play a pc game), nevertheless, I'd never had so much ease to input the controls and to make everything work so nicely on the first try; it's intuitive and enjoyable to rotate the map using the L1-L2 buttons although most people using a keyboard might have a harder time adjusting the controls to their taste. The game being pretty and having nice controls is sure nice but it wouldn't go anywhere near stardom classic without a master soundtrack, which happen to be the case here. The music is not the most melodic you'll ever hear; but it fits the game perfectly which make the whole package feels like symbiosis. I've seen a crapload of 2d games in the past few years that all look the same, FEZ is different; it feels unique, looks unique and is a memorable experience and for that it deserves to be reckon. Most of the reason you'll see bashing around this gem seem to be about the main developer being rude, whose seem to put too much love into his game and not enough for his community which make some people go mad about him and his creation. We seem to forget that the only thing we should expect from a developer is the game, nothing else. FEZ stands to me as one of the best 2d platformer on the pc, alongside Cave Story. Hope you enjoy it as much as I did! Expand
  5. Oct 3, 2013
    8
    Fez. There has been said a lot, but I'm happy I hardly read any of it before playing this game. In short this multidimensional puzzle-platformer has a lot of great ideas, novel puzzles and some ridiculously stupid ones which are way too convoluted for their own good. Which are which? Well, for most of them it depends on your own ability to solve them and make use of out of the boxFez. There has been said a lot, but I'm happy I hardly read any of it before playing this game. In short this multidimensional puzzle-platformer has a lot of great ideas, novel puzzles and some ridiculously stupid ones which are way too convoluted for their own good. Which are which? Well, for most of them it depends on your own ability to solve them and make use of out of the box thinking. But if you want every and all of them solved you'll end up on the internet looking for solutions. Now I don't know if that's a good thing. Maybe it was supposed to bring people together on forums, some sort of indirect multiplayer aspect. Maybe it was just done to troll on players. Probably a bit of both. What I do like -to a certain extend- are the links to the world outside of gaming. Can't say too much about that without spoiling it though.

    I love Fez's graphic style. The colors are great, I enjoyed the paper-mario like mixture of 2D and 3D graphics and the special effects are really nice and flashy. At the time I played it there were no bugs whatsoever, so everything went smooth on that part.The world itself has the usual places (sewers, forest, city, graveyard) but I like the way they have been executed. Level design is not ultimate best, but the whole rotating aspect and the multitude of stuff to discover make them very interesting nevertheless.
    The story isn't told completely mute, but it could have been. It's not a very deep one on it's own, but it does make you think multi-dimensional thoughts, so to speak. It airs of wisdomintelligence and simplicity all at the same time (sometimes humorous), and that's a feeling you'll experience a lot during the game.

    All in all I enjoyed Fez a lot and I hope some of the novelties will be reused in puzzlers yet to come. Just not too far-fetched please, like the red heart cube ones.
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  6. Oct 1, 2013
    5
    This game is decent, but not fun to play after about 5 minutes or so. The dimensional switching idea is nice, but that alone fails to make the game worthy of one's time.
  7. Sep 29, 2013
    10
    I believe this game is by far the greatest indie platform title ive ever played.it brings back arcade style games and stunned me in detailed maps and warp gates.if you ever want to play an indie game then this is it.
  8. Sep 29, 2013
    10
    I don't see what all the bad press is for Fez is easily one of my favourite platformers. The rotation concept works well, and the retro graphics complement it beautifully. Puzzles are well designed and challenging. I do agree that there could have been a little bit more of a tutorial, but I managed to pick everything up pretty easily. All in all, very good.
  9. Sep 28, 2013
    10
    Fez is the only game that has actually made me fill up several notebook pages with notes about its puzzles. The core mechanic is mind-blowing and very versatile, and the puzzles are very hard but VERY rewarding to solve.

    This is not to mention that Fez is a masterpiece both visually and audibly. The visuals and music combine to make a world that is incredibly absorbing and pleasant to play in.
  10. Sep 25, 2013
    10
    This game is more "art" than "game". Not too much story but that is ok for a jump and run. This game is for everyone who love to play retro-style jump and runs with a nice story and without bad guys.
  11. Sep 25, 2013
    8
    Fez is not original, no, it borrows a lot from other games, but what it does it does right. I enjoyed my time exploring all the little worlds, jumping from platform to platform and turning the world around me to solve it's often clever puzzles.

    I did however find that not a lot is explained. After the intro you're basically thrown into this world and where you go from there you have to
    Fez is not original, no, it borrows a lot from other games, but what it does it does right. I enjoyed my time exploring all the little worlds, jumping from platform to platform and turning the world around me to solve it's often clever puzzles.

    I did however find that not a lot is explained. After the intro you're basically thrown into this world and where you go from there you have to find out for yourself. Adds to the mystery of exploration, sure, but a bit more guidance from time to time would have been nice. This especially goes for a lot of the secrets and hidden puzzles. To find and/or solve most of these you have to learn and understand the in-game language. Nowhere in the game is this clearly explained, and If i hadn't come across it in a guide i was looking at i never would have known. Cool that you want to give a game it's own puzzling language that adds to the gameplay, but let the player know about it because i reckon a lot of gamers have looked past it and that is a shame for the extra amount of gameplay it offers.
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  12. Sep 23, 2013
    0
    Boring and repetitive. Yawn. And I really hate those lazy 8 bit Minecraft style graphics that's just an excuse for not making better graphics. It's 2013. Not the 80s.
  13. Sep 16, 2013
    3
    Another overrated indie "retro" lazy platformer game. Gameplay is based on a gimmick and is very easy, no penalties. When you're stuck just rotate and now you aren't stuck. This 2D/3D gameplay merge has been done before.
  14. Sep 16, 2013
    3
    Bland and not very entertaining after the first hour. The game becomes more of a chore than entertainment. Feel like I have wasted my money on this over priced over hyped game.
  15. Sep 15, 2013
    10
    Excellent blend of art, atmosphere and retro puzzle platformer. The 2D/3D transitions work really well, the soundtrack is incredible, the puzzles are hard, and the fez is red. Subtle references to the past make for a surprisingly deep and interesting storyline that keeps you thinking.

    Also one of the best games I've played on Steam's Big Picture mode. Excellent TV and controller
    Excellent blend of art, atmosphere and retro puzzle platformer. The 2D/3D transitions work really well, the soundtrack is incredible, the puzzles are hard, and the fez is red. Subtle references to the past make for a surprisingly deep and interesting storyline that keeps you thinking.

    Also one of the best games I've played on Steam's Big Picture mode. Excellent TV and controller support.

    Edit: Just reading some people's complaints of a crash after Gomez is fezzed. All I have to say is, holy crap you are stupid.
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  16. Sep 13, 2013
    10
    This is one of those game that are not made anymore. Even if its a very recent game, it has the feel of those old games I was playing when I was a kid.I got it in the Humble Bundle, and gave everything to the developer, Phil Fish. Even though people don't like him, Im one of the rare person that really likes him.

    This is probably one of the best game Ive ever played. The level designs
    This is one of those game that are not made anymore. Even if its a very recent game, it has the feel of those old games I was playing when I was a kid.I got it in the Humble Bundle, and gave everything to the developer, Phil Fish. Even though people don't like him, Im one of the rare person that really likes him.

    This is probably one of the best game Ive ever played. The level designs are awesome and the story is really awesome. You still know that it is a video game, you don't get in your character too much, but you really want to find those cube fragments, not because you just want to finish the game, but because you want to know what is going to happen.

    The animations are great and very fluid. We can really see the attention to details in this game. Every move have their own animation and every combinations are planned.

    The only downside of this game is that, even after some updates, there is still bugs. But they don't change your gameplay experience at all, something may seem funny, but it wont stop you from playing the game. And after all, its a bit in the spirit of the game to have bugs ;)

    I still give it 10/10, because I really love Phil Fish and his game. I don't know if I will see more from him, but I really hope so.

    Phil, if you ever read this, and I know that there are almost no chances that you read this but I don't care: If you meet enemies and people that hates you, its just like in video games, you are going the right way. Don't stop to share your opinions as openly as you do. Someone that have everyone loving him has achieved nothing.
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  17. Sep 12, 2013
    9
    Taking a new spin on 2D platforming, indie game developer Phil Fish has woven a world that is so stunningly simple yet sublime to explore. The 3D rotation mechanic, the core feature of the game, seems straightforward at first but continues to dazzle and amaze at the bizarre affects it can achieve on a fundamentally 2D landscape. Unfortunately, with no other major game mechanics this canTaking a new spin on 2D platforming, indie game developer Phil Fish has woven a world that is so stunningly simple yet sublime to explore. The 3D rotation mechanic, the core feature of the game, seems straightforward at first but continues to dazzle and amaze at the bizarre affects it can achieve on a fundamentally 2D landscape. Unfortunately, with no other major game mechanics this can get a little old a little quickly, but is largely salvaged by the game's quirky zone-to-zone designs accompanied by a phenomenal chiptune reminiscent soundtrack by Disasterpeace.

    The only real complain I can register towards the game is how the platforming and puzzles seem to clash. Much of the early game consists of traveling through the overworld. Once one had that complete, they would eventually need to decode hieroglyphics in order to solve a jumble of sometimes maddeningly obtuse puzzles (one optional puzzle in the game has yet to be fully solved by anybody in the entire world). Because of this many platformers might be stymied by a sudden onslaught of puzzles in late game, where puzzle seekers may be exhausted by the continual platforming to get places.

    Nevertheless, this unusual combination of gameplay along with the novel mechanic of a 2D world manipulated by a third dimension can leave for a very unique experience. A definite triumph in the indie industry, Fez shows us how simple yet enjoyable game mechanics can be enough to craft a memorable gaming experience.
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  18. Sep 12, 2013
    8
    Great puzzle game and is incredibly original. Just genuinely fun to play. Sad to see its score getting effected because of the 360 versions problems..
  19. Sep 8, 2013
    8
    Classic, retro story and art style with a cool new concept. 8 points for originality and putting all the pieces together in a way that makes it a fun, challenging game. Only issue I see, is that it might be a bit repetitive, just take breaks and come back to the game another time, if you get bored, or can't figure something out. Don't look up guides, that's just spoiling the puzzle aspectClassic, retro story and art style with a cool new concept. 8 points for originality and putting all the pieces together in a way that makes it a fun, challenging game. Only issue I see, is that it might be a bit repetitive, just take breaks and come back to the game another time, if you get bored, or can't figure something out. Don't look up guides, that's just spoiling the puzzle aspect of the game. Overall, a definite purchase for indie game fans. Expand
  20. Sep 8, 2013
    4
    This game first of all looks way to hyped as it is. I wouldnt have a problem with the game if it had a straight forward path and not its entire map looking like a spider web and constantly having to backtrack just because you thought that little detour brought you to the other side of the map err i mean spider web the map doesnt even look like a map
  21. Sep 7, 2013
    6
    The game is fine, but not amazing. I either didn't know or didn't remember the big gameplay hook, so it was a wonderful surprise when it was revealed about five minutes into the game. Unfortunately, it was one of the only memorable bits about the game. I mostly bought Fez because of all the rave reviews, but alas the game is rated about 20 points too high. This indie escalation thingThe game is fine, but not amazing. I either didn't know or didn't remember the big gameplay hook, so it was a wonderful surprise when it was revealed about five minutes into the game. Unfortunately, it was one of the only memorable bits about the game. I mostly bought Fez because of all the rave reviews, but alas the game is rated about 20 points too high. This indie escalation thing has just got to stop! Seriously, if we're going to rate indie games on a different scale (with 90 being perfectly adequate and 5 being complete garbage), then we need to be up front about it so that nobody really believes that an indie game with a 90 rating is going to be as good as a AAA title with a 90 rating. This one certainly, definitely, without a doubt is not as good. Expand
  22. Mei
    Sep 6, 2013
    0
    This game is a mess and the support is even worse. It doesn't work as intended.
    It crashes with most graphic cards after 1 minute of gameplay.
    It doesn't surprise me that the trailer stops at the moment when he gains the Fez hat, because after that a LOT of graphic artifacts appear and the game suddenly crash. Tested with more than 3 computers with different specs, and also with my work
    This game is a mess and the support is even worse. It doesn't work as intended.
    It crashes with most graphic cards after 1 minute of gameplay.
    It doesn't surprise me that the trailer stops at the moment when he gains the Fez hat, because after that a LOT of graphic artifacts appear and the game suddenly crash.
    Tested with more than 3 computers with different specs, and also with my work computer: i7-2670QM 8 GB RAM ATI 6770m.
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  23. Sep 1, 2013
    10
    People just don't get this game. Its all about getting immersed in its amazing world. Its surely casual, and its the best of the best in being casual.
  24. Aug 23, 2013
    0
    I don't really know why people liked this game so much, it's boring and always the same thing about 2D games. I just laught at start but then it becomes too bored game.
  25. Aug 19, 2013
    0
    This review contains spoilers, click expand to view. continuous, slow paced hunt for events that make your world spin around. The 4 is given for good visuals, okay audio, and amount of content. Should there be something that just makes you push for that one next cube, I'd give it a lot more, but there simply isn't. it's also hipster garbage Expand
  26. Aug 13, 2013
    9
    I can't do this game quite the justice it deserves. It is crescent fresh, absolutely gorgeous and charming! I won't spoil the mechanics but they will twist your mind in unheard-of ways. The story and world interaction made me all fuzzy inside. The sound deserves a great system cranked way way up. I wish all games sounded this good. Not only the sound effects but the music, so odd andI can't do this game quite the justice it deserves. It is crescent fresh, absolutely gorgeous and charming! I won't spoil the mechanics but they will twist your mind in unheard-of ways. The story and world interaction made me all fuzzy inside. The sound deserves a great system cranked way way up. I wish all games sounded this good. Not only the sound effects but the music, so odd and otherworldly, just divine. Oh and talk about tough puzzles. There are plenty.

    The only disappointment was after about 70% the way through it just got repetitive. I never actually finished it but it's one of those games where when you come back after a hiatus, there's a metric ton of enjoyment awaiting you.

    One hint. Don't jump ahead, play it through in its proper sequence. (which is tough to figure out at first) It's much much more satisfying.

    8/10 but gave it a 9 for bravery, charm and sheer imagination.
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  27. Aug 11, 2013
    2
    The game runs and the visuals are not bad(+2).

    The game is basically paper-mario but with no production value or story. Game Features: Wander around aimlessly for 30 mins, Look at decent visuals, Remember paper-mario.

    Most people will buy the game on sale for their dusty indie collection and never play it.
  28. Aug 9, 2013
    1
    The game is medium quality and the developer is a complete idiot so bye Therefore is there are so many bugs that gonna end in a crash that is all
  29. Aug 7, 2013
    10
    2 minutes in game and you understand that game starts ideally. You can't believe in it and... make first steps, listen first music. After you understand that is why games often have name Art. All game emotional kick. And this kick like knockout. Fast and accurate.
    It's a story and emotions, very private and very personally. I always feel myself like a thief who sneaking in another life
    2 minutes in game and you understand that game starts ideally. You can't believe in it and... make first steps, listen first music. After you understand that is why games often have name Art. All game emotional kick. And this kick like knockout. Fast and accurate.
    It's a story and emotions, very private and very personally. I always feel myself like a thief who sneaking in another life and watching by her from shelter. Surprised by her. Believes in her and is jealous of her. Incredible world. Incredible music. And incredible game.
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  30. Aug 3, 2013
    10
    Very well made and interesting game, i would recommend it to ALL gamers. Not just indie/platformer enthusiasts. The gameplay is not hard, considering you can never die. Though i seem to be stuck at places that requires me to wrinkle my brain to progress. 10+!
Metascore
91

Universal acclaim - based on 11 Critic Reviews

Critic score distribution:
  1. Positive: 11 out of 11
  2. Mixed: 0 out of 11
  3. Negative: 0 out of 11
  1. PC PowerPlay
    Jun 23, 2013
    100
    A masterpiece by any measure. [July 2013, p.89]
  2. Jun 19, 2013
    90
    A gorgeous puzzle-platformer that's both a treat for the eyes and a thorough workout for the mind. [July 2013, p.82]
  3. PC Master (Greece)
    Jun 5, 2013
    85
    The variation of the broken-down elements of the game is such that, if you miss two or three of the dozens of screens of the game, you will have missed on something special and unique. [June 2013]