User Score
8.8

Generally favorable reviews- based on 1484 Ratings

User score distribution:
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  1. Feb 17, 2014
    7
    Despite its age, Fallout 1 is still a very enjoyable experience, slightly spoiled by a few bad design choices. The worst being the time limit to complete the main mission that discourages exploration, and a lack of a good quest system.
    Despite its excellent writing, I also found the story to be a bit cheesy, but still a lot better than Fallout 3's story.
    Overall it's a true classic,
    Despite its age, Fallout 1 is still a very enjoyable experience, slightly spoiled by a few bad design choices. The worst being the time limit to complete the main mission that discourages exploration, and a lack of a good quest system.
    Despite its excellent writing, I also found the story to be a bit cheesy, but still a lot better than Fallout 3's story.
    Overall it's a true classic, leagues better than Bethesda's Fallout, but in my opinion, not the master piece that many proclaim.
    Expand
  2. RyanB
    Sep 19, 2009
    6
    I've been playing this game for nearly 10+ years, but I'd never get very far until recently. This time through I finally made it to the end, or at least until the game just broke down and I couldn't progress. I gave it a 6 not just because of the bugs, but because the game was lacking in a lot of ways. Since I played it many times I've been everywhere and now, done I've been playing this game for nearly 10+ years, but I'd never get very far until recently. This time through I finally made it to the end, or at least until the game just broke down and I couldn't progress. I gave it a 6 not just because of the bugs, but because the game was lacking in a lot of ways. Since I played it many times I've been everywhere and now, done everything except for the cathedral, and I've got to say it's not even close to how great I thought it would be. I thought it would have powerful storylines actually shaped by the players events since at the beginning it gives that illusion. Sadly, as the game went on and neared the end things just went down hill. (SPOILERS) I did the whole side story of helping the Blades in the Boneyard defeat the Regulators after I was lucky enough to find the alien gun somewhere. When I finished, nothing changed. Some npcs died but no one reacted any different. In fact the only thing that really changed was the Gun Runners, after killing off the deathclaws they gave me better deals at there store. (/Spoilers) So the most interesting change the player could ever do in this game (besides progress to the "end" of the game, was to get better deals from some merchant? I expected much better from the supposed "Best RPG of all time". Now for all I know it was just bugs, since closely after that bugs just broke the game. I finished the quest with the brotherhood and gained access and then talked to the elders. (Spoilers) I scouted the military base out, then came back. And this is where the game hit rock bottom... They told me to go to the base and get inside. So I did, and to my surprise the soliders they sent with me didn't come in with me, so I had to fight an entire base of mutants by myself. So I did, and when I got to the end I killed the boss and left. But no one back at the brother hood says anything new to me, they don't say "Good job, here's your power armor" nothing. (/spoilers) So I'm left with nothing, no where to go, nothing to do. Besides some major bugs the game is still pretty mediocre. I had thought the story and player interaction in shaping the world was the best feature of the game, so I never minded the subpar combat, the linear dialogue or the failed attempt at what Deus Ex did so well, CHOICE. In Deus Ex you never have to fight, you can hack, lockpick and sneak your way to the end of levels, but Fallout forces you into every role. And if you can't fight then your screwed. If I never found the secret alien gun then I probably would not have gotten very far, since deathclaws were near impossible without it. Expand
  3. Jan 7, 2016
    7
    I sort of finished Fallout 1 for the first time. For me it was hard game to get into, but once I put aside the interface and started just roleplaying I had a blast for 15 hours or so. It’s a game I think most people ought to play if they like roleplaying games. My play through unfortunately ended on a bad note. Prior to attacking the military installation with the aid of the brotherhood ofI sort of finished Fallout 1 for the first time. For me it was hard game to get into, but once I put aside the interface and started just roleplaying I had a blast for 15 hours or so. It’s a game I think most people ought to play if they like roleplaying games. My play through unfortunately ended on a bad note. Prior to attacking the military installation with the aid of the brotherhood of steel, my game started crashing frequently and at random. It seemed like all of my five saves had a similar issue, so I was unable to complete the game legitimately. I started cheating because I spent so much time on the game and I just wanted to see it through. I would rate the game as good but not great because it’s hardly a masterpiece with all the bugs (I even had the unofficial patches installed).

    It’s most definitely a good game, and I think it still holds up even to this day. I don’t have nostalgia to go on, and I wouldn’t hesitate to say that it could be an 8 or a 9 if my game would stop crashing.
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  4. Apr 9, 2017
    6
    Fini il y a bien longtemps, l'année de sa sortie en fait... 1997 ! ça ne nous rajeunit pas... un jeu de rôle solide, souvent drôle et cynique à la fois dont l'excellent système d'évolution du personnage (dénommé "special") fut repris dans Fallout 3 et Fallout New Vegas mais dans lequel à l'inverse de ces derniers, le combat était en vrai tour par tour (un régal à l'époque).

    Avantage :
    Fini il y a bien longtemps, l'année de sa sortie en fait... 1997 ! ça ne nous rajeunit pas... un jeu de rôle solide, souvent drôle et cynique à la fois dont l'excellent système d'évolution du personnage (dénommé "special") fut repris dans Fallout 3 et Fallout New Vegas mais dans lequel à l'inverse de ces derniers, le combat était en vrai tour par tour (un régal à l'époque).

    Avantage : c'est en tour par tour... inconvénient : c'est un tour par tour au rythme très lent qui serait inacceptable aujourd'hui. Malgré une interface remarquable, on ne peut réprimer quelque baillement devant un jeu d'échec aussi pesant, fût-il post-apocalyptique. Et pourtant l'ambiance de cette SF dyschronique est inimitable. Dommage par ailleurs cette limite de temps imposée dans la quête principale qui jure sévèrement avec la liberté consacrée et exigée d'un jeu de rôle, un défaut non rédhibitoire cependant, loin de là.

    Quant à l'aspect graphique, c'était déjà limite de son temps, alors qu'en dire de nos jours ? que c'est repoussant ? oui certainement. Certains disent que ça fait partie du "charme" certes... c'est le cas lorsqu'on est en pleine crise rétrodègue mais à jeun, non.
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  5. Jan 3, 2018
    6
    Hikaye = 9
    Oynanış = 6
    Grafikler = 5
    Sesler = 5
    Keyif = 6
    Atmosfer = 8
    Süre = 6
  6. May 21, 2019
    5
    I found the combat kind of boring, and I always hate it when games put a time limit on you. It's sometimes excusable when its just for a small part of a game, but when the entire game is under one big time limit? No thanks.
  7. Jul 12, 2018
    7
    The game was once too unfriendly. I was given the situation and gave no hint of what I would do. I gave up because I had to travel all over the map without seeing the map and forum.
    I liked the atmosphere of talking about the unique dark future, but the way of story telling was not very good. This game has just provided such an experience as a whole.
  8. Jul 10, 2019
    7
    The most brief characteristic of this game is the demo version of the second part. The atmosphere, music, visual style - beautiful. But the content of the game is not enough: the game has few dialogues, locations, quests, and most importantly, it lacks the key thing that glorified this series after the release of the second part - the variability in the performance of tasks. But whenThe most brief characteristic of this game is the demo version of the second part. The atmosphere, music, visual style - beautiful. But the content of the game is not enough: the game has few dialogues, locations, quests, and most importantly, it lacks the key thing that glorified this series after the release of the second part - the variability in the performance of tasks. But when grading, I will make a discount on the fact that this is the first game from Black Isle. And even in this form, it left a huge mark in the gaming industry and the RPG genre, and also laid the foundation for the greatest second part.. 7 out of 10. Expand
  9. May 14, 2020
    5
    This game started one of the most iconic game-franchises of all time but it doesn't mean it's perfect, in fact I think this game aged VERY poorly.
  10. Aug 18, 2022
    5
    I understand that when this game was released it must have been a watershed but I will do my analysis based on my experience in 2022 thinking about who like me wants to start in the saga.

    The graphics are an obstacle, because in addition to the character model being dated, the scenarios make it difficult to experience, because many things are hidden, not because they are a secret, but
    I understand that when this game was released it must have been a watershed but I will do my analysis based on my experience in 2022 thinking about who like me wants to start in the saga.

    The graphics are an obstacle, because in addition to the character model being dated, the scenarios make it difficult to experience, because many things are hidden, not because they are a secret, but because the low quality prevents you from finding the item, characters, and objectives. Many times I looked on the internet where a character was, and in fact he was "hidden" on the inside of the wall that didn't show.

    The gameplay is interesting with an action point counter in battles and MANY different ways to assemble the character, avoiding the obvious melee and range, but being able to make stupid characters which completely changes the interactions.
    In addition, your choices directly interfere with almost everything in the game, from killing everything and everyone to not killing anyone. This freedom is very impressive.
    The backstory is interesting, but the protagonist's is very superficial. But the way it happens without directing it in an obvious way is pretty fun.
    I had a few visual bugs here and there, but nothing major.
    I recommend it for those who have an open mind for dated systems and old graphics, to be able to know the saga as a whole, even more so because it is possible to buy it almost for free.

    55 out of 100
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Metascore
89

Generally favorable reviews - based on 12 Critic Reviews

Critic score distribution:
  1. Positive: 12 out of 12
  2. Mixed: 0 out of 12
  3. Negative: 0 out of 12
  1. 80
    The mood is right, the graphics good, and the plot compelling. I found the tactical combat system refreshingly intelligent, and the multitude of ways you can approach the game from a stats point of make a wide variety of styles possible in the game.
  2. PC Gamer
    90
    This sequel to an all-time classic is one of the standout RPGs for the 1990s. [Jan 1998, p.221]
  3. Fallout's detailed graphics, compelling plot, and intuitive gameplay should deservedly broaden its appeal beyond the hard-core role-playing game audience. Put simply, Fallout may be the best role-playing game to be released in years.