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6.7

Mixed or average reviews- based on 1220 Ratings

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  1. Jun 11, 2013
    8
    Indie Game The Movie there I've found out about this game. The genre isn't my piece of cake, but I was curious about the game mechanics. I must say this game is pretty original combining 2D and 3D. The graphics are pretty, the music is relaxing. The world has a lot of details and seems to be crafted with love.
    I won't be dissing Phil Fish because he really made a game which can be
    Indie Game The Movie there I've found out about this game. The genre isn't my piece of cake, but I was curious about the game mechanics. I must say this game is pretty original combining 2D and 3D. The graphics are pretty, the music is relaxing. The world has a lot of details and seems to be crafted with love.
    I won't be dissing Phil Fish because he really made a game which can be advised to try to almost every gamer because it gives unique and refreshing experience.
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  2. Sep 12, 2013
    8
    Great puzzle game and is incredibly original. Just genuinely fun to play. Sad to see its score getting effected because of the 360 versions problems..
  3. Jun 11, 2013
    8
    This review contains spoilers, click expand to view. It is an amazing game i see the indie game movie i see you work and i cans say OMG WHAT A GOOD WORK MEN AN AMAZING GAMES WITH A LOT OF TRICKY LEVELS IT IS PRETTY AWESOME BUT IT HAVE LITTLE MISTAKES IN THE DOWNLOAD A LITTLE PROBLEM (i just finish the game it is an special game... Expand
  4. Oct 16, 2013
    8
    This game isn't necessarily innovating much, but the way it utilizes the mechanics and clever puzzles that require more than just in-game tools makes it quite unique. The game has quite a lot of bugs though, and while most aren't game-breaking, it does kind of remove the player from the experience.
  5. Sep 8, 2013
    8
    Classic, retro story and art style with a cool new concept. 8 points for originality and putting all the pieces together in a way that makes it a fun, challenging game. Only issue I see, is that it might be a bit repetitive, just take breaks and come back to the game another time, if you get bored, or can't figure something out. Don't look up guides, that's just spoiling the puzzle aspectClassic, retro story and art style with a cool new concept. 8 points for originality and putting all the pieces together in a way that makes it a fun, challenging game. Only issue I see, is that it might be a bit repetitive, just take breaks and come back to the game another time, if you get bored, or can't figure something out. Don't look up guides, that's just spoiling the puzzle aspect of the game. Overall, a definite purchase for indie game fans. Expand
  6. Mar 22, 2014
    8
    I really enjoyed exploring this game. The mix of 2D/3D was a really nice concept. The only downside is that it is pretty easy. There are no enemies, and if you fall you respawn immediately with no consequences. Jumping to your death to get a hard to reach cube is a perfectly viable option.
    Most of the puzzles to beat the game are pretty easy, but then there are some puzzles that are
    I really enjoyed exploring this game. The mix of 2D/3D was a really nice concept. The only downside is that it is pretty easy. There are no enemies, and if you fall you respawn immediately with no consequences. Jumping to your death to get a hard to reach cube is a perfectly viable option.
    Most of the puzzles to beat the game are pretty easy, but then there are some puzzles that are pretty much impossible. After significant effort I looked some up online to see that I never would have known the solution.
    Overall I highly recommend this game for the neat exploration mechanics, but if you are a super hardcore gamer you might get bored pretty quick.
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  7. Sep 7, 2015
    8
    First and foremost, I think Phil Fish is a despicable person. If you don't know why this is search Google for a few minutes. If he ever decides to re-enter the industry I won't be giving him my money. I'm copy-pasting my original review just so I can add this addendum. That said, I consider my original review unbiased so I won't alter it and I won't change the score I gave.

    A lot of
    First and foremost, I think Phil Fish is a despicable person. If you don't know why this is search Google for a few minutes. If he ever decides to re-enter the industry I won't be giving him my money. I'm copy-pasting my original review just so I can add this addendum. That said, I consider my original review unbiased so I won't alter it and I won't change the score I gave.

    A lot of people say they had problems running the game. It ran just fine on my old Core 2 Duo build with a cheapo GeForce 210 card. Maybe I just got lucky.

    Some of the other common criticisms:
    -The graphics weren't groundbreaking, or even original, just retro-platformer style with a 3D twist tossed in.
    I thought it was aesthetically pleasing enough, and the different areas had varied looks and feels to them, so I didn't think it was monotonous. Awe-inducing? No. Original? Not particularly. It may not be groundbreaking but I didn't think it was boring.

    -Navigation requires a lot of back-tracking.
    Yeah, it does at times. Once you learn a section you can get through fast enough though, and there are some warp gates that let you jump past a few otherwise long journeys. Annoying at times, but not unbearable.

    -You can't die, ergo there's no challenge.
    I was okay with that. I enjoyed it more for the puzzles, and honestly if I had to go back to the bottom of the screen every time I fell off a ledge it would be a lot more frustrating than fun.

    -The puzzles were too easy, ergo there's no challenge.
    Maybe I'm just stupider than the other people who played this game, but I thought the puzzles were challenging enough to be interesting but not so abstract that I wanted to pull my hair out. They at least took some time and thought to figure out. I enjoyed working out the cryptograms for the alphabet and numbers, then going back to solve the puzzles that required the ability to read, and I didn't mind the fact that some of the puzzles could only be solved during the second play through.

    My final thoughts: It was pretty fun. It isn't stressful so you can play casually. You have to play through twice to solve all the puzzles, but the second time around the puzzles you solved stay solved so it's not too painful. It held my interest long enough that I didn't mind. I think the people who gave bad reviews just have really high expectations.
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  8. Jan 17, 2015
    8
    FEZ is a quirky little indie-platformer with a simple yet completely fresh gameplay mechanic. Gomez, the little protagonist, lives happily in a 2D world, with 2D folk, until he suddenly comes across a third dimension.

    Well, pretty much a third dimension. You now have the ability to rotate the world 90 degrees at a time, being able to see and interact with previously hidden objects and
    FEZ is a quirky little indie-platformer with a simple yet completely fresh gameplay mechanic. Gomez, the little protagonist, lives happily in a 2D world, with 2D folk, until he suddenly comes across a third dimension.

    Well, pretty much a third dimension. You now have the ability to rotate the world 90 degrees at a time, being able to see and interact with previously hidden objects and platforms. Initially, the gimmick of a new perspective isn't too challenging. See a platformer too high to jump? Rotate the world to see a platform you can can get to. That ledge much too far to jump? Again, rotate the world and the gap is much less.

    Eventually, though, the platforming challenge becomes greater, but not impossible. The level designs are ingenious, but not overly taxing. But if you want to solve the more subtle puzzles, and collect more of the cube-pieces scattered about the world, you'll want to break out the notepad and pen.

    This is where FEZ really calls back to it's retro roots. The codes, passwords, and clues in some areas need to be jotted down to be used in other areas, just like the games of old. It teaches us to be classic gamers again. And the amount of humour that classic gamers will get, is always a treat (what, your companion is supposed to know what things mean?).

    The integration of modern mechanics is interesting as well. At times, QR codes can be found, and provided you've got a smartphone with the right app to unlock some collectables! I like this because it's not a DLC-aspect thing, it grounds you into reality. Breaking down the 4th wall, which is understandable since in the game they only just discovered the 3rd wall.

    The pixellated style is fantastic and varied, all of the areas have something different about them.

    Oh, and just be prepared for a psychedelic ending. I was not, and felt like I was falling through a rabbit-hole. If I were high, I would have been trippin' hard.

    Regardless, a great small game with many collectables and a fresh perspective on gaming.
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  9. Aug 2, 2015
    8
    Good game, just because the dev is a prick doesn't mean you shouldn't try it. It's an interesting concept that is well executed and the whole world is also adorable. Although the dev doesn't deserve a cent from the purchases of this game. Maybe just become a pirate and sail the seven seas instead, arrg.
  10. Dec 2, 2016
    8
    This game have Perspective. Haha, got it?
    Really enjoyed music room and last-hardcore lava room.
    This game was made with love, dude.
    True indie.
    Ending is very exciting.
  11. Dec 15, 2018
    8
    Exciting 2D/3D visual experience. I've played this game many years ago. But it's still looking interesting for me.
  12. Sep 24, 2019
    8
    lack of good control settings
    отсутствие нормальной настройки управиления
  13. Aug 5, 2020
    8
    Really good puzzles and platform, the 2d/3d is amazing and makes you try it every time to see what is hidden
  14. May 4, 2022
    8
    Great game! It's charming and beautiful with an amazing soundtrack and an excellent premise. I love how chill it is, you just traverse through these awe-inspiring levels collecting cubes, with no pressure or enemies to fight. There is quite a bit of backtracking, and the ending doesn't really make much sense, but overall, it's one of the best puzzle games I've ever played.
  15. May 4, 2013
    7
    The initial PC release had a tendency to crash, but that seems to be resolved by now. Besides that, Fez is about as good as you could expect: nice pixealart graphics, interesting and unique game mechanics and levels/puzzles that make it shine. And unless you plan on getting all the secrets, Fez is also rather short and easy, and I didn't really mind that, because...

    ...while the game is
    The initial PC release had a tendency to crash, but that seems to be resolved by now. Besides that, Fez is about as good as you could expect: nice pixealart graphics, interesting and unique game mechanics and levels/puzzles that make it shine. And unless you plan on getting all the secrets, Fez is also rather short and easy, and I didn't really mind that, because...

    ...while the game is fine as it is, I did not feel like playing something memorable and there are acpects of the design that are simply bothersome. First there are those black hole things that block your movements. They are just annoying and in most cases reentering the level makes them dissapear. And this does not seem to be a bug. I am not really sure what is the point of having those obstacles, if I can just get rid of them and even if I don't, there does not seem to be any kind of reward for navigating around them.

    Then there is the matter of traveling across larger distances in the world. The world itself is a bunch of interconnected levels with a few (like 5) hubs that allow instant travel between them. Also at the end of some of the levels there are small teleports that will get you to closest hub. So, travel between the hubs is fast and easy, but getting to the actual puzzle further away from the hub requires you to jump again through all the levels on the way. Which is as annoying as it sounds, if not more. I really wish that I could just get instantly to any level I have already been to.

    Furthermore the retro 3-colored levels are pain to navigate and the world feels just incredibly empty. The village at the beginning is just filled with interesting NPCs, and there is a similiar one near the end of the game, but inbetween, all those locations feel just like puzzles with fancy props, devoid of any actual life. A bunch of reappearing NPCs throughout the world would help the immersion so much, but no luck thre either.

    So, yeah, Fez does what was expected of it and does it well, but there is not much more beyond that, which is kinda shame. And yeah, there seem to be loads of secrets that might ramp up the playtime and difficulty considerably, but the game wasn't really that fun for me to bother with those.
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  16. Oct 29, 2015
    7
    Interesting concept and that's about it. Nothing was done with it. No story, no real puzzles for anyone above 10 years old, no challenge whatsoever, weird map though and great sounds and music. Recommended to try it out and for your kids. It blew my mind every time I rotated screen from 2d into 3d (or another 2d) and it adds great feeling. But that's about it. Should be expanded upon.
  17. Jul 17, 2013
    7
    Fez would be perfect if it worked the way it should have on launch. The game itself is really interesting, featuring a bright color palette and is jam packed with interesting design choices. Unfortunately, I can't recommend you buy it on PC, as it is was very poorly optimized and could easily blue-screen your rig. If an Xbox or PS3 is an option, play this game there.
  18. May 3, 2013
    7
    It's a solid "Yet Another Indie Puzzle-Platformer", but it's puzzle design suffers from "Cleverer Than Thou" syndrome. Many puzzles rely entirely or mostly on the player's ability to figure out various alphabetic, numerical, or input code systems. The much-hyped perspective shifting gameplay doesn't really play out that much in the actual puzzle solving.

    It is possible to complete the
    It's a solid "Yet Another Indie Puzzle-Platformer", but it's puzzle design suffers from "Cleverer Than Thou" syndrome. Many puzzles rely entirely or mostly on the player's ability to figure out various alphabetic, numerical, or input code systems. The much-hyped perspective shifting gameplay doesn't really play out that much in the actual puzzle solving.

    It is possible to complete the game without spending time on the cipher systems, if you feel like figuring out all the puzzles yourself. Full completion will most likely require consultation with GameFAQs.

    Worth a buy if you're willing to deal with infrequent, albeit harmless crashes (unless you're on Intel hardware, in which case don't bother) and the biggest douchebag developer on the planet.
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  19. May 19, 2013
    7
    Not a bad game, but not amazing as well.
    This is a puzzle platforming game, with a calming ambiance. The colorful graphics, and the soothing music really comes together to create a relaxing atmosphere. However, this game goes overboard on that aspect, as I found myself quite bored at times. The character moves really slow, and there's nothing really engaging.
    The visuals are quite
    Not a bad game, but not amazing as well.
    This is a puzzle platforming game, with a calming ambiance. The colorful graphics, and the soothing music really comes together to create a relaxing atmosphere. However, this game goes overboard on that aspect, as I found myself quite bored at times. The character moves really slow, and there's nothing really engaging.
    The visuals are quite beautiful at first, but then you come to realize that every "new" environment, is just the same old graphics, but put through some filter.
    Don't get me wrong, I did have fun playing this game, but I was never truly excited to play this game, like I never actually felt a strong urge to load this game up and find the next puzzle piece. I guess I was always hoping for some kind of change to blow me away and to captivate me, but unfortunately FEZ remains about the same all throughout the game.
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  20. Jun 2, 2013
    7
    Fez has some problems, but it is worth playing. The music and atmosphere are great, and many of the puzzles are a lot of fun to solve. But ultimately, it's the puzzle design that left me with the feeling that the game comes up short. While the beginning of the game has a lot of great puzzles, the later game is filled with challenges that are either frustrating or downright impenetrable. IFez has some problems, but it is worth playing. The music and atmosphere are great, and many of the puzzles are a lot of fun to solve. But ultimately, it's the puzzle design that left me with the feeling that the game comes up short. While the beginning of the game has a lot of great puzzles, the later game is filled with challenges that are either frustrating or downright impenetrable. I solved some of them without really knowing why, while others required a lot of tedium. Then there are those that require you to crack codes. Since they all had basically the same solution once you cracked the codes (or looked them up online), this came off to me as a total cop-out.

    In short, Fez is well worth your time, but trying to solve the later puzzles requires so much drudgery that you'll put the game down before you ever get to all of them.
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  21. Jul 22, 2013
    7
    While it is a perfectly passable platform puzzle game it has none of the *WOW* factor that would justify it's 10/10 reviews. It's an above average game, but it doesn''t do anything to make you fall in love with it or remember it for years to come, like say Portal.
  22. Jul 12, 2013
    7
    This is an EXCELLENT game. I loved while playing this game. This has brought a new 3d worlds playing in 2d world. It's an amazing puzzle game and it does not cost that much at all. GET IT.
  23. Oct 19, 2013
    7
    FEZ is a very beautiful game and has many creative features. The one problem with the game is that in the beginning, it is very confusing to get the hang of the controls when adjusting perspective. FEZ also has a large number of glitches but do not affect the gameplay to heavily.
  24. Oct 27, 2014
    7
    A visually stunning game that has a questionable story, FEZ takes a bold step into the modern gamer's realm and manages to topple my expectations. Overall, it is a pretty solid game.
  25. Aug 4, 2014
    7
    Fez in theory is a great idea. You take a retro sort of feel, and literally put a spin on it. And for the most part, Phil Fish did a great job. I enjoy the game, but it is a little slow paced for my taste. With that said, everything else is pretty nice. The graphics, the sounds, the controls. It was all good, I just found myself bored after a while.
  26. Aug 14, 2017
    7
    I really like games that take you in and allow you explore vast areas, and FEZ pleases that love of mine pretty well, the atmosphere of the game is beautiful, great sprite-work, and calm ambiance. The game is kind of a collect-a-thon of sorts, you just jump around hills and help yourself by switching your view from 2D to 3D, a neat mechanic but nothing too special. For something like thatI really like games that take you in and allow you explore vast areas, and FEZ pleases that love of mine pretty well, the atmosphere of the game is beautiful, great sprite-work, and calm ambiance. The game is kind of a collect-a-thon of sorts, you just jump around hills and help yourself by switching your view from 2D to 3D, a neat mechanic but nothing too special. For something like that it could've been done more interestingly, like with, uh, actual threats. The game might be boring to some without much to do besides finding stuff in some areas and looking for new places, although I think its just find. It's pretty overhyped but its just a decent indie game and not much more. Expand
  27. Aug 26, 2019
    7
    I had my doubts about this game after reading some negative reviews here, but after I gave it a try, it was actually quite a pleasant game to play.

    Fez feels like a platformer on zen mode where the main focus is to explore its vast world and take in the sights, which are really nice to look at. There are puzzles added in to make it a little challenging and to spur your curiosity. There
    I had my doubts about this game after reading some negative reviews here, but after I gave it a try, it was actually quite a pleasant game to play.

    Fez feels like a platformer on zen mode where the main focus is to explore its vast world and take in the sights, which are really nice to look at. There are puzzles added in to make it a little challenging and to spur your curiosity. There are no enemies and you have unlimited lives, so you can play at your own pace without any pressure.

    There are lots of secrets to unlock in the game which are gated behind puzzles that can be difficult to solve without the use of a guide. From what I understand, the puzzles are "optional," but only in the sense that although you'll need to complete a few of them to beat the game, you can pick and choose the ones you want to, so you can always do the easy ones and ignore the hard ones, which seem to revolve around codebreaking.

    Overall, I couldn't give the game an 8 because it didn't really have a lot going for it. The enormous map that branches off into many directions is nice to explore, but that's all there is. The NPCs don't matter, the story is virtually nonexistent, and there is no actual goal besides collecting a bunch of yellow cubes. It was a decent indie game though, so it gets a 7 from me.
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  28. Aug 7, 2020
    7
    Its fine not mindblowing most people didint even finish it which is shame because it get slightly better and more fun after finishing, learning the language and all that sounds nice on paper but it doesnt really work its tedious and not fun but yeah art over fun i guess. Platforming is basic so its bad and the new mechanic of making everthing 3D isnt all that interesting and puzzles areIts fine not mindblowing most people didint even finish it which is shame because it get slightly better and more fun after finishing, learning the language and all that sounds nice on paper but it doesnt really work its tedious and not fun but yeah art over fun i guess. Platforming is basic so its bad and the new mechanic of making everthing 3D isnt all that interesting and puzzles are kinda meh most of them are finding out the code and then typing in the sequence and some of them doesnt even make sense or its some ridiculuous thing solved by community. It sounds cool and so hardcore but thats not how you make a good puzzle, Baba is you or Talos Principle is much better. Still visuals are nice and soundtrack and exploration as well. Expand
  29. Apr 11, 2020
    7
    A good game who's hubris stops it from being great. The gameplay is initially amusing and the aesthetic endlessly charming, but towards the end becomes unreasonably unfair. It's fun but doesn't want you leave satisfied.
  30. Aug 5, 2020
    7
    ‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍
  31. Nov 9, 2020
    7
    ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎ ‏‏‎
  32. Nov 22, 2020
    7
    it's not considered a bad game, but it's not all the way to REALLY GOOD, i haven't really found any bugs, or glitches within the game, but the storyline is alright, and a lot of repetitive backtracking is a bit annoying, the game mechanics are really good, like the way that they turn with 2D/3D manipulation, but what really causes my rating to be a bit lower is really how the storyline andit's not considered a bad game, but it's not all the way to REALLY GOOD, i haven't really found any bugs, or glitches within the game, but the storyline is alright, and a lot of repetitive backtracking is a bit annoying, the game mechanics are really good, like the way that they turn with 2D/3D manipulation, but what really causes my rating to be a bit lower is really how the storyline and how you're supposed to progress in the game. Expand
  33. Aug 23, 2021
    7
    I only started playing FEZ a couple of days ago. It has a weirdly compelling storyline, though i don't know if i should call it a story since after playing games like KOTOR, SWTOR, Undertale and other wholly story based games, the story seems a bit hollow. However the concept of 2D meets 3D is quite thrilling although the controls are a bit confusing as I prefer wasd to move but here itsI only started playing FEZ a couple of days ago. It has a weirdly compelling storyline, though i don't know if i should call it a story since after playing games like KOTOR, SWTOR, Undertale and other wholly story based games, the story seems a bit hollow. However the concept of 2D meets 3D is quite thrilling although the controls are a bit confusing as I prefer wasd to move but here its the key bind for perspectives. I also find navigating the map annoying due to the nodes and stuff; makes it feel so complex. That's all though. I enjoy the game and play it in short bursts. Waiting to see what happens further down the journey. Expand
  34. May 6, 2013
    6
    Average game over-hyped by the media/journalism sphere.
    2D/3D manipulation and twist are interesting but that's it more or less.

    Incentive to go forward in this slow-paced game is lacking.

    Possibility of loosing interest very likely.
  35. May 20, 2017
    6
    Gorgeous world, beautiful music, but the gameplay and the story? Collect Cubes. What?!

    This is such a missed opportunity! This could have been easily a Game of the Year if only its innovation was channeled accordingly and game mechanics befitted its originality. So much thought put into design and then cut short and wrought into a template of a side scroll brainless platformer?
    Gorgeous world, beautiful music, but the gameplay and the story? Collect Cubes. What?!

    This is such a missed opportunity! This could have been easily a Game of the Year if only its innovation was channeled accordingly and game mechanics befitted its originality. So much thought put into design and then cut short and wrought into a template of a side scroll brainless platformer?

    Why? Why did you circumscribe its innovation and make the gameplay so boring? Why did you have to shackle the imagination of this potential masterpiece? Why did you kill it, devs? Why?

    I don't know, i really don't know all the answers. But you can't, as a hypothetical example, make Half Life into a platformer where you run around, jump over crates, and collect stars to progress to the next level. It's like Fez has almost achieved an open-world game with the soul purpose of jumping and collecting cubes, even though the isometric mechanism of orientation and level progression is really neat and complicated.

    WHY?!

    FAIL.
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  36. May 4, 2013
    6
    I had high hopes for this game after hearing about how quirky and interesting it was.
    Well I have to say I am actually pretty disappointed. The puzzles basically consist of translating symbols for the entire game.. over and over. The rotation doesn't really add any depth to the game once you understand how it works, because basically all the levels are the same. Jump to platform,
    I had high hopes for this game after hearing about how quirky and interesting it was.
    Well I have to say I am actually pretty disappointed. The puzzles basically consist of translating symbols for the entire game.. over and over. The rotation doesn't really add any depth to the game once you understand how it works, because basically all the levels are the same. Jump to platform, rotate world so next platform is within jumping range, repeat.
    It Is cheap but quite short and uninteresting so I give it a slightly above average score.
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  37. Nov 23, 2014
    6
    A pretty good puzzle platformer that suffers from confusing level design, rather plain visuals, and the unfortunate aspect of having an absolutely terrible developer.
  38. Sep 7, 2013
    6
    The game is fine, but not amazing. I either didn't know or didn't remember the big gameplay hook, so it was a wonderful surprise when it was revealed about five minutes into the game. Unfortunately, it was one of the only memorable bits about the game. I mostly bought Fez because of all the rave reviews, but alas the game is rated about 20 points too high. This indie escalation thingThe game is fine, but not amazing. I either didn't know or didn't remember the big gameplay hook, so it was a wonderful surprise when it was revealed about five minutes into the game. Unfortunately, it was one of the only memorable bits about the game. I mostly bought Fez because of all the rave reviews, but alas the game is rated about 20 points too high. This indie escalation thing has just got to stop! Seriously, if we're going to rate indie games on a different scale (with 90 being perfectly adequate and 5 being complete garbage), then we need to be up front about it so that nobody really believes that an indie game with a 90 rating is going to be as good as a AAA title with a 90 rating. This one certainly, definitely, without a doubt is not as good. Expand
  39. Oct 11, 2013
    6
    Fez is all about beautiful bright colored pixel art and great retro-ish music but unfortunately I can't praise the gameplay. Fez is a 2D puzzle platformer with an unique twist that let's you "change your point of view". This means that the world is in 3D but you can look at it from one side at a time. This allows for great puzzle elements but get's stale quite quickly, after all there'sFez is all about beautiful bright colored pixel art and great retro-ish music but unfortunately I can't praise the gameplay. Fez is a 2D puzzle platformer with an unique twist that let's you "change your point of view". This means that the world is in 3D but you can look at it from one side at a time. This allows for great puzzle elements but get's stale quite quickly, after all there's just a little that you can do aside from jumping and there are only few collectables and even those are only for completionists since they offer no new mechanics to the game. For me it feels that all the effort has been in developing this neat trick of 2D/3D but it's not enough to carry the whole game. Expand
  40. May 7, 2013
    6
    Decent game in spite of some minor glitches and crashing until updated, since update 1.03 i have not had any more problems with it crashing. The levels do tend to get repetitive and as far as where to go, it seems to be just guessing,and having to do alot of backtracking and redoing levels,the 3-d map is more confusing than anything. But in spite of the minor annoyances it is an enjoyableDecent game in spite of some minor glitches and crashing until updated, since update 1.03 i have not had any more problems with it crashing. The levels do tend to get repetitive and as far as where to go, it seems to be just guessing,and having to do alot of backtracking and redoing levels,the 3-d map is more confusing than anything. But in spite of the minor annoyances it is an enjoyable game with some interesting puzzles and levels.
    As far as the review i read complaining about needing a 'discreet graphics card".and it not being made apparent. I have to ask. What game doesn't need a half decent video card nowadays? I would venture to guess the vast majority do, and if you bothered to look at the system requirements for the game it clearly states the minimum graphics card,as being nvidia 8600gt or radeon 6450 .so this was made more than apparent to anyone that bothered to look it up.
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  41. May 18, 2013
    6
    This review contains spoilers, click expand to view. FEZ is not what I expected it to be. FEZ is more of an adventure game than it is a puzzle game. Don't get me wrong, the game has a lot of very interesting puzzles, but completing those puzzles is not enough to finish the game (The game doesn't end after 32 cubes, as you might think!). The game expects you to see a drawing of a fox jumping over something next to a bunch of symbols and understand it refers to the English alphabet (The quick brown fox jumps over the lazy dog). And since I'm not a native speaker, there was no way I would figure that out by myself. The twisting mechanic is no more than a way to travel around, and is used in some of the puzzles, but those aren't enough. If you're into adventure games, this is a game for you just keep in mind you'll do a lot of Internet research if you REALLY want to finish the game. Expand
  42. Jun 13, 2013
    6
    Game was fun and I enjoyed playing it. wasn't the best ever but atleast for the price I enjoyed myself and seen a small challange other then that its one of those games you have to decide for yourself to play or not.
  43. Jul 4, 2013
    6
    Fez is 2D game that was originally released only on XBOX and when it finally come out on PC. I immediately bought it on steam. Unfortunately for me game is was disappointment. Game does not offer many things to do only thing you have to do is collecting peace’s of cube and occasionally solve some puzzles. Yes FEZ looks gorgeous but for me pretty graphics is not enough. It would be far moreFez is 2D game that was originally released only on XBOX and when it finally come out on PC. I immediately bought it on steam. Unfortunately for me game is was disappointment. Game does not offer many things to do only thing you have to do is collecting peace’s of cube and occasionally solve some puzzles. Yes FEZ looks gorgeous but for me pretty graphics is not enough. It would be far more interesting if FEZ could do something more as he progresses in game only thing you can do is rotating your 2D world its really interesting concept that we don’t see very often in games it’s really a shame that author did not developed his brilliant idea.
    So summary FEZ is COOL 2D game for players that play games occasionally it is also great game for KIDS but not for hardcore gamers or someone who is looking for challenge.
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  44. Jul 29, 2013
    6
    it's just okay it defiantly doesn't deserve all the hype it got it's just a puzzler with a great idea, but that's the entire game there is no action its just the same thing with a different level layout and it gets boring
  45. Jan 21, 2014
    6
    The game is interesting but not very enjoyable. This puzzle platformer will twist your mind. It has some really interesting game mechanics but the whole game is rather boring. I would not recommend this game for playing. However, I would definitely recommend checking it out if you want to see something new.
  46. Jun 10, 2014
    6
    Uno de los juegos mejor valorados de la historia, pero a parte de contenido visual sinceramente no me dijo nada. Tal vez demasiado hype alrededor que luego no se ve cumplido. Si te interesa lo indie es una buena compra, aunque mejor para rebajas.
  47. Oct 26, 2018
    5
    It's okay. The initial concept was clever, and made for some rather interesting game-mechanics... But it felt a bit like a novelty and once that novelty wore off, it got kinda boring.

    I wasn't able to finish the game because I just couldn't really get myself amped up enough to care about finishing. So, maybe I'm missing out on something big and wonderful, but I just couldn't work myself
    It's okay. The initial concept was clever, and made for some rather interesting game-mechanics... But it felt a bit like a novelty and once that novelty wore off, it got kinda boring.

    I wasn't able to finish the game because I just couldn't really get myself amped up enough to care about finishing. So, maybe I'm missing out on something big and wonderful, but I just couldn't work myself up enough to do it.

    That said, as a puzzle-platformer, it was decent. Not necessarily the GOAT, but decent enough. I wouldn't suggest buying it unless you can get it on sale, or you really, REALLY love puzzle-platformers.
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  48. Aug 25, 2014
    5
    Style over substance. The game combines a retro style with some beautiful scenes to create a lovely visual experience. The music - probably the best feature of the game - accentuates this, combining retro video game music with warm, ambient synths. The overall aesthetic affect is powerful. Unfortunately, this is where the clear creative vision ends. The story starts strongly enough, andStyle over substance. The game combines a retro style with some beautiful scenes to create a lovely visual experience. The music - probably the best feature of the game - accentuates this, combining retro video game music with warm, ambient synths. The overall aesthetic affect is powerful. Unfortunately, this is where the clear creative vision ends. The story starts strongly enough, and there is some witty and quirky dialogue, but this quickly fades away into nothing. The only reason for this seems to be laziness on the part of the developers - the game is clearly crying out for a good story, and there is abundant opportunity for populating the world with interesting characters with interesting dialogue, but there is a total absence of these things. Lastly, but most importantly, the gameplay. This is the least focused aspect of all. The central mechanic to the game involves rotating the 2D word by 90 degrees to see it from different angles. It is clever and original, and has huge potential for some clever puzzles and gameplay elements. Regrettably, this potential is completely unattained, and asides from a couple of simple uses of the mechanic which you quickly get used to, it is really just used as a stylistic element rather than an integral part of the gameplay, so that the game really just becomes a very bland platformer. It seems that the developers were either too incapable or lazy to turn the mechanic into an actual game, or else they simply failed to recognise its potential and focus on it. Instead, rather bizarrely, the gameplay slowly descends into obscure puzzles involving code breaking or noticing obscure parts of the environment. None of these puzzles are well-designed or enjoyable, and a number of them are downright bad. All in all, I did initially enjoy playing this game purely as an aesthetic experience, rather like the experience of peacefully observing a painting, so I can't give it a very low score, and you should give it a try if you are into that kind of thing. However, once you have had enough of the sensual experience, stop playing, as its artistic merits are woefully unmatched by its merits as a game. For this reason I can't give it a high score either. A score of 5 therefore seems appropriate. Expand
  49. May 11, 2013
    5
    Honestly, 90? this game is to oatmeal for me bland and average, mix in some better visuals and easier to understand controls with co-op this could be better!
  50. Jul 9, 2013
    5
    In this game you'll be walking systematically around buildings while trying to not miss any doors or cubes.

    Short and simple; it looks great, but it's not much fun.
  51. Jul 25, 2013
    5
    The 30 first minutes are fun. And then it is always the same... jump, rotate, jump, rotate, jump... This game is not that bad, it is an interesting concept. In fact I was expecting more a puzzle game like portal (even in 2d) than a platform game. Because in the end, this is just a platform game with a simple rotate feature (yes you can look for riddles in the game but I guess that mostThe 30 first minutes are fun. And then it is always the same... jump, rotate, jump, rotate, jump... This game is not that bad, it is an interesting concept. In fact I was expecting more a puzzle game like portal (even in 2d) than a platform game. Because in the end, this is just a platform game with a simple rotate feature (yes you can look for riddles in the game but I guess that most players wont pay attention to those). Expand
  52. Oct 1, 2013
    5
    This game is decent, but not fun to play after about 5 minutes or so. The dimensional switching idea is nice, but that alone fails to make the game worthy of one's time.
  53. Oct 14, 2013
    5
    Game Play[6]
    Controls[5]
    Contactable/Easter Eggs[7]
    Innovation[6]
    Graphics[0]
    Sounds[6]
    replay Value[10]
    Gaming Satisfaction[7]
    Price/Playtime[2]
    Technical Issues[1]
    ------------------------------------
    Over All[5.0]
  54. Oct 29, 2013
    5
    This review contains spoilers, click expand to view. I really enjoyed playing this game. It gets great marks for the art, it was so well done and crisp, quite gorgeous, even the soundtrack and music contributed. Of course the rotating mechanic was great fun and I felt that it never grew tiresome. The rest, however... was somewhat disappointing, here are my two major gripes:

    1) Puzzles I'm not sure if the developer intended this but I gave up and simply searched the internet for several puzzles. I would challenge a majority of players to not do the same. It feels unfair to knock this game for that, it's not the designer's fault, I wouldn't ask him to dumb his creation down. But the puzzles aren't for everyone and some were so obscure that when I searched for the answer I didn't say, "duh, I should've thought've that!"

    2) The ending was very unsatisfying. The dialogue just simply stops, you're told in the beginning to collect the cubes and are given a purpose. At the end you're left with what seems to be abstract geometry. It's left up to me to decide how to interpret it, and I think my efforts in game were pointless and unrewarding. I could've stopped at any point I got bored and fared no worse.

    In the end, I'm glad I played it, but wished I could've prefaced my experience with what I should expect. I enjoyed Paper Mario so there's that.
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  55. Jul 30, 2017
    5
    I think that this is truly a unique game and I would recommend that if you are a fan of this type of genre then I think you should give this game a try.
  56. Feb 26, 2018
    5
    It's a great concept for a game, with a neat 3D mechanic. However, if you don't have consistent time to learn the geography of the world it's pretty hard to get from world to world.
  57. Oct 15, 2022
    5
    Нудная хуйня инди хуйня и так и сяк хуйня индийское говно коровы.......
  58. Dec 5, 2021
    5
    A masterpiece in game design, as a game though it doesn't do enough for me.
  59. Jan 30, 2023
    5
    A cute platform game. 2D/3D manipulation and twist are interesting. The only problem is that the rate of loss of interest is very high.
  60. Dec 10, 2013
    4
    Another greatly over rated PC game. I think this game mostly appeals to people who like to search out secrets. I dislike that type of game so I found to be mind numbingly boring.
    For such a simple game it runs pretty slowly on my PC, which runs most modern games very well. Controls with my Xbox wireless controller are a bit off, Fez would sometimes wander off and fall off the screen.
  61. May 2, 2013
    4
    FEZ in a nutshell: A continuous, slow paced hunt for events that make your world spin around. The 4 is given for good visuals, okay audio, and amount of content. Should there be something that just makes you push for that one next cube, I'd give it a lot more, but there simply isn't.
  62. Oct 17, 2013
    4
    People maybe are a bit confused. Be an original game doesn't mean necessary to be a good game. I don't like the graphic, this retro style is only an excuse for lazy indie developers to create cheap graphic. The concept is original but puzzles become very boring after a while. I have no idea how some people define this a Masterpice.. Tetris was a masterpiece, not this retro-mambo-jumbo game.
  63. Sep 8, 2013
    4
    This game first of all looks way to hyped as it is. I wouldnt have a problem with the game if it had a straight forward path and not its entire map looking like a spider web and constantly having to backtrack just because you thought that little detour brought you to the other side of the map err i mean spider web the map doesnt even look like a map
  64. Oct 1, 2020
    4
    Не игра, а ерунда какая-то, рейтинг пользователей подтверждает это, критики наставили оценок, а игра дно, поиграл пол часа и не понял фишки. 4/10
  65. Jul 11, 2013
    3
    An interesting concept of mixing 2D and 3D graphics and that's where it all ends... It has huge technical issues on some rigs, but this is by far not its biggest problem: it is mind-numbingly boring! Only for the most persevering aficionados of Rubik's cubes.
  66. Jul 17, 2013
    3
    Very esoteric puzzler... maybe I came looking for the wrong thing (fun game play) and failed to enjoy what is really here (ambiance and mood lighting) but this was just not my cup of tea. I found this game to be very boring once the novelty of the Escher space wore off (about 2-3 hours in for me).
  67. Jul 12, 2013
    3
    Fez is just another one of the many "retro-style" indie games that uses it's graphics as an excuse to make the game seem more back-to-basics and stylized. It's already late to the hype, not to mention the style itself doesn't match with true retro platformers. The puzzles are boring and not challenging, the music is flat (actually it's "ambient" *wink* *wink*), and the developer himself isFez is just another one of the many "retro-style" indie games that uses it's graphics as an excuse to make the game seem more back-to-basics and stylized. It's already late to the hype, not to mention the style itself doesn't match with true retro platformers. The puzzles are boring and not challenging, the music is flat (actually it's "ambient" *wink* *wink*), and the developer himself is not worthy of praise. I'll give it a 3 because of the colors and the fact that this took five years to develop. Expand
  68. Sep 16, 2013
    3
    Bland and not very entertaining after the first hour. The game becomes more of a chore than entertainment. Feel like I have wasted my money on this over priced over hyped game.
  69. Sep 16, 2013
    3
    Another overrated indie "retro" lazy platformer game. Gameplay is based on a gimmick and is very easy, no penalties. When you're stuck just rotate and now you aren't stuck. This 2D/3D gameplay merge has been done before.
  70. Oct 19, 2013
    3
    What is up with the critic love-fest going on here? Admittedly I did feel all warm and fuzzy for the first hour of playing this game and I wanted to tell my friends about it. However, after that first hour I realized that this game is pretty much just.... blaaah. My reasons are varied, but I will just say this: "Fez" gets very boring, very fast. It absolutely does not deserve the hype itWhat is up with the critic love-fest going on here? Admittedly I did feel all warm and fuzzy for the first hour of playing this game and I wanted to tell my friends about it. However, after that first hour I realized that this game is pretty much just.... blaaah. My reasons are varied, but I will just say this: "Fez" gets very boring, very fast. It absolutely does not deserve the hype it is getting. It is aesthetically pleasing in some respects, but that is all. Expand
  71. Jan 9, 2015
    3
    What a pretentious piece of game this is. It certainly shows that big effort was put into it. But the end result was totally not satisfying for me. It's not that I don't like puzzles, I do (to a normal extend)...
    I realized early in the game that there was some "master" plot behind this strange symbols and that there is hidden alphabet and numerical system. In the same way that I realized
    What a pretentious piece of game this is. It certainly shows that big effort was put into it. But the end result was totally not satisfying for me. It's not that I don't like puzzles, I do (to a normal extend)...
    I realized early in the game that there was some "master" plot behind this strange symbols and that there is hidden alphabet and numerical system. In the same way that I realized when I was playing Riven nearly two decades ago. But in the good game you feel inspired to discover it all, while in this one, you are going to feel bored. I can guarantee you that at some point you are going to leave this game alone, because it just don't appeal to you anymore. And this moment will probably be in the first 5 hours of it. Give yourself a favor and don't waste your time, there are much more engaging and fun indie games out there. Leave this over-hyped example of a really smelly brain fart alone.
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  72. Jan 26, 2016
    2
    The gameplay is tolerable enough, and the gimmick is a decent idea. unfortunately the graphics and background noise make the gimmick more annoying than anything- if the graphics meshed perfectly with the gimmick this game would easily be a 5. And I should note the low score isn't that the graphics look bad- for a 2D platformer in a retro style it's colourful and has a nice style. It's justThe gameplay is tolerable enough, and the gimmick is a decent idea. unfortunately the graphics and background noise make the gimmick more annoying than anything- if the graphics meshed perfectly with the gimmick this game would easily be a 5. And I should note the low score isn't that the graphics look bad- for a 2D platformer in a retro style it's colourful and has a nice style. It's just that there's a lot of clutter that interferes with the gameplay.

    Of course, it'd still only be a 5, so where else does it lose out? It's dull.

    The game itself isn't interesting, and that's problematic. The best feature of platformers is they get you into the game right away, you don't waste a lot of time and they don't have parts that drag on. Or if there were, there would at least be something filling it up like an interesting story. This does the opposite of all of that.

    Backtracking, large lulls where nothing happens, constant stretches of just walking- I could go on, but ultimately it comes down to this.

    Fez is not an entertaining game. I play games to be entertained, unfortunately for this one, the only entertaining thing that happened was the creator having a public meltdown, but I'm not going to give the game extra points for that.
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  73. Jul 18, 2013
    2
    This was one of my last games to get sucked in by the hype train. Everyone called it ground breaking, and once I started playing realized my mistake. I hope you like not knowing what the you are doing. BUT LOOK THE WALLS TURN
  74. Aug 11, 2013
    2
    The game runs and the visuals are not bad(+2).

    The game is basically paper-mario but with no production value or story. Game Features: Wander around aimlessly for 30 mins, Look at decent visuals, Remember paper-mario.

    Most people will buy the game on sale for their dusty indie collection and never play it.
  75. Nov 19, 2013
    2
    Terrible game. The story is obvious and already seen so many times, this game just try to be original in all the way that he can, but always fails.

    Seriously, this whole thing about mixing 3D and 2D is too overused. And the gameplay sistem is all messed up, seems like it want the player to go mad. Is impossible to play. I give it credits, the intro was very nice, probably the only
    Terrible game. The story is obvious and already seen so many times, this game just try to be original in all the way that he can, but always fails.

    Seriously, this whole thing about mixing 3D and 2D is too overused. And the gameplay sistem is all messed up, seems like it want the player to go mad. Is impossible to play.

    I give it credits, the intro was very nice, probably the only part of the game that wasn't frustrating, and the ambience and animations are really well made. They should have spend all this time thinking about the story and not those little things.

    A game that I don't suggest to play. Never-ever.
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  76. Jun 19, 2014
    2
    OVER-HYPED FODDER.

    This game... wow. The art style is pretty boring. The game play is somewhat unique however it fails on nearly every level of being exciting or challenging. You have gameplay like this and the entire game is still a walk in the park? Who MADE these levels? A second grader? The main character is completely bland and uninteresting. I could care less about his hat (a
    OVER-HYPED FODDER.

    This game... wow. The art style is pretty boring. The game play is somewhat unique however it fails on nearly every level of being exciting or challenging. You have gameplay like this and the entire game is still a walk in the park? Who MADE these levels? A second grader?

    The main character is completely bland and uninteresting. I could care less about his hat (a fez, which the game was named after. Yes. The game was named after the worst hat type in human existence).

    In the end, pass completely on this. I can't believe ANYONE would give this a 10. Seriously? FODDER
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  77. May 1, 2013
    1
    Doesn't work as intended. Crashed on first loadup, noticed my fan was going crazy so I checked my temperatures. CPU was at over 90 C. This game is so ill-optimized it will try to kill your computer.
    If you have any intention of playing this and don't live in antartica, play the waiting game a bit more first
  78. Aug 9, 2013
    1
    The game is medium quality and the developer is a complete idiot so bye Therefore is there are so many bugs that gonna end in a crash that is all
  79. Nov 26, 2013
    0
    Another artistic retro indie game, that's new. If you love to stroke your ego by playing a generic 8-bit platformer with little to no challenge, this is for you. At least you'll know you're superior to those idiots that just don't understand the art behind every pixel.
  80. Feb 26, 2014
    0
    Manic Miner graphics from 1983. ??? No thanks. Should be some kind of warning before buy that. Feels pretty cheated cause this is worst game I ever tried to play!
  81. Mei
    Sep 6, 2013
    0
    This game is a mess and the support is even worse. It doesn't work as intended.
    It crashes with most graphic cards after 1 minute of gameplay.
    It doesn't surprise me that the trailer stops at the moment when he gains the Fez hat, because after that a LOT of graphic artifacts appear and the game suddenly crash. Tested with more than 3 computers with different specs, and also with my work
    This game is a mess and the support is even worse. It doesn't work as intended.
    It crashes with most graphic cards after 1 minute of gameplay.
    It doesn't surprise me that the trailer stops at the moment when he gains the Fez hat, because after that a LOT of graphic artifacts appear and the game suddenly crash.
    Tested with more than 3 computers with different specs, and also with my work computer: i7-2670QM 8 GB RAM ATI 6770m.
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  82. Aug 23, 2013
    0
    I don't really know why people liked this game so much, it's boring and always the same thing about 2D games. I just laught at start but then it becomes too bored game.
  83. May 6, 2013
    0
    It has not worked since launch day. For some reason it cannot work without a discrete graphics card. This limitation should have been made apparent, especially before pre-selling the game.
  84. Sep 23, 2013
    0
    Boring and repetitive. Yawn. And I really hate those lazy 8 bit Minecraft style graphics that's just an excuse for not making better graphics. It's 2013. Not the 80s.
  85. Jul 29, 2013
    0
    There are many things to bring up about this "game", to begin with It's a concept that has been done several times before.
    This game does not have any difficulty, there is no enemies, the puzzles can be solved by a year old. If you fall of a platform you'll respawn AT THE SAME PLATFORM. So much for a difficult and innovative platformer.
    The pixel art is decent, music pretty much made
    There are many things to bring up about this "game", to begin with It's a concept that has been done several times before.
    This game does not have any difficulty, there is no enemies, the puzzles can be solved by a year old. If you fall of a platform you'll respawn AT THE SAME PLATFORM. So much for a difficult and innovative platformer.

    The pixel art is decent, music pretty much made in a chiptune generator and still it gets praised, people are so ignorant.
    This game will get boring after 5 minutes, I suggest you to pirate it if you want it so bad.
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  86. Aug 2, 2013
    0
    Extremely boring and nothing happens at all times. Also extremely easy. I'm glad I didn't buy this and only played it from a friend's steam account. This is not a game for a mind that wants challenges, but rather for someone that has enough challenges in real life and only wants a method to unwind. Why does it cost more than 50 cents?
  87. Apr 9, 2014
    0
    Very bad performance issues, bland gameplay and overly repetitive. Developer is one of the biggest cry babies to ever set foot in the gaming industry. Keep your Fez 2, nobody wants it.
  88. Aug 19, 2013
    0
    This review contains spoilers, click expand to view. continuous, slow paced hunt for events that make your world spin around. The 4 is given for good visuals, okay audio, and amount of content. Should there be something that just makes you push for that one next cube, I'd give it a lot more, but there simply isn't. it's also hipster garbage Expand
  89. Oct 8, 2013
    0
    One Word: Nonsense. Another Word: Rubbish. Finally, it's plain stupid for anyone to even consider playing this game. SEGA's time has come and gone. So stop reminding us with this 2d/Block 3d game. I don't even know what dimension to call it.
  90. Nov 5, 2013
    0
    Phil Fish an absolute hipster tosspot, and Fez is one of the worst games ever made. There is no challenge to be had here. There are no enemies and if you die, you restart immediately where you left off. The graphics look like a poor man's version of the poor man's version of Cave Story, and unlike other indie games, doesn't even have good music.

    And don't forget the "FUNNY INTERNET
    Phil Fish an absolute hipster tosspot, and Fez is one of the worst games ever made. There is no challenge to be had here. There are no enemies and if you die, you restart immediately where you left off. The graphics look like a poor man's version of the poor man's version of Cave Story, and unlike other indie games, doesn't even have good music.

    And don't forget the "FUNNY INTERNET JOKES" because you know, indie games. Fez 2 is cancelled? Good. The world has been spared from more of Phil Fish's awful games.
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  91. Aug 25, 2019
    0
    Mon indé à chier du jour est une daube en pixel lard vraiment dégueulasse et un parfait exemple de ces immondices indépendants en 16 couleurs et au mauvais goût omniprésent. Le vague tas de pixels (on peut les compter) représente le petit bonhomme que tu dois faire sauter dans son petit monde gogol... pour récupérer des cubes dorés (sauve le monde tout carré, pixel de merde !).

    Mais il
    Mon indé à chier du jour est une daube en pixel lard vraiment dégueulasse et un parfait exemple de ces immondices indépendants en 16 couleurs et au mauvais goût omniprésent. Le vague tas de pixels (on peut les compter) représente le petit bonhomme que tu dois faire sauter dans son petit monde gogol... pour récupérer des cubes dorés (sauve le monde tout carré, pixel de merde !).

    Mais il y a une astuce que le développeur indé tout fier de lui a démoulé : tu peux changer de perspective comme si c'était en trois dimensions... même si tu passes ta vie en 2D en fait. Comme le crevard de jeu indé habituel qui ne se respecte pas, cela va de soi.

    Alors, monte, sale tas de pixels sur d'autres tas de pixels pour ramasser les cubes dorés qui sont des carrés... et pivote, pivote pour les trouver ! tu parles d'un con-cept... le prix Poubelle de la connerie, ouais ! et bien répétitif avec ça... à la benne cette saleté !
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  92. Dec 4, 2022
    0
    This game is SOOOOOOOOooo UGLY!!! It looks like it was made for a Tari! GROSS.

    Oh and Phil Fish is likely a sex offender.
Metascore
91

Universal acclaim - based on 11 Critic Reviews

Critic score distribution:
  1. Positive: 11 out of 11
  2. Mixed: 0 out of 11
  3. Negative: 0 out of 11
  1. PC PowerPlay
    Jun 23, 2013
    100
    A masterpiece by any measure. [July 2013, p.89]
  2. Jun 19, 2013
    90
    A gorgeous puzzle-platformer that's both a treat for the eyes and a thorough workout for the mind. [July 2013, p.82]
  3. PC Master (Greece)
    Jun 5, 2013
    85
    The variation of the broken-down elements of the game is such that, if you miss two or three of the dozens of screens of the game, you will have missed on something special and unique. [June 2013]