User Score
2.8

Generally unfavorable reviews- based on 6754 Ratings

User score distribution:
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Jun 19, 2019
    4
    There just isn't much here. I played this for a few hours during the free week from 6/10/19-6/17/19. I'm a big fan of the series, but this just seems empty. I hoped that maybe after 7 months of work, the initial mistakes had been fixed.

    Maybe they have? The game crashed once during my few hours with it, but that's something that Fallout 4 and Skyrim still do from time to time, long
    There just isn't much here. I played this for a few hours during the free week from 6/10/19-6/17/19. I'm a big fan of the series, but this just seems empty. I hoped that maybe after 7 months of work, the initial mistakes had been fixed.

    Maybe they have? The game crashed once during my few hours with it, but that's something that Fallout 4 and Skyrim still do from time to time, long after official support has ended. I just don't know what's supposed to drive the player experience. There are no characters. The only story is one giant fetch quest. The game actively punished me for exploring how mechanics work before the story had drip fed me how to use them. There were meters that ticked down, and resting restores health *very* slowly, maybe 1% per second.

    The end result was that this was a game that seemed to be all about busywork. I don't need that. I have a day job. I'm not really interested in spending 2% of my gaming time for the day watching my character sleep.
    Expand
  2. Nov 15, 2018
    4
    After completing the main campaign in Fallout 4, I poured dozens of hours into building up a robust network of settlements. My hope when Fallout 76 was announced was that it would play like Fallout 4 settlements, minus the NPCs, but with other players present.

    I'm hoping Bethesda will get Fallout 76 there someday, but as it stands, Fallout 76 has too many bugs, one being nearly game
    After completing the main campaign in Fallout 4, I poured dozens of hours into building up a robust network of settlements. My hope when Fallout 76 was announced was that it would play like Fallout 4 settlements, minus the NPCs, but with other players present.

    I'm hoping Bethesda will get Fallout 76 there someday, but as it stands, Fallout 76 has too many bugs, one being nearly game breaking. But lets start out with some positives:

    Fallout 76 looks nice. Its huge and there's great variety in the landscapes. There are lots and lots of quests, which seems to be one of better ways to get nice loot/gear. There are plenty of broken quests, but there are enough great ones so you can continue to the next and hope Bethesda patches them later. Fallout 76 also has tonnes of written and spoken flavor (in the form of holotapes), much like fallout 4. Perhaps even more.

    Here is where Fallout 76 takes a huge hit: this game has no NPCs, but the community is supposed to build CAMPS and settlements where a lot of cooperative game play happens. On live servers however, you never see other player's camps, and the camps, settlements and farms you laboriously build vanish randomly. This makes the social part of Fallout 76 extremely one sided. Group up, kill stuff. No civilization building here.

    Hopefully Bethesda has plans to fix this (God forbid this is functioning as designers intended!) Till then, 4/10 is the best I can give a single faceted multiplayer game.
    Expand
  3. Nov 16, 2018
    4
    Fallout 76 is a Fallout fanatics dream. But much like Elder Scrolls Online, it was rushed and the execution was severely lacking.

    Being a Bethesda game, one can go into it assuming glitches and bugs galore. While it may not be GOOD to be known for it, it does speak towards the company's ability that millions of people have played their games despite the hiccups because the game is
    Fallout 76 is a Fallout fanatics dream. But much like Elder Scrolls Online, it was rushed and the execution was severely lacking.

    Being a Bethesda game, one can go into it assuming glitches and bugs galore. While it may not be GOOD to be known for it, it does speak towards the company's ability that millions of people have played their games despite the hiccups because the game is engaging. Bethesda's removal of typical NPCs removes much of the charm of their Fallout games. Many people will remember their favorite characters from previous games, but that no longer exists here.

    Further plaguing this game is the infuriating UI. Fallout's UI has never been pleasant to use, but it typically is at least pragmatic. This game was clearly created with consoles in mind. The UI is built so that triggers and a small amount of buttons can be used to navigate menus. The problem is, when you hamstring a UI to use a small fraction of the available buttons, the user is left wondering WHY?

    Another item that bogs down the fun that could be had in this game is the servers. I haven't experienced lag like other reviewers, so I am more willing to think this is a combination of high load, poor connectivity, and performance that isn't actually lag related. My main gripe, is that you do not connect to the same server every time and you cannot choose which server you are connecting to. What does this mean for you, the player? Why bother claiming an outpost and building a massive base (while using massive resources) when the next time you connect, the world you built it in may not even be there? I experienced this first hand and I didn't even have to wait very long. I claimed a base and built a simple shack with turrets on it. Not wanting to die AFK, I disconnected for a few minutes to run to the bathroom. Post reconnecting, I found all of my work gone. The base was not claimed by another user, it was not destroyed, it just did not exist.

    Another point of frustration is the Social UI. It's a multiplayer game, so there is a Social tab so that you can play with your friends. But getting into the same team can be a huge task. I understand that this is Fallout's first multiplayer game, but there was clearly only very rudimentary testing done on this feature. In my first attempt to play with a single friend (not even a group of more than 2), we were unable to join parties because we both attempted to invite each other to a party. Fallout continued to say this was not possible because we were both already in a different party. It took a complete exiting of the program for both of us and a concerted orchestrated effort to get the party together.

    There are also still the myriad of glitches and bugs from general game play contend with after major gripes as well. Normally in single player Fallout installments, this can range from hilarious to frustrating. For a multiplayer installment, it ranges from frustrating to infuriating. The base game was $60, it was not worth $60. The beta should have told them exactly what they (should have) known, this was not ready for release. Laden with bugs that extend far beyond basic and performance that leaves users wanting.

    I have to sadly rate this game poorly. While it isn't a 0 or 1 like the salty reviewers might leave you to believe, this game is definitely one you should wait for huge sales on (this game is worth MAYBE $15-20). I love Bethesda and the Fallout series, but not even my love for the game can outweigh the mistakes that run plentiful in this installment.

    I also need to chastise Bethesda briefly. If all you were using the BETA for was play testing, fine. But the response you received from the BETA should have prompted you to ask "should we push back release in exchange for a better product?" We would all have shouted YES, PLEASE YES. I understand you have deadlines, there are investors and higher ups that demand results, and you just have internal time tables that require certain goals be met. But you failed. Horribly. And while the feeling may not be ubiquitous across the gaming community, I can guarantee you if you asked your player base if they wanted another ESO experience where they had to wait years for the game to be polished and enjoyable, they'd say no. You should have learned from ESO's mistakes and ensured you had a polished game before release. Now the player base will be tiny and what people will remember about this game is that it is terrible. Because first impressions last. You've relegated this game to maybe being picked up as a curiosity once it goes on mega-sale. You had better work fast in the next few weeks to snatch it from this label.
    Expand
  4. Nov 19, 2018
    4
    - Terrible controls. Even when using gamepad, still terrible.
    - No plot (?), entertain yourselves
    - Found nothing to enjoy within the game
    + Good character editor
    I would call this game a Vault 76: MMO, Not "Fallout 76", cuz it doesn't feel like Fallout game.
  5. Dec 12, 2020
    4
    UPDATE: i originally rated this game much higher, being hopeful things would improve.
    I did genuinely enjoy the base game.
    But instead of putting real effort into fixing the game, instead they focused on adding in monetization features, and each time they "fix" something 10 more things get worse. The story content released post launch is not worth the time to play. Bethesda have made
    UPDATE: i originally rated this game much higher, being hopeful things would improve.
    I did genuinely enjoy the base game.
    But instead of putting real effort into fixing the game, instead they focused on adding in monetization features, and each time they "fix" something 10 more things get worse.
    The story content released post launch is not worth the time to play.
    Bethesda have made it clear they just don't care, and are incapable of releasing a polished game.
    Hell have any of their fallout and elderscrolls games in recent decades ever been polished?
    I don't think they have, they like to release broken games, and let the community fix it for them.
    but when they cannot rely on the community to repair their game, you get the mess that is FO76.
    While there could be a great game here, bethesda wont be able to deliver it.

    Fallout 76 is by no means an award winning game, but its no where near deserving of the hate bashing its been getting, seems the hate is being thrown in large part by the ignorant masses who have not actually taken any time to try the game, or even find real information about it, the amount of misinformation about the games content is crazy, and those who immediately want to hate it jump on the fake news and just ignore anyone trying to tell them otherwise.

    YES the game was very overpriced on release, but prices have come down, the game is NOT empty, there is a LOT of content that will keep you going for some time, the game is set to release periodic content updates to keep more coming in, including new vaults opening and new factions cropping up.

    You are playing though as one of the first people to leave a vault, of course there is not the same level of life as the other games, it makes sense.

    The game plays pretty much like Fallout 4, with a few extra bells and whistles, and MP added on top to make it a small scale MMO.

    The game has its issues, but its NOT a broken disaster that others would have you think.
    I dont have a high end system, i57600k 8gb ram and a 1070, and i run this on max graphics at 1080p
    with a solid 60 fps, i get the occasional hiccup but a lot of that could be server related, the servers where not set that well, but have been getting regular stability updates, and its gotten better.

    If you are interested in the game, don't listed to the hate train, its lying to you.
    If you liked fallout 4, there is a VERY high chance you will like 76 and play the hell out of it.
    Expand
  6. Nov 29, 2018
    4
    I was actually looking forward for an empty world, being a builder and a pioneer in a dangerous frontier. That's what I expected when they said there was going to be no human NPCs. I didn't expect any/many moral choices to be made. I've found some of the stories I found in the game interesting and I think there's a lot of potential. I understand that not many people are with me on thisI was actually looking forward for an empty world, being a builder and a pioneer in a dangerous frontier. That's what I expected when they said there was going to be no human NPCs. I didn't expect any/many moral choices to be made. I've found some of the stories I found in the game interesting and I think there's a lot of potential. I understand that not many people are with me on this one, but I like how little I'm given and how much it is up to me to find the content. These are the factors that made me give any points to this game.

    However the technical implementation has been sub par by a large margin. T-posing enemies, wildly buggy EVERYTHING, truly underwhelming combat and quite honestly it doesn't even look that great.

    I really wanted to like this game but I just can't at its current state. This was the last time I pre order anything from Bethesda. They have utterly failed. I'll probably give this another go once the worst bugs have been fixed, but I'm not holding my breath. I'm no longer looking forward for the next Elder Scrolls or Starfield and that makes me sad.

    I would not recommend spending your money on this game, unless they fix the bugs and you enjoy an empty and desolate world where you need to find the content, instead of being given content.
    Expand
  7. Nov 16, 2018
    4
    If you are on the fence then wait for Bethesda to fix Fallout 76, I mean Encumbered 76. This and the technical issues like constant server crashes are enough to make me drop the game until a couple of patches come out.
  8. Jul 19, 2019
    4
    Main evaluation criteria:
    -Story: 4
    -Atmosphere: 5 -Characters: 2 -Graphics and design: 4 -Gameplay: 5 -Sound and Music: 6 -Animations: 5 -Bugs: 3 -Interface: 9 -Completeness of the world: 5 -Balance (Multiplayer): 3 -Donates influence on the game (Pay to win): 9 Аdditional evaluation criteria (Do not really affect the assessment): -Freedom of choice: 6 -Coop in Story
    Main evaluation criteria:
    -Story: 4
    -Atmosphere: 5
    -Characters: 2
    -Graphics and design: 4
    -Gameplay: 5
    -Sound and Music: 6
    -Animations: 5
    -Bugs: 3
    -Interface: 9
    -Completeness of the world: 5
    -Balance (Multiplayer): 3
    -Donates influence on the game (Pay to win): 9

    Аdditional evaluation criteria (Do not really affect the assessment):
    -Freedom of choice: 6
    -Coop in Story mode: 5
    -Multiplayer: 4
    -Mods and the ability to change the game: 0

    Scores from 1 to 10, the higher the better
    Expand
  9. Nov 20, 2018
    4
    This game is neither terrible enough to deserve a 0, nor is it anywhere near good enough to deserve a 10.

    Put simply, it's Fallout 4 in a far-less apocalyptic setting, where you have no relationship of any kind with in-world characters. It's basically the experience you get when you wander ruins in FO4, which is fine in moderation, but it gets really old when it's the only experience
    This game is neither terrible enough to deserve a 0, nor is it anywhere near good enough to deserve a 10.

    Put simply, it's Fallout 4 in a far-less apocalyptic setting, where you have no relationship of any kind with in-world characters. It's basically the experience you get when you wander ruins in FO4, which is fine in moderation, but it gets really old when it's the only experience available.

    Everything is holotapes, fetch quests, killing anonymous NPCs, and finding people's corpses. Everything.

    Worse, the tech in the game is barely upgraded from Fallout 4, which is a serious problem when you consider that Fallout 4 itself was technologically dated, not to mention very buggy.

    Worse still, most of the well-known bugs in Fallout 4 persist in this brand new game, except this time, we can't mod them out when Bethesda is too lazy to do it themselves.

    Worst of all, many of these bugs blend in with an extremely-naive server/client architecture that will see people exploiting the game, cheating and griefing to their heart's contents, because almost no forethought seems to have been put into the idea that the client is enemy territory and you must not trust anything coming from it. Instead, almost all game state appears to be done client-side and synchronized periodically with the server via "checkpoints", which appear simply to be savegames sent to the server instead of the hard drive.

    This game is a horrendous mess in terms of technology, and the hubris of Bethesda in thinking they could push out yet another barely-modded version of their engine into an ONLINE MULTIPLAYER space without having to put actual work into it is just mind-boggling to me. That's all to say nothing of their stubborn refusal to admit that PC players don't all have 16:9 1080p displays.

    Speaking of multiplayer, the ludicrous choice to ship on PC with always-on voice chat, rather than push-to-talk, is a staggeringly-bad idea. Unlike console players, a lot of PC players use built-in mics, not clever directional mics on their headset that live two inches from the player's mouth, so you'll be walking around your wasteland hearing people eat, argue, watch TV, constantly clack their mechanical keyboards, etc., and it will utterly ruin your immersion.

    Also speaking of multiplayer, the PvP has been utterly gutted. For me, a PvE fan, it's not a big deal, but if you're a PvP fan, save your money, it's just going to be frustrating and boring. The game should have shipped with a per-character flag, set during creation, that would shuffle you to one or the other set of servers, each with either a PvE ruleset or a PvP ruleset. This attempt to force the two together is totally built out of fail.

    Bethesda's response to almost all criticism is stubborn refusal to listen. There's a reddit thread where they "respond" to our "beta" feedback, requests, and criticism and it's almost entirely "yeah, we hear ya, but nah." The game's first patch, which was the full size of the original game by the way, has almost nothing worthy of mention.

    Oh, and lest I forget: the balance is all over the place. Sometimes, you can fight an enemy twice your level and it's a pushover, and sometimes you're the pushover fighting something your own level. I really feel like the game simply wasn't finished and they shipped it anyway. Given how short the "beta' was, I feel very strongly this was the case.

    The only upside here is that there's a little bit of Fallout lore to be discovered, and if you're a Fallout fan, then you want to discover that lore. Mind you, a lot of it seems to be convenient retcons and/or riddled with continuity errors that are just blatantly inappropriate for the time frame and location in the universe. Still, there's some fun to be had discovering the minimal story in the main quest and I'm okay with doing that.

    So yeah, it's a 4 from me. If you're a fan, get it some time if it's on deep sale and play the main quest for the lore. And hope that by then they've fixed the bugs. But it's Bethesda, and their track record of fixing bugs is almost non-existent, so... good luck with that.

    Bethesda should have simply made a co-op version of the original Fallout 4. That's what people actually wanted and asked for. Not this.
    Expand
  10. Mar 9, 2022
    4
    FO76 ran like an asthmatic pig uphill on PS4. However it runs pretty dreamy on PC. Personally I liked everything that FO76 had to offer except one thing a major deal breaker. The base game stash limit is a measly joke of 1,200 lbs. Not 1,200 items, but 1,200 numbered in weight. Ok back off to play FO4 for the umpteenth time. No problems hording to my hearts content in that one.
  11. Dec 6, 2018
    4
    So, what's Fallout 76 is? It is a big mistake of Bethesda, made from a great idea. Multiplayer with your friends in world of Fallout is fantastic! And Bethesda made it. No, it isn't a bad game - it's good game. But sometimes I think that all these bugs, this bga from collector's and etc. made this game awful. Only one thing good there is CHARACTER CREATOR. THX, bethesda.
  12. Nov 29, 2018
    4
    I initially gave this a 7 because i was enjoying it to begin with. I was finding the world interesting to explore and enjoying the sandbox nature as well as improving my gear and skills. I also had some fun interacting with other players for a bit. 30 hours in it started to feel a bit boring only due to generally just finding the same old scrap, and fighting dull enemies. Worst case beingI initially gave this a 7 because i was enjoying it to begin with. I was finding the world interesting to explore and enjoying the sandbox nature as well as improving my gear and skills. I also had some fun interacting with other players for a bit. 30 hours in it started to feel a bit boring only due to generally just finding the same old scrap, and fighting dull enemies. Worst case being the scorched but even other enemies don't feel that exciting. So i thought to myself, i'm going to get more into the main quest-line. But compared to quests from Fallout 4 the ones here felt very dull and that was when i realised this was not a good game and needed a lot of work to be improved.
    Does it still have potential to be a good game? Maybe, but i think bethesda are kind of hamstrung by using an engine that was never designed to be online. That's why we have such a low player count per server. But expanding on the PVP (which would need higher player count) and adding human npcs, settlements and raiders, maybe in a new zone to the east would help improve things.
    Expand
  13. Dec 3, 2018
    4
    This Game has nearly no real Content and the Content it has is mostly bad presented or is just boring. The only way to have fun with that game is when you Play with Friends in a Party Chat and just explore the World of Fallout 76 but no matter how big of an Fallout Fan you are, do not pay 60€-90€ for that Game, a good Price would be 30€. I have the Tricentennial Edition but the DLC or whatThis Game has nearly no real Content and the Content it has is mostly bad presented or is just boring. The only way to have fun with that game is when you Play with Friends in a Party Chat and just explore the World of Fallout 76 but no matter how big of an Fallout Fan you are, do not pay 60€-90€ for that Game, a good Price would be 30€. I have the Tricentennial Edition but the DLC or what ever you get isn't even out yet! Expand
  14. Nov 14, 2018
    4
    I won't give it a 0, that's an insult to Bethesda, but I will be unbiased in saying this is not a good game. Game breaking bugs left and right, horrendous FPS, PC FPS cap, empty world that plays like a walking simulator. This isn't the Fallout fans fell in love with. It only appeals to a certain niche of gamers, and even then it doesn't have enough content to last very long in the current state.
  15. Nov 15, 2018
    4
    Although you can, this is not a game you should play solo. If you play Bethesda games for the main story, interesting sidekicks and a healthy modding community, you probably should give this a pass. If you are an explorer who likes falling into small sidequest stories or want to explore a large map with friends, it's not bad. Mechanically the C.A.M.P. system is superior to theAlthough you can, this is not a game you should play solo. If you play Bethesda games for the main story, interesting sidekicks and a healthy modding community, you probably should give this a pass. If you are an explorer who likes falling into small sidequest stories or want to explore a large map with friends, it's not bad. Mechanically the C.A.M.P. system is superior to the settlement building system in Fallout 4 and playing in a group will allow your group to set up multiple camps throughout the play area. Too many issues (bugs, mapping keys, fov, etc...) to give a positive rating. Too much fun exploring the map with friends to join the review bomb squad handing out all the 0's. Would have rated this higher if the solo experience was more fun. I really enjoyed the game with my friends but found the world very boring on my own. I can't rely on my friends to be on everytime I want to play. At this moment, it gets a 4, but I'm willing to change it if improvements are made. Expand
  16. Nov 14, 2018
    4
    People been asking for a fallout multiplayer and they delivered. What I don't like is the lack of actual story and human NPC's. Also the netcode looks bad.
  17. Nov 27, 2018
    4
    ​I have bought almost every Bethesda game, including this buggy mess of a game. In my book Bethesda were the good guys making awesome games and listening to the community. Now they released a super buggy game, making it almost 50% off in the first 2 weeks, not listening to the community and denying refunds. If Bethesda continues to walk down this path they'll be the most hated gaming​I have bought almost every Bethesda game, including this buggy mess of a game. In my book Bethesda were the good guys making awesome games and listening to the community. Now they released a super buggy game, making it almost 50% off in the first 2 weeks, not listening to the community and denying refunds. If Bethesda continues to walk down this path they'll be the most hated gaming company behind EA next year.​​ Expand
  18. Nov 14, 2018
    4
    Fallout 76 is fundamentally flawed and is certainly not worth the £40-£50 asking price at launch. Even spending £30 on it makes me want to wince a little. The game is a schizophrenic jumble of poor design choices and a re-jigging of a game engine which ill-fits the tasks being asked of it.

    What do I mean? Take the size of the map for instance. Four times bigger should make a Fall
    Fallout 76 is fundamentally flawed and is certainly not worth the £40-£50 asking price at launch. Even spending £30 on it makes me want to wince a little. The game is a schizophrenic jumble of poor design choices and a re-jigging of a game engine which ill-fits the tasks being asked of it.

    What do I mean?

    Take the size of the map for instance. Four times bigger should make a Fall Out fan squee with glee, and I did...to start with. All that extra land to traverse and find easter-eggs in? That sounded like heaven. And in places it is. Until that is you discover the fast travel costs caps...

    ...which would be fine if caps were readily available.
    ...which they're not because then it would impact on the survival aspect.
    ...because of the thirst and hunger bars needing to have some gameplay impact to warrant their inclusion.
    ...and you'd be able to buy the over-priced gear in the shops too easily.

    And a lack of caps would be fine if:

    ...four times the map size means you can spend five-ten minutes just trouncing around, and sometimes longer just to get to the next quest point.
    ...which would be fine if you didn't keep running into random encounters, slowing you down further.
    ...in larger groups than other Fallout games, because of y'know...multi-player?
    ...and ridiculously short respawn timers, because of y'know...multi-player?
    ...and that means cutting into your hunger and thirst bars.
    ...which in turn means an excessively large amount of busy bodywork just to get from point A to point B.

    I wish this was the exception to the rule, but this game design *is* the rule. Which is a real shame, because occasionally a side quest or a holo-tape recording is intriguing enough to lift it out of the put of mediocrity. Heck, going into flaming caves as a Fire Breather is actually visually stunning in places, but there's just never enough of it to justify the game overall.
    Expand
  19. Nov 14, 2018
    4
    Fallout 76 reminded me of Destiny except with horrible combat mechanics, even worse UI, and tons of bugs.
  20. Dec 14, 2020
    4
    Remove the stash limit!
    The game isn't absolute trash, but it is all about collecting trash. Sadly collecting stuff isn't possible in this game since you will reach the stash limit within the first few hours of the game and you will struggle with the carry weight limit for the rest of the game.
    Found the best legendary rocket launcher in the game? Too bad that you can't possibly carry
    Remove the stash limit!
    The game isn't absolute trash, but it is all about collecting trash. Sadly collecting stuff isn't possible in this game since you will reach the stash limit within the first few hours of the game and you will struggle with the carry weight limit for the rest of the game.

    Found the best legendary rocket launcher in the game? Too bad that you can't possibly carry it with you or use it since rockets weight the equivalent of 1km3 of lead.

    Anyway fix the stash limit first then we can talk about why you haven't fixed any engine related problems since Morrowind, why the game has 10000 bugs, why you have removed all RPG elements from the game, why there are no NPC's that make the world feel less dead, why in a coop focused game you decided to tell the story through tapes and terminals that can only be accessed by one player at a time.
    Expand
  21. Nov 14, 2018
    4
    Honestly, the game looks bad you almost never see people unless in the church area and the game is just not fun after the first 5 hours but I will give Bethesda credit if fallout happened in real life the world would look bad and not be fun at all and everyone would never explore outside of the first base we make.
  22. Nov 14, 2018
    4
    Playable for what it is, but it's just not a whole lot. Fans really wanted a more typical Bethesda game with NPCs and a storyline. How complicated is that? Why can the fanmade TES3MP provide that almost flawlessly for Morrowind with only 2 developers working off tiny donations, while Bethesda had a budget of tens of millions of dollars here and got nowhere close to that? It should reallyPlayable for what it is, but it's just not a whole lot. Fans really wanted a more typical Bethesda game with NPCs and a storyline. How complicated is that? Why can the fanmade TES3MP provide that almost flawlessly for Morrowind with only 2 developers working off tiny donations, while Bethesda had a budget of tens of millions of dollars here and got nowhere close to that? It should really make people stop and think. Expand
  23. Dec 4, 2018
    4
    One big BUG.
    After 10 hours boring.
    Playing with friends - boring.
    Play alone a bit better but also boring
  24. Nov 15, 2018
    4
    "The Worst Game Of The Franchise"

    -Poor performance and the game looks like Fallout 4 -Boring History, no npcs, the game just feels soulless -Lore Contradictions -PvP has no sense and there is no incentives to play PvP -The Difficult system is a joke -Tons of bugs, the game is unfinished! Creation Engine is outdated now! in 2018! -Horribly loose combat -Dumb AI -Filled with
    "The Worst Game Of The Franchise"

    -Poor performance and the game looks like Fallout 4
    -Boring History, no npcs, the game just feels soulless
    -Lore Contradictions
    -PvP has no sense and there is no incentives to play PvP
    -The Difficult system is a joke
    -Tons of bugs, the game is unfinished! Creation Engine is outdated now! in 2018!
    -Horribly loose combat
    -Dumb AI
    -Filled with fetch quests
    -It seems that there is no Anticheat system
    -Seems to have great locations but hold up, they are mostly a waste of time.

    -Exploration is fun

    The game have a lot of potential but it just doesn't works.
    Expand
  25. Nov 15, 2018
    4
    I am a big fan of the Fallout series. Contrary to others opinions, I really enjoyed Fallout 4 where some people did not. However for this title, I sadly cannot say the same. I'm not going to give this game a 0 out of spite like others, but I'm also not going to sit here and pretend like this game has no glaring problems. I've experienced broken quests, a-posing enemies sliding around onI am a big fan of the Fallout series. Contrary to others opinions, I really enjoyed Fallout 4 where some people did not. However for this title, I sadly cannot say the same. I'm not going to give this game a 0 out of spite like others, but I'm also not going to sit here and pretend like this game has no glaring problems. I've experienced broken quests, a-posing enemies sliding around on the ground, de-buffs from items that can't be cured, very poor hit-box registration and unresponsive combat, insane performance issues, and many more bugs that were present in the beta, and still made it into the final release. There are no NPC's, no dialogue, and no choice. Instead, you discover the dead bodies of NPC's and you have to listen to holo tapes that provide no immersion and seem ramble on for ages. You can hear people speaking to you, and quest objectives telling you to "meet the mayor" or something along those lines, only to reach this person and realize its actually a robot or a giant computer terminal. It results in a dead, boring world that sadly has no life to it. If I were to go into hardcore fan mode, I could complain about the lore established by previous titles, and how this game absolutely shatters everything that has already been set in place. As a positive note, I do have fun playing with my friends. Interacting with each other to fight a group of enemies or just exploring the world can be fun, but after a while it just isn't enough to keep me playing. I have given this game 25 hours minimum, to ensure I have seen and done as much as possible, the last thing I want is to create a lackluster negative review based out of spite. I can admire Bethesda's interest to push the series into a new direction to offer something fresh, but sadly this risk was not worth it. A return to normal single player RPG stories would be a much welcomed return in my book. Expand
  26. Nov 15, 2018
    4
    Fallout 76 at its core is a game designed in a similar fashion to that of Fallout 4; split between too many directions and attempting to cater to too many different groups that it fails at everything it does.

    Fallout 76 utilizes an aging engine, which in and of itself is actually a very good engine, but one that isn't kept up to the recent gaming market standards, nor one that is
    Fallout 76 at its core is a game designed in a similar fashion to that of Fallout 4; split between too many directions and attempting to cater to too many different groups that it fails at everything it does.

    Fallout 76 utilizes an aging engine, which in and of itself is actually a very good engine, but one that isn't kept up to the recent gaming market standards, nor one that is utilized to even a fraction of its potential. This is evident by the numerous mods that outstrip the vanilla product that are produced by unpaid, [at times] hobbyists without the resources of a massive business at their back.

    Fallout 76 attempts to appease both PvE and PvP players using a failed system that in the end only detriments both groups. Throw in the poor shooter mechanics, framerate/graphics issues, server issues and numerous bugs and you're left with simply a poor gameplay experience.

    Furthermore, Bethesda's attempt at creating any meaningful story once again falls quite short in a world devoid of human NPCs, adequate quest systems or progress. The world and story are poorly crafted as is, hidden behind the logs of newly deceased West Virginia residents rather than a living, breathing world, but take into account the multiplayer nature and you're hard pressed to enjoy a narrative with others talking over audio logs.

    All in all, if you're looking for a proper Fallout entry (by that I mean Fallout 1, 2, 3, Tactics and NV), then you're out of luck here. If you're looking for a poor attempt at a console port and Fallout 4 multiplayer devoid of anything of substance, then this entry is for you. This of course is subject to change in a year or two with the addition of private servers, mods and bug fixes, but this hinges on the fact that Bethesda actually cares to fix their game's issues which doesn't seem likely given that these core issues were in place three years ago with Fallout 4 and the contention of the game's criticism.

    Lastly, Fallout 76 is of course a Bethesda game riddled with Bethesda bugs tied to an engine that's been modified and remains unfixed with the same bugs present since Morrowind. One can hope the numerous bugs will be patched, however, given that Bethesda hasn't cared to do so in several game releases (Oblivion, Fallout 3, New Vegas, Skyrim, Fallout 4, Fallout 76), this doesn't seem to be a good hope.

    Overall I've given this game a 4/10 due to subpar and poor visuals, performance, narrative, quests, world building, gameplay and bugs. Visuals, performance and bugs are fixable which would give this game (IMO) a 7/10. This is, I believe, generous considering the fact that this is an entry in a once renowned, beloved and masterpiece RPG series: Fallout. If one were to look at this game from a Fallout perspective, then this game would score far lower in my mind considering its inability to remain true to the tenants, lore and core that is Fallout.
    Expand
  27. Nov 15, 2018
    4
    Unoptimized garbage PC port. Constant stuttering on a 1070ti and 4790k, halfway done graphics settings, no option to disable the god awful godrays and depth of field, and no anti cheat or client validation, making cheating easy and already available. exploring was fun, but the world felt empty without NPCs, and once you complete the short main questline there isn't much for you to do.Unoptimized garbage PC port. Constant stuttering on a 1070ti and 4790k, halfway done graphics settings, no option to disable the god awful godrays and depth of field, and no anti cheat or client validation, making cheating easy and already available. exploring was fun, but the world felt empty without NPCs, and once you complete the short main questline there isn't much for you to do. Bethesda built this game off player interaction, the players being the only NPC's, but this was a mistake. the world feels empty and forcefully built around this premise, people dying soon before you discover them or everything and everyone being a robot. This focus on interaction with other players is a bad idea, as most players either stay away from others for fear of PVP or try and kill each other, and there is no good way to communicate since there is no text chat or push to talk, its all of your mic all the time. Microtransactions are abhorrent in a 60$ game, and the gameplay gets extremely grindy once you hit level 25. Settlements are limited and the inability to craft storage not tied to your stash makes no sense. Not worth full price, and not even worth the 42$ you can get it for on a CDkey site right now. If it gets some major content updates in the future and the issues get fixed it has the potential to be a decent fallout based survival game Expand
  28. Nov 15, 2018
    4
    I'm scared to like this game as a Fallout fan. On the other hand it is a nice idea for a game but the execution could be way better and I don't want this theme of not finishing a game fully before releasing thing to continue any longer.

    The game can be extremely fun with friends (like most things). For the most part, the funniest things are usually bugs or glitches though which isnt a
    I'm scared to like this game as a Fallout fan. On the other hand it is a nice idea for a game but the execution could be way better and I don't want this theme of not finishing a game fully before releasing thing to continue any longer.

    The game can be extremely fun with friends (like most things). For the most part, the funniest things are usually bugs or glitches though which isnt a good sign. Exploration and the world on the other hand are amazing in my opinion. It is way more interesting and detailed and colorful than Fallout 4 was and so it gives sort of more insentive to look around and find cool places. I have to admit, F76 has some of the best looking areas in any Bethesda game to date. I have't explored the whole map yet so I cannot say if the game gets boring after that, but it certainly isn't that yet.

    I haven't played the main quests or really any quests for that matter, since they are not interesting at all. There are no memorable characters. Unless a roaming super mutant merchant or a 100th Mr Handy bot with the same exact voice is memorable to you. It really is you making your own story and fun which isn't really what Fallout has been nor what people want it to be.

    The technical side is a mess. Graphics to me do not look as bad as some people are saying but they're not good either. Animations are janky and outdated, lack of push to talk makes it so nobody is ever talking, game lags when loading things in (almost as badly as Subnautica for instance) and there is a lot of pop in in certain areas. Enemy AI is braindead for the most part and either run right at you or run away as fast as possible so you can't even hit them with VATS.

    Gunplay to me is also very outdated and takes some getting used to and I suppose it has its own charm to it but it could be way better. VATS seems fine to me, though I do only use it on enemy npcs and not other players. PVP is a complete mess. The system doesn't seem to know what it wants to be. I was being shot at and all I had to do was ignore it and not shoot back even though I was in someone elses base. The gunplay does not fit pvp at all and the hitboxes being weird in this game, I don't see a reason to do any PVP at all.

    Overall I do enjoy the game even if I don't want to. It could be a good game but Bethesda has taken a wrong way to go with the game. I do hope they fix the issues that are present in the game right now but knowing Bethesda that might not happen. I guess my final verdict is that the game is NOT worth 60 dollars but if you can get it somewhere cheaper, sure go for it. It can be fun
    Expand
  29. Nov 15, 2018
    4
    I'm gonna try to be the most neutral as possible to not fall into hate.

    I was awaiting this game, and that despite of all the hate around it. I liked Fallout 4, and i was pretty exciting about a multiplayer version of this game. And i am very disappointed of the result ... I'm not mad against what is the game now, but for what it could have been. There was so many ways to turn Fallout
    I'm gonna try to be the most neutral as possible to not fall into hate.

    I was awaiting this game, and that despite of all the hate around it. I liked Fallout 4, and i was pretty exciting about a multiplayer version of this game. And i am very disappointed of the result ... I'm not mad against what is the game now, but for what it could have been. There was so many ways to turn Fallout into a really good multiplayer experience, and this one doesn't work.

    The main problem of the game is not his bugs (even if this is a shame to release a game full of bugs with the same price of RDR 2 ...), it's his heart.
    It's like if bethesda didn't carry his balls and made an unassumed version of their successfull game. This is neither a good MMORPG or a good COOP game, however they try to put the maximum of multiplayer contents in their game like if the quantity took precedence over quality.
    This is not how you do Bethesda. You have to make a choice, choose to make a Fallout CO-OP, or a full MMORPG but not a **** mix of the two games.
    I really hope they will learn from that and wont do the same mistake anymore. I have been refunded, but i hope they will at least work on the bugs to show a minimum of respect to those who bought the game 60$.

    Thank you, now a quick reviews of the good and bad points of the game :

    + Map size, and how it's done
    + Diversity of it
    + C.A.M.P. original idea ...

    - ... but done the wrong way
    - 2010 graphics
    - PVP is horrible
    - SVAR vision , seriously ? (That's basicaly an aimbot in a multiplayer game)
    - Tiny stamina (at least at the beginning)
    - Useless hunger/thirst bars
    - Poverty of the history (if we can call that an history)
    - Some perks are useless (very very useless)
    - No NPC
    - Tons of bugs (including the CAMP reseting if there is another camp near to yours)
    - A lot of things in the world, but soon enough you realize it's pretty empty

    I really feel bad about this as i used to love bethesda productions ... But this is a shame. Don't buy it if it costs more than 10$.
    Expand
  30. Nov 15, 2018
    4
    Okay so lets get this started. First and foremost I am giving this a four not that it may deserve it entirely, in fact a three would probably be fair but hey its Fallout and no matter what I **** with Fallout. Truth be told this game is majorly lacking especially for a game in the Fallout world.

    1. NPC's or therefore the lack of any. There is just no life to this wasteland in 76, no
    Okay so lets get this started. First and foremost I am giving this a four not that it may deserve it entirely, in fact a three would probably be fair but hey its Fallout and no matter what I **** with Fallout. Truth be told this game is majorly lacking especially for a game in the Fallout world.

    1. NPC's or therefore the lack of any. There is just no life to this wasteland in 76, no settlers, no people, nothing but ghouls, robots, super mutants and obviously the scorched. It is literally a dead area with nothing but limited enemies, no bandits and few other players far an between. It majorly takes away from what made the Fallout series so good, and that is interacting with the settlers and kicking bandit ass.

    2. Caps. It is a major pain in the ass to get caps, the vendors in my opinion are a joke on top of a **** pile. They charge way too much, don't pay you **** for your goods and have a very low amount of caps to buy with. An once they run out of caps you literally have to wait for them to get more caps which is not worth the wait. Not even to mention that you literally have to pay caps to quick travel, like seriously, caps are a **** to get already and now we have to pay for quick travel?

    3. C.A.M.P Stash. This has to be one of my biggest peeves with this game. I am a hoarder, I like to collect everything and anything so I can craft and have a ready supply. The only small issue though or rather biggest issue is that your camp stash has literally no room for anything. I filled the damn thing up before beta even ended. An now I am stuck with the fact that my armor keeps breaking, my guns need repairing, I need to make stimps and everything else and I can't because I don't have anywhere to put my damn materials. I sure as hell can't carry the **** with me as I get over encumbered too quickly. Want a better review by a mile from me? Make the damn stash unlimited space like all Fallout games.

    4. I don't even need to mention the bugs, I feel like that has been established enough as it is. All games have bugs when they come out so I won't go into this deeply, but I would love when I killed something that it doesn't hump into the ground and I lose my ****.

    This could go on an on but I won't bore you. This game is really lacking what made Fallout so great. The story, the lore, the npcs, bandits, it has good features to it but they are being drowned out by the ****ty features. At this point your just going through the motions and getting annoyed at the same time because you can't keep enough materials on hand to keep your armor fixed and your guns ready.
    Expand
Metascore
52

Mixed or average reviews - based on 46 Critic Reviews

Critic score distribution:
  1. Positive: 4 out of 46
  2. Negative: 13 out of 46
  1. Mar 5, 2019
    35
    Fallout 76 represents a big disappointment and the lowest point of the series so far. Riddled with bugs, repetitive and dull gameplay, nonexistent story and outdated graphics, it fails as a both multiplayer and singleplayer experience for fans and newcomers alike.
  2. CD-Action
    Feb 6, 2019
    55
    Miracles do happen once in a while and No Man’s Sky proved that sometimes it is possible to get back on your feet even after a terrible failure. Right now though Fallout 76 is botched spectacularly on so many levels that even talking about this game is a waste of time. [01/2019, p.46]
  3. LEVEL (Czech Republic)
    Jan 10, 2019
    40
    An unfinished game with bifurcated identity and in an almost dysfunctional state. It's hard to build on a bad base, that will never change. Like the war. [Issue#292]