- Publisher: SouthPeak Games , Icarus Games
- Release Date: Sep 22, 2009
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Pelit (Finland)Fallen Earth has done its homework on post-apocalyptic worlds. It really captivates the player, assuming he isn't scared away by steep learning curve. The game has a lot of potential, let's hope the masses realize it too. [Jan 2010]
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Fallen Earth is truly a nice MMORPG. In spite of its mix of well-known and overused gameplay formulas and storyline ideas, some of which are very close to Fallout 3, the end product is really various and immersive, and its 5000 square kilometres map is simply astonishing.
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The game itself is like nothing else on the market. The steep initial learning curve will filter out all but a certain type of player. Those who give the game a chance and can handle being completely in control of their character's destiny will find a deeply nuanced and rewarding play experience that is unique among its competitors.
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This is why Fallen Earth isn’t really for everyone, but if you have the patience to discover its secrets, you will not be disappointed.
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This is a classic don't judge a book by it's cover, Fallen Earth has a lot of good content going for it, so get past the tutorial and don't make the choice just on that....things open up after the tutorial levels.
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Fallen Earth has a great atmosphere and a very deep character skills and crafting system. The flip side of the coin is the poor visual and a not so good as It was supposed to be quests system.
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For something so apocalyptic, it feels like it's got a bright future ahead of it.
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Fallen Earth doesn’t exude the polish witnessed in recent MMOs. It’s barely adequate in terms of visuals, excruciating stretches of nothing are common, and I have never encountered so many bugs in a launch-product. And yet, it’s crawled beneath my skin.
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Clumsy combat, a glut of bugs, and ancient production values tarnish this otherwise rich and complex online role-playing game.
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Fallen Earth suffers from the same problems most MMO's face. Billing it's self by not having "elves and wizards" just takes away the fantasy veneer and replaces it with fresh thin coat of post-apocalyptic paint.
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PC Gamer UKOverstretched on launch, Fallen Earth is broken in too many places. Wait a while and the ambitious world could be impressive. [Dec 2009, p.84]
Awards & Rankings
User score distribution:
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Positive: 101 out of 166
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Mixed: 27 out of 166
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Negative: 38 out of 166
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Oct 15, 2011
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Jan 20, 2013
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PaulA.Jan 30, 2010